Orchestral Shootout, Part 4: The Winners and Discussion

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rbowser
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 13:54:27 (permalink)
I wanted to catch up on other posts here before picking up this Tempo topic - But I need to jump in, now that Brundle's pointed out that your entry #30 is indeed faster, Dave.

It's a curious thing - As I collected the entries, I noticed that several different tempi were being used.  I checked both the .cwp file and the MIDI file to see if they were the same - trying to figure out why some entries were slower than others.

Then yours came in, Dave, and I could hear right away that it was faster.  It's not just an illusion caused by how you handled triplets.

Here - I did a screen shot to demonstrate.  The top track is my entry #2 which I know for certain is at the original file tempo of 112 BPM.  Below it, I've imported your entry #30, Dave - You can see yours ends sooner.  The two tracks get out of sync in the first few seconds.


The length of my entry is typical of those that sound like the right tempo - 1:09.  Yours is 1:04.  We trimmed the ending slightly differently, so it's difficult to say exactly what the difference in time is - doesn't matter, you can see yours ended up shorter.

I don't know what happened, if folks weren't changing the tempo in their project files.  I don't know why anyone would want to slow it down - but quite a few entries are noticeably slower than 112. - And this entry #30 is the fastest one, for sure.

It's a puzzlement.

Not changing the tempo was one of our rules/guidelines - But when all these different speeds started showing up in the entries, we had to toss that rule out - as we had to toss several out actually.

Anyway--there are the facts! 

Randy B.
post edited by rbowser - 2010/09/03 13:56:15

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 15:00:09 (permalink)
I experienced some tempo surprises myself. It came down to whether you opened the .MID file with your DAW or opened a new project first and then imported the .MID file. In the latter case, you'll end up with whatever tempo the project was set to before importing the MIDI tracks and not what was in the .MID file.


All else is in doubt, so this is the truth I cling to. 

My Stuff
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 15:19:39 (permalink)
bitflipper


I experienced some tempo surprises myself. It came down to whether you opened the .MID file with your DAW or opened a new project first and then imported the .MID file. In the latter case, you'll end up with whatever tempo the project was set to before importing the MIDI tracks and not what was in the .MID file.

Yeap! 
 
I've also experience this before, which is why I always open MIDI files by right-clicking it and selecting Open with...Sonar.
 
Works better that way.
 
 

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 15:26:21 (permalink)
The really crazy Orch Mock-up guys will vary tempo all over the place.  Speeding up and making things louder is one of the oldest tricks to making one piece sound better than the next.  If people where not doing these things...well they ought to try 'em.
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 15:34:03 (permalink)
I experienced some tempo surprises myself. It came down to whether you opened the .MID file with your DAW or opened a new project first and then imported the .MID file. In the latter case, you'll end up with whatever tempo the project was set to before importing the MIDI tracks and not what was in the .MID file.



Yes, I wondered if that might be the cause. If it wasn't publicized that the original tempo was 112BPM, you might not realize the imported clip took on the existing project tempo.
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 15:37:18 (permalink)
I guess we could have included it in our instructions to open the MIDI file instead of importing it, for those who didn't know it's the only way to get a file's tempo.  This is rather important and not just a matter of it working better that way - it's the only way to open an existing MIDI file like this and retain all of its original data.

I wonder how many Sonar users in this contest for some reason didn't use the .cwp file, which was more convenient-?

The default tempo for a new project in Sonar is 120.  If someone started a blank project, and then incorrectly imported the MIDI file - that would make the project's tempo be 120.  Nobody had it That fast--I don't think?  I'd be curious what your tempo was, Dave Chick.

And how does this explain people who had the tempo too slow?  They have a different default tempo?  Or they arbitrarily chose a tempo?--Interesting.

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 16:13:03 (permalink)
Bristol_Jonesey

I'd like to know what anyone liked (or disliked) about my entry.
I certainly didn't spend as much time as I normally would on a prject like this (work/holiday etc)

I'm also curious if anyone else was using EWQLSO Silver for their production.
Hey Colin "Bristol_Jonesey" I liked several things about your entry (#53).  I liked the brass and string instruments you selected- they sounded good to me.  The overall balance of your entry sounded nice too- but I would have boosted the trumpet a bit.  Sometimes the trumpet sounded a little distant to me.  On the opposite end of things, I think the snare drum was too up front for my taste.  But I liked the cymbals and timpani.
 
