Helpful ReplyWhat Would Make DAWs (Not Just SONAR) Easier to Use?

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cparmerlee
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/13 17:20:54 (permalink)
My issues aren't so much what's inside the DAW.  I need help with mic placement, equalization ideas, the best ways to use reverb.  I need a "Stop sign" when I have too much going on in effects.  And any intelligence in mastering is always welcome.
 
I know many people will say "Yeah, it is called 'learning the craft'."  That's true, but even if I understand these things, it is still helpful if the technology can guide me in the right direction.  I believe these "externals" will become increasingly important in the DAW world, simply because there just isn't that much more to do on the DAW internals.

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#91
MandolinPicker
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/13 18:32:54 (permalink)
In the end, what may make a DAW simpler to use is difficult for us, those who use SONAR or have used SONAR (or any other DAW) for a considerable amount of time, to say. I first started with SONAR when I got a free version of PLASMA (14 years ago) in a computer music magazine (I had been using Kristal prior to that). So the issues I had back then starting out most likely are not the same ones new users are having now.
 
Perhaps a better approach is to look at the various forums, not just here at Cakewalk, but other forums. Include both those specific to products (like ProTools, etc) and those that are product agnostic (like HarmonyCentral). To do it right, you would need a way to scan for topics on issues when using a DAW, categorize the various topics and then input that data into a database. Then you could query the database to see if there are patterns, both specific to the various software products as well as general patterns seen across all DAWs. 
 
It would be some work, but likely to be more beneficial that simply throwing out ideas. As the old saying goes, "In GOD we trust - all others must present data!"   

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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/13 18:44:35 (permalink)
Perhaps a link that will appear at startup to take the user to a file (local or internet site) that will show them how to use certain aspects of the software, and make it to where this link can be recalled at anytime in case the user gets stuck trying to do a particular task. I know this would take some effort on the company's behalf but I'm sure a manufacturer could draw a lot more customers if there users, current and potential, could go somewhere and quickly watch a "how to" video. Perhaps they can partner with some one like Groove3 to make these "how to videos" or do it in house. (Just a thought)

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Sanderxpander
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/13 20:25:30 (permalink)
1. A less cluttered interface
2. Lots of presets in a well organized, easily accessible library
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bvideo
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/13 20:36:09 (permalink)
Larry Jones
Presets. The QuadCurve EQ presets are a good start, as are the project templates and lenses, but more of them, tailored to more genres and types of projects (2-hour narrations, 3-minute guitar pop songs, orchestral pieces, recording, sweetening, mixing, etc). Once the project is open, a whole bunch of track templates for various instruments and vocals would be handy. Basically, any pre-built setups that take advantage of industry standards and best practices, to get the ball rolling. Obviously users would adjust templates and presets to their own taste, and nobody would have to use any of the pre-built stuff, but I think it would make DAWs easier to use if they contained a lot of quick-start stuff. 
 
PS: I know you can make your own templates, but the question is "what would make DAWs easier to use?" Creating a template from scratch is just as hard as working without templates, and almost impossible if you're new at the game.


Presets for sure.
 
Before synths had on-board preset memory, a person would have to know the details of how the synth worked in order to twist the right knobs and flip the right switches (or plug cables from here <--> there). Nowadays, a synth can have an ultra-sophisticated sound generator, but anyone can plug it in, find the power switch, and play many different sounds from presets. When someone later wants to find out how something is done in the synth, they can crack open the manual and examine, then twiddle the settings. If too many twiddles messes up the sound, just hit a preset to get back on track.
 
Computer-based DAWs have an inherent startup complexity involving coordinating various hardware hookups and software installations. There are so many choices for the components of a DAW, it seems hopeless to be able to simplify things in a central way. But maybe the portion of getting the DAW software started and configured could be encapsulated in presets. Sonar has templates for starters, so maybe promote the idea of templates to an easier level, like presets. Presets may not address the overall OP question, just beginner steps. Also, presets shouldn't take over the GUI for everybody.
 
