Helpful ReplySonar really needs a sampler.

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Anderton
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Re: Sonar really needs a sampler. 2016/10/18 13:29:53 (permalink)
forkol
I would tell the history of Project 5 another way.  It was not the pioneer, it was Cakewalk's answer to Ableton Live, and although it was a good product, I think the (initially) fast pace of feature development of AL, and the fact that they were in Mac space and had lots of producers/dj's using it doomed Project 5.

 
Actually it was Cakewalk's answer to "I don't need all the stuff in SONAR, I want to make beats." It was basically a subset of SONAR, but oriented toward virtual instruments (more like a hybrid of Reason and SONAR) as opposed to Live's orientation toward loop-based arranging. 
 
But, I'm glad to see that you seem more amenable to adding enhancements like the one's mentioned by the OP than you have in the past. At least, your gravitas should at least give more credence to these types of features than the rest of us can seem to muster by putting in a Feature Request.

 
I don't know where you get that idea that I haven't been receptive in the past. Among other features I've mentioned wanting to see are a "drum machine" mode for the MIDI PRV, Matrix View improvements, and updates for Cyclone (which I believe is fundamentally ideal for this sort of thing). I've also written multiple tips on how to get the most out of loops in SONAR, how to create loops, and made loop libraries specifically for beats-oriented music (which is a lot of what I do). Please don't misinterpret my suggesting workarounds for the lack of particular features with not wanting those features. 
 
As to gravitas...I wish! I have to get in line with the rest of you. The vast majority of my suggestions don't get traction.
 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#61
forkol
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Re: Sonar really needs a sampler. 2016/10/18 13:51:20 (permalink)
Anderton
 
I think the difference is that equalizers, compressors, reverb, and similar plug-ins are accepted as essentials that every user of a program needs. Therefore they need to be included in the program. It's like back in the hardware days, mixers had EQ and often compressors built in, even though engineers had outboard racks with more specialized versions.
 
Generally the more variations there are in a product category, and the more each one concentrates on a particular specialty, the more that implies it's a choice that should be left up to individual users. I can picture someone saying "I don't want Addictive Drums, I don't use drum modules" but not saying "I don't want EQ, I don't use EQ." Beats-oriented stuff, as Cakewalk found out the hard way, was in that minority space many years ago...but I think it no longer is. It hasn't reached the "necessary" level of EQ, but it's a big part of how music is made today.


Agree with this.  But, I think it's getting to the necessary level in order to grow you customer base, or at least stay at parity.
 
The problem is, Cakewalk dosen't seem to be keeping parity with other DAW's in regards to such features.  Cakewalk has updated EQ's, compressors, synths, even given you a new Drum Machine and Melodyne. However, it's sampler (Dropzone), loop construction, and MPC-style playback (Cyclone) haven't been really updated in more than 10 years to a more modern feature set.  Cakewalk even got rid of VSampler, and did not finish Beatscape.  Contrast that with Logic, Studio One 3, and Ableton Live, who have updated their samplers several times in their product lifetime. 
 
Anderton
Beats-oriented stuff, as Cakewalk found out the hard way, was in that minority space many years ago...but I think it no longer is.


If you are talking about the failure of Project 5, I would not agree with this assessment.  As mentioned in my previous post, P5 failed because it was too little, too late.  By the time P5 came along, Live and FL Studio were already the dominant DAW's in the beat-oriented space, and by no means would I consider those DAW's occupying a 'minority space', even back then.
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Anderton
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Re: Sonar really needs a sampler. 2016/10/18 14:06:28 (permalink)
forkol
If you are talking about the failure of Project 5, I would not agree with this assessment.

 
I'm not. I'm referring to SONAR being the only program other than Acid that could edit and create Acidized loops, the sophisticated REX playback options, incorporating REX file playback into soft synths, etc. Remember, I said "many years ago," more specifically, the early 2000s. 
 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
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jimfogle
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Re: Sonar really needs a sampler. 2016/10/18 14:27:58 (permalink)
I would consider an integrated sampler to be a "basic" DAW feature.  I'm surprised to read this conversation as I assumed all versions of Sonar includes a basic sampler.  I assumed sampler features would either be consistent, or would be enhanced, as one went up the Sonar chain.
 