Thank you for sharing the notes about your workflow.  I may try some of those EQ tricks.
 
Nice job!
 
~Dan
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 16:17:02 (permalink)
The default tempo for a new project in Sonar is 120.

But since the tempo is saved in a .cwt (template) file, that can easily vary.  My Normal template has a bpm of 110, for example.  That still doesn't really explain why there were so many different variations, though.

Looking at my (very sparse!) notes, I see I also eliminated #30 pretty much right away ("too fast").  I didn't know some rules had been tossed out, of course, but I don't think that would have made a difference to me in that particular case. 

-Susan



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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 16:43:39 (permalink)
Jimbo 88


The really crazy Orch Mock-up guys will vary tempo all over the place.  Speeding up and making things louder is one of the oldest tricks to making one piece sound better than the next.  If people where not doing these things...well they ought to try 'em.

 
I normally do this, but it wasn't permited in this case.  The tempo was supposed to be kept the same all the way through.
 
 

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 16:59:05 (permalink)
The only thing I am concerned about is that it seems that some posted more than one submission. That is like buying more than one lottery ticket. Fine for the lottery but rather disingenuous in a contest unless clearly noted. Even then wouldn't it skew the results?

It should be one's best work not a spectrum of what the poster thinks voters may like or perhaps deliberately poor in order to have the one serious entry stand out. Also wouldn't it be unfair for those that did submit just one entry?  

I know that this was for fun but prizes were awarded. What if contrary to the above the repeated submissions from one poster were the top vote getters. Would that poster take all the prizes and if not why not?

Just wondering.


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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 17:12:15 (permalink)
Let me add my "congratulations" to first, the winners, and, second, to all those who participated.  Like others who have posted, I did not enter the shootout in the spirit of gainful competition, but as a chance to experience and evaluate other 'orchestral' sound libraries.  I got #48 because that was when I sent it in, amidst the time pressures of a modern life.
 
Okay, now -- glad I could entertain; think "Tijuana Taxi" meets Star Trek the original TV series for this one.  Thanks to Project Sam brass (a stock articulation) and Herb Albert's small orchestra for the inspiration.
 
Publicly, I want to again thank Dave and Randy for their efforts.
 
D. Carson
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 17:29:38 (permalink)
"... I didn't know some rules had been tossed out..."

It really wasn't a matter of David and I deciding, "OK, let's cut out this rule, and that one."  First I started noticing these different tempi.  Even though we'd asked the tempo to not be changed, it was clearly happening for whatever reason.  We felt we had to shrug that off since variations in the tempo was so prevalent.

--insert note:  "...My Normal template has a bpm of 110, for example.  That still doesn't really explain why there were so many different variations, though..."

Actually that probably Does explain what happened.  People have set various default tempi for their normal template, changing it from the default 120.  I bet these slow entries are 110 or thereabouts.  Other people probably have slightly faster than 112, the actual project tempo.  These folks imported rather than opened the MIDI file- That has to be it.  I don't think Chick made a conscious decision to up the tempo of his entry, since in his earlier reply he's saying he didn't purposely change it, and wasn't even aware it was the wrong tempo.

Interesting that at least two people now are saying that faster tempo put them off.  I didn't care for it either, but mostly because it wasn't what was supposed to be used.

---I still don't understand why Sonar people weren't all using the provided .cwp file which made everything simpler, and made having the wrong tempo impossible - unless purposely changed.

But back to the rules thing:

---The original concept was to have users demonstrate various orchestral libraries.  For thata concept to work, the projects were meant to be made with one program, or if the chosen program only contained one section of the orchestra, then to use as few other libraries as possible to build the orchestra.

We wanted the results of the event to be a collection of MP3s which would demonstrate specific synths/samplers in a clear way.  People would listen and get at least some idea of what these various programs sound like.

What we Didn't want was people building projects in their usual way, which is to pick and choose instruments from various sources.  Those results would blur the contribution from specific libraries.  How could one listen to an MP3 like that and get a clear demo of any specific sound source?

