LIQUID MIX 2.0 WORKS + Configuration Tips + User expereinces

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kellyrmartin
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RE: Liquid Mix hanging problem solved 2007/05/01 10:12:04 (permalink)
Hi Gordon. I am currently looking into buying either a uad-1 package or a liquidmix. Just wondering how you like the sound of your liquid mix and any other information you have. Thanks
#61
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/01 10:52:47 (permalink)
Love the sound of the liquid Mix

I think that personally for me its better value, from what i have heard about the UAD you have to buy at least 2 cards to get anything near a usable amount of instances. Whereas with the Liquid Mix you have 32. In fairness tahts probably closer to say 20. But thats 20 Compressors and 20 EQ's. so really 40 instances. I have high hopes for the new version that that will rise to 32 (64).

The downside is you don't get any reverbs or delays etc. However the way i look at it is I have freed up so much processing power by doing all my compressing and bespoke eq outside the box, that i can use teh CPU i have saved for reverbs etc, and there are loads of great plugs out there for this.

In terms of sound I think the LM is FAT with a capital PH, just using the presets it comes with i was able to get a very fat mix. In fact that ones of my prefereed ways of working, I slap on a few preset to say the kick/ snare bass vocals etc. THi s very quickly gives me a good sounding mix, then i can hear whats working and not working and go in and tweak the presets to taste, add gating, carve out the eq so things stop clashing etc.

Particularly useful emulations i have found, SSL Channel strips, and SSL Mix buss, you can basically mimic a SSL mixing console, without buying a duende. The Mix buss really does sound the business.

The LA is excellent.

I really like teh Joe Meek SC2 compressor as well, I have always had a soft spot for Opto comps especailly joe meeks.

A mate of mine runs Logic and has 2 UAD's and the LM, and he says that he is now using the LM for pretty much all compression and EQ and only using the UAD for Reverb.

basically if you have a budget of £500 ($1000), buy the LM, if you have a budget of £1000($2000) then buy a LM and a UAD and use the UAD for its reverb and delay effects.

Actually given that the UAD does not play that nicely with SOnar, maybe think about TC Electronic Card/Box instead, there reverbs are the bomb.

G
#62
dunch
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RE: Liquid Mix hanging problem solved 2007/05/02 03:07:33 (permalink)

ORIGINAL: gordonrussell76

Hey Dunch, I thought you would be first to respond.





What was teh other forum? Would be intrested to read this guys experiences, so i know what to look out for.

G


I must be losing it - I thought it was on the SoS forum but I can't find it any more. Basically I think he just said his DAW froze when he loaded a mono instance.

As to the LM sound - I'm really, really happy with it. I don't have anything to compare it with except the standard plugs that everyone has (Sonitus, Timeworks, Digitalfishphones, Kjaerhus), but my mixes have improved a lot since I started using it. I've just completed a mix for a blues band and they are over the moon about it. As you say, the presets get you pretty close to where you want to be and then it's a matter of sculpting things to fit. The only thing I find is I sometimes go back to the Sonitus EQ if I need something really surgical.

cheers
A
#63
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/02 05:59:19 (permalink)
Absolutely

I really like teh LM becuase it can almost act as an effect you can use it to colour and warm instruments. I then use the sonitus gate to tighen up drum and bass interactions. I find that usually tidies up my low end.

Then in the mids even if i have used the focusrite on guitar parts etc, I will often use the Gliss EQ by Voxengo after the LM to then surgically cut various different mid instruments and use Gliss Analyser function to ensure that they are all seperateed using a sort of feather eq technique.

This is great on multiple guitar parts which is why i mentioned it if you are working with a Blues bands.

Also the LM is great where you ahve a sparse mix, if you have a very exposed drum section the LM used well will just give it somethign extra, especially if you drop a really light and tasty shimmer of reverb of the top.

Did not get chance to try 2.0 editing took longer than i though, quelle surprise.

Will keep you all posted as and when.
#64
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/15 11:09:07 (permalink)
Hi guys

Right I tried out the BETA version 2.0b29 last night.

It did seem to improve load times, the side chaining worked, and the hardare follow plugins feature is just fantastic.