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#64
DayDay72
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Re: Sonar really needs a sampler. 2016/10/19 19:39:27 (permalink)
I think that they should have bought Vsampler and tricked it out....IMO
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Re: Sonar really needs a sampler. 2016/10/20 04:47:34 (permalink) ☄ Helpfulby glennstanton 2016/10/24 11:33:45
The "ideal" Solution for all of us would be a "one Stop Solution".... and here comes the main Problem: These "One Stop Solution" looks different for (i guess) everyone of us, depending on the Kind of Music they do, using mostly Hard or Software and so on. If Cakewalk (or any other Developer) would put EVERY possible feature in his Produkt to suite EVERY Musician/Producer, the Price would go way up and the Space used on the HD would be out of the Accepteble Range.
So, it´s alway compromises you have to make an find Solutions on how can you achieve what you want.
I take myself as an example:
I do mostly Loop and Beatheavy stuf ( Making Drone/Dark Ambient myself and Mixing the IDM/Rythm n Noise Project my Wive does). So, for my own Music i need a System thats versatile with Loops and other Audio Recordings (manipulating, cutting, strechting, layering and so on), for the Mixing Work i need a Solution thats good at that. Starting with a Pure Hardware and 4-Track Tape Recorder Based Setup somewhere in the 1990s i missed that "Hardware-Feeling" while Recording but had no Space to put a decent Recorder in our Livinroom where our Setups residing. I knew Sonar for a long Time as a friend of mine used it for several Years (and i could use it at his Home to Mix my Stuff), it got interesting for me with the Integration of the Pro Cahnnel and affordable with the Subscription Model and, off course, the Lifetime Updates. So i got my Copy and i use it since then as a "Tape recorder" with the ability to edit the recordings in deep Detail afterwrads.
If also checked the capabilitys of the Matrixview. Nice, but not what i need for my Stuff. So, i used Ableton Live Lite for that (That came free with my Launchpad Controler) until Bitwig was announced. I Played with the Demo since Version 1.0 and bought it at Version 1.0.6.
Now i had the Solutions i need....and another Problem. Bitwig does one Thing, Sonar the Other, is there any Chance to "integrate" Bitwig in Sonar to use both at the Same time? Took me some time and efford until i found what i needed and now i run all Sampling Stuf and most VST Synths in Bitwig, Loop and Mangel my Stuff there and record Bitwigs Output direct in Sonar for further Editing and Mixing, all on one Singe Notebook.
Ok, now you can say:" Most stuff that Bitwig does Samplewise, Sonar does as well". That´s correct, but both are specialized on one Task. It´s, for me, a PITA to use Sonar in a Live Situation and its also a heavy task to get the Sound out of Bitwig that i get out of Sonar (that analogue feel i mean). Funny Side-Fact: Price-wise it was cheaper that way then getting Live Suite and a Second Hand Recorder (that would do the Same).
 
There is no "One Stop Solution" and i guess there never will be, but if you´re spending some Time on the technical Side of things you can get your "Dream System" Set up and running the way you want. Just go to the Shop and buy "a DAW that does everything" doesn´t work.
 
 

