jm24
Max Output Level: -54 dBFS
- Total Posts : 2127
- Joined: 2003/11/12 10:41:12
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 18:11:18
(permalink)
I suspect the reduced prices for new and upgrades influenced all comers. Consequently, comparisons to previous products' statistics are not very relevant. Especially the upgrade downloads which were largely from an eager existing user group hoping for all the fixes that were hoped for for years. 'Twas completly unexpected to find a new pile. I bet, had we all known of the problems to come, upgrades would have been at an all time low. J
|
jm24
Max Output Level: -54 dBFS
- Total Posts : 2127
- Joined: 2003/11/12 10:41:12
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 18:24:20
(permalink)
Given the relatively "small" amount of time it took for benstat, and Panup, to add significant improvement to SX1, with their limited knowledge/access to the code, I can only conclude that NO ONE at CW was paying attention to such. That the managers were so convinced of the forthcoming acceptance of the new FUI that no one's objections were taken seriously. And as history has shown, CW may incorporate these ideas, without compensation, and/or make it so these tools from outsiders will not work. J
|
Bub
Max Output Level: -3.5 dBFS
- Total Posts : 7196
- Joined: 2010/10/25 10:22:13
- Location: Sneaking up behind you!
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 19:38:04
(permalink)
sykodelic Nobody here in the US has tasted what Coke really tastes like in a very long time. Any other soft drink either for that matter. It hasn't tasted the same since they stopped using cane sugar. They still make it with cane sugar in other countries, just not here. I don't know what state you live in but pepsi and mountain dew make throwbacks I buy all the time made with sugar cane. It must be a regional thing then because I've only ever seen the throwback products once, they were advertised as "Limited Time Only" around Christmas, then they were gone ...
"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
|
sykodelic
Max Output Level: -78 dBFS
- Total Posts : 612
- Joined: 2011/05/17 15:44:28
- Location: Los Angeles, CA
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 19:46:49
(permalink)
Bub sykodelic Nobody here in the US has tasted what Coke really tastes like in a very long time. Any other soft drink either for that matter. It hasn't tasted the same since they stopped using cane sugar. They still make it with cane sugar in other countries, just not here. I don't know what state you live in but pepsi and mountain dew make throwbacks I buy all the time made with sugar cane. It must be a regional thing then because I've only ever seen the throwback products once, they were advertised as "Limited Time Only" around Christmas, then they were gone ... their all over here in LA. I'm kind of hooked on the pepsi throwback myself .
Asus P8P67 pro, I7 2600K, 8G Kingston Hyperflex, 2 1T WD Caviar Black(sytem,audio), 2T WD Caviar Black(samples), RME Multiface, Roland A500 Pro, Windows 7 Ultimate 64, Sonar X1C, Ableton Live 8, Reason 6, Komplete 7, DCAM Synth Squad, Omnisphere, Stylus RMX, Trillian
|
Bub
Max Output Level: -3.5 dBFS
- Total Posts : 7196
- Joined: 2010/10/25 10:22:13
- Location: Sneaking up behind you!
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 21:38:08
(permalink)
sykodelic Bub sykodelic Nobody here in the US has tasted what Coke really tastes like in a very long time. Any other soft drink either for that matter. It hasn't tasted the same since they stopped using cane sugar. They still make it with cane sugar in other countries, just not here. I don't know what state you live in but pepsi and mountain dew make throwbacks I buy all the time made with sugar cane. It must be a regional thing then because I've only ever seen the throwback products once, they were advertised as "Limited Time Only" around Christmas, then they were gone ... their all over here in LA. I'm kind of hooked on the pepsi throwback myself . The throwback stuff is the only non-diet soda I could drink. Something about the corn sugar mixed with the carbonated water gives me a nasty gut ache.
"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
|
pianodano
Max Output Level: -67 dBFS
- Total Posts : 1160
- Joined: 2004/01/11 18:54:38
- Location: Va Beach Virginia
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 22:29:38
(permalink)
This is a very important thread. Please, please keep it on topic and to relevant to the thread title.
