azslow3
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/06 15:31:07
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jerrypettit What a great idea, and I hope more DAW manufacturers will do this. I worry about backup issues.
DAW manufacturers have at least several reasons not to do this: 1) $$$ 2) if they provide a converter FROM own DAW, they kind of invite customers to leave 3) if they provide a converter TO own DAW, they can be legally accused. Since they are concurrents and can "steal" customers doing that. Some common interchange standards like OMF are not a problem and many DAWs support more complicated export than just rendered WAV and MIDI. But without project/DAW specific details. Retired lawyer here, and I can't imagine ever getting in trouble over any "illegality" of it. Who would gripe besides Gibson? I'll bet if you asked nicely, their lawyers would send you a letter saying "Go for it!" in any event.
Thanks for the opinion. Especially valuable since you was a lawyer. Unfortunately, even in general kind Cakewalk representative has written (in another thread on this forum) that is not welcome. ----------------------------------------------------------------------- For testers (but can be interesting to know for other...). Till now, I had no crash reports. Pre-alpha test without crashes is boring So its time for the first "crash festival"! No, I do not expect the converter crash, but at least some plug-in probably will. Its time for FXbin and Synth rack, b10 is uploaded. DX(i), VST2(i) (also bridged), VST3(i) should be converted, with saved presets. I have (shortly) tested what I have in Splat. RapturePro does NOT restore preset. I need more statistic (with other failing plug-ins) to decide how I should workaround that. Note: some plug-ins do not work well in Reaper. VST3 compatibility is going to be improved in the next version, f.e. at the moment ST3 does not work right as VST3. Some Sonitus effects are known for crashing in Reaper, f.e. Compressor. FXChain is not a plug-in, it can not be loaded in Reaper. Sonar locked plug-ins will load, but display warning and refuse to work correctly. All that is outside of my influence... Since I do not have real routing yet, the synth rack is converted as a set of separate tracks, one per synth. Real synth tracks (from the project) are also visible but not yet connected. I have enabled all tracks, even without clips. So you will get much more tracks then before (including some "system" tracks you do not see in Sonar). But you still will not see buses. That mess will be cleaned once routing is converted (the very next task). Also note updated instructions for alpha testers on my forum (how to report problems with plug-ins). Happy testing!
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
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bluzdog
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/06 16:31:10
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☄ Helpfulby abacab 2018/02/06 16:38:50
I've been following this thread, this is brilliant. I'll be purchasing Reaper shortly. AZ, you are one very talented and generous person. Thank you. Rocky
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/06 16:51:50
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Rocky, There is a donate page to support Alexy.
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emwhy
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/06 16:52:01
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Thanks for all the work on this. I'm about 8 hours away from being able to do any testing but will report back after that on loading projects with fx. bluzdog, you'll love Reaper once you get past the learning curve. I never took the program seriously, but that was because I hadn't messed with it since 2012 or so. It's come a long way and with some patience, it's well worth it.
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emwhy
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/06 16:54:13
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Some Sonitus effects are known for crashing in Reaper, f.e. Compressor The compressor issue may due to it's sidechainng features. This was discussed a while back by Craig Anderton and others.
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/06 16:55:05
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b10 works like a champ emwhy. I did a quick test this morning. It even created a track for my Aux tracks in this somewhat mammoth project I test (53 audio tracks, a gazillion plugs and 4 aux tracks). No MIDI in this project but I have others that I test for that.
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emwhy
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/06 19:05:43
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VST3 compatibility is going to be improved in the next version, f.e. at the moment ST3 does not work right as VST3 Might this be because vst3 support was not fully implemented with SONAR until X3? I think you said you're developing this on X2. Just Another Bloke....you can bet I'll be on it tonight! If it wasn't for this little annoyance I have here called a day job I'd be testing it now
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/06 19:08:31
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You can call me JAB
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azslow3
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/06 19:43:10
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bluzdog I've been following this thread, this is brilliant. I'll be purchasing Reaper shortly. AZ, you are one very talented and generous person. Thank you. Rocky
Thanks Small quiz for programmers: yesterday I was puzzled by the way Reaper encodes VST3 id into presets. 2 hours I was looking at these numbers. VST3 is identified by 16bytes GUID. The field is 4bytes long. What can it be? Please do not cheat looking in my post on Reaper forum...
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
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emwhy
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 00:15:44
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Latest update. It will load MIDI projects but splits the synth track and the MIDI data into 2 seperate tracks. I had to go to the track outputs and reroute them to the various soft synths. It did load a track with some vst effects but they were also seperated into what Reaper called a Matrix track.
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 00:28:46
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emwhy Latest update. It will load MIDI projects but splits the synth track and the MIDI data into 2 seperate tracks.
