Helpful ReplyWhat I miss so far in Studio One.

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rodreb
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Re: What I miss so far in Studio One. 2017/12/16 07:09:28 (permalink)
Is the Focusrite Saffire Pro 40 known to have any issues with Studio One?



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Rimshot
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Re: What I miss so far in Studio One. 2017/12/16 09:25:53 (permalink) ☄ Helpfulby synkrotron 2017/12/23 09:23:45
Tom B
mikedocy
Tom B
Does Studio One  (S1) have an equivalent of the SONAR "Aux Track" ? 



SOP's audio tracks can be routed and recorded just like Sonar's aux tracks.
So yes, it has the equivalent of Sonar's aux tracks.
The audio tracks in SOP have all the routing capabilities built-in. There is no need to have a separate "aux track".
 
Tell us specifically what you like to do with aux tracks in Sonar and I will tell you if it is possible to do the same thing in SOP.
Most likely, it is possible to do anything in SOP that aux tracks did in Sonar.
 

 
Mike,
 
Thanks for offering to help out with my understanding of Studio One Pro (SOP).
 
Here's a fairly simple test case in SONAR --  maybe it's a bit contrived but easy to explain:
- Create a reverb bus.
- On some audio channels, create sends and apply effects to the reverb bus.
- Of course, on playback, the audio tracks will play and reverb will be heard.
Using an "Aux Track", the reverb bus can be recorded to an audio track as follows:
- On the reverb bus output select, "New Aux Track".  This creates an audio track labeled "Aux1"
- Record enable the  "Aux1"  track and hit record.  BTW, the track can have an arbitrary name.
 
The result is that the reverb bus has now been recorded onto an audio track (Aux1).  This  is different from bouncing or rendering since the new audio track includes all the signals and effects from the bus. 
 
Just curious if this can be done similarly in SOP.   I probably should ask the question on the PreSonus forum where there's a topic for SONAR questions.
 
FYI for those new to S1: In SONAR, a common use for an Aux Track was to print the metronome to an audio track. Studio One has a feature to render the metronome to audio.  




In SOP, you create a bus and send whatever you want to it.
Then, you can use that bus output as the input for a new audiio track and then simply record that input.
Very easy.
 

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Tom B
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Re: What I miss so far in Studio One. 2017/12/16 22:08:46 (permalink) ☄ Helpfulby abacab 2017/12/16 23:21:55
Rimshot
Tom B
mikedocy
Tom B
Does Studio One  (S1) have an equivalent of the SONAR "Aux Track" ? 



SOP's audio tracks can be routed and recorded just like Sonar's aux tracks.
So yes, it has the equivalent of Sonar's aux tracks.
The audio tracks in SOP have all the routing capabilities built-in. There is no need to have a separate "aux track".
 
Tell us specifically what you like to do with aux tracks in Sonar and I will tell you if it is possible to do the same thing in SOP.
Most likely, it is possible to do anything in SOP that aux tracks did in Sonar.
 

 



In SOP, you create a bus and send whatever you want to it.
Then, you can use that bus output as the input for a new audiio track and then simply record that input.
Very easy.
 

Thanks Rimshot.  Just tried your suggestion, and indeed, it's very easy to record a bus to an audio track in SOP!
 
Summary: Studio One has an equivalent to SONAR's Aux Tracks. 
Tip: Make sure to create the Studio One audio track as stereo.  Otherwise, the bus name will not appear in the audio track's input list.
 

- Tom B.
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Re: What I miss so far in Studio One. 2017/12/16 23:23:45 (permalink)
Tom B
 
Summary: Studio One has an equivalent to SONAR's Aux Tracks. 
Tip: Make sure to create the Studio One audio track as stereo.  Otherwise, the bus name will not appear in the audio track's input list.
 



Nice!!! 

