cbarrett1974
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 06:21:40
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ORIGINAL: Gerry After importing a project into sonar 7 which was originaly recorded in Sonar 6, 7 failed to accept the VC 64 plug ins on that project. it loaded the project and although the VC 64 could be seen it the FX box it could not be opened and even stranger it willl not allow me to open the plug in manager to rescan it. I'm now going for a reboot, anyone else had this problem. I won't report it yet just in case I am quietly going mad. Most strange on the reboot the VC 64 is showing as being a missing plug in and the Plug In Manager has still dissappeared. **** why did I remove 6, OK any ideas you folks? Did you remove 6 after 7? Perhaps reinstalling 7 on top of itself might cure it.
[Sonar 8 PE, Dimension Pro, Rapture, Z3ta+] [FF400, Q9450, Vista x64]
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Gerry
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 06:31:19
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ORIGINAL: cbarrett1974 ORIGINAL: Gerry After importing a project into sonar 7 which was originaly recorded in Sonar 6, 7 failed to accept the VC 64 plug ins on that project. it loaded the project and although the VC 64 could be seen it the FX box it could not be opened and even stranger it willl not allow me to open the plug in manager to rescan it. I'm now going for a reboot, anyone else had this problem. I won't report it yet just in case I am quietly going mad. Most strange on the reboot the VC 64 is showing as being a missing plug in and the Plug In Manager has still dissappeared. **** why did I remove 6, OK any ideas you folks? Did you remove 6 after 7? Perhaps reinstalling 7 on top of itself might cure it. Yes once 7 appeared to be working correctly I decided to uninstall 6. I'm having a clear out at the moment and have unistalled 7. Hoping a completely clean reinstall will sort it out. When uninstalling 6 I gave a yes to all with removing associated files and I suspect that may well have been my error. Old age and a general PC dimness is most probably responsible. Gerry
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dappa1
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 06:52:11
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you can install certain programs like plug ins on their own. Maybe change the registry path a bit a see if that works.
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Gerry
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 07:14:35
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ORIGINAL: Dappa1 you can install certain programs like plug ins on their own. Maybe change the registry path a bit a see if that works. Thanks friends clearly pilot error LOL Working perfectly after uninstalling, clearing out the shared plug in folders and a clean reinstall. Thanks
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cbarrett1974
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 12:42:15
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ORIGINAL: cbarrett1974 The wierdest thing is happening now after installing Sonar 7 PE on Vista (32 bit). The GUI's in DimPro, DimLE, SD2 and DropZone are no longer giving real-time feedback in the controls. For example turning a pot does not visually change until the mouse is released. The tooltip that appears above the control does give feedback however, as does moving the control with a control surface. Rapture, RaptureLE and other instruments are all OK. I decided to keep both Sonar 6 and 7 on my XP and Vista x64 partitions, but wanted a fresh install on Vista 32. I uninstalled Sonar 6, removed shared folders and registry keys, then installed 7, and the problem appeared. On Vista 32, I had no problems previously with DimPro or SD2. It seems Sonar 7 has possibly updated some shared library somewhere. The problem also occurs if I use these instruments in another host (I tried them in Kore, and in Plogue Bidule). Looks like a return to XP for now. Any ideas / similar problems anyone? lickle bump...
[Sonar 8 PE, Dimension Pro, Rapture, Z3ta+] [FF400, Q9450, Vista x64]
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cbarrett1974
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 14:16:23
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ORIGINAL: cbarrett1974 The wierdest thing is happening now after installing Sonar 7 PE on Vista (32 bit). The GUI's in DimPro, DimLE, SD2 and DropZone are no longer giving real-time feedback in the controls. For example turning a pot does not visually change until the mouse is released. The tooltip that appears above the control does give feedback however, as does moving the control with a control surface. Rapture, RaptureLE and other instruments are all OK. I decided to keep both Sonar 6 and 7 on my XP and Vista x64 partitions, but wanted a fresh install on Vista 32. I uninstalled Sonar 6, removed shared folders and registry keys, then installed 7, and the problem appeared. On Vista 32, I had no problems previously with DimPro or SD2. It seems Sonar 7 has possibly updated some shared library somewhere. The problem also occurs if I use these instruments in another host (I tried them in Kore, and in Plogue Bidule). Looks like a return to XP for now. Any ideas / similar problems anyone? I just installed Sonar 7 on a different PC with a completely clean install of Vista (32 bit) and I got exactly the same issue (with DimLE, DropZone and SessionDrummer2)! Can anyone with S7 on Vista32 confirm this bug?