Another potentially helpful paradigm in a DAW GUI would be something like "make this be like that". It's a generalization of "clone" and "copy", but applies to elements or sub elements in configuration. So when you have a project that has a track or bus or sound-chain that works in some desirable way, click on that and apply it somewhere in your current project. Again, similar to the idea of a template, but instead of creating, naming, and saving a template, then loading it in order to use it, just point and select an element, then apply it in a new place, or overlay an existing element. Determining what constitutes such elements is a high-level design effort, and would have to be built in to the foundations of the DAW software.
 
Ultimately, there would be the "me2fx®" region effect: say your words, hum your melody, then click on some existing song you like. Then all the elements of vocal quality, harmony, rhythm, instrumentation, sound stage, and even today's most modern and creative effects would be pasted from that song into your project, overlaid by your words and melody. ( I apologize)

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...wicked
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/13 20:52:38 (permalink)
DAWs still generally try and hold onto hardware paradigms where possible. While this is great for us folk who learned on tape machines and old desks it can be a little confusing for new users.
 
So, I would say an interface that can focus on signal flow and "sense-making" of the audio. Something that keeps the basics up front and easy and only exposes the deeper elements as you need them. I'm always surprised at how many folk don't understand how aux sends work, for example. Coming from the hardware world it makes total sense because you literally have to patch it in. But in software, if we could just do a pinch/expand motion with our fingers to designate a split in the signal, which you drag over to an FX square that you then setup to be your Verb return or whatever.... You can trace the signal with your finger and it will probably make more sense to a younger person.
 

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#96
DrLumen
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/13 21:01:59 (permalink)
That's easy! A neural synaptic interface. You imagine the song in your head and SPlat scores in with 4 part harmonies, full orchestral arrangement and perfectly mixed.
 
But seriously, I have no clue. If you strip down the interface it just makes some options or functions more hidden, harder to remember and to access. Tutorials or trainers eventually just serve to irritate me. They also don't really 'make it easier' they just help to learn complex functions.

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LWD19821483
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/13 23:18:49 (permalink)
Hi No please don't delete it :)
 
I think that Sonar should hit users with specific questions on startup like that yes.  Like taking all the fundamentals of the general instrumental artist.  Which is pretty much already done.  There are certain things I have to repeatedly configure but yet I'm sure I have yet just to learn that.  I've switched from the days of an MPC2000XL to an Alesis Fusion HD synth to just a m-audio keystation 49 and omnisphere.  That's the minimalist laptop producer setup.  But you can't beat the creative power of hardware hands on non mouse musical ability.  The skills you picked up using the old gear and combining it with the powerful tools in Sonar has evolved into a whole newer levels of music production. 
 
I think that Sonar should know and optimize what kind of style of music the user creates,  and incorporate for the various modern styles of music.  
 
LWD
#98
John
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/14 01:54:16 (permalink)
...wicked
DAWs still generally try and hold onto hardware paradigms where possible. While this is great for us folk who learned on tape machines and old desks it can be a little confusing for new users.
 
So, I would say an interface that can focus on signal flow and "sense-making" of the audio. Something that keeps the basics up front and easy and only exposes the deeper elements as you need them. I'm always surprised at how many folk don't understand how aux sends work, for example. Coming from the hardware world it makes total sense because you literally have to patch it in. But in software, if we could just do a pinch/expand motion with our fingers to designate a split in the signal, which you drag over to an FX square that you then setup to be your Verb return or whatever.... You can trace the signal with your finger and it will probably make more sense to a younger person.
 


I like the thinking used here.  I'm not sure how CW could implement this but perhaps an old idea I had as a feature request many years ago could use this idea. A graphic diagram of the routing with editable points to reroute or add tracks, buses, Pro Channel effects, sends, aux tracks and so on. All touchable and pen ready. This could be in a separate window not unlike any other Sonar window. It could also be tied into the drum map. It could be the way MIDI can send to more than one out. I think this could be the heart of the Sonar system, saved and reused for other projects. Now I'm not sure how easy this would be for new users but I think it could solve a great many problem.
 