Unfortunately it plays back with a mild distortion as did the previous beta 1.6b26 I testeed, which with many instances combine to make it unusable as teh distortion sums.

I wrote with my findings to the Focusrite beta team and a theory that it was a problem with loading, (when i deleted the LM instances in my test project and then relaoded them it all worked fine, and the distortion disapeared, saved, re-opened and the distortion was back) and recieved the following mail in return.

Hi Gordon

We are aware of the distortion issues. It is not actually a problem with reloading sessions, but a problem with data transmission. We should have this fixed in the next Beta Release
Kings Regards
Lars Henning
Beta Group
Focusrite


This is interesting becuase I have always felt that Data transmision was the key issue with this product, hence my original forays into improving the efficiently of the firewire interface. It also explains why that worked to an extent in improving the LM performance. I noticed an improvement in load time iwth the Beat drivers, so I am guessing that in fixing one problem they have potentially introduced another. I.e they laod better, but then there is an issue with data transmision on playback. They seem fairly confident it will be fixed in teh next Beta, 1) they say so 2) they admit the problem, which in my expereince means they are confident they can fix it lol.

Fingers crossed for the next Beta, Consideirng the new dare for delivery of the Final Version 2.0 is now sometime in June, i am guessing this will be out quite soon.

When it is I will keep you posted as to its availability and to it performance.

For now I still think the best balance of performance and sound is with the 1.5. drivers.

Take care guys.
G
#65
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/15 21:47:50 (permalink)
Further observations from my Testing of the Beta

The hardware follows plugs is also a great idea, as you know I enable tabbing fro all my LM instances, and with the Beta as you flick through the Tabs the LM keeps in sync.

However I should point out that you can no longer choose an Instance from the Hardware in this mode, you choose it and becuase you are still in a tab in sonar, it will briefly flash to the instance you chose, before reverting to the one in Sonar.

However this feature is defeatable in the software so its up to you which way you choose to work. If you a hands on type, you can still do it all via the hardware

Sidechain seems very interesting, when you click it 3 new virtual knobs appear above the compression controls (these are controlled by the EQ knobs on the hardware while you are in Sidechain mode) Also the EQ curve window reflects the action of the knobs. You can basically use these knobs much like a gate i.e choose the frequencies that are triggering the compression, interesting to say the least.

Looking forward to experimenting more with this feature once stable non distorting drivers are available. ONe thing that would be massively great would be if the LM could be enabled to recieve MIDI, why, well then you could use the audio snap feature to convert audio to midi from say a bass part, and then input this midi into a LM instance on a the KICK track to duck it. This would be trueish sidechaing, or a fairly useful workaround to ti anyway.

G

G
#66
Ham N Egz
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RE: Liquid Mix hanging problem solved 2007/05/18 16:29:28 (permalink)
my latest issue of tape-op mag has a LM ad and it states LM version 2 now available- but is is not. at least as of a few minutes ago, BUT there is a NEW Beta v20b39 with todays date on the filedate , and a few more fixes..
post edited by musicman100 - 2007/05/18 16:33:21

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#67
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/23 07:20:08 (permalink)
Head up guys there is an even neweer version just out 2.0b40 This specfically fixs an issue with SONar, we are getting are own specific releases, talk about nirvana lol. Well done focusrite.

Please find included below the Read Me file, the great news is it seems that between 2.0b39 and 40 they have fixed all teh outstanding Sonar related issues, I have underlined the fixes relevant to us.

Most important for me they have fixed the data transfer issue which was causing me distortion on the previous Beta releases, but I think the other updates will help others.

The first opportunity i will get to test this will be Sunday as I have tracking session on Thursday and Sat and don't want to compromise my system before then.

I will update this thread with my findings.