Best, Danny Core I7, win XP pro, 3 gig ram, 3 drives- Lynx Aurora firewire- Roll around 27 inch monitor, 42 inch console monitor- Motif xs controller - Networked P4's and FX Teleport for samples- Muse Receptor VIA Uniwire for samples and plugs- UAD QUAD Neve - UAD 1- Sonar X1 but favor 8.5 GUI - Toft ATB 32 - Vintage hardware - Tascam MS-16 synched via Timeline Microlynx -Toft ATB32 console
|
PenguiN42
Max Output Level: -86 dBFS
- Total Posts : 201
- Joined: 2004/06/19 20:05:36
- Location: Sacramento, CA
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 22:31:42
(permalink)
Brandon Ryan [Cakewalk ] Wel, as you might imagine, there are a lot of ways to define success for a product like X1. Some are purely financial and some are related to the broader (and sometimes less tangible) intended goals of the product's release. Examples are: 1) Day one upgrade sales 2) Upgrade sales year-to-date 3) Initial retail stocking orders 4) Press Reviews 5) Non-domestic market distribution sales 6) New customer sales 7) Reduced support costs 8) OEM sales (SONAR X1 LE) Other than reviews these all appear to be "bottom line" "follow the money" metrics. And they're all kind of short term. What about factors like user satisfaction/feedback, long-term customer retention, product quality (bugs), etc?
|
PenguiN42
Max Output Level: -86 dBFS
- Total Posts : 201
- Joined: 2004/06/19 20:05:36
- Location: Sacramento, CA
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 22:41:18
(permalink)
jm24 Given the relatively "small" amount of time it took for benstat, and Panup, to add significant improvement to SX1, with their limited knowledge/access to the code, I can only conclude that NO ONE at CW was paying attention to such. That the managers were so convinced of the forthcoming acceptance of the new FUI that no one's objections were taken seriously. And as history has shown, CW may incorporate these ideas, without compensation, and/or make it so these tools from outsiders will not work. J As someone who works in development for his day job, I can say that it's often surprisingly difficult to make the most common-sense changes, especially late in development. There are layers of bureaucracy, approvals, processes, meetings, quality assurance, and so on to so much as change an icon, much less make fundamental improvements to an architecture. On the other hand, lone wolf developers don't have to go through any process and can just push out whatever they feel like. Occasionally you get a "star" contributor (like benstat) who no only has a great intuition for designing features but also is able to consistently push out high quality code. The problem is a big development team can't count on all its programmers being this good all the time, nor all of them having a consistent "vision" of how things should work, and so the layers of bureaucracy and procedure are put in to make sure some "lone wolf" doesn't royally screw up the project at the last minute. (Of course such problems *still* get through in this kind of development, which makes one wonder...) Anyway this is probably why something like "allow separate snap settings for TV and PRV" took until X1c to get here -- developers at cakewalk probably saw it as a good idea about the same time we did, but it probably took a back-burner to showstopper bugs and other things while the layers of bureaucracy were peeled back. Frankly I'm surprised (and delighted) that it made it to the X1 branch and didn't get put off until X2. Of course I've been using sonar PLUS so it hasn't bothered me but it gives me a good feeling that the development process is "catching up" to the intuition of the community ;)
|
Bub
Max Output Level: -3.5 dBFS
- Total Posts : 7196
- Joined: 2010/10/25 10:22:13
- Location: Sneaking up behind you!