But we started getting entries which were not being put together as requested.  People were going ahead and just recording in the way they're accustomed to doing.  They were saying in their notes things like, "I didn't like the piano in my library, so I used one from somewhere else."  "I didn't like the trumpet, so grabbed one from a different synth."  Some entries contain a large number of different sound sources.  Some people stated they felt they were within the rules because all of the synths they used are found in Sonar - An extremely liberal interpretation of the guidelines as stated.

If we threw out entries that didn't strictly follow the rules, I think about half of them would have been eliminated.  We felt that wouldn't be fair.  We'd outlined what we wanted this to be, but people went ahead and just did what they wanted.

So the purpose and intent of this thing morphed beyond our control.  It became something different, not as specific an experiment as we intended.  But of course the results still have merit and there are quite a few entries which Do demonstrate instruments in the way we originally intended.

Tempo again, Jimbo88 said, "...The really crazy Orch Mock-up guys will vary tempo all over the place..."  Well of course - and I'm one of those "crazy orch mock-up guys" - My tempo maps get very complex.  Tempo is a vital ingredient in music.  But as Jose accurately points out, messing with the tempo that way wasn't supposed to be allowed.

David and I originally thought we would be able to import all of the entries and have them line up precisely the same in Sonar.  We would have been able to solo the tracks, making a really good direct comparison of how people handled various elements of the MIDI file. -- But, we didn't get that.  It's OK - It's just that the whole event/contest/thing went through a metamorphosis from its inception due to the input of the participants.

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 17:44:58 (permalink)

People have set various default tempi for their normal template, changing it from the default 120.  I bet these slow entries are 110 or thereabouts.  Other people probably have slightly faster than 112, the actual project tempo.  These folks imported rather than opened the MIDI file- That has to be it.  I don't think Chick made a conscious decision to up the tempo of his entry, since in his earlier reply he's saying he didn't purposely change it, and wasn't even aware it was the wrong tempo.



120/112  = 1.071 correlates well to my estimate that Chick's (#30) tempo was 7% fast.





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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 17:47:13 (permalink)
But does it make it 20 to 40% better?

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 17:50:30 (permalink)
rbowser


"... I didn't know some rules had been tossed out..."

It really wasn't a matter of David and I deciding, "OK, let's cut out this rule, and that one."
...
Randy B.

Oh, I didn't mean to imply your decisions were random, I just borrowed a phrase from your post #91

I'd still be interested in hearing whether anyone chose to change the original tempo deliberately as opposed to it just being an import vs. open thing, though.

Edit: I don't remember seeing anything about changing the tempo in anyone's notes, but then again I've only done one quick read-through so far.

-Susan



post edited by Susan G - 2010/09/03 17:54:38

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 17:58:28 (permalink)
Susan G


rbowser


"... I didn't know some rules had been tossed out..."

It really wasn't a matter of David and I deciding, "OK, let's cut out this rule, and that one."
...
Randy B.

Oh, I didn't mean to imply your decisions were random, I just borrowed a phrase from your post #91

I'd still be interested in hearing whether anyone chose to change the original tempo deliberately as opposed to it just being an import vs. open thing, though.

Edit: I don't remember seeing anything about changing the tempo in anyone's notes, but then again I've only done one quick read-through so far.

-Susan




- Wink back to you, Susan.  I didn't think you were saying our decisions were random - I understood you were quoting me from post #91.  After you commented on that bit from me, I wanted to explain more accurately and with more detail what I meant by saying the rules changed.

I don't think anyone mentioned changing the tempo in their notes.  I'm pretty sure Chick's is the fastest entry, probably at the default 120 bpms as Brundle said.  The other entries with tempo deviations were slower.  I feel it was really to their disadvantage, those entries with the slow tempo - it sounds so draggy.

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 18:05:28 (permalink)
"You mentioned "bowing mistakes" - and I imagine most of us can hear what you mean.  In the B section where the strings take the lead, you used the aggressive "short bows" probably layered with the legato samples?--it does give a jarring, chugging effect which doesn't seem appropriate for that lyrical section.  I think maybe you used this string layer throughout, and the sharp attack was something you liked in the more martial parts of the piece, but then you realized later it would've been good to have done a key-switch for the string B section.  Do I have this basically right?"