Which is exactly how I work in SONAR, so I like that. Any synth I have in SONAR is created using Instert->Soft Synth and so I get a folder, a MIDI track and at least one synth audio track (more if I select multiple outs).
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 00:30:01
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I hope Alexy will eventually get to maintaining folder structures.
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azslow3
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 07:15:40
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emwhy Latest update. It will load MIDI projects but splits the synth track and the MIDI data into 2 seperate tracks. I had to go to the track outputs and reroute them to the various soft synths. It did load a track with some vst effects but they were also seperated into what Reaper called a Matrix track.
Effects has to be one the (audio) track the originally was. Synth are in fact 3(!) tracks, one with synth, one with MIDI and one with FXes (after synth). What I have asked to test is which effects are transferred correctly and which not. The project structure is not yet converted and in general the subject of a separate discussion... Just Another Bloke I hope Alexy will eventually get to maintaining folder structures.
At the moment, I see no reason to ever convert Sonar folders. That sounds almost useless for me. Current (not fixed) plans, the subject of correction by someone good in Reaper (to apply "best practice"): * tracks are grouped using its original outputs. So if you have GTX1...GTX10 with output to GTX Bus, the bus becomes a folder with these tracks included. The hierarchy can have several levels (for buses and AUX tracks). But routing is done with Master disabled, completely by sends. So the project can be easily reorganized, down to "flat" level, by (group) dragging tracks. * In general, Synthes will be in a separate "folder" called "Synth Rack". All incoming MIDI tracks are sub-tracks of corresponding synths. "Instrument" tracks are in the normal project structure. That is guided by the Sonar specific approach for Synth. In Reaper, they are always FXes. In Sonar they are special. In future version, that structure can be "optimized" in some particular cases. F.e. if a Synth was connected to one (and only one) "Simple Instrument Track" in sonar, only one track is created for it (with MIDI, synth itself and following FXes). But I propose we wait with the discussion at least till you see how that works in practice (with a bit of luck, not so long). The implementation (I mean the code) is well prepared to modify the "rules of Reaperafication".
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
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emwhy
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 11:36:03
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I see what you mean about buses vs. folders. That's one aspect of Reaper that I like, but it took a bit to get used to, using a folder as a bus or submix. On the project I tested I had Addictive Drums, Addictive Keys, and Korg Wavestation with the Sonitus EQ on each track and yes the settings did transfer, I just had to drag the effects and synths onto one track for each tot test. Will all this more in about 12 hours. I have yet to test with vst3 plug-ins, that will come tonight. Edit to update: I did a project with 2 instances of Korg Wavestation and 1 of Dimension Pro. It loaded all 3 with presets and even pulled in the correct rex file for Dim Pro. What I did was use the mixer page and simply drag the synths from the audio tracks on to the corresponding MIDI tracks, took 2 seconds and things ran perfectly. One more update: I dragged the MIDI tracks under the Synth Rack tracks and treated them (Synth tracks) as folders and child tracks (MIDI tracks) and it worked great. That's doing it the Reaper method. Sorry guys, off to work will test more tonight with bigger projects and vst 3s, but so far even RXP synth loaded fine and that's a bridged 32 bit plug-in.
post edited by emwhy - 2018/02/08 12:06:00
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 15:06:32
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azslow3 At the moment, I see no reason to ever convert Sonar folders. That sounds almost useless for me.
Folders are a huge part of my project organization and workflow. I totally dig how Reaper can collapse/expand a folder right in the mixer completely independent of the "track view" folder expand/collapse.
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azslow3
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 16:08:52
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Just Another Bloke
azslow3 At the moment, I see no reason to ever convert Sonar folders. That sounds almost useless for me.
Folders are a huge part of my project organization and workflow. I totally dig how Reaper can collapse/expand a folder right in the mixer completely independent of the "track view" folder expand/collapse.
In the worse case, you have sufficient karma to get "ReaCWP_Just_Another_Block_Edition" But please do not prejudge, it can happened you like your projects inside my current structure ideas (if nothing comes in-between, in several hours).
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
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azslow3
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 18:55:05
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Dear testers, I have just uploaded b12. Not updated comments yet. Note that many basic things are internally still not there. In particular: everything is stereo, no side chains, no multi-out synth (all outputs are routed as the first stereo), no levels/pans for anything. But... Buses, sends, synthrack, MIDI and routing between all that is in place. So from now on, it looks like it will be in the first alpha. From that point we can discuss folders. If you was not working seriously in Reaper before (I was not), the way my converter represent your projects now can be irritating at first, up to the level "what you have done with MY project dude??? please give me back the thing I have created!" But I think we all should learn Reaper way to do things. And from my knowledge (experts can correct), I have tried to "recreate" your projects the way you likely do them in Reaper. Please, give it a try before complain. F.e. synth rack. Yes, an artificial "Synth Rack", and an artificial "Synth" tracks (in addition to MIDI and output). As I wrote before, I can optimize some particular cases later. But in general, imagine a synth with 16 input MIDI tracks and several outputs. How you express it in Reaper other way?