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 23:25:25
(permalink)
PenguiN42 jm24 Given the relatively "small" amount of time it took for benstat, and Panup, to add significant improvement to SX1, with their limited knowledge/access to the code, I can only conclude that NO ONE at CW was paying attention to such. That the managers were so convinced of the forthcoming acceptance of the new FUI that no one's objections were taken seriously. And as history has shown, CW may incorporate these ideas, without compensation, and/or make it so these tools from outsiders will not work. J As someone who works in development for his day job, I can say that it's often surprisingly difficult to make the most common-sense changes, especially late in development. There are layers of bureaucracy, approvals, processes, meetings, quality assurance, and so on to so much as change an icon, much less make fundamental improvements to an architecture. Quality assurance?! There was no "quality assurance" when X1 was released. If snap to grid was the only thing that would have been broken it would have been bad, but there aren't words to describe what it was when it was released. And it's still not working like it should have when it was released 3 patches and I don't know how many quick fixes later. Separate snap settings, a functional toolbar, color customization, and a host of other things never should have been removed or altered in the first place. All I can say is, there better be a coupon for a free upgrade to X2 for those of us beta testers who bought X1 when it hit the shelf in December. There ... is that on topic enough for you pianodano?
post edited by Bub - 2011/07/14 23:29:13
"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
|
Gary McCoy
Max Output Level: -86 dBFS
- Total Posts : 215
- Joined: 2006/05/08 11:24:36
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/14 23:47:06
(permalink)
I feel bad for folks who cannot get X1 to work. It must be terribly frustrating. Mine works flawlessly. I used to get annoying crashes with 8.0 (which required me to reboot the computer). I have no such problems with X1. I have read so many posts on this forum where people complained about something "not working" that turned out to be "oops, I should have read the manual," or "golly, I didn't know that." A great deal of the frustration with X1 seems to be coming from people who won't or can't change. I do not criticize those of you who fit that category. If you do not want to learn something new, that is fine. You have a wonderful DAW in 8.5. But I think the comments about CW "abandoning" you are off base. They sure didn't abandon me. They delivered a great product that works better, has more features, is easier to use, and allows much faster workflow. I would not go back to 8.0 at gunpoint. To those of you who are dissatisfied with X1 because you do not care for the changes, please continue your comments and voice your complaints. But...if you do not give X1 an honest shot at winning you over, I'd say you are only hurting yourself and compromising your craft. X1 is a wonderful product.
|
Bub
Max Output Level: -3.5 dBFS
- Total Posts : 7196
- Joined: 2010/10/25 10:22:13
- Location: Sneaking up behind you!
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 00:37:15
(permalink)
Gary McCoy I feel bad for folks who cannot get X1 to work. It must be terribly frustrating. Mine works flawlessly. I used to get annoying crashes with 8.0 (which required me to reboot the computer). I have no such problems with X1. I have read so many posts on this forum where people complained about something "not working" that turned out to be "oops, I should have read the manual," or "golly, I didn't know that." A great deal of the frustration with X1 seems to be coming from people who won't or can't change. I do not criticize those of you who fit that category. If you do not want to learn something new, that is fine. You have a wonderful DAW in 8.5. But I think the comments about CW "abandoning" you are off base. They sure didn't abandon me. They delivered a great product that works better, has more features, is easier to use, and allows much faster workflow. I would not go back to 8.0 at gunpoint. To those of you who are dissatisfied with X1 because you do not care for the changes, please continue your comments and voice your complaints. But...if you do not give X1 an honest shot at winning you over, I'd say you are only hurting yourself and compromising your craft. X1 is a wonderful product. I can adapt to changes, but I can't adapt to bugs. And the fact that you don't use the parts of the software that are broken and therefor haven't run in to one yet doesn't mean it is flawless. I'm not going to poor salt in old wounds and go in to specifics, but whether you will admit it or not, you did have show stopping bugs when it was released. You may not have used those functions and never activated the bug, but it was there. One of them was fixed, then broken again, hopefully to be fixed in X1C ... again. The radical change coupled with the bugs has made X1 a very frustrating upgrade for a lot of people and they feel like they got shafted. Whether the intention was to shaft people or not, that's the way a lot of people perceived X1's release and perception always trumps reality.