[Sonar 8 PE, Dimension Pro, Rapture, Z3ta+] [FF400, Q9450, Vista x64]
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Hansenhaus
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 14:19:52
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You probably just did with that clean install. I would like to help youo but I cannot until much later tonight. Hopefully, someone else will have come through for you by then.
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krizrox
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 14:25:25
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I have enough time now with V7 to state that the popping and clicking associated with multi-processor support has been corrected. I've done a recording session and 6 hours of mixing work. Not a single pop or click. If you're a veteran of this problem and waiting to buy V7, I say go for it. I did, however, notice a couple of other nagging problems that weren't resolved: 1) that annoying motorboating noise (it's an extremely annoying noise that sounds like Jim Carey in Dumb and Dumber making the most annoying noise in the world). Still random. Still there. 2) the black screen of death that appears every time you open V-Vocal. Whatever - not show stoppers. Happy just to be able to take advantage of the MP thingy now.
Larry Kriz www.LnLRecording.com www.myspace.com/lnlrecording Sonar PE 8.5, Samplitude Pro 11, Sonic Core Scope Professional/XTC, A16 Ultra AD/DA, Intel DG965RY MOBO, Intel Core 2 Duo E6600 2.4GHz processor, XFX GeForce 7300 GT PCIe video card, Barracuda 750 & 320GB SATA drives, 4GB DDR Ram, Plextor DVD/CD-R burner.
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Hansenhaus
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 14:26:27
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On another note, I sent a quick email to Noel about the bus solo bug. Noel originally could not reproduce it but has now confirmed it and a fix is in the works. He mentioned the bug was a result of changes made for the the new solo dim mode feature. I'm looking forward to the fix because I can then start using S7 completely for mixing. Eric
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Hansenhaus
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 14:28:06
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Larry, What is this motorboat noise you are talking about? I've never experienced something like that with 5, 6 or 7. Eric
post edited by Hansenhaus - 2007/09/28 00:50:33
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cbarrett1974
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 14:35:30
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ORIGINAL: Hansenhaus You probably just did with that clean install. I would like to help youo but I cannot until much later tonight. Hopefully, someone else will have come through for you by then. Yes, you're right! I'll file a problem request with Cakewalk...
[Sonar 8 PE, Dimension Pro, Rapture, Z3ta+] [FF400, Q9450, Vista x64]
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bitflipper
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 14:44:39
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I noticed this bug last night. I have a MIDI drum track whose input selection always comes up Omni when I load the project. I change it to None and all's well until the next time I load the project, at which time it's back to Omni. My workaround is to set the input to an unused channel, since the problem only occurs when the input is set to None.
 All else is in doubt, so this is the truth I cling to. My Stuff
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BuleriaChk
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 15:02:18
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I had a bit of a lagging problem also last night, and discovered that it was due to inputs on the tracks; they were set to my GS-10 which has both input and output audio/midi, and I am using it as a sound card for now..... (I would also hear a sound like a chord when I pressed any of the Mute/Solo buttons...) When I set all the inputs to "none" (that I could), the problems went away... I don't know why that is true, but there it is (was)............ Chuck But, anywho, what you have described while using the Step Sequencer is exactly what I'm talking about. I don't recall using 3rd party plugins while I tested it so I will try it once more to confirm this. On top of the weird "lagging, inconsistent glitching, timing issues" you describe I've also experienced Dropouts in some ocations. I think this was even at 512 buffers and my CPU meter in Task Manager was hovering at 60%, even though Sonar was only reporting around 15% CPU usage on each core. It's kinda like the Audio is behind what I see beeing displayed...very wierd. I had
post edited by BuleriaChk - 2007/09/27 15:13:07
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stratton
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 15:15:04
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ORIGINAL: Hansenhaus Larry, What is this motoboat noise you are talking about? I've never experienced something like that with 5, 6 or 7. Eric My rig does it too, SPE 6.2.1. Pressing play occasionally results in audio suttering loudly and repeatedly, most often with clients present. :) You'd definitely know it if your system was so inflicted.