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 19:22:50
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That is looking goo Alexy. I need to study it more which will be tomorrow night.
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emwhy
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 19:46:26
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Good job Alexi, I had to learn things the Reaper way with folders vs. busses (submixes) a few weeks back and I'm glad I did. For those of you who aren't familiar enough with Reaper, unlike Sonar you can set-up effects on the track folder that effect all the tracks in that folder, you can even have sub folders in those folders and use effects on them. Can't do that in Sonar. It's a good way to work once you learn it and can save screen real estate especially in the mixer view. Give this a view if you're not familiar: https://www.youtube.com/watch?v=dejEW5YjxbQ EDIT: Just tested on my work PC and I see totally what and how you're doing things Alexi. Using a track folder for the entire project and calling it Master and then any subgroups/busses/submixes are also in track folders....brilliant...takes full advantage of the reaper way. Only downside is my work projects are very simplistic vs. music projects and we use the 32 bit version of Sonar whereas they are allowing us to test only the 64 bit version of Reaper, so it doesn't find my 32 bit dx stuff like Sonitus and it won't load my Nomad stuff because those are locked to Sonar. Will test at home more tonight
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 20:01:40
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In SONAR a bus can be a sub mix or it could be a recipient of multiple sends (i.e. like a common master reverb). I'l call that a "common FX" for the purpose of this point. This is what I need to study more with the new b12 version. How will the plug know if a SONAR bus is a sub-mix or a common FX? Also, how will a send on a bus (to another bus) be handled? And/or multiple bus sends to a "common FX" bus?
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 20:04:38
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Oh yeah, a SONAR bus can either be a sub-mix of tracks, or it could be a sub-mix of other buses , or it could be a combination of both of those things. Just my $.02USD.
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azslow3
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 21:00:31
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emwhy For those of you who aren't familiar enough with Reaper, unlike Sonar you can set-up effects on the track folder that effect all the tracks in that folder, you can even have sub folders in those folders and use effects on them. Can't do that in Sonar.
Sorry, but both statements are not accurate. In reaper there are no "Folders", but Tracks can be "Buses" (while you can never see that in Reaper itself, the option in RPP files is called "ISBUS"). These "Buses" can be folders. So effectively, an effect on Reaper folder is the same as an effect on Sonar bus. It effect the sum of signals routed to it. So the only thing Sonar can not is "draw" buses as folders. Since that is possible in Reaper, b12 does it. Note that in ReaCWP generated projects, these Folder-Buses are folders and buses separately. I mean by default, when "Master send" is allowed in Reaper, the track output is the folder (really it is impossible to select track output other way, like Sonar people usually do... took me a good half an hour to understand when I have launched Reaper for the first time). To allow move tracks as user want, without loosing the output (the behavior in Sonar), I explicitly disable "Master send" and add original Sonar output as a send. I ALSO put the track under original Outputs as in folder. Grr... Probably no-one can follow what I mean, sorry Just tested on my work PC and I see totally what and how you're doing things Alexi. Using a track folder for the entire project and calling it Master and then any subgroups/busses/submixes are also in track
So, that "Master", subgroops, etc. are you original buses (or AUX tracks, if you have some). Not something I create on my will. Only downside is my work projects are very simplistic vs. music projects and we use the 32 bit version of Sonar whereas they are allowing us to test only the 64 bit version of Reaper, so it doesn't find my 32 bit dx stuff like Sonitus and it won't load my Nomad stuff because those are locked to Sonar. Will test at home more tonight
Who does not allow you to test 32bit Reaper? For moving from 32bit Sonar, that is most natural way. Just Another Bloke How will the plug know if a SONAR bus is a sub-mix or a common FX? Also, how will a send on a bus (to another bus) be handled? And/or multiple bus sends to a "common FX" bus?
Press "Alt+R" in Reaper, and you will understand that Also note that in Reaper "MIDI" is a part of the send. So you will see "sends" from MIDI track to Synth track. Also for MIDI I disable Master send. So, one more time. While I try to create "Reaper natural project tree", I keep complete routing as independent from position in the tree. Moving buses/tracks around, folding/unfolding them, etc. will NOT change the routing (sound). In default Reaper settings, moving tracks in the tree CHANGE the routing (sound). So watch out if you add new tracks, they will behave as Reaper default, NOT as strips from converted project!