"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
|
shawn@trustmedia.tv
Max Output Level: -54 dBFS
- Total Posts : 2136
- Joined: 2008/12/06 09:41:18
- Location: Hastings, MN
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 07:37:03
(permalink)
I think that some of the posts insinuating that peoples job are in danger bacause of the poor job they did on X1 and alike go to far. X1 is a major new direction and yes there were a few bugs, non that stoped me from making music...I always found a workaround but some people just seem to go to far in their complaining they go from "constructive" to "threatening" or saying "I'm switching". This just hurts everyone involved and spreads virally. I do have alot of loyalty to SONAR, some may call that being a FAN BOY...oh well better that than a chronich over complainer. Let's make some music. : )
Studio SONAR X3. Axiom 25 midi controller, DUNE 2, Producer Content, Good Times, Bandlab Mojo
|
stevec
Max Output Level: 0 dBFS
- Total Posts : 11546
- Joined: 2003/11/04 15:05:54
- Location: Parkesburg, PA
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 10:10:31
(permalink)
As an observer on many of these threads, it seems apparent that members of both the "Chronic Complainer" and "Fan Boy" clubs like to contribute. They rarely see eye to eye or give in to the other's argument, not that I'd I expect them to. So the "debates" just continue over and over and over again... Oh well, at least sometimes there's a little entertainment value. Personally, I do like X1 and I don't get much out of using 8.5 at this stage. But at the same time I am definitely looking forward to separate snap settings. And sure, I'd like to see more than two busses at a time, I think an "All" option for the Edit Filter would be great, and I'd like a little more color customization. None of it's enough for me to NOT use X1, though these things can only improve the overall experience IMHO. Luckily I don't get the crashes that others experience so it's all GUI and workflow. But I have this feeling that once the GUI is tweaked and refined some more, X2 (or whatever it's called) will go way beyond what 8.5 ever could... for me. PS... Bub, I like your "Bub's Rap". Clever stuff.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
|
John T
Max Output Level: -7.5 dBFS
- Total Posts : 6783
- Joined: 2006/06/12 10:24:39
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 10:20:19
(permalink)
Who are these fan boys though? I don't think there's a single person on these boards who thinks X1 is perfect.
http://johntatlockaudio.com/Self-build PC // 16GB RAM // i7 3770k @ 3.5 Ghz // Nofan 0dB cooler // ASUS P8-Z77 V Pro motherboard // Intel x-25m SSD System Drive // Seagate RAID Array Audio Drive // Windows 10 64 bit // Sonar Platinum (64 bit) // Sonar VS-700 // M-Audio Keystation Pro 88 // KRK RP-6 Monitors // and a bunch of other stuff
|
stevec
Max Output Level: 0 dBFS
- Total Posts : 11546
- Joined: 2003/11/04 15:05:54
- Location: Parkesburg, PA
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 12:08:51
(permalink)
Huh... I probably partially fall into that category. I've been a Cakewalk fan for years, as my Joined date indicates. And I've never subscribed to all the conspiracy theories of why CW does what they do or did what they did. It's just speculation regardless of what anyone here may believe, or why. I think some might call that a mild case of Fan Boy-itis, I don't know. However, there have been cases where people just cannot acknowledge that issues may exist on some user's machine and not others. I actually don't have these serious issues with X1 that others reported, such as crashes, and never have. But 14 years in software technical support has taught me that system and workflow specifics can sometimes make all the difference. So I do believe others are having these problems and that SONAR may be at fault. That's my non-Fan Boy side. But I don't believe that CW is simply sitting back and ignoring these issues - maybe they just can't reproduce them or maybe they're time-consuming to address and touch on other code. Who knows. That's my pseudo-Fan Boy side. So there's my take on it, as unclear as it may be.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
|
mikey
Max Output Level: -82 dBFS
- Total Posts : 404
- Joined: 2003/11/06 21:52:49
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 17:25:34
(permalink)
"I feel bad for folks who cannot get X1 to work. It must be terribly frustrating. Mine works flawlessly." Up front, let me say that I am NOT calling anyone here anything... But see this is where I have difficulty. When I see people post like the above, that they have ABSOLUTLY NO PROBLEMS WHAT SO EVER with X1, NO ISSUES- NONE- NOTTA, Not one SINGLE fart or burp in all of it, while there are TON of others here with issues, at least a few minor issues, I become a skeptic real quick.... Im sorry, I am not call anyone a liar, but I just can not believe that ANYONE here has a Sonar X1 system that runs totally flawlessly for them after all the other posts of problems, unless of course they just never use it.... Hey- Dont beat me up too bad here. If I happen to be wrong about this then GREAT for you!!! ; )
|
Bub
Max Output Level: -3.5 dBFS
- Total Posts : 7196
- Joined: 2010/10/25 10:22:13
- Location: Sneaking up behind you!