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bladetragic
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Re: Sonar really needs a sampler. 2016/10/20 04:56:38 (permalink)
Astartes
The "ideal" Solution for all of us would be a "one Stop Solution".... and here comes the main Problem: These "One Stop Solution" looks different for (i guess) everyone of us, depending on the Kind of Music they do, using mostly Hard or Software and so on. If Cakewalk (or any other Developer) would put EVERY possible feature in his Produkt to suite EVERY Musician/Producer, the Price would go way up and the Space used on the HD would be out of the Accepteble Range.
So, it´s alway compromises you have to make an find Solutions on how can you achieve what you want.
I take myself as an example:
I do mostly Loop and Beatheavy stuf ( Making Drone/Dark Ambient myself and Mixing the IDM/Rythm n Noise Project my Wive does). So, for my own Music i need a System thats versatile with Loops and other Audio Recordings (manipulating, cutting, strechting, layering and so on), for the Mixing Work i need a Solution thats good at that. Starting with a Pure Hardware and 4-Track Tape Recorder Based Setup somewhere in the 1990s i missed that "Hardware-Feeling" while Recording but had no Space to put a decent Recorder in our Livinroom where our Setups residing. I knew Sonar for a long Time as a friend of mine used it for several Years (and i could use it at his Home to Mix my Stuff), it got interesting for me with the Integration of the Pro Cahnnel and affordable with the Subscription Model and, off course, the Lifetime Updates. So i got my Copy and i use it since then as a "Tape recorder" with the ability to edit the recordings in deep Detail afterwrads.
If also checked the capabilitys of the Matrixview. Nice, but not what i need for my Stuff. So, i used Ableton Live Lite for that (That came free with my Launchpad Controler) until Bitwig was announced. I Played with the Demo since Version 1.0 and bought it at Version 1.0.6.
Now i had the Solutions i need....and another Problem. Bitwig does one Thing, Sonar the Other, is there any Chance to "integrate" Bitwig in Sonar to use both at the Same time? Took me some time and efford until i found what i needed and now i run all Sampling Stuf and most VST Synths in Bitwig, Loop and Mangel my Stuff there and record Bitwigs Output direct in Sonar for further Editing and Mixing, all on one Singe Notebook.
Ok, now you can say:" Most stuff that Bitwig does Samplewise, Sonar does as well". That´s correct, but both are specialized on one Task. It´s, for me, a PITA to use Sonar in a Live Situation and its also a heavy task to get the Sound out of Bitwig that i get out of Sonar (that analogue feel i mean). Funny Side-Fact: Price-wise it was cheaper that way then getting Live Suite and a Second Hand Recorder (that would do the Same).
 
There is no "One Stop Solution" and i guess there never will be, but if you´re spending some Time on the technical Side of things you can get your "Dream System" Set up and running the way you want. Just go to the Shop and buy "a DAW that does everything" doesn´t work.



Sorry, but I really don't think including a decent, modern sampler in Sonar is asking for "a DAW that does everything".  All the major DAWs include them nowadays.  It's becoming pretty standard.
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Astartes
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Re: Sonar really needs a sampler. 2016/10/20 06:19:00 (permalink)
If i´m not getting it wrong a decent Sampler in Sonar would be the "one Stop Solution" for the OP.
 
If i got him wrong fell free to correct me :-)
 
I´m no native English speaker, so the Post has gotten longer than maybe nessesery (sorry for that).
 
The Point is: What a user needs he/she will most likely not find in one Single DAW, all of them are somewhat specialised. So there´s mostly solutions/workarounds to find and use.
 
I agree that an overhaul of the integrated Tools in Sonar is much needed (Dropzone and Cyclone for Example). But even if they get an overhaul they (for my oppinion) are still scratching the surface so to say. That goes not only for Sonar but also for the Other Linear orientated DAWs as Studio One, Cubase and so on.
If you have the Money you can buy Upgrades for the Tools (The editor for the Studio one Sample Player for Example) to get more features out of them, but what comes "out of the Box" is in all Major Daws (as long as they´re not Loop orientated like Ableton and Bitwig) somewhat rudimentary. As i said: Just my 2 cents
 
EDIT: Ups, sry, you are the OP

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#68
aheart
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Re: Sonar really needs a sampler. 2016/10/20 06:42:39 (permalink)
So true, Sonar really need a sampler. I just burn $599 unnecessary buying komplete 11 that comes with kontakt sampler. I am still using sonar 8 and slowly migrating to sonar platinum. I use vsampler a lot and cakewalk bought over the company and thrash it? Unbelievable
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Jesse G
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Re: Sonar really needs a sampler. 2016/10/20 07:48:33 (permalink)
I've been using Cyclone for years as a Sampler, since Sonar 5 when it first came out I think.  I  used Keyboard and or a Trigger Finger Pad controller to trigger the samples I'v placed in it.  SOS Magazine did a great Tutorial on using Cyclone as a Sampler.  That was one of the reasons why I got the M-Audio Trigger Finger which Iloved using until the second update for Windows 10.  
 