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Jose7822
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 16:36:53
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ORIGINAL: krizrox I have enough time now with V7 to state that the popping and clicking associated with multi-processor support has been corrected. I've done a recording session and 6 hours of mixing work. Not a single pop or click. If you're a veteran of this problem and waiting to buy V7, I say go for it. I did, however, notice a couple of other nagging problems that weren't resolved: 1) that annoying motorboating noise (it's an extremely annoying noise that sounds like Jim Carey in Dumb and Dumber making the most annoying noise in the world). Still random. Still there. 2) the black screen of death that appears every time you open V-Vocal. Whatever - not show stoppers. Happy just to be able to take advantage of the MP thingy now. Hey Larry, I can't say I have experienced either of these bugs. No motorboating noise nor Black SOD when opening V-Vocal but what I have experience though is a new White SOD when openning S7. Have you or anyone seen this? Thanks! ORIGINAL: Hansenhaus On another note, I sent a quick email to Noel about the bus solo bug. Noel originally could not reproduce it but has now confirmed it and a fix is in the works. He mentioned the bug was a result of changes made for the the new solo dim mode feature. I'm looking forward to the fix because I can then start using S7 completely for mixing. Eric Eric, Thanks so much for this info. These are good news. (P.S. And here I thought it was due to Side Chaining  ). Take care!
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Jose7822
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 16:42:53
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ORIGINAL: BuleriaChk I had a bit of a lagging problem also last night, and discovered that it was due to inputs on the tracks; they were set to my GS-10 which has both input and output audio/midi, and I am using it as a sound card for now..... (I would also hear a sound like a chord when I pressed any of the Mute/Solo buttons...) When I set all the inputs to "none" (that I could), the problems went away... I don't know why that is true, but there it is (was)............ Chuck But, anywho, what you have described while using the Step Sequencer is exactly what I'm talking about. I don't recall using 3rd party plugins while I tested it so I will try it once more to confirm this. On top of the weird "lagging, inconsistent glitching, timing issues" you describe I've also experienced Dropouts in some ocations. I think this was even at 512 buffers and my CPU meter in Task Manager was hovering at 60%, even though Sonar was only reporting around 15% CPU usage on each core. It's kinda like the Audio is behind what I see beeing displayed...very wierd. I had Chuck, I'm not sure if I'm following you correctly but are you saying that the lagging went away by merely selecting "none" on all Track inputs? Is this with the Step Sequencer or with Sonar in general? Thanks in advanced!
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Hansenhaus
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 16:51:40
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Jose, I've seen the white screen of death when loading Sonar too. I attributed that to Sonar just loading into memory or scanning plugins. It's doesn't last very long and only happens to me when I load Sonar for the first time since booting my system. Once Sonar has been opened and closed, it will start up much faster. I didn't suspect it was a bug or a problem. Eric
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Jose7822
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 17:04:44
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ORIGINAL: Hansenhaus Jose, I've seen the white screen of death when loading Sonar too. I attributed that to Sonar just loading into memory or scanning plugins. It's doesn't last very long and only happens to me when I load Sonar for the first time since booting my system. Once Sonar has been opened and closed, it will start up much faster. I didn't suspect it was a bug or a problem. Eric You might be right about this too. I just tried it again and it only happens when first opening Sonar after booting. The white screen doesn't show up again after that. It happens very quickly, but it's there. I didn't think it was a bug either but I thought it was strange. Anyways, thanks for confirming this. Take care!
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Blades
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RE: Sonar 7: First Impressions / Bug Report
2007/09/27 22:36:12
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Jose, I didn't "feel" any extra usage or see it in the sonar meters (though I'm sure you expected that). I didn't realize I was to be looking at the system CPU meter. I'll try to check it out in the next day or two to add my vote, but it seems like pretty much everyone who has looked has seen the same thing as you.
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Middleman
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 00:03:34
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I have a potential bug, not sure but here goes. The Sequencer does not always become available but is greyed out even after highlighting the midi track. The only work around is to run View, Piano Roll. Then the button for opening the sequencer becomes available.
