gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/12 09:55:34
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No I think I am going to try and keep Sonar 6 if at all possible, well certainly till my bands album is done. I just can't wait to try some sidechaining on a couple of the tracks, funnily enough not kick and snare as you would think, I have managed to get some really nice sounds on those throughout my mix's, but on a couple of tracks i have Electric piano and guitar parts that clash I have tried EQ, EQ feathering, and panning, but i still feel that they are getting in each others way (no they don't need to be replayed, they actually do fit) on some systems i play the track back on. So I am figuring before i give up and send it in anyway would like to side chain one with the other, see if that gives me the sound I have in my head :) So your using the second latest beta, hmm interesting, and you say that Sonar 7 seems to work a little better with the LM than before? Cool, I think I might stick with the Release version of LM2.0 as its been working for me great so far. Upgrade to Sonar 7, see how that goes, and then if there are any issues try the Beta, before rolling everythign back (please god no). Thanks for your help Musicman. When I get a copies of the album back (probably still a month or so away as it will be mastered externally/burned up etc) I will send you and Dunch a copy and you can play spot the emulation :) G
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/16 12:03:16
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I am bumping the thread becuase Noah330 said he had a Zip file with the emulations re-named that worked. I want it and I want it now Oh loaded up Sonar 7 so far working with LM in perfect harmony on LM 2.0 release drivers. Hope that helps anyone else who was nervous of taking the plunge. G
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dstrenz
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/16 22:13:44
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I'm using LM beta driver 2.0rc1 and Sonar 7.01 and just had a crash dragging an LM instance in the mixer. Don't know where the problem originates from yet. Here's what I did: 1. Create new project. 2. Record stereo audio track 1 3. Record mono audio track 2 4. Added a Kjaerhus GEQ to track 1 and a Mono Liquid Mix to track 2. 5. Save project 6. Record audio track 3. 7. Open the mixer and drag the Liquid mix instance from track 2 to track 3. 8. Sonar crashed. Reopening the project, all the effects were gone from the project. Messed around with it a little more and it crashed again and Sonar won't even shut down from the task manager. Gotta reboot.. BTW, thanks for that tip about pushing all the buttons in on the 1176, Gordon. It sounds fantastic!
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Duojet
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/16 23:14:39
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ORIGINAL: dstrenz I'm using LM beta driver 2.0rc1 and Sonar 7.01 and just had a crash dragging an LM instance in the mixer. Don't know where the problem originates from yet. Here's what I did: 1. Create new project. 2. Record stereo audio track 1 3. Record mono audio track 2 4. Added a Kjaerhus GEQ to track 1 and a Mono Liquid Mix to track 2. 5. Save project 6. Record audio track 3. 7. Open the mixer and drag the Liquid mix instance from track 2 to track 3. 8. Sonar crashed. Reopening the project, all the effects were gone from the project. Messed around with it a little more and it crashed again and Sonar won't even shut down from the task manager. Gotta reboot.. BTW, thanks for that tip about pushing all the buttons in on the 1176, Gordon. It sounds fantastic! don't mean to change topic, but how is your cpu utilization per LM instance, at a low latency like 2ms? Do you have any trouble with multiprocessing enabled? Is performance better than 6.2.1?
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Duojet
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/16 23:17:02
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ORIGINAL: gordonrussell76 I am bumping the thread becuase Noah330 said he had a Zip file with the emulations re-named that worked. I want it and I want it now Oh loaded up Sonar 7 so far working with LM in perfect harmony on LM 2.0 release drivers. Hope that helps anyone else who was nervous of taking the plunge. G sorry to be redundant, but how is LM performance compared to 6.2.1? This and performance in general is my #1 concern before I upgrade. Of course, I'll probably try the demo.
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dstrenz
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/17 07:45:34
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ORIGINAL: Duojet don't mean to change topic, but how is your cpu utilization per LM instance, at a low latency like 2ms? Do you have any trouble with multiprocessing enabled? Is performance better than 6.2.1? I only glanced at the cpu meter when trying LM under Sonar 6 and 7 and it didn't seem to be an issue. I've had about 18 instances of LM in a project in S6 without any noticeable problems. Haven't tried that with S7 yet. My machine cannot do better than 7ms latency with the emu 1820m without an occasional pop. That's normally not a problem here because I do direct monitoring 90% of the time. No problems with multiprocessing enabled. Performance does seem to be better under S7 as opposed to S6 but I don't know exactly why. The S7 transport just seems to respond faster than than S6. I noticed in a UAD thread that there is an value in the ini file to set which corrects something in UAD and Liquid Mix. I'm at work now and don't have my notes handy but will fill you in about it this evening if you don't know about it. Have you had problems with LM in Sonar other than the cpu hit?