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
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auto_da_fe
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 21:18:28
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Glad to see that there is good progress being made. And also that the copyright / intellectual property lawyers have dropped off I am pretty sure that we now fall under international maritime salvage laws.
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emwhy
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 21:20:05
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Who does not allow you to test 32bit Reaper? For moving from 32bit Sonar, that is most natural way. Our IT dept. made that call. At the time I didn't think it would possible to do what we are now testing so we agreed to go 64 bit. This was over 3 weeks ago.I would need to go back and ask them permission to install the 32 bit version. Our company is very strict about what we can run on our workstations. Even with demos.
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 22:00:07
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I'm less likely to add new tracks to a converted RPP from SONAR. For me this about moving all old projects in SONAR to my new DAW of choice (as it stands Reaper is that choice today) in the event that SONAR simply will not work any more. The beauty of this plugin for Reaper is that SONAR could stop working completely but I can still "extract" my old projects to resurrect for a remix if necessary. As far as new projects I intend to do it the Reaper way.
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azslow3
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 22:32:34
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emwhy Who does not allow you to test 32bit Reaper? For moving from 32bit Sonar, that is most natural way. Our IT dept. made that call. At the time I didn't think it would possible to do what we are now testing so we agreed to go 64 bit. This was over 3 weeks ago.I would need to go back and ask them permission to install the 32 bit version. Our company is very strict about what we can run on our workstations. Even with demos.
Make sense (I mean your IT dept. rules). For the toping of moving plugins, I have 2 ideas: 1) "convert" presets for some particular plug-ins into presets for some other plug-ins. F.e. ProChannel EQ -> ReaEQ. That way I can "recover" at least some ProChannel modules. 2) ( world domination) make general way to click on some plug-in as "Replace with...", the way all settings from original plug-in are automatically applied to the new one. But both are long term, with undefined future. I have updated the documentation. Comments can be interesting to read for everyone: http://www.azslow.com/index.php/topic,406.msg2433.html#msg2433 Just Another Bloke For me this about moving all old projects in SONAR to my new DAW of choice (as it stands Reaper is that choice today) in the event that SONAR simply will not work any more.
As I repeat several times, that was the origin for the project: cover "in the event" case for long term Sonar users.
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/08 23:07:56
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azslow3
Just Another Bloke For me this about moving all old projects in SONAR to my new DAW of choice (as it stands Reaper is that choice today) in the event that SONAR simply will not work any more.
As I repeat several times, that was the origin for the project: cover "in the event" case for long term Sonar users.
Yes, it would be foolish to think that after conversion I could just export the project and the Reaper .wav would null to the SONAR .wav. However, it would/will be nice to have a fairly stable/level starting point, which you are getting closer to with each version Alexy.
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emwhy
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/09 01:42:29
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OK in the home studio where everything is in 64 bit land I can report the following: vst 3s will load but won't remember presets, that I expected anyway per Alexi All vst 2s load, synths, effects and remember presets (nice work!!) Dx effects and synths and and remember presets, however Sonitus compressor causes hang/crash, that was also expected per Alexi so no big deal. Big projects with either frozen tracks, or track folders still don't load properly, but the one I tested was quite big over 63 tracks. Routing seems to be ok with subgroups and even effects sends loaded OK.
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azslow3
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/09 17:27:23
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b14 is uploaded The routing should be complete (till possible bugs): - sidechain plug-ins support (DX will not work, but VST, f.e. CA-2A, theoretically should) - multiple outputs from Synth, including mono/stereo (I must admit I have not tested all cases yet) - Synth in FXBin / FX in Synth Rack (technologically the same case, so a plug-in with MIDI input enabled) should be handled correctly (no longer duplicated in the Synth Rack). But still no levels/pans for anything. Sorry, I am a bit slow emwhy vst 3s will load but won't remember presets, that I expected anyway per Alexi
should work better with vst3. At least it does on my dev. system (not many VST3 there). however Sonitus compressor causes hang/crash, that was also expected per Alexi so no big deal.
Once we release the converter, and in case that get some "resonance" on Cockos forum, we can write Reaper developers to have a look at DXes with side-chains (and DXi with multi-outputs, like TTS-1). Big projects with either frozen tracks, or track folders still don't load properly, but the one I tested was quite big over 63 tracks.
Frozen is not yet processed. As explained early, folders are not going to be converted. But I have mentioned, we can discuss that.
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
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Just Another Bloke
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Re: Coming soon: Sonar to Reaper in 4 clicks
2018/02/09 18:03:17
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