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cparmerlee
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Re: What I miss so far in Studio One. 2017/12/17 02:59:27 (permalink)
Kylotan
Lack of gain knob was mildly irritating but it's trivial to increase the gain on a clip (drag the handle at the top) and if that isn't enough, I add an EQ as an insert and just adjust the overall output gain.

If we are talking about recorded material, I never used the gain knob in SONAR.  If my levels are off that far, I take the WAVs into RX6 (or any other external WAV editor will work) to normalize them outside of the DAW.  There is often some other clean-up I want to do while I am in there anyway.  If the files are normalized to -2 dB or -3 dB, I don't see any need for a trim knob.
 

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dcmg
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Re: What I miss so far in Studio One. 2017/12/17 17:27:32 (permalink)
Also, regarding the SONAR aux track, SO treats Folder tracks almost like busses, whereas SONAR treated a folder just as..well a folder.
 
If you create a folder track with several tracks within, you can make sure that's visible and able to be opened and closed in the console view as well. So the folder and buss function almost becomes one in the same. You can then apply any effects or inserts to that FOLDER ( like an aux track or traditional buss).
 
This allows me to use SO's (Folder/Buss) combo much the way I used Aux tracks.
 
(Sorry if my explanation is not totally clear..I'm still a newbie with SO but the alternative to AUX tracks was one of the first things I looked for as I used them a lot. The "Folder/Buss" relationship allows for much of the same functionality from what I can see)

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synkrotron
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Re: What I miss so far in Studio One. 2017/12/22 07:42:34 (permalink)
I would like to rename some of my VSTs
 
Friendly Names, if you like.
 
If I place Unfiltered Audio Fault into a FX Bin I can only see UnfilteredAu.
 
I know I can edit that in the Edit panel for the VST but it would be easier if I could rename Unfiltered Audio Fault to just plain old Fault, so I don't have to keep renaming the insert.
 
So, not "missing" it as such, just a very minor inconvenience for me.
 
Everyone say "awww..."

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soens
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Re: What I miss so far in Studio One. 2017/12/22 09:54:15 (permalink)
Instrument Definitions for hardware synths, etc. All you get is Bank & Program numbers but no way to assign a particular voice without cycling thru the #'s or guessing. Apparently modern DAWs don't think anyone uses them anymore.
 
Read this and tell me what you think.
 
It has been a feature request since v1 but so far nothing has been implemented.
 
Cubase has a patchname file similar to Sonar INS files but I found it not working 100%.
post edited by soens - 2017/12/24 02:27:11
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dubdisciple
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Re: What I miss so far in Studio One. 2017/12/22 11:23:38 (permalink)
I also miss the ability to open an editor within program. I don't miss the step sequencer at all because it never quite felt like the one in fl studio.
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soens
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Re: What I miss so far in Studio One. 2017/12/22 14:19:15 (permalink)
Studio One Prime cannot use 3rd party plugins!
 
Or Macros!
 
 What do you expect for FREE?!
post edited by soens - 2017/12/24 02:20:27
soens
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Re: What I miss so far in Studio One. 2017/12/22 14:20:27 (permalink)
Studio One requires a USB $lothog? Or is that for the box set? Besides PT and Cubase are there any others?
CTStump
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Re: What I miss so far in Studio One. 2017/12/22 16:06:03 (permalink) ☄ Helpfulby mettelus 2017/12/22 19:51:03
soens
Studio One requires a USB $lothog? Or is that for the box set? Besides PT and Cubase are there any others?


No it certainly does not need a dongle. What your seeing is how the box set is delivered, on a USB stick.

No more DVD's. The new way of delivery, no need to panic yet.

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soens
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Re: What I miss so far in Studio One. 2017/12/22 22:42:12 (permalink)
WHEW!
 
 
Wait.... what do you mean "yet"?
Jeff Evans
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Re: What I miss so far in Studio One. 2017/12/22 23:33:55 (permalink)
As far as I can tell, and after all I have been involved with Studio One for quite a while now and have got my ear to the ground, they have no intentions of going to any form of USB dongle. Any mention of it is just pure speculation. The current system of authorisation seems to work rather nicely.