Release Notes

2.0b40 - 22 May 2007

• Resolved crashes in Sonar when inserting LM plugins

2.0b39 - 17 May 2007

• Sidechain frequency on hardware now matches the GUI values at low frequencies
• Q should is now disabled for the Sidechain shelf EQs
• fixed a data transmission problem which resulted in intermittent distortion
• fixed a bug where the hardware didn't update the LEDs properly when switching between plugins
• fixed some spelling mistakes on the LCD display
• Left and right channels of stereo LM plugins no longer out of sync
• The LM sidechain monitor button behaviour fixed

2.0b29 - 1 May 2007

• fixed backwards compatibility issues with loading old snapshots
• fixed some crashes in Sonar & Ableton

2.0b26 - 24 April 2007

• fixed backwards compatibility issues with loading old sessions
• fixed some random crashes in Sonar & Ableton
• stereo link button now defaults to on in Wavelab

Known Issues
• CPU performance in Pro Tools is suboptimal

We are looking into these issues and hope to have them fixed asap.
Please report any new bugs or queries to beta@focusrite.com

Debug Log Files

During beta testing, it is very important to provide logs when reporting bugs and crashes.
To obtain logs of the Liquid Mix activity, you must create the following two blank text files:

C:\Documents and Settings\"Your Username"\Application Data\LiquidMix\LiquidMixManagerLog.txt
C:\Documents and Settings\"Your Username"\Application Data\LiquidMix\LiquidMixVSTLog.txt

When sending a report, please make sure to delete the contents of the file before proceeding to reproduce the bug. Clear the text file, then repro the bug, then send the text file with the steps to repro the bug to beta@focusrite.com.

Many Thanks!
The Focusrite Team


#68
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/23 07:22:57 (permalink)
Sorry Browser error, posted twice.

Cheers
G
post edited by gordonrussell76 - 2007/05/23 07:23:43
#69
somsto75
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RE: Liquid Mix hanging problem solved 2007/05/23 12:45:49 (permalink)

ORIGINAL: gordonrussell76

Head up guys there is an even neweer version just out 2.0b40 This specfically fixs an issue with SONar, we are getting are own specific releases, talk about nirvana lol. Well done focusrite.

Please find included below the Read Me file, the great news is it seems that between 2.0b39 and 40 they have fixed all teh outstanding Sonar related issues, I have underlined the fixes relevant to us.

Most important for me they have fixed the data transfer issue which was causing me distortion on the previous Beta releases, but I think the other updates will help others.

The first opportunity i will get to test this will be Sunday as I have tracking session on Thursday and Sat and don't want to compromise my system before then.

I will update this thread with my findings.



Release Notes

2.0b40 - 22 May 2007

• Resolved crashes in Sonar when inserting LM plugins

2.0b39 - 17 May 2007

• Sidechain frequency on hardware now matches the GUI values at low frequencies
• Q should is now disabled for the Sidechain shelf EQs
• fixed a data transmission problem which resulted in intermittent distortion
• fixed a bug where the hardware didn't update the LEDs properly when switching between plugins
• fixed some spelling mistakes on the LCD display
• Left and right channels of stereo LM plugins no longer out of sync
• The LM sidechain monitor button behaviour fixed

2.0b29 - 1 May 2007

• fixed backwards compatibility issues with loading old snapshots
• fixed some crashes in Sonar & Ableton

2.0b26 - 24 April 2007

• fixed backwards compatibility issues with loading old sessions
• fixed some random crashes in Sonar & Ableton
• stereo link button now defaults to on in Wavelab

Known Issues
• CPU performance in Pro Tools is suboptimal

We are looking into these issues and hope to have them fixed asap.
Please report any new bugs or queries to beta@focusrite.com

Debug Log Files

During beta testing, it is very important to provide logs when reporting bugs and crashes.
To obtain logs of the Liquid Mix activity, you must create the following two blank text files:

C:\Documents and Settings\"Your Username"\Application Data\LiquidMix\LiquidMixManagerLog.txt
C:\Documents and Settings\"Your Username"\Application Data\LiquidMix\LiquidMixVSTLog.txt

When sending a report, please make sure to delete the contents of the file before proceeding to reproduce the bug. Clear the text file, then repro the bug, then send the text file with the steps to repro the bug to beta@focusrite.com.

