icontakt
Max Output Level: -32.5 dBFS
- Total Posts : 4266
- Joined: 3/4/2012
- Location: Tokyo
- Status: offline
I still don't like Take Lanes...
I'm one of those who never liked Take Lanes in X2, and have been staying away from the feature for long, but today I decided to give it another try, in X3c. Apart from my long-time wondering why the muted MIDI clips have to show up in the track when the lanes are collapsed and why the copied clip doesn't land on the selected lane when pasted, I'm wondering what these behaviors the feature performed in front of me today mean.  The screenshot above shows nine MIDI takes I recorded (without using loop) and the numbers indicate the order they were recorded. Why did Sonar have to add the fourth lane (T4) to record Clip #5 when T1 and T2 were available? Same applies to Clip #8. There's no need to create seven lanes to accomodate these clips. Only three would do. Next, I decided to bouce the clips. So I applied the "Bouce to Clip" command to the three groups individually (1-3, 4-6, and 7-9). And the result was this: The first merged clip appears on T1, while the second and third merged clips appear on T5. What made them decide to go into these lanes? I have no idea. Also, I tried undo and applying the Bounce to Clip command several times and the resulted clip positions were almost always different, like this: Next, I created another project and this time I disabled the "Create New Lanes on Overlap" option in Preferences because I actually want to record all takes in the part on a sigle track/lane. The online help's explanation on this option is "If you have the Expand/collapse Take Lanes button on a track enabled, and you record one clip so that it overlaps another clip, the clips appear in different take lanes when this option is enabled." So I recorded three takes with the Expand/Collapse Take Lanes button enabled, and the screenshot below shows three takes recorded in a single lane. Good. Then, if I click the Expand/Collapse Take Lanes button to collapse the lanes and click it again to expand the lanes, surprisingly, I see three lanes there, like this: So, what is the point of disabling this "Create New Lanes on Overlap" option? Also, in the above pic, can you see that the order of clip numbers and lane numbers are different? Why???? Anyway, what I'd really like to know is if there's a way to record all takes (including overlapped clips) in just one lane WITHOUT enabling the Expand/Collapse Take Lanes button. Can X3 do this? When I record MIDI, I want to use lanes as a place to keep alternative ideas (that's why I don't want muted clips in additional lanes to appear in the main track when the lanes are collapsed). I really don't understand these behaviors. I really don't understand Take Lanes. Am I missing something? Thanks
Tak T. Primary Laptop: Core i7-4710MQ CPU, 16GB RAM, 7200RPM HDD, Windows 7 Home Premium OS (Japanese) x64 SP1Secondary Laptop: Core2 Duo CPU, 8GB RAM, 7200RPM HDD, Windows 7 Professional OS (Japanese) x64 SP1Audio Interface: iD14 (ASIO)Keyboard Controller/MIDI Interface: A-800PRODAW: SONAR Platinum x64 (latest update installed)
|
Blades
Max Output Level: -43 dBFS
- Total Posts : 3246
- Joined: 11/6/2003
- Location: Georgia
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 9:55 AM
(permalink)
Not yet familiar with take lanes in X3 (I'm coming from X1), but based on your experiment above, I would have expected each take to be in a lane of its own. Why is take 4 in the same lane with take 3 in your first image? I actually would have expected more take lanes, not fewer. How would Sonar know that the take I made 4th should go on the same lane as the take I did 1st (using what I imagine to be your logic)? And out of curiosity, why would you want all of your multiple takes to be in one lane, as you indicated with: So I recorded three takes with the Expand/Collapse Take Lanes button enabled, and the screenshot below shows three takes recorded in a single lane. Good In that case, why use take lanes at all - just put the record mode to sound on sound and leave it all collapsed. Right?
|
icontakt
Max Output Level: -32.5 dBFS
- Total Posts : 4266
- Joined: 3/4/2012
- Location: Tokyo
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 10:39 AM
(permalink)
Blades Why is take 4 in the same lane with take 3 in your first image? I also want to know it. Only the programmer knows, I guess. Blades And out of curiosity, why would you want all of your multiple takes to be in one lane, as you indicated with:
So I recorded three takes with the Expand/Collapse Take Lanes button enabled, and the screenshot below shows three takes recorded in a single lane. Good Because they belong to the same part, and also because I often delete part of the clips and then record different ideas over them when I'm in the songwriting stage. As you know, Sonar doesn't have the record mode that automatically merges the recorded take into the existing clip, so that users have to bounce the clips each time if they want them merged. It's ideal to have both options, like some of the other daws. Blades In that case, why use take lanes at all - just put the record mode to sound on sound and leave it all collapsed. Right?