You have it correct, Randy. I thought it sounded fine and got my head all into my rendition and didn't step back far enough (or long enough) to get the over all picture until I submitted the file. I would have preferred to do sostenuto with the B section Strings. I am experimenting with all the key-switch possibilities and just got enamored with the short up bows and down bows.

You also have the bass EQing thing right as well. I did not take the time to roll off the bass on any of the tracks that don't really need the bottom end as well as not carving notches in the frequency for each instruments range. That much work, I felt, defeated the purpose of seeing what the sample library could do on its own. That would have been many more hours of fussing over a 1 minute demonstration. Guess I figured wrong! 

Thanks for the comments and YES, I will frequent here more. I have been lurking and reading a lot over the past month or so and have enjoyed the comments and questions on many of the topics.

Rich936
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 18:10:38 (permalink)
John


The only thing I am concerned about is that it seems that some posted more than one submission...

Really?  That's a totally unexpected thing - that having people submit multiple entries would be seen as a problem. - I really don't get that at all, John.  Even though this thing went through some changes as time went on, many of which I touched on in a recent post, the main purpose remained intact - to generate demos with as many different sound sources as possible.  Quite a few of us had fun putting together a number of different versions, each featuring different programs we have.  That was adding to the body of reference materials this thing was meant to provide.

If one person's entries had gotten the votes to be in 1st, 2nd, 3rd etc place - Well yeah, guess he/she would've gotten all the prizes. -- And so---?

Your question, with reference to the lottery meant to be some kind of parallel, seems to be focusing entirely on the Shootout as a contest.  It was icing on the cake to have the addition of prizes involved- icing which was added after the Shootout started, as you know.  Sure it helped motivate people to join in, but regardless of people's motivations for entering, we achieved basically what we wanted - an archive of demos to study to help us out some in our software buying decisions.  It doesn't matter in the least to me how few or how many people were involved in making those MP3s.

Very unexpected concern.  Well - "concern" is something we can have when there's still a chance to change something.  But this is over, it's a wrap.  So I guess actually you mean to say you don't approve.  OK, but--Oh well!

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 18:22:19 (permalink)
Wow!  The last time I looked here a couple of days ago, there were 40+ comments.  It is going to take me days to catch up, but I have learned almost as much scanning through the the discussion posts as I did working on my entry.  I know that there have been some that put more weight on the earlier entries before the prize announcement, but in my case, I didn't even know there was a contest untill the Saturday morning before the Sunday deadline.  It was tricky (I had to squeeze a wedding and reception in as well) but I gave it my best shot, and about 3 gallons of coffee Saturday night.  I paid most attention to the brass, and having committed to using GPO (I had just bought it recently and hadn't used it in a project yet) Randy knows I've been pulling my hair out trying to get the attacks right.  Never happened, but I learned a lot about velocity and CC1 in GPO.  But as a result I didn't pay nearly enough attention to the strings or the piano.  And since confession is good for the soul, I over-reverbed my entry, but the fact is, I like it!  Thanks again all.  It was huge fun !

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 18:46:37 (permalink)
rich936



Though the winners did a great effort, I have yet to hear anything that rivals the sound of a true orchestra, sigh.



So many good discussion points being brought up on this thread.  I'm determined to respond to as many of these interesting points as possible.

Trying to avoid the novel-length posts I can be prone to writing - I'll just suggest what I'm wanting to say in a few statements:

1 - I think we miss the point when thinking that virtual orchestras must sound as much like a live orchestra as possible.  Especially when orchestral software instruments are used in conjunction with other sounds/synths/instruments, it's a distinctly different Thing we're producing, beyond mere orchestral emulation.

2 - The music itself is the most important element to me in any recording, and I mean the nuts and bolts of the notes, melodies, harmonies, textures, rhythms et al.  I don't really care if that music, that creation is performed by a live orchestra, or a group of intelligent robots.  If I'm writing something intended to be orchestra-like, then it's fun to have some suggestion of an orchestra sound playing that music, but how realistic the "orchestra" is remains of extremely less interest to me than the piece of music itself.