Many Thanks!
The Focusrite Team





Well done Focusrite? im still sitting here with a paper weight and i get basically one word answers and one email from them a day (sometimes every other day). not too great of an experience on my end. but i guess its majority rules right, im just f*cked.
#70
dunch
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RE: Liquid Mix hanging problem solved 2007/05/23 14:54:30 (permalink)
Hi Gordon... just so this is all in once place, here's my experience with 2.0b40 :-

Seemed to install OK, but as soon as I load a project with the LM in, Sonar now crashes immediately.

I can create a project from scratch and insert the LM on a couple of tracks, but
(a) LM doesn't process any audio - the meters are flat, and twiddling the knobs has no effect apart from changng the EQ curve on the screen.
(b) Re-loading this project also causes Sonar to crash (I was wondering if it was only a problem with projects created using earlier LM versions but this says not).

Oh well...

A
#71
dunch
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RE: Liquid Mix hanging problem solved 2007/05/24 13:25:34 (permalink)
OK an update following a suggestion from FR - get rid of the debug logfiles, and Sonar doesn't crash. Which is good.

The "no audio" problem was finger trouble on my part - I didn't realise that Sonar automatically bypassed the FX bin if you freeze. Obvious really.

This release has fixed two problems for me:
- CPU spiking and loud crackles when first pressing playback
- LM forgetting the track names

HOWEVER - my main problem is still and always has been the hang on load, which if anything is slightly worse. I cannot now load some of my older projects at all. Time to back rev.

#72
Ham N Egz
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RE: Liquid Mix hanging problem solved 2007/05/25 11:29:40 (permalink)
Well with the latest Beta it seemed my hanging on load problem has gone away. my initial tests last nite allowed me to load some existing projects with 6 instances of LM .. still takes what seems like forever and I was holding my breath as the " 100 percent project load indicator seemed to stay for a while , but when everything popped up i breathed a sigh of relief. The follow hardware setting is nice ....
BTW I am running latency on the LM control panel @ 512...
post edited by musicman100 - 2007/05/25 11:33:32

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#73
p0d
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RE: Liquid Mix hanging problem solved 2007/05/26 05:28:48 (permalink)
Yiiiiiiiipppppppppppppppeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

New beta as of last night: 2.0b45 - Focusrite says "- fixed a problem with loading large sessions in Sonar"

16 stereo instances opened in Sonar - At last!
#74
dunch
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RE: Liquid Mix hanging problem solved 2007/05/27 05:03:04 (permalink)
Fab - I've been swapping emails with the beta guys since b40 on this, seems they've managed to reproduce and fix it at last . Looks like they are working weekends on this. Time to get downloading again!!

cheers
Adrian
#75
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/27 08:29:53 (permalink)
This is great news guys, well chuffed, and I hope Somsto saw this before he took him LM back.

Ihtink my well done to focusrite was justified they really do seem to be taking the Sonar user base seriously.

G
#76
dunch
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RE: Liquid Mix hanging problem solved 2007/05/27 14:10:48 (permalink)
OK having tried b45 it's good news/bad news for me.

I can now open my older projects again with 10 or so LM instances in, but I get distortion on playback.

As a matter of interest, anyone else using one of these alongside an RME Fireface?

cheers
A
#77
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/29 07:39:41 (permalink)
Guys

THey have just released another Version 2.0b46 literally 2 mins ago. They are obviously working round the clock trying to get a stable Non Beta 2.0. I guess its worth checking out the site regularly becuase a) Its good to ahve all the beta version, becuase there is a chance one of them may work better for your hardware setup than the final Release, often the way.

Dunch have you e-mailed them about the distortion coming back, becuase 45 was aimed at fixing the load up problem which judging from PODS comments it has, however the slow load vs distortion on playback seem to be linked ie, there has not yet been a release that fix's both. Just worried they think that they have it sorted with 45 but have re-introduced teh data transmision error that causes the distortion.

I did not have time over the weekend to do any testing, will attempt to test both versions 45 and 46 tonight to see what the score is.

