tcolton5
Max Output Level: -86 dBFS
- Total Posts : 203
- Joined: 2008/01/31 16:21:11
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 12:52:23
(permalink)
Thanks Noel. I'll will purchase today!
TomC Lenovo T530 (Laptop) Windows 8 (64 bit) Intel(R) Core (TM) I7-3430(M) 2.90 GHz Sonar Platinum Presonus Firestudio, Faderport Universal Solo/610 Audio Pre-amp Nektar Impact LX 40 http://www.tomcoltonmusic.com
|
karim82
Max Output Level: -81 dBFS
- Total Posts : 481
- Joined: 2007/05/27 12:13:36
- Location: Halifax, NS
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 13:09:49
(permalink)
Cakewalk SONAR v8 - Windows 7 64bit (RC) - AMD Athlon 64 X2 5600+ 2.8GHz ASUS M2N-SLI DELUXE - 4Gb RAM DDR2 667MHz - 160G System + 250G Recording + 1Tb Archiving - Sapphire Radeon HD4670 1Gb GDDR3 - ACER22"-Edirol UA-25-Waves Plugs,Bluetubes
|
AdamFH
Max Output Level: -72 dBFS
- Total Posts : 930
- Joined: 2007/02/12 03:25:01
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 13:12:45
(permalink)
Grand, and as soon as I upgrade to 7! :P
|
Big Reg
Max Output Level: -84 dBFS
- Total Posts : 303
- Joined: 2004/09/08 18:14:54
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 13:26:39
(permalink)
Thanks, I wasn’t sure if I was going to upgrade but now I am.
|
musicmanrdu
Max Output Level: -85 dBFS
- Total Posts : 292
- Joined: 2005/08/02 15:24:11
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 13:29:03
(permalink)
One question Noel, about this: By default, MIDI clips are displayed and can be edited in the Clips pane. MIDI track and clip envelopes are not available. If an instrument track is frozen, audio clips are displayed and can be edited in the Clips pane. Audio track and clip envelopes are also available. This may make it or break it for me. When you say "MIDI track and clip envelopes are not available" how am I supposed to edit volume, effect send, and/or pan envelopes that are incorporated into my MIDI tracks? Do I have to freeze a soft synth before I can do this or is there a way to switch the track to "audio mode" without freezing it first? I have used envelopes extensively in my older projects that I was hoping to import into Sonar 8, combine into a new integrated instrument track, and be able to edit freely if necessary. Is this not possible? Thanks
post edited by musicmanrdu - 2008/09/24 13:37:24
Sonar Platinum, Windows 10 64-bit, MOTU Traveler, Core i7-3770, 8 GB DDR3, GeForce GTX 750 Ti, 240 GB Samsung 840 EVO SSD (OS drive), 240 GB Samsung 840 series (sample drive). Facebook
|
jinga8
Max Output Level: -17 dBFS
- Total Posts : 5817
- Joined: 2004/02/14 21:45:01
- Location: Oceanside, CA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 13:52:38
(permalink)
Hey, its "Adam" from Kingston!!! Good to see you mate...  So what color is the sky not today?
|
Noel Borthwick [Cakewalk]
Cakewalk Staff
- Total Posts : 6475
- Joined: 2003/11/03 17:22:50
- Location: Boston, MA, USA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 13:57:03
(permalink)
I'm not sure I understand what you mean. There are no effects send MIDI envelopes in SONAR. On MIDI tracks you can have vol, pan, or MIDI param envelopes. On the instrument track you will see MIDI Velocity clip envelopes as well as all the AUDIO related envelopes. You cannot see the track automation for the MIDI data since there are no widgets for MIDI track parameters available on an instrument track. Instrument tracks are intended to be a very simple interface for manipulating synths. If you want to manipulate the MIDI track envelopes, then simply split the instrument track back into its MIDI and Audio components, make your edits and combine them back. The envelopes are not lost, just hidden. i.e they will be rendered as before. Instrument tracks are primarily a simpler user interface to dealing with synths nothing more.
|
jinga8
Max Output Level: -17 dBFS
- Total Posts : 5817
- Joined: 2004/02/14 21:45:01
- Location: Oceanside, CA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 14:04:16
(permalink)
|
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
- Total Posts : 26036
- Joined: 2006/09/17 11:23:23
- Location: Everett, WA USA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 14:13:29
(permalink)
I think this document makes a clear case that even if you normally skip revisions, this is one you don't want to miss.