3 - Composers and musicians using synthesizers "back in the day" may have actually had more freedom before the advent of sampling technology.  There was no expectation for their recordings to be >gasp< "life-like" - they were what they were - recordings of music played with new, synthesized sounds which were sometimes loosely based on real-life instruments, but which never were trying to sound just like or replace the originals.

4 - It's possible we've become far too literal-minded when it comes to electronically produced music in general, and that we've forgotten the beauty of the "impossible" reality we can create with synths and samplers.

And so forth.

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 18:48:41 (permalink)

If one person's entries had gotten the votes to be in 1st, 2nd, 3rd etc place - Well yeah, guess he/she would've gotten all the prizes. -- And so---? Your question, with reference to the lottery meant to be some kind of parallel, seems to be focusing entirely on the Shootout as a contest.
As it was first presented it was a shootout of the various libraries for orchestra but when it became a contest and as pointed out fraud was attempted it became a very different thing. I fully understand how you and Bit look at this and I think as I have said it was an outstanding thing for you both to do. Yet it can't be as it was meant to be and still be a contest.

If it was meant simply to be a comparison of libraries it did not have to be done by the many. One person could have done it and released the results. Then we could have discussed that.

When first more then one person was enlisted and then prizes were offered it changed fundamentally. From the shootout to being a contest that was not clear as to what people were voting on. Was it skill in using a given library. Was it the sound of a given library.
What was being tested? How much could a entrant do to the MIDI? Because there were very few guidelines on this the results are in no way going to really answer the question posed by you at the start.

Add to the above that no guidelines were given for listening then we have a contest that is a popularity contest measuring very little.

I don't mean to be the one being so contrary. I don't want to take away anything from the work you did and Bit plus the ones that submitted entries; at the same time I see a lot of issues here that make it hard to come to any conclusion.   

In the end it it was a fun thing for all and that is very important.


Just to be very clear I do approve. I just think your goal was not met.    
post edited by John - 2010/09/03 18:50:49

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John
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 18:49:31 (permalink)
brundlefly


Just a little suggestion: It would help immensely in following this thread if everyone would include the entry number of the piece they're talking about in every post. e.g. "Yoyo, it sounded like the intonation on the cello in your entry (92) was a little off." 
Yes, please! 

I don't want to create any more work for Randy or Dave, but if it already exists it would be helpful to have a summary with the producer's name and the libraries used for each entry posted somewhere -- just a list of what's displayed above the notes on each web page that we can refer to while reading the comments.

Thanks-

-Susan

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rbowser
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 18:49:45 (permalink)
Guitarpima



...I'm aware of the papery sound of the snare. They're all the same snares. It's just the type of heads and tuning that make the difference...


Hi, I didn't mean to over-explain something you already know, Guitarpima.  I was just pointing out why some voters may have held it against entries that used rock-style snares instead of orchestral ones.

Randy B.

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 19:04:21 (permalink)
From the shootout to being a contest that was not clear as to what people were voting on. Was it skill in using a given library. Was it the sound of a given library.



Apparently, like its namesake, the "Shootout" was all about speed. And the fastest "draw" won. Too bad I didn't enter; the default tempo in my standard template is 125BPM... Yessir, I've got the fastest TTS in the west. 


Sorry. I couldn't resist. 
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 19:13:49 (permalink)
Well, I can't speak to rich96's comment as regards this contest but I can say that he (or she) has heard many a cue from modern blockbuster movies he (or she) probably thought to be...sigh...a real orchestra that wasn't.  Just like many an ol feller an gal who think that they can instantly tell an emulated guitar/amp from the real deal and yet when push comes to shove in many a listening test and hit record  it's "oh, really?  that's the emulator?  well, never mind".

https://soundcloud.com/doghouse-riley/tracks 
https://doghouseriley1.bandcamp.com 
Where you come from is gone...where you thought you were goin to weren't never there...and where you are ain't no good unless you can get away from it.
 
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 19:14:52 (permalink)
Hi again Randy,
Very glad you joined in on this.  Your work was excellent and deserves more careful scrutiny from everyone who has listened to the Shootout entries.  Like I said, your efforts put you in my #1 slot.

Wow thank you Randy for the very kind words, heh heh you made my day and then some.
 