That's exactly what I've been doing since X2, and I always thought all takes I recorded were in a single lane. But I realized I was wrong when I clicked the Expand/Collapse Take Lane button today (that's why I did these experimenets today). If you collapse the lanes and record multiple takes in the same section, X2/X3 assigns the clips to separate lanes (in the background). It's difficult to explain, but I use many linked MIDI clips when I'm in the songwriting stage and today I noticed one linked MIDI clip (because it had the dotted clip outline) that didn't seem to have any shared copy in the project. To find out where the copy or copies are, I right-clicked the clip and selected "Select All Siblings," but I couldn't locate any shared copy in the project. Then, it struck me that the shared copy might be hidden somewhere, and.....I found it in one of the lanes. I don't want this to happen again. It was confusing.
Tak T. Primary Laptop: Core i7-4710MQ CPU, 16GB RAM, 7200RPM HDD, Windows 7 Home Premium OS (Japanese) x64 SP1Secondary Laptop: Core2 Duo CPU, 8GB RAM, 7200RPM HDD, Windows 7 Professional OS (Japanese) x64 SP1Audio Interface: iD14 (ASIO)Keyboard Controller/MIDI Interface: A-800PRODAW: SONAR Platinum x64 (latest update installed)
|
Paul G
Max Output Level: -52 dBFS
- Total Posts : 2334
- Joined: 3/17/2004
- Location: Florida
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 10:48 AM
(permalink)
I'd really like Cake to weigh in on this subject, (or if they have, please redirect me). I do a lot of comping and X2 has been a real pain. I hear good things about the new comping tools in X3 but apparently not everything has been fixed. Thanks.
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 12/29/2010
- Location: Mars.
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 11:20 AM
(permalink)
Standing back, feel quite passionate about how this works from the X2 days so I'll keep my mouth shut ;) Take lanes were a great half baked idea that should have been fixed in X2B.
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
stickman393
Max Output Level: -60 dBFS
- Total Posts : 1528
- Joined: 11/7/2003
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 11:33 AM
(permalink)
I think the most comfortable way to internalize this is to imagine that Take Lanes are a new feature, now on Version 2.0 in SONAR X3. The feature known as "Track Layers" was removed from the product in Version X2. It's not coming back (as far as we know) and the new "Take Lanes" feature has some similarities to it, but it is not meant to be a "better version of Track Layers". So, there's going to be some friction as you figure out how to alter your workflow to accommodate this feature change. Sonar won't consolidate take lanes because it is trying to keep the takes separate - by design! If someone says, "hey, you know, the second take had the best feel" it wants to allow you to isolate Take 2 and mute all audio related to other takes. Anyone whose workflow incorporate multiple short takes of recording (and that would include me) ends up with multiple take lanes that don't make immediate sense. There's some manual arrangement required. Personally I would like a "consolidate take lanes, ignore recording chronology" command that would merge down to a nice minimum set of take lanes. Maybe we'll get this feature if enough folks request it.
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 6/16/2007
- Location: Richmond Virginia USA
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 11:47 AM
(permalink)
Also, in the above pic, can you see that the order of clip numbers and lane numbers are different? Does it maybe have to do with the length of the clip that the clips re-order? I'm not trying to say it makes sense. It's a difference I noticed and I was thinking about how they have written code to make a composite track out of clips. I'm wondering if as part of their work to discover clips that were recorded last as top priority for display in the main track and then clips that exceed the length of the last recorded clip doesn't cause some strange ordering of the clips when you expand the clips from a single lane.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 6/16/2007
- Location: Richmond Virginia USA
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 11:54 AM
(permalink)
Regarding the first image, I think takes 3+4 and 6+7 are in the same lanes because the second recording follows the first in time and does not overlap the first. I understand questioning the behavior, but I think this is the reason it doesn't trigger a new lane to be created.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
adrian.crossan
Max Output Level: -78 dBFS
- Total Posts : 647
- Joined: 11/5/2003
- Location: Liverpool, UK
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 12:03 AM
(permalink)
gswitz Regarding the first image, I think takes 3+4 and 6+7 are in the same lanes because the second recording follows the first in time and does not overlap the first. I understand questioning the behavior, but I think this is the reason it doesn't trigger a new lane to be created.