 All else is in doubt, so this is the truth I cling to. My Stuff
|
musicmanrdu
Max Output Level: -85 dBFS
- Total Posts : 292
- Joined: 2005/08/02 15:24:11
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 14:17:13
(permalink)
So the new instrument track acts mainly like an "audio" track with MIDI information superimposed? Do I have this correct? Will I not have to freeze an instrument track in order to see the audio envelopes? Not complaining, just want to understand this better before I fork out $229. This was one of my most desired features of Sonar.
post edited by musicmanrdu - 2008/09/24 14:20:33
Sonar Platinum, Windows 10 64-bit, MOTU Traveler, Core i7-3770, 8 GB DDR3, GeForce GTX 750 Ti, 240 GB Samsung 840 EVO SSD (OS drive), 240 GB Samsung 840 series (sample drive). Facebook
|
d45
Max Output Level: -88 dBFS
- Total Posts : 112
- Joined: 2008/09/07 16:06:46
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 14:20:52
(permalink)
ha I hate you Cakewalk people! I only bought the full suite at the start of this month. See, it was a good price and I thought I won't need to upgrade. I then saw the official Sonar 8 release and thought, yes, I won't bother upgrading. Then I read this thread and think...maybe I will...maybe I will.
|
Noel Borthwick [Cakewalk]
Cakewalk Staff
- Total Posts : 6475
- Joined: 2003/11/03 17:22:50
- Location: Boston, MA, USA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 14:26:46
(permalink)
No there is absolutely no need to freeze. You can add audio envelopes to an instrument track. Just not MIDI envelopes. The rationale is you can have track envelopes for parameters that have corresponding widgets on the strip. Since the instrument track has AUDIO volume, pan and send controls corresponding envelopes for these parameters are available for control on the instrument track. We were careful to design this so that the instrument track actually covers MOST of the normal use cases of a soft synth. The time when you need the split track case is when dealing with multi-out synths when you really want independent audio outs.
|
musicmanrdu
Max Output Level: -85 dBFS
- Total Posts : 292
- Joined: 2005/08/02 15:24:11
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 14:32:21
(permalink)
Ahhhhhh. Thanks for clarifying Noel. I'm SOLD! Most of the time I've had to use the synth output volume envelopes to control the volume of the synth anyway because they didn't accept MIDI volume control. This will make things much simpler indeed.
Sonar Platinum, Windows 10 64-bit, MOTU Traveler, Core i7-3770, 8 GB DDR3, GeForce GTX 750 Ti, 240 GB Samsung 840 EVO SSD (OS drive), 240 GB Samsung 840 series (sample drive). Facebook
|
stevec
Max Output Level: 0 dBFS
- Total Posts : 11546
- Joined: 2003/11/04 15:05:54
- Location: Parkesburg, PA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 14:36:19
(permalink)
Crap... there's a drool spot on my shirt. I am soooo in on this upgrade.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
|
jinga8
Max Output Level: -17 dBFS
- Total Posts : 5817
- Joined: 2004/02/14 21:45:01
- Location: Oceanside, CA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 14:43:54
(permalink)
|
stevec
Max Output Level: 0 dBFS
- Total Posts : 11546
- Joined: 2003/11/04 15:05:54
- Location: Parkesburg, PA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 14:59:29
(permalink)
Thanks, Jinga. It looks like that should help. Well, at least until I get that FedEx shipment in the mail... Perhaps I should place a double order.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
|
AdamFH
Max Output Level: -72 dBFS
- Total Posts : 930
- Joined: 2007/02/12 03:25:01
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 15:00:38
(permalink)
ORIGINAL: jinga8 Hey, its "Adam" from Kingston!!! Good to see you mate... So what color is the sky not today?  Lol, Connecticut now, college. Sky today is gray. :(
|
PJH
Max Output Level: -79 dBFS
- Total Posts : 599
- Joined: 2007/01/23 15:25:59
- Location: South Africa
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 15:14:51
(permalink)
Has the audio metronome (with the multiprocessing engine enabled) been addressed? I know that there are quite a few people (including myself) who had random dropouts when using a quad core processor and the audio metronome. I've been led to believe that the problem was also in Sonar 7. Would anybody know if it's been fixed? Ever since the problem came up I've had to run Sonar with "multiprocessing engine" disabled. Cheers, Peter.