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/17 11:31:08
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Hey glad you liked the 4 button trick, I should really keep that one to myself  but its fairly well known in the industry :) Okay only time i have had a crash like when draggin instances i mistakenly dragged a stereo instance from a stereo track to a mono track. (or vice versa) I can't remember. Did you mistakely do that? Oh one other tip i discovered that might be effecting your CPU. I had to do some editing to a drum tracks the other day, had to edit them all in the same place and 3 of them had LM's on em. Once i had finished my edits and went to delete the cloned tracks the LM instances stayed on the hardware and did not leave, even though thre accosiated tracks had been deleted. It was also still causing a processor load. (it had obviously gone up with the 3 extra plugins) I undid the delete of the tracks manually deleted the plugins from the tracks and then deleted the tracks and all was well (they disappeared from the Hardware view) and the CPu went back to normal (this was all under 6.2.1 by the way) Okay in terms of performance under 7.0 I only ran a couple of projects but these were projects that are my LM teste projects and as Dunch and Musicman will tell you I am pretty familiar with them now after all the Beta testing we did :) There was no noticable increase or decrease in CPU load from under 6.2.1, don't get mw wrong it might be there but I could not see it. Both projects have about 18 instances of LM spread accross mono and stereo instances. Plus there is an instance of Guitar Rig and Some reverbs and other sundry plugs, nothing archived I.e they are reall songs and real mix's. They usually run around 70-74% with the usual fluctuations They still were. The load up seemed quicker and more stable compared to 6.2.1. There is stil the little dealy and white screen of life :) then the plugs load, but the plug load after the screen of life is scarily fast, as in first time i thought oh crap that looks bad. They can't load that fast and still work lol So i guess its back to i am happy , it all works so far. However your system make not like it, Suck it and see my friend, and good luck. G
post edited by gordonrussell76 - 2007/10/17 11:44:32
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Noah330
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/17 12:47:26
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ORIGINAL: dstrenz I'm using LM beta driver 2.0rc1 and Sonar 7.01 and just had a crash dragging an LM instance in the mixer. Don't know where the problem originates from yet. Here's what I did: 1. Create new project. 2. Record stereo audio track 1 3. Record mono audio track 2 4. Added a Kjaerhus GEQ to track 1 and a Mono Liquid Mix to track 2. 5. Save project 6. Record audio track 3. 7. Open the mixer and drag the Liquid mix instance from track 2 to track 3. 8. Sonar crashed. Reopening the project, all the effects were gone from the project. Messed around with it a little more and it crashed again and Sonar won't even shut down from the task manager. Gotta reboot.. BTW, thanks for that tip about pushing all the buttons in on the 1176, Gordon. It sounds fantastic! I do and I have not gotten around to posting it. I'll try to do it tonight.
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dstrenz
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/17 12:52:03
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ORIGINAL: gordonrussell76 Hey glad you liked the 4 button trick, I should really keep that one to myself but its fairly well known in the industry :) I never owned an 1176 and didn't know anything about it. Very cool. Okay only time i have had a crash like when draggin instances i mistakenly dragged a stereo instance from a stereo track to a mono track. (or vice versa) I can't remember. Did you mistakely do that? Nope, they were both definitely mono. I was trying to compare mic'd bass with direct bass. Oh one other tip i discovered that might be effecting your CPU. I had to do some editing to a drum tracks the other day, had to edit them all in the same place and 3 of them had LM's on em. Once i had finished my edits and went to delete the cloned tracks the LM instances stayed on the hardware and did not leave, even though thre accosiated tracks had been deleted. It was also still causing a processor load. (it had obviously gone up with the 3 extra plugins) I undid the delete of the tracks manually deleted the plugins from the tracks and then deleted the tracks and all was well (they disappeared from the Hardware view) and the CPu went back to normal (this was all under 6.2.1 by the way) Thanks, that's good to know! I didn't delete any tracks from the simple project in question though. After sending the message last night, I tried to shut down Windows and couldn't without pulling the plug. I'll try to recreate it tonight. Maybe it was just a fluke.. Suck it and see my friend, and good luck. Thanks, but no thanks. I don't lean that way. (or is that a British expression I don't know about)
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/17 20:04:51
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It comes from an old advert for mints. But basically translated from brit slang, it means the only way you will find out now, is by doing it. Ie I havehad no problems Musicman100 has had no problems. THerefore it can work. However there may be some difference between our setups/configuration and yours, and that means that LM will go haywire in 7 for you. I doubt it, but asi said theonly way is to try. Or to use another colloquialism, the proof is in the tasting. g
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dstrenz
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/17 22:50:59
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Well, I guess it was a fluke. I've been toying with it all evening, and dragged an instance of LM from one track to another without a problem. So it looks like S7.1+LM=OK. Interesting. I thought it was a typo. Here we say, "The proof is in the pudding." I have no idea where that came from..