Cakewalk Cyclone in SOS Magazine
 
 

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#70
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Re: Sonar really needs a sampler. 2016/10/20 08:18:33 (permalink)
Error.

Mike V. (MUDGEL)

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mudgel
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Re: Sonar really needs a sampler. 2016/10/20 08:26:31 (permalink)
aheart
So true, Sonar really need a sampler. I just burn $599 unnecessary buying komplete 11 that comes with kontakt sampler. I am still using sonar 8 and slowly migrating to sonar platinum. I use vsampler a lot and cakewalk bought over the company and thrash it? Unbelievable


You should really get your facts straight.

Cakewalk didn't own vsampler, they bundled an DXi version of it with Sonar 3.

Maz, the developer of vsampler had it available on his website for many years. His reasons for stopping development are his own.

It would be like saying that Cakewalk owns Melodyne because it's bundled with the current version of Sonar.
post edited by mudgel - 2016/10/20 08:51:25

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#72
timp410
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Re: Sonar really needs a sampler. 2016/10/20 09:01:01 (permalink)
Anderton
forkol
I would tell the history of Project 5 another way.  It was not the pioneer, it was Cakewalk's answer to Ableton Live, and although it was a good product, I think the (initially) fast pace of feature development of AL, and the fact that they were in Mac space and had lots of producers/dj's using it doomed Project 5.

 
Actually it was Cakewalk's answer to "I don't need all the stuff in SONAR, I want to make beats." It was basically a subset of SONAR, but oriented toward virtual instruments (more like a hybrid of Reason and SONAR) as opposed to Live's orientation toward loop-based arranging. 
 
To me it was more to Project 5 Version 2 than just being orientated toward virtual instruments. P5 had a workflow similar to a keyboard workstation. Using templates in Sonar does not replace the feel and speed P5 had when using midi and virtual instruments as the primary focus for creating. I truly miss being able to create the initial beat/track in P5, then open the P5 file format in Sonar to finish the track. 
 
But, I'm glad to see that you seem more amenable to adding enhancements like the one's mentioned by the OP than you have in the past. At least, your gravitas should at least give more credence to these types of features than the rest of us can seem to muster by putting in a Feature Request.

 
I don't know where you get that idea that I haven't been receptive in the past. Among other features I've mentioned wanting to see are a "drum machine" mode for the MIDI PRV, Matrix View improvements, and updates for Cyclone (which I believe is fundamentally ideal for this sort of thing). I've also written multiple tips on how to get the most out of loops in SONAR, how to create loops, and made loop libraries specifically for beats-oriented music (which is a lot of what I do). Please don't misinterpret my suggesting workarounds for the lack of particular features with not wanting those features. 
 
As to gravitas...I wish! I have to get in line with the rest of you. The vast majority of my suggestions don't get traction.
 





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#73
bladetragic
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Re: Sonar really needs a sampler. 2016/10/20 09:03:43 (permalink)
Astartes
If i´m not getting it wrong a decent Sampler in Sonar would be the "one Stop Solution" for the OP.
 
If i got him wrong fell free to correct me :-)
 
I´m no native English speaker, so the Post has gotten longer than maybe nessesery (sorry for that).
 
The Point is: What a user needs he/she will most likely not find in one Single DAW, all of them are somewhat specialised. So there´s mostly solutions/workarounds to find and use.
 