 

Best
John
#99
chuckebaby
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/14 10:27:10 (permalink)
John
A graphic diagram of the routing with editable points to reroute or add tracks, buses, Pro Channel effects, sends, aux tracks and so on. All touchable and pen ready. This could be in a separate window not unlike any other Sonar window. It could also be tied into the drum map. It could be the way MIDI can send to more than one out. I think this could be the heart of the Sonar system, saved and reused for other projects. Now I'm not sure how easy this would be for new users but I think it could solve a great many problem.



Love this idea.
It would really give you a great perspective on where everything is going.

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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/14 12:34:03 (permalink)
Tabs..... 

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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/14 12:36:58 (permalink)
Another interface on a different tab. And start hybrid. 
 
Using multiple compressors (channel, bus, masterbus) is why the interface is what it is today... This can be simplified.

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kzmaier
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/14 14:40:16 (permalink) ☄ Helpfulby Mystic38 2017/06/17 15:42:36
Tight control surface integration!!!
 
My dream control surface.
Motorized faders (minimum 9), pan, 3 band eq, and gain control nobs.
Transport and some plugin controls.
Visual feedback.
 
Did I mention under $500...

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interpolated
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/14 15:47:10 (permalink)
Sonar keyboard would be cool. You know prepared with all the default shortcuts and take the thinking out of the process. Like the pro tools one you can buy.

I have computer stuff.
 
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cparmerlee
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/14 18:32:01 (permalink)
John
A graphic diagram of the routing with editable points to reroute or add tracks, buses, Pro Channel effects, sends, aux tracks and so on. All touchable and pen ready.



Yes, absolutely.  Bidule does something like this that would be a good point of reference.  I like your idea of adding representation of the USAGE ELEMENTS, not just the routing.  It would be nice to represent the actual amplitudes flowing through each path to make it obvious where clipping may be an issue.  Any way to visualize "audio clutter", redundant paths, spectrum collisions and so on would be extremely powerful.  I can easily imagine clicking on any point in the graph to instantly solo the signal passing through that point.  This would not be trivial by a long shot, but it could be transformational.
 
Here is an example of Bidule:
http://i.imgur.com/FTp5vl6.png

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BobF
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/14 18:59:12 (permalink)
If I'm repeating something that has already been said, consider it an up vote.
 
- Well laid out, user configurable menu system.  Including context menus.
- Well laid out, user configurable toolbarS, as in multiple
- Overall UI consistency with strict adherence to the standards of the operating environment
- Macro facility - enable users to create macros that are assignable to toolbar buttons and hotkeys
- The ability to apply templates to tracks that already contain media items
- Make 'None' = 'None' instead of 'None' = 'Anything/Everything'
- Make tracks generic and capable of being any kind of track, bus or folder
- Provide a purpose built Monitor FX bin that is ignored during mixdown
- Provide a rock-solid, easy to use, per track MIDI mapping capability
- Provide a simplified, flexible, easy to use interface for setting up/configuring MIDI controllers
- Provide a monthly update system for delivering fixes/enhancements with full rollback capability
- Respect and maintain user preferences during updates
- Implement a MIDI step recorder that operates using arbitrary patterns of note values, including rests
 
Some of these are available in some DAWs, some aren't available at all in the 3 I'm most familiar with.
I'll add more later if I think of something else.
 
 

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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/14 19:25:07 (permalink)
cparmerlee
John
A graphic diagram of the routing with editable points to reroute or add tracks, buses, Pro Channel effects, sends, aux tracks and so on. All touchable and pen ready.



Yes, absolutely.  Bidule does something like this that would be a good point of reference.  I like your idea of adding representation of the USAGE ELEMENTS, not just the routing.  It would be nice to represent the actual amplitudes flowing through each path to make it obvious where clipping may be an issue.  Any way to visualize "audio clutter", redundant paths, spectrum collisions and so on would be extremely powerful.  I can easily imagine clicking on any point in the graph to instantly solo the signal passing through that point.  This would not be trivial by a long shot, but it could be transformational.
 