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/22 05:31:51
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Just for reference people I loaded up 7.0.1, loaded up a couple of existing mix's that have LM all over them, ran no problem. Then proceed to work on the mix, did some minor editing, all worked fine. I have yet to run into any of the bugs mentioned elsewhere on the forum, but I would not describe my experiences with 7.0 or 7.0.1 to be exhaustive as I have been performing very specific tasks so far. However what I can say is that the LM seems to be very happy with Sonar 7.0.1 so far. Now if Focusrite can make Version 3 of the plug ins able to accept key input from Sonars side chaining functionality well, the joy will be fairly uncontained. G
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dstrenz
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/22 07:11:25
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ORIGINAL: gordonrussell76 Now if Focusrite can make Version 3 of the plug ins able to accept key input from Sonars side chaining functionality well, the joy will be fairly uncontained. I hadn't gotten around to trying sidechaining yet and was also hoping that it worked. Have you asked Focusrite support about it? They seem to be very responsive and friendly.
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/22 17:50:42
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I e-mailed em today. basically they are waiting for VST 3 to be released by Steinberg, groan. I pointed out that a lot of DAW's have found ways round this using the existing VST's combined with routing in there bus architecture ( I believe thats how its done) including Sonar. I pointed out that if they kept the existing functionality of the LM to EQ the sidechain, but applied it to the key input it would give the LM a bit of an edge, because say you were ducking a baseline using the kick drum as teh key input, but the kick was a live recording with lots of snare and hi hat bleed you could eq out the hi hat and snare with the side chain eq, and then compress the bassline with the resulting signal. I suggested that they could get some mileage from true sidechaining before Steiny bring out VSt3 seeing as one its going to be a while, and secondly Sonar/Logic/Reaper, and I think Samplitude, all have sidechaining. Such a shame everyone is beholden to Steiny becuase all these DAWS have sidechain but until cubase pull there finger out there users can't benefit, another charming example of the VST conflict of interest chestnut. Anyway everyone enjoy the LM, OH by the way you can still achieve the above that I have described using the Sonitus gate and compressor, use the gate to remove the unwanted bleed, and then the compressor to duck. You can still put an LM on top with further light compression to 'colour' the sound and EQ it as necessary. Now all this is based on MY understanding of side chaining and the subjective results I have achieved. Please read round further on the subject, add to your knowledge, and if anyone reading spots errors please jump in and correct them. Good luck y'all
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dstrenz
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/23 10:12:58
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I just dropped Andy at Focusrite a note to add a vote for adding sidechain support in Sonar now too. As for Samplitude, it's on their list of features coming up in v10 which is due to be released soon. Thanks for the interesting idea about putting LM on top of the Sonitus gate and compressor. Sure would be nice if it was directly supported in LM though. I am enjoying the LM, especially the compressors. The EQs are a little bit awkward to control but they do sound good.
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/23 10:49:34
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What I find with the EQ is that its very like old style analog gear in that you really have to work hard to get it to do anything truly surgical or horrible. If you want to really ramp up the treble or seriously muck about with anything its not really your baby, all changes are quite subtle. But if you just want to gently color your sound, or feather two tracks so they sit nicely together its perfect. I think this is good because a lot of people tend to over EQ there mix's the LM kind of prevents that. If you really have a problematic part of track then yeah reach for another more surgical EQ (I am finding the Linear Phase plug in that came with 7 to be amazing) but there is an argument that just like in the old days when they had the gear emulated in the LM, that if you can't EQ it with what you got, then you should probably re-record it :) Just my old school 'can't polish a turd' thoughts on the matter. G
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dstrenz
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/24 08:25:08
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Oh, I like the sound of the most of the eqs. The interface is what seem a little awkward, but I'm sure I'll get used to them eventually. For instance, one of them (I forget which) has both a low boost and low cut knobs but the frequency is linked: change the low boost frequency and the low cut frequency changes as well. It's hard to see the point of increasing the gain of a frequency with one knob and lowering it with another as well. I assume that it was done to allow the use of either one or the other but it's not obvious. BTW, Alan replied and asked where I heard about them waiting for VS3 to implement sidechaining and I pointed him to this thread. He replied again this morning saying that he passed on the request to the relevant parties. So, there's still a possibility of it becoming a reality.