|
Noel Borthwick [Cakewalk]
Cakewalk Staff
- Total Posts : 6475
- Joined: 2003/11/03 17:22:50
- Location: Boston, MA, USA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 15:16:28
(permalink)
Yes the metronome bug with Multiprocessing has been addressed along with other known metronome issues.
|
Gregmang
Max Output Level: -59.5 dBFS
- Total Posts : 1592
- Joined: 2003/12/31 07:21:57
- Location: Maryland USA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 15:42:34
(permalink)
ORIGINAL: Noel Borthwick [Cakewalk] Yes the metronome bug with Multiprocessing has been addressed along with other known metronome issues. OUTSTANDING ! Thanks Noel !
|
superbirch
Max Output Level: -87 dBFS
- Total Posts : 160
- Joined: 2007/03/15 17:55:20
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 15:49:59
(permalink)
Many thanks for this Noel. IMHO the Sonar 8 ads we've seen to date will attract new buyers and past distant upgraders, this list however hawls in the the faithfull. Order placed, can't wait. SB
|
hv
Max Output Level: -85 dBFS
- Total Posts : 255
- Joined: 2004/01/19 21:45:18
- Location: Chicago, IL
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 15:56:11
(permalink)
Hi, Noel. Do you still use XP64 at home? Actually, what I really want to know is if you were able to upgrade S7 to S8 on it. And if so, whether any S8 features didn't work for you. I realize its not officially supported but S7 has been great with it and I was hoping to upgrade. Thanks, Howard
|
Poodle
Max Output Level: -90 dBFS
- Total Posts : 22
- Joined: 2007/07/17 03:42:50
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 15:59:48
(permalink)
i love that you haven't neglected to test on the AMD platform. i'm moving back to amd after being on the intel platform for a couple of years.
You want my chewing gum to push in your heart.
|
Noel Borthwick [Cakewalk]
Cakewalk Staff
- Total Posts : 6475
- Joined: 2003/11/03 17:22:50
- Location: Boston, MA, USA
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 16:15:12
(permalink)
I use Server 2003 32 bit, but not X64. Pretty aged system now. We don't actively test on XP X64 anymore inhouse so I can't give you any information on that. My best guess would be that it should work equivalently to SONAR 7.
|
D K
Max Output Level: -66 dBFS
- Total Posts : 1237
- Joined: 2005/06/07 14:07:05
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 16:23:49
(permalink)
Noel - Tremendous congrats here to you and the gang at Cake!! To publish these kind of developers' production notes is just a remarkable job of giving your user base the detailed info required - What other major sequencer manufacturer has/would do this? Frankly - I was a bit underwhelmed by 7 but I am overwhelmed by what you guys have done here and how transparent you are being! Just the kind of gentle reminder I needed for why I have been using Cakewalk products since PA9 Excellent job !! well done!!! - I'm in for sure
www.ateliersound.com ADK Custom I7-2600 K Win 7 64bit /8 Gig Ram/WD-Seagate Drives(x3) Sonar 8.5.3 (32bit)/Sonar X3b(64bit)/Pro Tools 9 Lavry Blue/Black Lion Audio Mod Tango 24/RME Hammerfall Multiface II/UAD Duo
|
ba_midi
Max Output Level: 0 dBFS
- Total Posts : 14061
- Joined: 2003/11/05 16:58:18
- Location: NYC
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 16:29:55
(permalink)
Aww, gee, Noel :( Now you're gonna stop all the speculating guessing random statements bullsh*t etc. No more fun :( {GRIN}
|
d45
Max Output Level: -88 dBFS
- Total Posts : 112
- Joined: 2008/09/07 16:06:46
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 16:37:39
(permalink)
I've just realised that for less than a new user license for Sonar 8 I have got the following as a new Cakewalk user since 7th September 2008. Sonar 7PE Project 2.5 Dimension Pro Rapture Sonar 8 That's not a bad deal at all :P In effect I also got Rapture and Project for free with my purchase of 8. I must say thanks to Fog without whom this wouldn't have been the case!