Here is an example of Bidule:
http://i.imgur.com/FTp5vl6.png


I wish I could claim this as an original idea but I'm stealing it from Logic Platinum 5 for PC. Emagic called it the environment. Without it you couldn't do anything. Once set up you had total control. I don't want that. It would be a horror for new users to deal with. I would want it to be created automatically as you add tracks and buses inserts and so on. It would keep track of all routing and FX but it would be completely editable and printable. I really like your idea of showing the amplitude. That could be a real help. There are other things it could do but for now I would be very happy with what is presented so far. I do know it would be a chore to code but Sonar is already an object oriented program thus it could be built on that concept. Think how CW included insert points for aux tracks. Being able to do that in a graphical "environment" would give a lot of power to the user.
 
   

Best
John
jpetersen
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/15 14:35:48 (permalink)
Anderton
This thread is loaded with intelligent and thought-provoking observations. I'm really glad I asked the question.



I'm delighted someone with influence at the bakery asked it.
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/15 14:44:14 (permalink)
Sanderxpander
1. A less cluttered interface



Permit me to take the opposite view here.
The only way to unclutter the interface is to hide stuff away.
I prefer having as much visible as possible.
cparmerlee
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/15 15:10:25 (permalink)
jpetersen
The only way to unclutter the interface is to hide stuff away.

No, that is not the only way.  Another way is to simply not have 5 "legacy" ways of doing essentially the same thing.
 
And this problem is not unique to SONAR.  StudioOne, which is a much newer product, already has ambiguous nonsense where there are "effects buses" and "regular buses" with no meaningful differences.  There is no reason to make such a distinction.  One type of bus should accomplish everything anybody needs.  Then there are ambiguities between bouncing clips versus tracks.  I'm sure a person can argue why such distinctions are essential.  Such arguments are where the clutter comes from because the developers throw up their hands and say "OK, we'll just leave everything in."
 
Some software architects refer to "orthogonal design" where a single architecture elegantly solves multiple problems.  The DAWs I have seen are anything but orthogonal.

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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/15 19:37:09 (permalink)
interpolated
Sonar keyboard would be cool. You know prepared with all the default shortcuts and take the thinking out of the process. Like the pro tools one you can buy.



I actually had one for SONAR some years ago but it's since become outdated. Some of the shortcuts has changed.

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jackson white
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/16 22:34:13 (permalink)
Some perspective from out there ...
 
<quote>
Can someone teach me how to better use the DAW "Studio 1" version 3 
Hi! I am looking for someone that knows how to use the DAW "Studio 1" version 3. I am a song writer trying to make quality demos for pre production. My knowledge is limited and below are the things I would like to learn from someone in a session or two to really up my skills. If you can teach the following please feel free to hit me back! Best 

A list of things I don't know how to do that would change my production abilities...
- Take a sound and make it a playable keyboard scale.
- Use effects packs from splice or built in effects to change the sound of a clip... reverb gain etc. 
- Simply setting up and using keyboard and trigger pad with studio one 3.
- Speed up or slow down a file, also pitch shift/ change key to that file without effecting the tempo.
- Auto fixing a poorly played (out of tempo in some places) recording to match up in time with the rest of the track.
</quote>

 
A couple of possible interpretations for this. 
 
1. If you've invested a considerable amount of time learning your craft, you might be (smh) and tempted to read between the lines.
> No, I don't know what I'm doing 
> Yes, I'm too lazy to RTFM
> No I can't play any instrument very well.
> Yes, I want to sound "professional". 
> No, I don't want to pay for anything. 
 
Or PERHAPS...
 
2. Technology is now capable of eliminating the tedium and drudgery of acquiring minimum skills for generating music. Who would do their maths with pencil and paper instead of using a calculator? (I've heard using one was considered "cheating" when first introduced and usage banned from final exams...)
 
If the goal is to create music, then anything to eliminate the time spent on "non-musical" activities could be viewed as a positive. IMO, one of the reasons Macs may have done better in creative work places. If you're an engineer, then have at all the details if that's what you like doing. It's absolutely a skill that makes a difference, but not every musician wants to be an engineer.  
 