I agree that an overhaul of the integrated Tools in Sonar is much needed (Dropzone and Cyclone for Example). But even if they get an overhaul they (for my oppinion) are still scratching the surface so to say. That goes not only for Sonar but also for the Other Linear orientated DAWs as Studio One, Cubase and so on.
If you have the Money you can buy Upgrades for the Tools (The editor for the Studio one Sample Player for Example) to get more features out of them, but what comes "out of the Box" is in all Major Daws (as long as they´re not Loop orientated like Ableton and Bitwig) somewhat rudimentary. As i said: Just my 2 cents
 
EDIT: Ups, sry, you are the OP




I'd have to disagree with that.  Studio One comes with SampleOne and the Impact Drum Machine out of the box and you can purchase the additional sample editor for even deeper sample control and integration.  Logic comes with the EXS24, Drum Designer, Ultrabeat, etc.  FL has SliceX, DirectWave, FPC, etc. I could go on.  DropZone and Cyclone are almost archaic in comparison.
 
As far as being a "one stop solution".  I'm not sure why people are acting as If I'm saying Cakewalk needs to move the mountains and the heavens to include an up-to-date sampling solution.  Honestly I think the request is quite basic.  Like I said earlier, many of the pieces are actually already there, just not in a cohesive, intuitive, modern package.  So whether they come up with something new or update/overhaul the antiquated tools that are there...doesn't really matter.  The fact is, all the more popular DAWs are already doing it for a reason and Sonar needs to stay in the race.  The most popular DAWs are the ones that are very friendly to producers/DJ's/beat makers and electronic musicians, not "traditional musicians".   Sample oriented, "beat oriented" tools are critical to that demographic.  So why would Cakewalk not want to include better, more up-to-date tools for that crowd when they are the crowd that is clearly driving the market?
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bramwell
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Re: Sonar really needs a sampler. 2016/10/20 09:27:47 (permalink)
Not really important, just an observation.  How different from the suggestion of updating the staff view which the mere mention of seems to bring out such negativity.  Hmm.
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mdages
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Re: Sonar really needs a sampler. 2016/10/20 10:02:30 (permalink)
Is it somehow important or relevant whether a sampler plugin of Cakewalk itself or 3rd Party is?
Many of the plugins bundled with Sonar are 3rd party and not developed by Cakewalk.
Unlike other manufacturers, Cakewalk seems to be more a DAW developer and not a plugin provider.
 
So, what's the problem to use a free sampler vst plugin, like "Grace" for example.
http://www.onesmallclue.com/plugin/grace/
Because it's not bundled with the Sonar package?
-Markus

 
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Anderton
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Re: Sonar really needs a sampler. 2016/10/20 10:11:48 (permalink)
bramwell
Not really important, just an observation.  How different from the suggestion of updating the staff view which the mere mention of seems to bring out such negativity.  Hmm.



Probably two reasons for that. First, this thread isn't beating a dead horse for the thousandth time, with the same people saying the same things. Second, there are existing solutions if people want a sampler so if SONAR doesn't add a sampler, it's not a big deal to those who want a sampler.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
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Re: Sonar really needs a sampler. 2016/10/20 10:31:09 (permalink)
chuckebaby
subtlearts
Glyn Barnes
I suggest the TX16WX a free and very powerful sampler http://www.tx16wx.com/


This was worth reading the whole thread for. Wow, that's seriously a pretty deep looking sampler for no money at all!
 
 


I saw this earlier and downloaded this, watched some videos on it. great free app to use in Sonar.
thanks for putting this up (mentioning it/posting the link) im really digging this.




+1 for TX16Wx ... it was well worth reading this thread to learn about this ... thanks and wow!!!
 
While I agree it would be nice to see Cakewalk refresh some of it's basic tools, while you are waiting for that to happen, this lightweight, free, full featured sampler is up for grabs now!
 
This TX16Wx Sampler is really cool.  It is free and only takes a few seconds to download and install all 7.37MB, no libraries included.  Had a quick go with it and ran through the tutorial in the quick start guide.
 
You can record any audio source directly into the wave editor to create a new sample, then process it any way you wish.  Loop, slice, etc.  Looking at the full user guide, this should meet any sampling needs.
 