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synkrotron
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Re: What I miss so far in Studio One. 2017/12/23 09:23:22 (permalink)
Rimshot
In SOP, you create a bus and send whatever you want to it.
Then, you can use that bus output as the input for a new audiio track and then simply record that input.
Very easy.

 
Thanks for pointing this out Rimshot
 
At first I was scratching my head bout how to do this... I was creating an audio track with the intention of then routing the output a a bus to it. But when I clicked on the output of a bus and looked for the audio track I couldn't find it in the list of available outputs.
 
I now realise that you instead go to the audio track and select an input, and amongst the list of input options are all of the busses.
 
So, yeah, thanks Rimshot, and thanks also to Tom B for raising the question.
 
Every day is a school day
 
cheers
 
andy

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Jimbo21
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Re: What I miss so far in Studio One. 2017/12/23 14:05:32 (permalink)
This is a very informative thread. Thanks guys!

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soens
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Re: What I miss so far in Studio One. 2017/12/24 02:28:03 (permalink)

Instrument Definitions for hardware synths, etc. All you get is Bank & Program numbers but no way to assign a particular voice without cycling thru the #'s or guessing. Apparently modern DAWs don't think anyone uses them anymore.
 
Read this and tell me what you think.
 
It has been a feature request since v1 but so far nothing has been implemented.
 
Cubase has a patchname file similar to Sonar INS files but I found it not working 100%.

 
Then I discovered this! It's different and maybe even better in some respects... no files required.
soens
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Re: What I miss so far in Studio One. 2017/12/24 02:35:31 (permalink)
I also miss GUI customization. Some DAWs have themes and/or graphic files easily accessible or extractable so you can edit them. Not SO3 or Cubase. They're locked up tighter than Alcatraz... was.
 
Guess it'll keep me focused on using it instead of tweaking it.
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Re: What I miss so far in Studio One. 2017/12/24 02:41:03 (permalink)
Studio One. Try Options/General/Appearence. Plenty of GUI tweaking possible there. You can actually create multiple themes, name them and select them whenever you feel.

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soens
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Re: What I miss so far in Studio One. 2017/12/24 03:42:33 (permalink)
Those are general color schemes (which I do use), not actual customization like Sonar's Theme Editor & Panu's Duckbar can do.
sonarman1
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Re: What I miss so far in Studio One. 2017/12/24 09:17:07 (permalink)

Those are general color schemes (which I do use), not actual customization like Sonar's Theme Editor & Panu's Duckbar can do.

If someone can create a mod that makes S1 look a bit like Sonar. That would be Wow.


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Re: What I miss so far in Studio One. 2017/12/24 09:22:17 (permalink)
sonarman1

If someone can create a mod that makes S1 look a bit like Sonar. That would be Wow.





Well I guess as long as it's optional, after using Studio One for 2 1/2 years or so (since release of v3) I can't stand the sight of SONAR, the few times I have fired it up in the last 6 months I couldn't wait to shut it down, it's gastly, just looks and feels old and well . . . no thanks.

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soens
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Re: What I miss so far in Studio One. 2017/12/24 10:50:22 (permalink)
AFAIK, Studio One 3's GUI files are locked away. It seems v1 & 2 could be altered by Studio One Toolkit. But it appears to be no longer available.
Jeff Evans
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Re: What I miss so far in Studio One. 2017/12/24 20:13:34 (permalink)
I think it is a case of having all that control over the GUI does not fit into the Studio One philosophy. They are more concerned with workflow and getting things done. In all my 6 years or so I have never given being able to change the GUI a thought. Perhaps it is because all those thousands of hours I have spent using it I am creating music rather than tweaking the GUI.

For some it is simply not necessary because the GUI is actually really sweet just as it is and super well designed. So much so in fact you don't have to change it. Just learn it and get on with it instead. The colour and brightness/contrast options are actually all I need to be able to get it looking the way I prefer.