And perhaps the reason it doesn't use T1 to hold recording 4 is because T3 is the active lane at that point in time.
|
brian brock
Max Output Level: -85 dBFS
- Total Posts : 297
- Joined: 2/16/2007
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 12:08 AM
(permalink)
I suppose the logic is that a lane with a clip in it before the recording point might have another clip after, so that it places the clip in a completely new lane to avoid potentially crashing into a clip. Perhaps Sonar should wait to assign the clip to its lane, and then do a simple decision tree after recording stops to determine whether it needs to create a new lane. This is also a case where the old "rebuild lanes" feature would help a bit.
|
Bristol_Jonesey
Max Output Level: 0 dBFS
- Total Posts : 16775
- Joined: 10/8/2007
- Location: Bristol, UK
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 12:25 AM
(permalink)
☄ Helpfulby mudgel December 08, 13 5:56 AM
Or perhaps, let the user decide which Take Lane the next recording will be selected for recording. But I can see a problem there - if you've selected say T1 for recording, what happens if you're loop recording and there's material already in T2? Where will Sonar place the 2nd recording in your current recording loop?
CbB, Platinum, 64 bit throughoutCustom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
|
Blades
Max Output Level: -43 dBFS
- Total Posts : 3246
- Joined: 11/6/2003
- Location: Georgia
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 12:26 AM
(permalink)
So, with all this conjecture from folks who are actively using the feature, it would be greatly helpful to get an official "how the logic of take lanes works" input from the Bakers, rather than us guessing. In a perfect world, you may do a take all the way through and have nice neat lanes for takes, but apparently, we don't all live in that world! :) My personal issue is more related to talent than take lane arrangement. I stink at playing guitar and keys. I can get a passible take after enough tries, but I just opt for the ctrl-z, w, r option instead most of the time because I would otherwise end up with 25 take lanes for the verse of a song! ;)
|
John
Forum Host
- Total Posts : 30467
- Joined: 11/6/2003
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 12:40 AM
(permalink)
The screen shots in the OP's post don't look like X3c Pro to me.
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 6/16/2007
- Location: Richmond Virginia USA
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 1:36 PM
(permalink)
John The screen shots in the OP's post don't look like X3c Pro to me.
Jlien X SONAR X3c Base Edition (64-bit),
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 12/29/2010
- Location: Mars.
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 1:45 PM
(permalink)
Never heard of "base edition", is there are link somewhere on exactly what's in it? What about guitar, keyboard and vocal editions? ;). Anyway I digress, ignore me.