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Jose7822
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 00:12:32
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ORIGINAL: Middleman I have a potential bug, not sure but here goes. The Sequencer does not always become available but is greyed out even after highlighting the midi track. The only work around is to run View, Piano Roll. Then the button for opening the sequencer becomes available. I'm gonna check this tomorrow cause I'm super tired right now. But, as far as I can remember, merely selecting a MIDI track enabled the Step Sequencer icon for me. Hopefully someone else can verify this. Take care!
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dbmusic
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 10:10:56
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ORIGINAL: krizrox I have enough time now with V7 to state that the popping and clicking associated with multi-processor support has been corrected. I've done a recording session and 6 hours of mixing work. Not a single pop or click. If you're a veteran of this problem and waiting to buy V7, I say go for it. I did, however, notice a couple of other nagging problems that weren't resolved: 1) that annoying motorboating noise (it's an extremely annoying noise that sounds like Jim Carey in Dumb and Dumber making the most annoying noise in the world). Still random. Still there. 2) the black screen of death that appears every time you open V-Vocal. Whatever - not show stoppers. Happy just to be able to take advantage of the MP thingy now. I wish someone to would have a clue about this "motorboating noise" and how to resolve it. I have it too Larry and it drives me freaking nuts. I can reproduce it by simply opening a project and playing an audio track for the first time. After that it seems to occur randomly.
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Noel Borthwick [Cakewalk]
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 10:27:08
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What hardware? From your description it seems like it would be driver related. A noise like that can happen when the driver is continuously repeating a buffer of audio rather than streaming the audio we send to it.
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Jose7822
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 10:40:19
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Middleman, I did a little bit of experimenting and here's what I've found: - Selecting an empty MIDI track enables the Step Sequencer on that track. - Selecting a MIDI track with MIDI data in it does NOT enable the Step Sequencer when in Tack View but it does in PRV (probably what you're seeing). - If MIDI data exists in the MIDI track you have to right-click and choose "Convert MIDI clip(s) to Step Sequencer" from the menu to be able to use the Step Sequencer. - To return a Step Sequencer clip to a MIDI clip you have to use the "Bounce to Clip(s)" command. This is the way it should be or else you end up with inconsistencies. For example, double-clicking a MIDI clip opens the PRV but doing the same to a Step Sequencer clip will open the Step Sequencer. So it makes sense that SS in enabled when viewing a MIDI clip in PRV and not in Track View. If SS was automatically enabled for a MIDI clip in the Track View then double-clicking on it wouldn't let you go to PRV, instead you would always be going into the SS view, you know what I'm saying? I hope this helps.
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krizrox
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 10:46:09
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Here's a breakdown of my system specs: Intel DG965RY Motherboard Intel Core 2 Duo E6600 2.4GHz processor, 1066 MHz FSB, 4MB L2 Cache, LGA775 socket XFX GeForce 7300 GT Video Card w/512MB RAM (PCIe) 2) Seagate Barracuda 320GB SATA drives Pioneer DVR-212 SATA DVD/CD burner 2GB Crucial Technologies DDR2-800 RAM PC2-6400 Creamware Scope Pro soundcard (IDE) Creamware Pulsar XTC soundcard (IDE) Zalman CNPS9500 AT CPU cooler WinXP Pro - with a number of audio tweaks for better performance The two Creamware soundcards occupy two IDE slots inside the computer and are linked together via Creamware's STDM cables (it appears as one large set of DSP resources to the Scope software). The two cards do not share any IRQ assingments with other mobo peripherals. This problem popped up in V5 (I think) but I don't remember now. For sure it was happening in V6. It's very random. Like I said before, if there is a constant, it's that it normally happens when I am doing a lot of clip editing (zooming in and out, slip editing ends of clips, etc.). Never during recording. Only during playback. Stopping playback and starting it again makes the problem go away. It has nothing to do with the size of the project as far as I can tell. Nothing to do with 16 bit vs 24 bit. I am using Creamware's ASIO drivers. Little or no Cakewalk VST plug-ins (I don't usually use VST plug-ins because I use Creamware's Scope devices almost exclusively). No MIDI. No synths. Just audio. Pretty much like a tape deck. Hope this helps. Thanks!
post edited by krizrox - 2007/09/28 10:58:56
Larry Kriz www.LnLRecording.com www.myspace.com/lnlrecording Sonar PE 8.5, Samplitude Pro 11, Sonic Core Scope Professional/XTC, A16 Ultra AD/DA, Intel DG965RY MOBO, Intel Core 2 Duo E6600 2.4GHz processor, XFX GeForce 7300 GT PCIe video card, Barracuda 750 & 320GB SATA drives, 4GB DDR Ram, Plextor DVD/CD-R burner.