G
#78
dunch
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RE: Liquid Mix hanging problem solved 2007/05/29 15:09:38 (permalink)
Hi Gordon,

Yes I'm swapping lots of emails with FR right now, and they are being very responsive, but they can't reproduce my issue back there. I'm planning to do a whole load of tests tonight/tomorrow morning to try to isolate what brings on the distortion - e.g. interaction with other plugins, particular emulations, latency, etc. I'll let you know how it goes. It would be good to see how other people get on - it might just be my setup in some way.

cheers
A



post edited by dunch - 2007/05/29 15:13:41
#79
dunch
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RE: Liquid Mix hanging problem solved 2007/05/29 17:36:00 (permalink)

ORIGINAL: dunch

Hi Gordon,

Yes I'm swapping lots of emails with FR right now, and they are being very responsive, but they can't reproduce my issue back there. I'm planning to do a whole load of tests tonight/tomorrow morning to try to isolate what brings on the distortion - e.g. interaction with other plugins, particular emulations, latency, etc. I'll let you know how it goes. It would be good to see how other people get on - it might just be my setup in some way.

cheers
A



OK - well I haven't been able to find out what causes the distortion, but:
- so far I only get it in older projects
- I can work round it by deleting and re-inserting the LM plugin on each track. All then seems to be fine..

Early days but I'm feeling more and more hopeful..

cheers
A
#80
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/29 18:46:07 (permalink)
Dunch

Did not get chance to run tests tonight, i had some percusion to do and i got carried away, and now I don't feel fresh enough to start installing stuff, done that in the past to my cost

Without wanting to be el naysayer, when i had the distortion problem back in an earlier release, I too could get rid of it by deleting all the instances in my test project and then reloading them, everythign worked fine, however when i saved and ten re-opened the project the distortion was back. Have you tried that?

Dammit I really want to try these versions.

g
#81
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/29 18:51:07 (permalink)
Dunch

Just noticed your Reading based fella. I am a Londoner, but I have a few friends Reading way, have not been down in a while, are the purple turtle and Pavlov's Cat? still going strong? Happy days.

G
#82
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/29 19:30:18 (permalink)
Or Afterdark sweat running down the walls, Rasta's in the back room.

Well I could not contain myself, I tried 2.0b46, and sadly the distortion problem is still there. I Loaded up my 'beloved' test project, and there was a vague hintofthe distortion, not as bad as in earlier releases granted,but stil audible. So i then removed all instances of LM and re-installed, voila it worked perfectly as before when I tried this. I then resaved teh project under a new name, closed and re-opened, sadly when i did so the distortion was back in all its techniaural glory. In fact it was back to being as bad as before which i fin very strange. I.e the first load with 46 was better than the subsequent reload after reloading the instances.

I have rolled back to 1.5.5 which for me has been fine, happily opening with 18 instances and with no distortion, still the best version, albeit without hardware follows and Sidechain. I stress best version for me, I know that some of you have not been as lucky in getting it to open/work at all/work with more than a couple of instances.

Thing is if all the releases since 1.5.5 have been bad for me then you would think they would also be worse for others.

**** i jsut thought of somethign, I wonder if the new install changes the Sid Speed back to another setting i have never bothered to check and this is why the newere version perfrom worse for me.

I am going to bed now as I have rolled the system back and its definately time to call it a night, however Dunch if you get a chance check your Sid speed for the Firewire card the LM is on and see if it changes when you install.


Come on Focurite you nearly there I can feel it.

Nite all
G
#83
gordonrussell76
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RE: Liquid Mix hanging problem solved 2007/05/29 19:37:06 (permalink)
Ok I am a glutton for punishment, just undid the system restore so i was back with 2.0b46, the Sid Speeds were unchanged in teh registry so scratch that idea.

I am definately going to bed now.
G
#84
dunch
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RE: Liquid Mix hanging problem solved 2007/05/30 03:42:52 (permalink)

ORIGINAL: gordonrussell76

Dunch

Did not get chance to run tests tonight, i had some percusion to do and i got carried away, and now I don't feel fresh enough to start installing stuff, done that in the past to my cost

Without wanting to be el naysayer, when i had the distortion problem back in an earlier release, I too could get rid of it by deleting all the instances in my test project and then reloading them, everythign worked fine, however when i saved and ten re-opened the project the distortion was back. Have you tried that?