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Bristol_Jonesey
Max Output Level: 0 dBFS
- Total Posts : 16775
- Joined: 10/8/2007
- Location: Bristol, UK
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 1:54 PM
(permalink)
I can replicate the OP's screenshot perfectly - except for the lighter shade of grey in the Track header and the Take Lanes header
CbB, Platinum, 64 bit throughoutCustom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
|
Keni
Max Output Level: -17.5 dBFS
- Total Posts : 5769
- Joined: 11/4/2003
- Location: Willits, CA USA
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 1:57 PM
(permalink)
I am one of those throwbacks who still preferred Layers over Lanes even with it's bugs... Lanes are still very buggy, but I haven't managed to come up with good enuf specifics to report them... Many times having two Take Lanes named Take one and if I delete one it also deletes the other??? Lanes getting shuffled out of order for unknown reasons... The list goes on... And lets be a little realistic here... Layers were removed and Lanes were imlemented in their place as a believed improvment... For many of us they are not... Meanwhile as I don't expect Cakewalk to agree with my view, I'm doing my best to live with a very uncomfortable time with my editing... All the new attempts at guessing choices (Smart Grid and Comping Mode come to mind) might be good for some people, but not all and for many of us get in the way... Luckily we can chose to not use them as has usually been the approach of The Bakers, but not so with Lanes... Layers were a brilliant inovation which is sadly in the past... Don't get me wrong... I like many of the new ideas and always look forward to trying new things... I've watched the video on speed comping and see how helpful it can be in some situations... Good... One day I may need that... Right now I need and easy way to turn comping off on the smart tool... the smart tool actually being one of the innovations that's been working for me until now... I understand the premise of the speed comping, but much of it is still very young and in need of more depth development to be comfortably useful for me... The new color coding is a good step towards retunring and improving some of the usefulness of color controi as we had in 8.5.3.... But for me? I need a way to have Lanes a noticeably different, yet related color to the track as it's still visually confusing as to what is track vs lane as well as the track's display of clips while working in lanes needs to be noticeably different as well as it's very confusing to the eye whther you're looking at a ghost or the real thing and as to how many things are being selected.... Yes, the left side is indented, but that doesn't help when I'm looking at the clips area doing actual work... Not to derail the thread from the OP's matters.... I apologize if I did, but I see all of the matters presented as of the many bugs still apparent in Lanes without nitpicking the details... Oh, did I forget to mention! The huge number of ZOOM issues introduced to accomodate Lanes??? Right now between those decisions and a new bug introduced with C's debugging progress has made editing very frustrating with much time wasted moving the mouse all over the screen to accomplish a zoom and never ge too pleased with the result regardless... Zoom needs some serious re-thinking and Lanes is a big part of the problem... Zoom was much more straight forward in 8.5.3! Keni
|
Keni
Max Output Level: -17.5 dBFS
- Total Posts : 5769
- Joined: 11/4/2003
- Location: Willits, CA USA
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 2:06 PM
(permalink)
Blades So, with all this conjecture from folks who are actively using the feature, it would be greatly helpful to get an official "how the logic of take lanes works" input from the Bakers, rather than us guessing. In a perfect world, you may do a take all the way through and have nice neat lanes for takes, but apparently, we don't all live in that world! :) My personal issue is more related to talent than take lane arrangement. I stink at playing guitar and keys. I can get a passible take after enough tries, but I just opt for the ctrl-z, w, r option instead most of the time because I would otherwise end up with 25 take lanes for the verse of a song! ;)
I'm with you Blades! The work model I have most often allows me to use Sonar as both idea creation and rehearsal while developing parts, and I most often chose to stop, rewind, re-record as it is much faster than allowing the machine to play through it's entire loop... and many of my clients as well as my own work has much more need of this than recording whole live takes from a multi-piece band/combo... I have some mind you, but I prefer to simply let the tape run so to speak and edit down my selected take afterwards... I have little need of comping takes at that level tho the occasion may arise as it has.... It's just not always the best work model for me.... Far from it! I love the addition of our fast envelope node creation tools... that has been a big help... I still don't use envelope lanes much if at all... and I still preferred 8.5.3's envelope viewing to the X generation's almost invisible approach attempting to force the use of envelope lanes.... And again, I've even found envelope lanes handy.... Once or twice.... I mostly avoid it... I really don't need the program thinking for me, I need it working for me! When it can read my thoughts having so many smart-tools might have a place! ;-) Keni
|
shmuelyosef
Max Output Level: -87 dBFS
- Total Posts : 178
- Joined: 5/15/2006
- Location: Palo Alto, CA
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 2:23 PM
(permalink)
I am similarly flummoxed by the treatment of MIDI in comping mode. For audio recording, I am starting to appreciate it. I do all my own woodwinds live and also use my Rhodes for a lot of tracks with the hardware effects. I can use the 'takes' to try a bunch of variations through, for example, a 16 bar phrase, and then cut them up and mix and match the variations pretty easily. In MIDI with softsynths, however, it seems to get all mixed up. Stuff gets chopped back and forth and is out of order. I wish that it worked exactly like the Audio version, but I can't seem to get the same fluidity of setting the break points. Seems to have something to do with the 'discreteness' of MIDI events. Too bad, because I would prefer to do the creative front end stuff in MIDI what with the choices of softsynths now available. I still end up committing to a 'hardware' keyboard sound up front and recording it in Audio.