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 17:34:06
(permalink)
stevec As an observer on many of these threads, it seems apparent that members of both the "Chronic Complainer" and "Fan Boy" clubs like to contribute. I would consider myself a "Fan Boy". I love Sonar, otherwise I wouldn't spend so much time here trying to figure out how to make it work, doing video captures and sending them in, taking screenshots! LOL! PS... Bub, I like your "Bub's Rap". Clever stuff. Thanks! :) I think it should be required listening when new members join the forum. LOL! It's the first project that I did in X1. It became so corrupted I had to scrap it for months until X1b was released, then I could finally open it and continue to work on it. LOL! Now if that ain't being a dedicated Fan Boy I don't know what is!
"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
|
Gary McCoy
Max Output Level: -86 dBFS
- Total Posts : 215
- Joined: 2006/05/08 11:24:36
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 18:13:51
(permalink)
mikey "I feel bad for folks who cannot get X1 to work. It must be terribly frustrating. Mine works flawlessly." Up front, let me say that I am NOT calling anyone here anything... But see this is where I have difficulty. When I see people post like the above, that they have ABSOLUTLY NO PROBLEMS WHAT SO EVER with X1, NO ISSUES- NONE- NOTTA, Not one SINGLE fart or burp in all of it, while there are TON of others here with issues, at least a few minor issues, I become a skeptic real quick.... Im sorry, I am not call anyone a liar, but I just can not believe that ANYONE here has a Sonar X1 system that runs totally flawlessly for them after all the other posts of problems, unless of course they just never use it.... Hey- Dont beat me up too bad here. If I happen to be wrong about this then GREAT for you!!! ; ) I appreciate that you did not call me a liar. I understand your skepticism. I really do. But...I have not had the problems desecribed so frequently here. I rely heavily in midi and PRV. I record real instruments in audio. I add fx and I mix projects that range from a dozen tracks up to 30 or so. It has not crashed. I read a lot about audio snap problems. I use it infrequently to quantize wayward audio. It works fine. I admit I have never used snap-to-grid. I use vVocal frequently. It works just fine, although not as well as Melodyne. As far as I can tell vVocal in X1 works exactly as it did in 8.0. I read the thread about the ghost in Pro Channel that turns it on at off at random. No such problem here. The point I tried to make earlier is not about bugs anyway, and not about X1 simply refusing to work. I'm sure that is happening, and I sympathize, although I can be of absolutely no help to anyone who is experiencing those problems. My post was directed more to those who are all bent over the changes. All I suggest is that they should give it a go and prepare to be surprised. You did mention that there are TONS of people having problems. I would say that those reporting problems here would number in the dozens (but they are a talkative bunch). There may be megatons of people out there who are as happy as I am, and have no reason to hang in the forum. Who knows? At any rate, I hope you all get it working right and are able to enjoy X1 as much as I do.