I'm not sure if anyone's interested or not but there's one thing I might add.  I used SIPS in Kontakt through out on all my legato instruments to help give them a little more realism.  In case any of you have Kontact 2or3 and don't know what it is, it's a special script created by Big Bob to give legato instuments a more realistic sound.  From what I understand it may not work as well in K4 but not sure about this.  There's two versions, 1.5.1 and 2.0.  I used 1.5.1 in K2.  For those interested you can get it here:
 
http://nilsliberg.se/ksp/scripts/sips/sips.htm
 
Once again thankyou Randy and bitfliper for makeing this such a great success.
 
Heh heh, now all I gotta do is figure out which software I'd like.  Since I've got everything else pretty well covered one thing I don't have are any good big band instruments.  Has anybody got the JABB3 Garritan Jazz & Big Band 3?  If so what do you think of it?
 
T.S.
 
PS> Oh, I keep seeing mentioned about a place to read the various notes, I missed it, where might that be?
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 19:23:25 (permalink)
rbowser

...  Because my impression was so positive all the way through, as soon as something sounded a bit off, that off-moment stood out all the more in contrast.  And that moment was the tympani roll.

It sounds like you didn't "humanize" the Note On events on that tympani roll, or play with the velocity levels - so I think it's the one unnatural moment in your track.

GPO has such a good tympani, with each note given a right hand hit and left hand hit.  They have to be be played alternately to achieve the natural sound of a tympanist striking the drum.  In this MIDI file, every other note needed to be selected and shifted up 2 octaves to achieve that alternating pattern.  I don't think you did this?

All of the percussion needed special attention in this file - as has been discussed quite a bit on the contest thread.

Really good entry, Clark.  I wanted to share some observations about the work, and to let you know that I feel it's one of the stronger entries.

RB
Hi Randy,

Thanks for the feedback.  Yes, I felt that the tympani, snare, and bass drum rolls were the weak spot in my entry.  I probably should have worked on those first as they were (to me) the most difficult to get sounding right.  Unfortunately, by the time I got to that point, I was ready to be done and settled.  After submitting I also thought that I pulled a little too much low end out the EQ and it could have used a little more energy there.

Again, it has been an interesting exercise.  Thanks to you and Bit for putting this together.

Clark



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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 19:32:56 (permalink)
John



at the same time I see a lot of issues here that make it hard to come to any conclusion.    

I just think your goal was not met.    
Hey All,
Here's my take:
 
Goal = Hear what could be done with a common MIDI file using various libraries.
Goal attained?  Yep.
 
Contest = See who gets the most votes for "favorite entry"
What does "favorite" mean? = Entry preferred over other choices.
 
Conclusion = I hope we don't reach one.  The discussion is great.  I'm learning a lot.
 
~Dan

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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 19:36:56 (permalink)
As per Susan's request - I tried several times to get this to come out as the Word Doc table the original is, but I can't make the formatting stick.  Hopefully this will still help  - A program to identify the players.

ORCHESTRAL SHOOTOUT 8/19/10

Entry #

Submitter
Instrument software

1
David Townsend “Bitflipper”
Dim Pro

2
Randy Bowser “rbowser”
GPO

3 and 3b
Jonas Aras “jsaras”
Reason Orkester

4 and 4b
Dave Elson
SampleTank, True Piano, TTS-1

5
Jose Cabrera “Jose7822”
EWQL Gold Plus

6
Alan Stewart “guitarman”
MOTU Symphonic instrument, TTS-1

7
Bitflipper
TTS-1

8
Johannes Herheim
VSL with Dim Pro

9
John Gessner “john6528”
Miroslav with TTS-1

10
Randy Bowser
Concert and Marching Band with GPO
 
11
Ian Gibson “Twigman”
Reason 3 Orkester and factory piano

12
Thomas Robinson “rrmpub”
TTS-1, Dim Pro, True Piano, Percussion Strip

13
Chris Edwards
EWQLSO

14
Chris Edwards
EWQLSO with Hollywood Strings

15
Bitflipper
Yamaha MO8

16 and 16b
Gordon Runkle “RedShirtGuy”
Digital Sound Factory's Studio Orchestra with Dim Pro