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/24 08:31:48
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Hi Well all the EQ's in the LM are faithful to the oringinal model they are based on. IE if you find the design wierd, thats because the design was originally weird. Engineers used to this weirdness and how it intereacts will be able to recreate favourite settings this way (remember the 4 button thing, same deal really) You can however choose 1 or 2 options here if you don't like it. 1) Turn on Free mode, which basically allows you to use any control for any EQ, ie you not constricted to what the unit originally had. 2) Configure your own hybrid EQ which makes more sense to you. I got an E-mail from Lars in beta testing, he said he mentioned it to the Software guys about doing something with the existing VST SDK as a workaround, but that it was still more likely to appear once VST3 SDK was available. So I guess there is a vague glimmer of hope that we might see something. Its fair enough on Focusrites part, they know that anything they develop now may not work with VST3, making it non standard. Whereas by waiting till SDK3 it will be standard and every VST compatible DAW will be able to use it. G
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Duojet
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/24 09:09:59
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ORIGINAL: gordonrussell76 Hi Well all the EQ's in the LM are faithful to the oringinal model they are based on. IE if you find the design wierd, thats because the design was originally weird. Engineers used to this weirdness and how it intereacts will be able to recreate favourite settings this way (remember the 4 button thing, same deal really) You can however choose 1 or 2 options here if you don't like it. 1) Turn on Free mode, which basically allows you to use any control for any EQ, ie you not constricted to what the unit originally had. 2) Configure your own hybrid EQ which makes more sense to you. I got an E-mail from Lars in beta testing, he said he mentioned it to the Software guys about doing something with the existing VST SDK as a workaround, but that it was still more likely to appear once VST3 SDK was available. So I guess there is a vague glimmer of hope that we might see something. Its fair enough on Focusrites part, they know that anything they develop now may not work with VST3, making it non standard. Whereas by waiting till SDK3 it will be standard and every VST compatible DAW will be able to use it. G I think the free button only works on the compressors not the eqs. at the very least i would have liked to have some of the controls like frequency be continuous rather than make discrete jumps on some of the vintage models. they do sound great though
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/24 09:18:06
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Really ? I stand corrected. I assumed it worked across the board. I have never used it, I prefer to use them as originals, figuring lot of good records were created by working round the foibles of the originals, so i might discover a thing or two :) Appreciate the feedback. G
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dstrenz
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/24 11:24:14
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You're right. I just investigated a little and found that all 3 Pulltec emulations have those two LF knobs. Found a manual which explains it: The most common question we get asked about our Pultecs is "Why both a boost and a cut knob in the lows?". We don't know why it was designed that way for sure. It was designed in the 1930's by Western Electric to improve music fed through telephone lines. We believe it was done this way because it was the most practical in a simple passive design. This was before op-amps and Baxandall type cut / boost circuits were common. We do know that most engineers do use both knobs at the same time. Cutting a bit, boosting a bit, and the combination gets the fat bottom they turn to the Pultec for. "Wouldn't they just cancel out?" No, the shapes of the cut and boost are different and the result typically is boosted lows and a dip in the mids but it depends on the relative settings. The slope of the low boost tends to be steeper as well. We included a few pages of response curves to clarify this for you.
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/24 11:41:15
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There you go Thats kinda interesting as well I did not know the history of the pultecs. I love this stuff as it humanizes the LM emulations for me, and inspires me to use em and expereiment with them more. I think we should have an LM in SOnar sticky in this forum with all this kinda great information in it. G
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Ham N Egz
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I may have spoke too soon
2007/10/24 12:43:57
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Hey guys last night I was working with an existing project adding more LM instances into tracks and kept getting a sonar crash from one instance of LM mono Dll, i tried the project several times, closing and reopening sonar(but not in the safe mode)... ohhh cripes!!!!! well I did a cold reboot of the system and it took care of the problem and I was able to load all the LM instances without a crash. During the same problem session, sometimes LM would not release its load of plugs even though i rebooted sonar... but the cold boot took care of that also. I will se if it was gremlins/phase of the moon/OS/Hw glitch and reproducable....