|
ba_midi
Max Output Level: 0 dBFS
- Total Posts : 14061
- Joined: 2003/11/05 16:58:18
- Location: NYC
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 16:41:56
(permalink)
My personal biggest hope is that - aside from hoping Sonar 8 is solid and great, etc. - is that the users HERE on this forum approach things more as contributors to the progress and development. Too often I see a lot of whining rather than constructive contributions. It should be apparent that You and the other CW'ers are dedicated to this product and it's growth. If we here on this forum approach things as part of that process, I think we'd all have a win-win situation. But, I think I ask too much LOL Thanks for all the info, however :) ORIGINAL: Noel Borthwick [Cakewalk] Real programming, what's that? <g> Seriously what was unprecedented for us, was the amount of work that was done this time on internals - i.e. features that are not directly user visible or stuff that looks very simple on the surface. Myself and Keith spent the greater part of this year staring at code in the audio engine. When you see code permanently etched on your retina you know you have a problem :-) Overall I hope this explanation helps makes the case to our users for optimizations and internals being treated as equal to other user visible features. I've seen posts where users feel that they shouldn't have to pay for optimizations. If anything optimizations are far more costly to implement and test than many normal features. Why? Because they potentially require very extended testing. For a case in question - the feature I worked on to allow dynamic reloading of the audio engine. This was required to allow making dynamic configuration changes. Though it was implemented early this year it took many months of tweaking to get the bugs out and make it work right. There were hundreds of little exception cases to cover. The same applied to dynamic arm and the innocent looking "MinimizeDriverStateChanges" feature (required to keep ASIO/WDM devices independently running from the transport). Both these exposed a ton of driver incompatibilities that we had to work around and/or work with hardware vendors to help them resolve their problems. Our beta testers sure had their work cut out for them this time round and we're grateful for their help and patience while we worked through all of this. ORIGINAL: Rothchild If you'd had said that the first time I'd have ordered it on Monday! ;-) Thanks Noel, this really is far more interesting and shows that ya'll have been doing some real programing and not just negotiating license deals on soft synths! :-p Ta Child
|
billruys
Max Output Level: -73 dBFS
- Total Posts : 852
- Joined: 2003/11/05 00:18:31
- Location: Outer Space
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 17:09:41
(permalink)
ORIGINAL: ba_midi My personal biggest hope is that - aside from hoping Sonar 8 is solid and great, etc. - is that the users HERE on this forum approach things more as contributors to the progress and development. Too often I see a lot of whining rather than constructive contributions. It should be apparent that You and the other CW'ers are dedicated to this product and it's growth. If we here on this forum approach things as part of that process, I think we'd all have a win-win situation. But, I think I ask too much LOL Thanks for all the info, however :) Those are very wise words, Billy. I hope a few people on this group have the epiphany required to understand what you are getting at.
|
Chuck E. Jesus
Max Output Level: -84 dBFS
- Total Posts : 311
- Joined: 2007/11/12 17:35:33
- Status: offline
RE: SONAR 8 - The fine print
2008/09/24 17:14:39
(permalink)
so if i'm reading correctly there will be a performance bump even for my measly P4 3.0?
|