17 and 17b
Jonas Aras
Synth1

18
Garry Kiosk “Kiosk”
GPO

19
Bitflipper
VSL in Kontakt

20
Michael Lizotte “LPMike75”
EWQL Gold

21 and 21b
Jonas Aras
TTS-1

22
Andrew Mayo “AJ”
GPO

23
Bitflipper
Miroslav

24
Johannes Herheim
Korg M1

25
Randy Bowser
Edirol Orchestra

26
Bitflipper
Kurzweil PCR2

27
Thomas A. Barnes
Garritan Pocket Orchestra with TSS-1

28
George Spelvin
Unison GM SoundFont

29
Thomas Robinson “rrmpub”
TSS-1

30
Dave Chic
EWQL Gold

31
Clark Engbrecht “Clarkeo”
GPO

32
Jonas Aras
GPO

33
Lorne Bitner “lorneyb2”
EWQL Platinum

34
Michael Lizotte “LPMike75”
EWQL Gold (a repeat of #20)

35
Mark Norwalk “markno999”
Kontakt 4 factory sounds

36
Gilles Schetagne “muzock”
Garritan Pocket Orchesetra, Battery 3, Kontakt 4 and True Piano

37
Jonas Aras
Miroslav Reason re-fill

38
Ian Gibson “Twigman”
ReFX Nexus

39
Lorne Bitner
EWQL Platinum, Storm Drums, Hollywood Strings, Gypsy

40
Lorne Bitner
EWQL Platinum (alone)

41
Peter Paolini “marafamusic”
Reason factory sounds

42
Richard Rayer “RichR”
GPO

43
Glyn Barnes
Kontakt factory sounds

44
Guy Rowland “noiseboy”
Symphobia, Hollywood Winds, EWQL Gold

45
Robert Bohman “guitarpima”
Dim Pro, Session Drummer 3, TTS-1

46
David Hepworth “bramwell”
GPO

47
Jonas Aras
Kontakt 3.5 factory sounds

48
D. Carson
Project SAM, Roland V-Synth GT, Sonic Implants, General EMU

49
Sheriton Swan
Roland JV1080 with Yamaha P80

50
Michael Miles “Michael135” at the Garritan Forum
EWQLSO Gold

51
Daniel Holden “attomikpunk”
Miroslav

52
Ver Nakao “Cae48790”
Prosonus Orchestral Collection with TTS-1

53
Colin Jones “Bristol_Jonesey”
EWQLSO Silver

54
Steve Cocchi “SteveC”
Dim Pro with TTS-1

55
Jonas Aras
Sound Factory's Emu Virtuoso2000 for Dim Pro

56
Lorne Bitner
Independence Pro

57
John Gessner “john6528”
Miroslav

58
David Hepworth
Omnisphere, True Piano, Edirol HQ-OR

59
Steve Dunn
Vienna Symphonic

60
Cliff Merry “Somerset”
Maschine, Dim Pro, TTS-1, Reason factory sounds, Orkester

61
Vlad Zakr
Wivi for iPhone with EWQLSO

62
Paul Theisen “ptheisen”
Garritan Pocket Orchestra

63
Paul Theisen
Garitan Pocket Orchestra with EWQL Starter

64
Tod Stillwell “T.S.”
Kontakt2 factory sounds, EWQL Gold and custom made sounds

65
Chuck Schlacter “crststring”
LA Scoring Strings, Project SAM Orchestral Brass, Project SAM True Strike, EWQL Gold

66
Daniel Holden
SonikSynth2

67
Johannes Herheim
Dream Station

68
Kevin Burrell “Kevo”
Dim Pro, TTS-1, Session Drummer 3

69
Dee Stringer “DeeS”
EWQLSO Gold

70
Lee Randall
Korg X5-DR

71
Gordon Runkle “RedShirtGuy”
Garritan Pocket Orchestra

72
Marv Kuehl “Galandar”
GPO


post edited by rbowser - 2010/09/03 20:04:48

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John
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Re:Orchestral Shootout, Part 4: The Winners and Discussion 2010/09/03 19:52:01 (permalink)
Goal = Hear what could be done with a common MIDI file using various libraries. Goal attained? Yep.
Can you say this with certainty? Do you know that the MIDI was the same and not edited for all the entries? After that none of the other stuff means anything.

Best
John
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