If you are really intent on doing this I say move on to a DAW that allows you to do it. You might find yourself wasting a lot of time doing this rather than getting on with just making music which is something that Studio One is super good at. I wonder sometimes how productive these so called DAW's are that allow you to do a million things and have a million choices are compared to Studio One. That is the real test for me. For me the whole software just seems to slip back into a level of unobtrusiveness that allows a super level of productivity to shine forward. This is the real stuff that is important. Especially doing pro work too where time constraints often apply.

Another problem you might have too is all the tutorials and tips and tricks etc that relate to GUI elements are based on where they are now and not where you may be moving them too. Changing them around may in fact slow you down and inhibit the learning process somewhat.

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Re: What I miss so far in Studio One. 2017/12/24 21:14:37 (permalink)
I have asked for help on this over on the PreSonus forum, but so far to no avail. I have watched numerous videos, but still no luck...
 
In Sonar, I always used the "Sound on Sound" recording mode within a project. This meant I could record a bit of guitar (or vocals, whatever), stop, then place a marker just before the end of the recorded audio, start recording again  from that marker (on the same track), hear the audio between the marker and the end of the original clip, AND record on top of it.

I posted this on PreSonus forum to try to explain this:

Please help - I record a section of audio. Then I place a marker towards the end of the recorded audio. I now want to record a further section of audio on the same track, hear the section between the marker and the end of the original audio, and record a second piece of audio, leaving the original piece intact. 

I have selected "play overlaps" on the track, but I cannot hear the original audio when record is enabled, hence I do not know when to "come in" for the second piece of audio. 

It seems that PreSonus does not support "Sound on Sound" mode like I have got used to in Sonar. It was suggested that I duplicate the track and record each bit of audio on separate tracks. This works, but is cumbersome to say the least, as I have keep changing the record enabled track. 

I am more than prepared to alter my workflow, but I don't know how to do it efficiently. 
Jeff Evans
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Re: What I miss so far in Studio One. 2017/12/24 21:33:24 (permalink)
Some of these may help:

https://m.youtube.com/wat.?t=49s&v=iuY9rZVl2JE

And maybe this too:

https://m.youtube.com/wat.?t=53s&v=0QDTMlz8tRs

It may be a combination of using Record Mix mode and Takes to Layers. Thereby creating new layers for the recordings you are making.

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Re: What I miss so far in Studio One. 2017/12/24 22:07:54 (permalink)
Matron Landslide
 
Well I guess as long as it's optional, after using Studio One for 2 1/2 years or so (since release of v3) I can't stand the sight of SONAR, the few times I have fired it up in the last 6 months I couldn't wait to shut it down, it's gastly, just looks and feels old and well . . . no thanks.




You're not included with the S1 crossgrade, are you? Worst S1 PR person ever. ;-)  You should change your user name to Axegrinder.

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soens
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Re: What I miss so far in Studio One. 2017/12/25 01:01:43 (permalink)
GUI hacks or not, I'm liking SO3 better than the rest... so far. Function and easibility come 1st!
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Re: What I miss so far in Studio One. 2017/12/25 05:07:28 (permalink)
The sonar/cakewalk world seems so different than world outside when it comes to topics like GUI. When i come here it feels like so many are out of step.
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Re: What I miss so far in Studio One. 2017/12/25 08:41:42 (permalink)
Jeff Evans
Some of these may help:

https://m.youtube.com/wat.?t=49s&v=iuY9rZVl2JE

And maybe this too:

https://m.youtube.com/wat.?t=53s&v=0QDTMlz8tRs

It may be a combination of using Record Mix mode and Takes to Layers. Thereby creating new layers for the recordings you are making.


Thanks Jeff, howver I had already seen those videos and am still confused. Anyone else able to chime in? Surely I wasn't the only guy using Sound on Sound mode in Sonar?!
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