Dammit I really want to try these versions.

g


Bingo - yep you are right, on re-load the problem has returned. Oh well, at least it's not just me. Have emailed FR with the logs and an audio example.

Yeah Pavlovs and the Turtle still going strong, although I don't go there too much these days...

cheers
A



#85
Ham N Egz
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RE: Liquid Mix hanging problem solved 2007/06/01 14:36:55 (permalink)
the latest beta is out .47 !!! SUPPOSED to solve distortion on loading plus a few other bugs!!!

2.0b47 - 1 June 2007

• fixed the a problem with reloading sessions which could result in distortion within some DAWs
• fixed some inconsistencies with the alphabetic ordering of the emulations list
• fixed a few other typos here and there


ALso IF you create a debug log note focusrite advises to "
Please note: The debug log files require additional processing time and resources, therefore it is important that you delete the debug log files during normal operation."
post edited by musicman100 - 2007/06/01 14:44:25

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#86
dunch
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RE: Liquid Mix hanging problem solved 2007/06/01 17:58:17 (permalink)
Yep, have tested it out and for me anyway this is the best yet - distortion gone, projects load, all good so far. Apart from an annoying tendency for Sonar to crash if I load a project with LM in after I have just been working on another one (but that's what beta testing is all about I guess ;) ). Works fine if I always close and restart Sonar before working on a different project.

Still need to really push it, but the main issues I had seem to be resolved. Phew.

cheers
Adrian
#87
guthrart
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RE: Liquid Mix hanging problem solved 2007/06/01 20:30:04 (permalink)
Hi everyone,

We're sorry to interrupt the thread, but we're confused over here. This FW patch for SP2, Is it necessary for anyone who upgrades to SP2?

How can we tell if we already have this hotfix installed with our SP2 installation?

On newer systems, must the regestry be modified to increase the FW speeds to 400?

There is also some hotfix/patch for dual core/multithreaded CPUs and Windows. Must everyone use this as well for the newer systems?

My brothers and I would appreciate it if someone could provide any links to these subjects.

Thanks.
#88
Ham N Egz
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RE: Liquid Mix hanging problem solved 2007/06/02 02:47:38 (permalink)
ORIGINAL: dunch

Yep, have tested it out and for me anyway this is the best yet - distortion gone, projects load, all good so far. Apart from an annoying tendency for Sonar to crash if I load a project with LM in after I have just been working on another one (but that's what beta testing is all about I guess ;) ). Works fine if I always close and restart Sonar before working on a different project.

Still need to really push it, but the main issues I had seem to be resolved. Phew.

cheers
Adrian



I have a similar situation here on my setup upon a load of a new project, SOnar will lock up and task manager reports Sonar " not responding" I am assuming when you say "crash" thats what sonar does to you ???
post edited by musicman100 - 2007/06/02 02:52:33

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#89
dunch
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RE: Liquid Mix hanging problem solved 2007/06/03 05:11:19 (permalink)

ORIGINAL: musicman100

ORIGINAL: dunch

Yep, have tested it out and for me anyway this is the best yet - distortion gone, projects load, all good so far. Apart from an annoying tendency for Sonar to crash if I load a project with LM in after I have just been working on another one (but that's what beta testing is all about I guess ;) ). Works fine if I always close and restart Sonar before working on a different project.

Still need to really push it, but the main issues I had seem to be resolved. Phew.

cheers
Adrian



I have a similar situation here on my setup upon a load of a new project, SOnar will lock up and task manager reports Sonar " not responding" I am assuming when you say "crash" thats what sonar does to you ???


Hi

Nope - that's the problem I used to have, where Sonar would hang on load. Checking the task manager showed two instances of Sonar both not responding. But beta release 2.0b47 (in fact I think it might have been b45) has resolved that for me - loading a project now seems be fine, if ponderous. I am going to do some more testing today. The issue I now have is I get a message "Unhandled Exception" followed by a Sonar crash if I close a project and open another one without closing and re-opening Sonar first.

So do you still get the Sonar hanging problem in b45 and later?

cheers
A
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