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dstrenz
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/24 20:15:39
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ORIGINAL: gordonrussell76 There you go Thats kinda interesting as well I did not know the history of the pultecs. I love this stuff as it humanizes the LM emulations for me, and inspires me to use em and expereiment with them more. I think we should have an LM in SOnar sticky in this forum with all this kinda great information in it. I've downloaded a few of the compressor manuals. Don't think it's legal to redistribute them though and I didn't save the links but found most of them by just searching the manufacturer's sites. The Fairchild 670 manual was hard to find and it's just in bitmap form, dated 1959. If you want more info on the pultec, the manual is here. It's a later model but seems to function the same: http://www.manleylabs.com/PDF/PRO_Manuals/Pultecs/PULTEC%20manual.pdf
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gordonrussell76
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RE: Liquid Mix hanging problem solved ANother Driver update
2007/10/25 05:18:27
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Thanks DStrenz, thats a cool link and when I get some time I am gonna check that out. Becuase I still feel like I have only scrateched the surface of what the LM can do, I reckon maybe 10% and I am being generous to myself :) Musicman. one thing that I always do and have found to be very beneficial is I always start the LM manager (the thing that allows you to control latency) before starting Sonar, and I always leave it running in the background. The LM just seem to behave better with it like that. If there is an issue where the LM has not let go of plugs (v.rare these days :) ) I tend to close Sonar then the LM manager and then restart the LM manager. This forces the LM to re-initialise itself and usually sorts any issues without having to reboot the entire Rig. Hope that helps. G G
post edited by gordonrussell76 - 2007/10/25 05:30:03
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dstrenz
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RE: I may have spoke too soon
2007/10/25 07:34:20
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Also, you could try rebootting LM itself, pressing the "Save", "Load", and "Go Back" buttons simultaneously. Note that did not help with the problem I mentioned above though.
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Ham N Egz
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RE: I may have spoke too soon
2007/10/25 08:55:06
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thanks gordon, I had not been opening the LM mamager first I will try your suggestion. Did that user ever post the LM presets by hardware emulation name ? did you ever download them? I was interested in a copy of those... dstrenz thnak you for your suggestion, I was not aware of the 3 finger salute to reboot, I must have missed reading that point in the manual
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gordonrussell76
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RE: I may have spoke too soon
2007/10/30 11:58:28
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like wise Good to know about that 3 finger reboot facility. Nope he never posted his emulations. I think I tried PM'ing him,but no joy. I don['t know why they don't jsut name em. I just bought a Zoom h4 which is a great little bit of kit both for recording rehearsals etc but also as a notepad for those times when you want to hit 1 button and record rather than spend 15 mins firing up teh rig. Anyhoo it has microphone emulations called SM57 C414 and U87, now if they can get away with that, surely the LM can as well? G
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Ham N Egz
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- Total Posts : 15161
- Joined: 2005/01/21 14:27:49
- Location: Arpadhon
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RE: I may have spoke too soon
2007/10/30 12:21:40
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I can't figure that one out either,. A Roland MMP2 mic preamp modeler hardware has a "famous large diameter condenser mic of germanic origin" emulation, and my Antares Mic Modeler software calls the models by their names ... It would be so much easier than looking up the cutsie names and crossing them to the HW emulations.... BTW I decided to pass on the UAD card, taking into account your comments, and will stick with my LM and POCO.
Green Acres is the place to be I dont twitter, facebook, snapchat, instagram,linkedin,tumble,pinterest,flick, blah blah,lets have an old fashioned conversation!
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gordonrussell76
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RE: I may have spoke too soon
2007/11/01 12:08:57
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Fair enough. Not that I have anything against UAD mind. I got another e-mail from Lars yesterday about true Sidechain in Lm, he said that Steinberg website says that they will be releasing the SDK for VST3 January 2008 and thats when LM will start developing side chain for it. I just hope that the Sonar will be able to take advantage of it. I am fairly certain they will be, given that it will just be a case of routing to VST3 as well as whatever they route to in Sonitus. I am guessing this might be part of 7.2 :)
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