It's also been stated many times that the market/revenue stream for DAWs is relatively meager and how limited resources are. If this is the case, I'm not sure I see the point of expending scarce resources on basic music skills vs. crafting best-in-class tools that can be used across a wide range of styles. Just like the real world. Guitars aren't build for EDM or rock or whatever. They are implements of musical expression limited only by the amount of effort one is willing to put in. 
....
The biggest bang for the buck imho is in system setup and mode configuration (i.e. tracking vs. mixing vs. mastering vs. live performance).
- Why should setting up an audio interface for reliable functionality appear to be a complete crap shoot (with a very few exceptions)?
- Why should a -musician- have to blindly slog through a set of trial and error values to determine buffer sizes and then switch between them depending on what they're doing?
 
A quick scan of forum posts seems to provide some evidence for this. It's a big challenge given the unlimited possibilities for PC system configuration made worse by random drive-by updates from MS. Not sure what a practical cost effective solution would look like other than the forum and quality 3rd party vendors providing known good platforms. Setup wizards could help but unsure as to the cost of maintaining them in the wild west of system configurations. 
....
There is potential with the GUI. I'm OK with breaking from "legacy hardware-centric" user interfaces for concepts such as the Skylight interface and lenses. Improved integration of touch panels/surface dial/etc open up the potential for improved work flow for traditional activities and new modes of musical expression. I get the ire from all the 8.5 die-hards but look forward to expanded capability rather than doing things "just like grandpa did". Good suggestions have already been noted in previous posts. 
post edited by jackson white - 2017/06/17 03:55:43

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Some pieces of wood with wires and bits of metal stuck in them, silicon and plastic
CedricM
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/17 00:03:16 (permalink)
- Lots of educative materials available, notably videos, most of them free or not too expensive
- An official list of projects, perhaps 10-20, with all the tracks, busses, fx and so  to play with, downloadable from Cakewalk's site / Cakewalk command center: to reference for questions, discussions, technical problems, tips and tricks, techniques (sidechaining) with other people from the community.
- Well, though out keyboard shortcut collections. The possibility to switch from Protools-like shortcuts to Cubase-like shortcuts and so forth
- Live Q&A, masterclass or guest on YouTube or Twitch, where Cakewalk people or guest can answer questions by showing on the daw. Perhaps monthly. I like the Westlake Pro Audio channel on YouTube for example, but of course, everything is almost 100% Protools related.
 
DAWs are complex products and must be used regularly to be easy to use. It's just like Photoshop or After Effects.
For these, there are tons of great video learning tools, including projects.
I cannot insist enough, it is paramount for people to have access to project files, especially, but far from exclusively, the newbies.
 
This is a reproach I would do to the Eli Kranzberg Sonar video series, where courses are too basic and too much divided by technicalities, such as the tracks views or the metronome settings. This is only a basis.
People will learn the keyboard shortcuts/mouse handling/menus  much more easily if they are used and told and shown again and again and again on projects, because people will remember the project and the technique learned. 
 
This is something that was done supremely well by Total Training for Adobe Products.
When you use the cloning tools on the skin of a model, following what the instructor does on video. You'll remember the model and the cloning tool.
When you use the perspective tool on a house, following what the instructor does on video. You'll remember the house and the perspective tool.
 
We need the same, but for Sonar and music/audio.
 
jpetersen
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/17 09:13:48 (permalink)
Ease the transition for those coming from other DAWs.
 
So offer guides how to do typical ProTools/Cubase/S1/Reaper tasks in Sonar !!!
 
I purchased S1 and just gave up because I cannot find out how to do my normal things in S1.

 
post edited by jpetersen - 2017/06/17 23:08:15
savoy
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/17 12:22:21 (permalink)
to me i stoped my choice on sonar 5std because the easy to use of it...
 
ps.sorry for my english..