You can also drag an audio clip directly from the Sonar timeline into the sampler.
 
In fact, I discovered that if you have Dimension Pro installed, you can browse to the Dim Pro multisamples folder and drag a .sfz file into this sampler.  It then imports and keymaps all of the samples for that instrument.  I didn't have a chance to check the root note accuracy after import, but this sampler has an automatic pitch detection feature that can correct this.
 
I was also able to drag in a few REX .rx2 files from the Beatscape Factory Content as well
 
The following is from theTX16Wx User Manual:
 
About TX16Wx
The TX16Wx Software Sampler is a simple, yet powerful sampling instrument inspired by various classic hardware samplers from the 80s and 90s, but mainly the excellent Yamaha TX16W sampler as used with the Typhoon operating system.
Many software samplers sport a multitude of features aimed mainly at disk-streaming gigabyte sized preset libraries. The TX16Wx instead aims to bring back some of the joy of working with the classic hardware instruments, using sampling not for playing back pre-built libraries, but instead creating your own new sounds in creative way.
Perhaps the biggest reason this software was created though, is that I have yet to find a software sampler, free or otherwise, with both workstation features, and a clear cut, well-documented file format that does not lock the user in to a product forever. The TX16Wx file format is simple XML files and can be translated even by hand in a simple text editor.

DAW: CbB; Sonar Platinum, and others ... 
#78
bramwell
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Re: Sonar really needs a sampler. 2016/10/20 10:46:51 (permalink)
"Probably two reasons for that. First, this thread isn't beating a dead horse for the thousandth time, with the same people saying the same things. Second, there are existing solutions if people want a sampler so if SONAR doesn't add a sampler, it's not a big deal to those who want a sampler."
 
I get the first thing...not trying to beat a dead horse (although I do find the hyperbole a clear example of the negativity).  I have never said a single word on any of the previous staff view posts because I have seen in the past that Cakewalk has already determined they are not going to do anything at all with the staff view.  I get that.
As to the second point...  It seems to me that your reasoning should then make this thread even more negative than that of the staff view because so many competent 3rd party samplers are available.  
Just found it interesting as to who are considered the "cool kids" and who are not.  
I will hibernate once again....
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Anderton
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Re: Sonar really needs a sampler. 2016/10/20 11:18:26 (permalink)
bramwell
I get the first thing...not trying to beat a dead horse (although I do find the hyperbole a clear example of the negativity).

 
You may be forgetting that I've been a major advocate for improved staff view. However, I'm also a realist. As Maya Angelou said..."If you don't like something, change it. If you can't change it, change your attitude." 
 
As to the second point...  It seems to me that your reasoning should then make this thread even more negative than that of the staff view because so many competent 3rd party samplers are available.

 
You're missing the point. There's no free, simple way to improve staff view so that's something where the only way it's going to happen is if Cakewalk does something. OTOH it's not necessary to go negative about SONAR not having a sampler because there are solutions (some even free) available. So if you want a sampler in SONAR, you can have a sampler.
 
I don't understand the "cool kids" comment so I can't respond...don't know to what I would be responding.

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telecharge
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Re: Sonar really needs a sampler. 2016/10/20 11:48:34 (permalink) ☄ Helpfulby mettelus 2016/10/20 12:06:30
Anderton
As Maya Angelou said..."If you don't like something, change it. If you can't change it, change your attitude." 
 

 
I'm sure I could find a bunch of Maya Angelou quotes where she talks about being blunt, listening to our youth, and accepting constructive criticism. But why bother?
 
She's probably spinning in her grave at the invocation of her name considering the sh*tshow you people put on every time a criticism (be it constructive or not) is leveled at Cakewalk.
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chuckebaby
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Re: Sonar really needs a sampler. 2016/10/20 12:02:44 (permalink)
telecharge
Anderton
As Maya Angelou said..."If you don't like something, change it. If you can't change it, change your attitude." 
 

 
She's probably spinning in her grave at the invocation of her name considering the sh*t show you people put on every time a criticism (be it constructive or not) is leveled at Cakewalk.