- Sonar Platinum 64-bit; Reaper; Ableton Live 9; Samplitude - PugetSystems Serenity Mini: WIN 10-PRO 64-bit; Intel Quad i7-4670 turbo to 3.8GHz; 16GB RAM; ASUS Gryphon Z89 - Antec P180 case. - Focusrite Saffire Pro 40 - DSI OB-6 (love child of a Prophet and an Oberheim) - NORD Electro 3HP - Roland XP-10 - Customized Fender-Rhodes Dyno Stage 73
|
brian brock
Max Output Level: -85 dBFS
- Total Posts : 297
- Joined: 2/16/2007
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 3:14 PM
(permalink)
Automation Lanes are interesting here, because while they have much of the same unfamiliar newness as Take Lanes do, it's quite easy to adapt to changing the Edit Filter to display automation on the track. In fact this is generally better than automation ever was in Sonar 8, and I find it almost always to be better than using the Lanes in the X series, except when editing two or more envelopes at once. Take Lanes should have a similar alternate approach using the Edit Filter. Specifically, it should be possible to choose an edit filter which displays Layers. This would parallel the automation lanes implementation, and would increase the power available to all users. The actual implementation of the Layers Edit Filter wouldn't need to be any different than it was in previous versions.
|
Grem
Max Output Level: -19.5 dBFS
- Total Posts : 5562
- Joined: 6/28/2005
- Location: Baton Rouge Area
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 4:10 PM
(permalink)
Damn good idea Brian!
I also agree automation lanes are better now than they ever were.
I have not tried to comp with midi trks yet. Will have to.give it a shot.
I love the lanes for audio coming.
Grem Michael Music PC i7 2600K; 64gb Ram; 3 256gb SSD, System, Samples, Audio; 1TB & 2TB Project Storage; 2TB system BkUp; RME FireFace 400; Win 10 Pro 64; CWbBL 64, Home PCAMD FX 6300; 8gb Ram; 256 SSD sys; 2TB audio/samples; Realtek WASAPI; Win 10 Home 64; CWbBL 64 Surface Pro 3Win 10 i7 8gb RAM; CWbBL 64
|
SuperG
Max Output Level: -63 dBFS
- Total Posts : 1371
- Joined: 10/19/2012
- Location: Edgewood, NM
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 8:02 PM
(permalink)
Takes lanes - fantastic. Automation lanes - perfect!
|
rontarrant
Max Output Level: -78 dBFS
- Total Posts : 643
- Joined: 6/21/2010
- Location: Ottawa, Ontario
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 8:18 PM
(permalink)
Please forgive me for jumping in here; I'm not an old hand, but I think there's a basic misunderstanding of how take lanes work and how comping and bouncing work within take lanes. I think the key to understanding take lanes is to put what you know about layers out of your mind. Very little, if any, of that workflow applies any more. They may look similar, but the behavior is quite different. If I may, I'd like to suggest grabbing the Groove3 "Sonar X3 Explained" videos (still on sale for $15 until midnight). Videos 26 and 27 cover take lanes quite well. I came to X3 directly from X1, so I had never seen take lanes before and I was pretty confused. Those videos cleared things up for me.
-Ron T. ---------------------------------------------------------- MSI GE72 2QF-247US, 12 gb, Focusrite 6i6, AT-2020 ---------------------------------------------------------- Windows 10 x64, Sonar Platinum
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 12/29/2010
- Location: Mars.
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 8:56 PM
(permalink)
Damn you, you just forced me to buy a year pass for Groove3 :)
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 6/16/2007
- Location: Richmond Virginia USA
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 8:58 PM
(permalink)
Alex, it is money well spent.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 12/29/2010
- Location: Mars.