|
Gary McCoy
Max Output Level: -86 dBFS
- Total Posts : 215
- Joined: 2006/05/08 11:24:36
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 18:36:02
(permalink)
Bub Gary McCoy I feel bad for folks who cannot get X1 to work. It must be terribly frustrating. Mine works flawlessly. I used to get annoying crashes with 8.0 (which required me to reboot the computer). I have no such problems with X1. I have read so many posts on this forum where people complained about something "not working" that turned out to be "oops, I should have read the manual," or "golly, I didn't know that." A great deal of the frustration with X1 seems to be coming from people who won't or can't change. I do not criticize those of you who fit that category. If you do not want to learn something new, that is fine. You have a wonderful DAW in 8.5. But I think the comments about CW "abandoning" you are off base. They sure didn't abandon me. They delivered a great product that works better, has more features, is easier to use, and allows much faster workflow. I would not go back to 8.0 at gunpoint. To those of you who are dissatisfied with X1 because you do not care for the changes, please continue your comments and voice your complaints. But...if you do not give X1 an honest shot at winning you over, I'd say you are only hurting yourself and compromising your craft. X1 is a wonderful product. I can adapt to changes, but I can't adapt to bugs. And the fact that you don't use the parts of the software that are broken and therefor haven't run in to one yet doesn't mean it is flawless. I'm not going to poor salt in old wounds and go in to specifics, but whether you will admit it or not, you did have show stopping bugs when it was released. You may not have used those functions and never activated the bug, but it was there. One of them was fixed, then broken again, hopefully to be fixed in X1C ... again. The radical change coupled with the bugs has made X1 a very frustrating upgrade for a lot of people and they feel like they got shafted. Whether the intention was to shaft people or not, that's the way a lot of people perceived X1's release and perception always trumps reality. I did not have show-stopping bugs when it was released because I did not buy the product until they released X1b. I never buy software immediately upon release and the X1 history demonstrates why. The only X1 I know about is the one I purchased in the Spring. It works fine, and it did from the moment I installed it. Oh certainly, it drove me crazy for a while because I could not find certain things, and other things didn't work like they used to. But, one at a time, I figured them out, and now believe that every one of them is better-designed and more logically-implemented than they were in 8.0. As to your last paragraph above: I agree wholeheartedly with half of it. If the product is not working for you, you have a valid complaint. But, CW clearly advertised ahead of time that X1 would be a major departure--"re-imagined" was the word they used, I think--so I don't understand why people are so surprised that it changed. I know you are a fan. I hope you get it working on your system, so you can see how great those changes really are. Best of luck with it.
|
Bub
Max Output Level: -3.5 dBFS
- Total Posts : 7196
- Joined: 2010/10/25 10:22:13
- Location: Sneaking up behind you!
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 19:57:30
(permalink)
Gary McCoy I did not have show-stopping bugs when it was released because I did not buy the product until they released X1b. I never buy software immediately upon release and the X1 history demonstrates why. The only X1 I know about is the one I purchased in the Spring. It works fine, and it did from the moment I installed it. Oh certainly, it drove me crazy for a while because I could not find certain things, and other things didn't work like they used to. But, one at a time, I figured them out, and now believe that every one of them is better-designed and more logically-implemented than they were in 8.0. That's great! All I'm asking is for me to be able to customize it the way I want to like I've always been able to. As to your last paragraph above: I agree wholeheartedly with half of it. If the product is not working for you, you have a valid complaint. But, CW clearly advertised ahead of time that X1 would be a major departure--"re-imagined" was the word they used, I think--so I don't understand why people are so surprised that it changed. Well, if there would have been a demo so we could have seen first hand what they were talking about, it would have been a completely different story. I took their word for it in their advertising campaign that it would make my world better and it ended up not being true. It's still not true even with a lot of the bugs fixed. Did they say anything about all the bugs when they said it was "re-imagined"? If you ever have to do a clean install ... load up X1 from the disks or download and run it without any patches like the rest of us had to and try using Audio Snap and Snap To Grid. I know you are a fan. I hope you get it working on your system, so you can see how great those changes really are. Best of luck with it. I agree some of the changes in X1 are great. But the problem is, I don't have the ability to customize X1 the way I did in previous versions of Sonar to tailor it to my work flow which is the ultimate failure of X1. Who knows ... this may all change in a couple weeks with X1C and we'll all be sitting around the campfire singing Kumbya laughing at those poor fools still on Pro Tools! Thanks Gary. I gotta shut down for the night ... have a good weekend! Bub
"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
|
timidi
Max Output Level: -21 dBFS
- Total Posts : 5449
- Joined: 2006/04/11 12:55:15
- Location: SE Florida
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 20:21:04
(permalink)
I took their word for it in their advertising campaign that it would make my world better and it ended up not being true. Um......