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Duojet
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 10:55:13
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ORIGINAL: dbmusic ORIGINAL: krizrox I have enough time now with V7 to state that the popping and clicking associated with multi-processor support has been corrected. I've done a recording session and 6 hours of mixing work. Not a single pop or click. If you're a veteran of this problem and waiting to buy V7, I say go for it. I did, however, notice a couple of other nagging problems that weren't resolved: 1) that annoying motorboating noise (it's an extremely annoying noise that sounds like Jim Carey in Dumb and Dumber making the most annoying noise in the world). Still random. Still there. 2) the black screen of death that appears every time you open V-Vocal. Whatever - not show stoppers. Happy just to be able to take advantage of the MP thingy now. I wish someone to would have a clue about this "motorboating noise" and how to resolve it. I have it too Larry and it drives me freaking nuts. I can reproduce it by simply opening a project and playing an audio track for the first time. After that it seems to occur randomly. do you have read/write caching (or buffering) turned on? if so try turning it off. i forget exactly where the setting is, somewhere in audio preferences. if the number is too low i used to get that sound. I don't even have them checked anymore.
Intel Core2Duo e8400 Abit IP35-E 4GB Ram Windows 7 SP1 64 Bit EMU 1820m DFHS2, BFD2, Battery3, Amplitube2, GuitarRig3, Kontakt4, Ampeg SVX, Line6 PodXT
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krizrox
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 11:04:44
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I have to check but I think I do have caching turned on. I'll have to look and report back but it seems to me my system didn't work well with it turned off. But thanks for the suggestion I will try it and see what happens and respond back.
Larry Kriz www.LnLRecording.com www.myspace.com/lnlrecording Sonar PE 8.5, Samplitude Pro 11, Sonic Core Scope Professional/XTC, A16 Ultra AD/DA, Intel DG965RY MOBO, Intel Core 2 Duo E6600 2.4GHz processor, XFX GeForce 7300 GT PCIe video card, Barracuda 750 & 320GB SATA drives, 4GB DDR Ram, Plextor DVD/CD-R burner.
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Jose7822
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 11:16:25
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ORIGINAL: krizrox I have to check but I think I do have caching turned on. I'll have to look and report back but it seems to me my system didn't work well with it turned off. But thanks for the suggestion I will try it and see what happens and respond back. Larry, I would turn caching OFF in Options>Audio>Advanced Tab like suggested by Duojet. Let the Barracudas handle that. To do this: - Go to Device Manager and click the plus sign next to "Disk drives". - Right-click on one of them and select "Properties". - Click on the "Policies" Tab and select "Enable write caching on the disk". - Click "OK" and repeat on the other one. HTH.
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Blades
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 11:28:44
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Jose - Another vote in the "my cpu usage in task manager rises dramatically with SS GUI open". Seems like some sort of system level gui update function or something. Another sort of related on I see is if you leave the mouse hovering over a pad or something in SessionDrummer2 while a pattern is playing, the animations for the patterns are stopped. It's no big deal (though a little wierd unless you just keep yoiur mouse out of that gui or simply don't care about the animations of the drums being hit), but it seems to be linked to the same sort of "I'm too busy for you right now" issue. I haven't checked the CPU usage when this occurs.
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Jose7822
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RE: Sonar 7: First Impressions / Bug Report
2007/09/28 12:02:24
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Blades, Thanks for confirming this. It is a very strange behaviour as it only happens when the SS view is open. I've also noticed that the TM shows increased CPU levels on the first core while the other one remains the same. I tried to emulate what you have described about the pads in SD2 but I haven't been able to reproduce it. Everything seems to be working even when I have both the SS and SD2 views opened. Either way make sure you mention that when filling out the error report form. Thanks again. Take care!
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