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 9:01 PM
(permalink)
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
icontakt
Max Output Level: -32.5 dBFS
- Total Posts : 4266
- Joined: 3/4/2012
- Location: Tokyo
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 10:53 PM
(permalink)
Thank you all for your feedback! It's interesting to see how little many know about these behaviors in Take Lanes. Since the feature is still half-baked (at least for me), I'll just use the main track (without enabling the Expand/Collapse button) and bounce clips every time after I recorded additional takes. I didn't mind about Sonar not being able to automatically merge new takes into the existing clip, but now I'm really starting to want the feature, so I'll send in a FR. Also, I'll keep using other tracks (not lanes) as a place to stock ideas. As for the track layer feature in X1, I never really looked at it in detail because at that time I was very busy learning various other new features in X1 (because I upgraded from v2.2) and also learning how to use anther daw (Studio One) I bought then (because X1b was so unstable...). So now, I've just launched X1 and tried track layers, but they also aren't what I'd like to use. Because, as the screeshots below indicate, when the layers are collapsed, the muted clip and layer are both still displayed. If you also use Studio One or have used it before, you probably know what I'm talking about here. I'm sure some bakers are reading this thread (or will read it on Monday), and since some of them also use S1, I hope they'll understand my points and improve Take Lanes again in X4 (I've already submitted requests for improvement about the muted clips still showing up in the main track, the lane height limitation, etc.).
Tak T. Primary Laptop: Core i7-4710MQ CPU, 16GB RAM, 7200RPM HDD, Windows 7 Home Premium OS (Japanese) x64 SP1Secondary Laptop: Core2 Duo CPU, 8GB RAM, 7200RPM HDD, Windows 7 Professional OS (Japanese) x64 SP1Audio Interface: iD14 (ASIO)Keyboard Controller/MIDI Interface: A-800PRODAW: SONAR Platinum x64 (latest update installed)
|
icontakt
Max Output Level: -32.5 dBFS
- Total Posts : 4266
- Joined: 3/4/2012
- Location: Tokyo
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 10:55 PM
(permalink)
Bristol_Jonesey I can replicate the OP's screenshot perfectly - except for the lighter shade of grey in the Track header and the Take Lanes header
It's the light gray color that's in the "Other" color palette
Tak T. Primary Laptop: Core i7-4710MQ CPU, 16GB RAM, 7200RPM HDD, Windows 7 Home Premium OS (Japanese) x64 SP1Secondary Laptop: Core2 Duo CPU, 8GB RAM, 7200RPM HDD, Windows 7 Professional OS (Japanese) x64 SP1Audio Interface: iD14 (ASIO)Keyboard Controller/MIDI Interface: A-800PRODAW: SONAR Platinum x64 (latest update installed)
|
icontakt
Max Output Level: -32.5 dBFS
- Total Posts : 4266
- Joined: 3/4/2012
- Location: Tokyo
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 10:58 PM
(permalink)
CakeAlexS Never heard of "base edition", is there are link somewhere on exactly what's in it? What about guitar, keyboard and vocal editions? ;). Anyway I digress, ignore me.
Well, I can't ignore because I'm an English learner (so if you get no reaction from me after posting a joke, don't worry, it's not because you're not funny -- it's just that I don't understand the joke  ) and want to know the correct way to describe things. It's off topic but "base version" is correct and "base edition" is wrong because "base" isn't a name of an edition like "Producer" or "Studio"? In that case I'll update my signature block. I often wonder if just asking "What version of Sonar are you using?" is enough because the response can be both "I'm using X2" and "I'm using Producer." What about when the question is "What edition of X3 are you using?" Can I say "I'm using the base edition"? Anyway, if you just mistakenly read "base" as "bass," just ignore me.
Tak T. Primary Laptop: Core i7-4710MQ CPU, 16GB RAM, 7200RPM HDD, Windows 7 Home Premium OS (Japanese) x64 SP1Secondary Laptop: Core2 Duo CPU, 8GB RAM, 7200RPM HDD, Windows 7 Professional OS (Japanese) x64 SP1Audio Interface: iD14 (ASIO)Keyboard Controller/MIDI Interface: A-800PRODAW: SONAR Platinum x64 (latest update installed)
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 12/29/2010
- Location: Mars.
- Status: offline
Re: I still don't like Take Lanes...
November 30, 13 11:01 PM
(permalink)
> and improve Take Lanes again in X4 So three versions before it's gotten right :) I would like to see these issues sorted in X3E to be honest, this is at the heart of the system (unlike video for instance).
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|