|
Rimshot
Max Output Level: -29 dBFS
- Total Posts : 4625
- Joined: 2010/12/09 12:51:08
- Location: California
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 21:30:31
(permalink)
I write this knowing most likely half of you will agree with me and half won't. That being said, I installed X1 and all updates since. I was once a professional drummer, songwriter, engineer, film score composer, and producer many years ago. At present, I enjoy turning on my computer, starting up X1 and writing songs. Finished a whole album of country songs recently. Had a couple of white screen crashes but overall, love the sound of of the PC and have had very little problems with X1 using at first a laptop and now a new ASUS quad 4. So include me in with the group that very much appreciates what Cakewalk is trying to do. Yes, I would like to see customization, PC as an add-on, and better notation. However, I truly enjoy using Sonar X1 for my own creations and all the features and add-on's it gives me. It's light-years ahead of my old 2" tape days. My thoughts. To all who create music with X1 - be creative. Don't stop. Keep the faith. Things will get better. All the best. Rimshot
Rimshot Sonar Platinum 64 (Lifer), Studio One V3.5, Notion 6, Steinberg UR44, Zoom R24, Purrrfect Audio Pro Studio DAW (Case: Silent Mid Tower, Power Supply: 600w quiet, Haswell CPU: i7 4790k @ 4.4GHz (8 threads), RAM: 16GB DDR3/1600 , OS drive: 1TB HD, Audio drive: 1TB HD), Windows 10 x64 Anniversary, Equator D5 monitors, Faderport, FP8, Akai MPK261
|
zsn123
Max Output Level: -90 dBFS
- Total Posts : 24
- Joined: 2011/07/05 02:45:03
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 22:16:28
(permalink)
|
zsn123
Max Output Level: -90 dBFS
- Total Posts : 24
- Joined: 2011/07/05 02:45:03
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 22:16:58
(permalink)
|
Bub
Max Output Level: -3.5 dBFS
- Total Posts : 7196
- Joined: 2010/10/25 10:22:13
- Location: Sneaking up behind you!
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 22:52:09
(permalink)
timidi I took their word for it in their advertising campaign that it would make my world better and it ended up not being true. Um...... You know what I meant. :) HEHE!
"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
|
Zuma
Max Output Level: -80 dBFS
- Total Posts : 525
- Joined: 2006/01/13 17:56:03
- Location: SoCal...High and dry in LA
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/15 22:58:24
(permalink)
Bugs aside, I think customization needs to be a big focus in future builds. That would go a long way in smoothing out a lot of ruffled feathers among the older heads. Toolbar buttons, more color options, etc. I still can't get over that ugly washed out grey look... however superficial that may be, it's a reality. Roll your eyes all you want but I don't want to look at that ugly UI for hours on end. Screw SSL. It's 2011... model one of the damn DigiDesign consoles... they look like something that came out of a UFO. Nothing wrong with eye candy while you're working, lol.
|
Glyn Barnes
Max Output Level: -0.3 dBFS
- Total Posts : 7564
- Joined: 2009/06/10 05:12:31
- Location: A Stone's Throw from the Line
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/16 00:48:32
(permalink)
Zuma still can't get over that ugly washed out grey look One of the things I like about X1 is the colour scheme, which just goes to show everyone had different preferences and there should be some customisation available.