(apologise for my english)
 
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orangesporanges
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/17 14:42:51 (permalink)
Cedric has some points that really hit home with me. Make a one hour video, "Let's record a song with Sonar" .I know there are a jillion ways to do this (drum machine or drummer comes to mind right away).Define what you are doing ( e.g. 4 piece rock band), set it up and do it, explaining steps along the way. " Now that I have my basic song, I'm going to add some EQ and ,or compression to each track. This is what I'm doing and this is why it works." "Now let's start raising /lowering faders to mix. Automation is a great tool here, and I'm going to group these tracks together by sending them to a bus. Here's how to do it, and this is the result. Now let's polish this turd up a little using some final compression/ limiting and EQ on the master bus ."  That sort of thing.That would give any newbie some practical hands on time with some of the basic DAW tools. It's hard to learn to drive a car by reading a book about it.

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Mystic38
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/17 16:02:15 (permalink)
Most specifically, the acknowledgement that a DAW is not its own world.. Ease of use comes from improved integration with the user and other hardware, be it interfaces, control surfaces or synths and other rack gear
 
1. More user objective oriented documentation, blogs, and particularly videos
 
2. Better control surface integration. The competition is far, far ahead of Sonar.
 
3. Better hardware integration for synths. For example, not only does CW not, and it absolutely SHOULD, have a repository for instrument definitions for synths, absolutely any discussion of said topic gets tossed into the purgatory called the hardware forum, where views are 1% of the main forum..yet the topic is clearly SONAR. Understand that the current message from CW for a new user with (say) a MicroKorg, is that not only do we not support your integration efforts, but that we don't really even care about the question....
 
4. Better hardware integration for interfaces. Other posts covered some aspects, but my 2c... Just exactly how hard is it for "move checked devices to top" to apply to audio as well as midi?.. 
 

HPE-580T with i7-950, 8G, 1.5T, ATI6850, Win7/64, Motu 828 III Hybrid, Motu Midi Express, Sonar Platinum, Komplete 9, Ableton Live 9 & Push 2, Melodyne Editor and other stuff, KRK VXT8 Monitors
Virus Ti2 Polar, Fantom G6, Yamaha S70XS, Novation Nova, Novation Nova II, Korg MS2000, Waldorf Micro Q, NI Maschine Studio, TC-VoiceLive Rack, 2012 Gibson Les Paul Standard, 2001 Gibson Les Paul DC, 1999 Fender Am Hardtail Strat, Fender Blues Jr, Orange TH30/PPC212, Tak EF360GF, one mic, no talent.
kitekrazy1
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/17 16:16:58 (permalink)
CedricM
- Lots of educative materials available, notably videos, most of them free
 



 This is where FL Studio reigns and not having this stunted the growth of Reaper.  Most developers don't shine in this area and that's why we have SWA, Groove 3, and Mac Pro Video.  I am a fan though of paid tutorials. 
 

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Sonar Platinum, W7 Pro, 16GB Ram, AMD FX 6300, Gigabyte GA 970 -UD3 P, nVidia 9800GT, Guitar Port, Terratec EWX 2496
FLZapped
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/17 19:38:52 (permalink) ☄ Helpfulby BobF 2017/06/18 23:49:58
Help files that are actually helpful.
mred1953
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Re: What Would Make DAWs (Not Just SONAR) Easier to Use? 2017/06/18 23:47:11 (permalink)
I’ve used Cakewalk products for 20 years and I just spent almost three hours installing a plugin. Download this, open that, install this app, run as admin, iLok hell, run Gobbler at startup, if steps 1, 2, & 3, 4, 5 doesn’t work then go to this website, license for everybody, scan plugins, re-scan plugins, check the forums for answers, (thankful for the forums) feel like a complete idiot, and maybe the plugin you paid for might work – just maybe. I can’t imagine being a noobie with all this going on. I admit I am older and not as sharp as I once was but with plugins being a huge part of a DAW this is madding. Not a fault of the DAW I know but REALLY annoying. If this was some how streamlined?

Windows 10 Home 64, 16 Gb Ram, Sonar Platinum, PreSonus Studio Live 16.0.2
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