You People ?
 
That's quite a generalization.

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#82
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Re: Sonar really needs a sampler. 2016/10/20 12:14:13 (permalink)
chuckebaby
 
You People ?
 
That's quite a generalization.




Must be a reference to the "cool kids" 

DAW: CbB; Sonar Platinum, and others ... 
#83
abacab
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Re: Sonar really needs a sampler. 2016/10/20 12:32:01 (permalink)
IMHO, Cakewalk has one of the most tolerant web forums that I have ever seen.  Most other product forums are locked down and controlled by moderators that don't tolerate any off-topic discussion or criticism. So it's quite apparent that they are open to criticism, but that does open up a two-way street ...
 
By the way, there is another forum for product features and ideas. 

DAW: CbB; Sonar Platinum, and others ... 
#84
telecharge
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Re: Sonar really needs a sampler. 2016/10/20 12:33:12 (permalink)
chuckebaby
You People ?
 
That's quite a generalization.



I'm not surprised to see you taking umbrage, Chuck, but "you people" does not equal "all you people." I would have said "all you people" if that's what I meant.
 
I don't know of a better way to characterize the "collective," but I'm open to suggestions.
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telecharge
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Re: Sonar really needs a sampler. 2016/10/20 12:35:26 (permalink)
abacab
 
 
By the way, there is another forum for product features and ideas. 




Yes, and you will see I directed the OP there fairly early in this thread. However, with over 2100 views, there's obviously some interest in this thread.
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abacab
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Re: Sonar really needs a sampler. 2016/10/20 12:45:23 (permalink)
telecharge
abacab
 
 
By the way, there is another forum for product features and ideas. 




Yes, and you will see I directed the OP there fairly early in this thread. However, with over 2100 views, there's obviously some interest in this thread.




I agree that this discussion has been interesting. The topic is "Sonar really needs a sampler" and I gained from it by learning about a free sampler that I can now use.  This thread is in the general Sonar forum, where I can see that it belongs because it has included discussion of existing Sonar includes that could be used for sampling.
 
But I really hate to see a good discussion hijacked by someone with an off-topic axe to grind.  If you feel you have a pet feature that is not being given equal consideration, no need to post here.  This is not the place to debate that.  You are wasting many others time if they are trying to read this thread.  Please be considerate of others is all I am saying.
 
Peace!

DAW: CbB; Sonar Platinum, and others ... 
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Re: Sonar really needs a sampler. 2016/10/20 12:55:06 (permalink)
telecharge
She's probably spinning in her grave at the invocation of her name considering the sh*tshow you people put on every time a criticism (be it constructive or not) is leveled at Cakewalk.

 
The purpose of this forum is to help people get the most out of SONAR. I don't consider telling people about the options for accomplishing what they want a sh*tshow.
 
Think of the implications for the program as a whole for all users. There are free, high-quality samplers available as well as high-quality samplers like Kontakt if you want to go ne plus ultra. Furthermore, there are features people would really like to see in Cakewalk for which there are no alternatives. Which should Cakewalk prioritize? Developing unique features, or a me-too plug-in? I prefer unique features but YMMV.
 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
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telecharge
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Re: Sonar really needs a sampler. 2016/10/20 12:58:08 (permalink)
abacab
 
But I really hate to see a good discussion hijacked by someone with an off-topic axe to grind.  If you feel you have a pet feature that is not being given equal consideration, no need to post here.  This is not the place to debate that.  You are wasting many others time if they are trying to read this thread.  Please be considerate of others is all I am saying.
 
Peace!




I'm not hijacking anything, and I don't have a "pet feature." If you don't see how it all relates, that's your problem. I support the OP and have said as much in this thread AND in the feature request.
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telecharge
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Re: Sonar really needs a sampler. 2016/10/20 12:59:31 (permalink)
Anderton

The purpose of this forum is to help people get the most out of SONAR. I don't consider telling people about the options for accomplishing what they want a sh*tshow.
 



It's not all about you, sir.
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