|
Zuma
Max Output Level: -80 dBFS
- Total Posts : 525
- Joined: 2006/01/13 17:56:03
- Location: SoCal...High and dry in LA
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/16 10:35:53
(permalink)
Glyn Barnes Zuma still can't get over that ugly washed out grey look One of the things I like about X1 is the colour scheme, which just goes to show everyone had different preferences and there should be some customisation available. I can respect that for sure. X1 has loads of potential. I'm not even worried about the stability issues and bugs because I've no doubt they'll be ironed out. People are raving about C6 right now but they seem to conveniently forget about C4/5 which paved the way for a roubust C6. It will be the same for X1... it will mature. I think Cake will listen and marry a bit of the old with the new... I hope anyway. The color issue might be an insignificant nit for some, but it was one of the things that made Sonar stand out a little. I'd like to see more of that approach and less worry about what the other guys are doing. Plus there was always the fun factor for me. Can't quite put my finger on it but Sonar was just more fun to work with than C4.
|
stratman70
Max Output Level: -45 dBFS
- Total Posts : 3044
- Joined: 2006/09/12 20:34:12
- Location: Earth
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/16 10:53:19
(permalink)
jm24 Given the relatively "small" amount of time it took for benstat, and Panup, to add significant improvement to SX1, with their limited knowledge/access to the code, I can only conclude that NO ONE at CW was paying attention to such. That the managers were so convinced of the forthcoming acceptance of the new FUI that no one's objections were taken seriously. And as history has shown, CW may incorporate these ideas, without compensation, and/or make it so these tools from outsiders will not work. J Let's see-How many systems do you figure they tested on before they posted?
|
Destro
Max Output Level: -89 dBFS
- Total Posts : 51
- Joined: 2009/01/01 17:34:21
- Status: offline
Re:Sonar X1 - Where are we?
2011/07/16 11:12:31
(permalink)
MY 3 Cents: I love Sonar have for sometime...When X1 came out I was really excited and I am glad that I purchased it. I would probably consider myself a "fan boy," and I'm ok with that. After using X1 for 6 months now, I really have to complain about 1 GLARING ISSUE, the "audio engine." I like doing most of my work in midi since I only use soft synths and as I'm sure many of us "fan boys," & "complainers," have experienced the audio engine dropouts from simple things like; twisting a knob, moving a slider, changing patches, or just unexpected dropouts for no apparent reason and as much as I love the product, that is probably my most hated problem with X1. I haven't experienced many other problems other than that........UNTIL, last night at 2:50 am EST Sonar crashed for no reason what so ever during the mixdown of my only entry into the OMG contest. This resulted in missing the deadline and trust me I was pissed. Now, I won't put it all on Sonar because I probably should've got it in earlier, but at the end of the day I relied on Sonar to get a job done for me and it failed in a "critical time sensitive moment." I mean once I restarted Sonar and did the mixdown over it was down, but as I said it was too late by then :(.............Now before all this I was making some final changes and had to deal with(as I know all of us have)the audio dropouts when twisted my synth knob and stupid stuff like that.....it just was a frustrating night for me and REALLY got me thinking about a switch only because I know this has been an issue with CW since as long as I can remember using Sonar. I would think a new product(granted its rebuilt from the ground up)would avoid the pitfalls of its former to establish a new era of performance but instead it seems like some of the same. I love the features.....Screensets makes me melt(once its setup) just to name one, but the old issues are just getting old. I wish someone would pull the plug on these old issues so they can RIP along side the "old design," of Sonar. So what am I now?......a HYBRID. I complain about issues because I can't seem to understand why problems from version 7, 6, 5 would still exist.....But, I also love the new direction and features, interface, etc......problem with me is I don't want to be a hybrid, so either CW has to really get the ball rolling on some of these OLD problems or I'll bide my time till Ableton goes 64bit, which I hear is around the corner, so we'll see. Unexplainable crashes & audio dropouts on a HQ PC just don't leave me warm & fuzzy. Win7 pro 64bit & X1b w/ QF-255 Core i7 920 system 24 gigs of ram Miamidi sound card
|