Helpful ReplySonar v/ Protools

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Peter Morrison
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Re: Sonar v/ Protools 2014/01/26 11:05:25 (permalink)
I am of a distinct belief that this thread has lost it's needle

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#31
CJaysMusic
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Re: Sonar v/ Protools 2014/01/26 11:15:07 (permalink)
I was asking if PrpTools is any better in recording sound quality

Nope, I answered it in post 11.

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#32
Splat
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Re: Sonar v/ Protools 2014/01/26 11:52:22 (permalink)
Indeed post #8. Owning two cars does not make you a better driver.
Now where is that hammer....

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@48/24 & 128 buffers latency is 367 with offset of 38.

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#33
Guitarmech111
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Re: Sonar v/ Protools 2014/01/26 12:09:58 (permalink)
anyone mention 40% yet?

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#34
jbow
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Re: Sonar v/ Protools 2014/01/26 16:26:16 (permalink)
All I had to do was look at the pricing of the associated hardware for PT and Sonar. I know that I don't have to get the high end interfaces and boards but I would never stop thinking that I want this or that piece that will always be out of my budget. Then there is the attitude that so many PT users have when you tell them you use Sonar. It isn't said and maybe it is imagined but there always seems to be something in the way they say, "I use Pro Tools", that gets under my skin. IMO, Sonar is up to par and better in some ways. I have absolutely no regrets about choosing Sonar over PT... none. I wouldn't change if money was no consideration. I LIKE Sonar! (I would get a better computer though).
I might add that IMO, staying ALL 64bit with X3 is important to stability. Like FREDDIE has said so many times... 64bit, IT MATTERS!
 
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#35
CJaysMusic
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Re: Sonar v/ Protools 2014/01/26 19:46:55 (permalink)
Now where is that hammer

Has anyone seen Thor??
 
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#36
Vab
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Re: Sonar v/ Protools 2014/01/26 19:58:53 (permalink)
You can take your mere hammer and I'll raise you a Crom Faeyr.

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#37
vladasyn
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Re: Sonar v/ Protools 2014/01/26 20:19:56 (permalink)
Thank you for all your replies. Sounds like I do not really need the PT. It just that we have to install it somewhere for him to learn it and get to use it. This computer has audio interface connected along with all other keyboards and tools. If we install it on 2 other computers in the room, they are not connected to anything. I do have former M-Audio (now AVID- they kept this interface when sold M-Audio) Ultra 8R USB interface, but they only have Windows 7 drivers, no Windows 8, not sure it would work with Win 8.1...
 
I started using recording software at my keyboard- Yamaha Motif. I did not have typing keyboard next to me. Now I spend more time at my desk because I use small controller and soft synths a lot. I have no problem with interface- so far everything is on the monitor to click. I never need shortcuts. And then if I was using shortcuts- what would I do when I record/edit at my Motif?
 
I can not tell which plugins are 32 bits. Some of them say so, some of them not saying anything. I also noted that some soft synths repeat themselves in Audio FX menu. I am not sure if it is because plugin has effects built in and it offers me to use those plugins (such as Maschine or Kontact) or if it just repeats itself. I do not see 224 plugins- this is what Sonar's plugin manager says after it scans. Many plugins came from Komplete 9 Ultimate- I would not uninstall those. I have extensive collection of software synths- not the free versions but paid once. It makes no sense that PT would not read VST- it defeats the purpose of having my collection if I can not use it with PT.

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#38
BJN
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Re: Sonar v/ Protools 2014/01/26 21:54:15 (permalink)
50gig aint enough.
Computing power has been with us for a while now.
before that we needed DSP and Protools was king.
Many invested heavily into it and are running it to this day.
Many have learnt to use it and many are loyal users.
 
It has long been a fact that other DAWs have included much more to compete
and have won more of the market share.
Protools gets less than 20% of the share , probably around 15% of the market.
AVID is on the brink per reports, it doesn't look promising to be withholding from sharholders
where the company is at financially. They are blaming their sales people making deals that are loosing them money but I believe it is mis management with a firm still stuck on the glory days and over staffed.
It is hard to predict. Protools might be up for grabs. Who knows.
 
I am glad that I chosse Sonar 6 when I was buying my first DAW. I wanted Protools but couldn't afford the expensive Macs at the time.
#39
Splat
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Re: Sonar v/ Protools 2014/01/27 01:30:59 (permalink)
If you have any 32 bit plugins from Komplete ultimate remove them, they are duplicates. If it says 32,bit in the plugin menu it is 32 bit.

Sell by date at 9000 posts. Do not feed.
@48/24 & 128 buffers latency is 367 with offset of 38.

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#40
Splat
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Re: Sonar v/ Protools 2014/01/27 01:32:08 (permalink)
If you have any 32 bit plugins from Komplete ultimate remove them, they are duplicates.

Sell by date at 9000 posts. Do not feed.
@48/24 & 128 buffers latency is 367 with offset of 38.

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#41
Sanderxpander
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Re: Sonar v/ Protools 2014/01/27 05:19:24 (permalink)
If you're happy with your workflow, don't change a thing. I was just commenting on your statement that your colleague said he was so much faster in PT than you in Sonar, he uses keyboard shortcuts and you use only the mouse/GUI. Keyboard shortcuts are generally faster, that's why they're called shortcuts. That's all.

PT uses its own plugin format, RTAS for version 10 and now AAX for 11. I think there is a VST bridge for RTAS but not AAX but I don't really know PT so this is just from vaguely recalled comments.
#42
markyzno
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Re: Sonar v/ Protools 2014/01/27 06:24:51 (permalink)
I Use the FXpansion VST to RTAS wrapper, it works for about 80% of the plugs.

http://www.fxpansion.com/index.php?page=15

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#43
trtzbass
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Re: Sonar v/ Protools 2014/01/27 06:45:31 (permalink)
On a side note, regarding AVID's financial situation:
 
(I can't post links yet, so...)  macroaxis.com/invest/ratio/AVID--Probability_Of_Bankruptcy
 
 
...that opens up a whole new interesting scenario...

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#44
Sanderxpander
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Re: Sonar v/ Protools 2014/01/27 07:11:39 (permalink)
I just hope Sibelius is saved somehow.
#45
mmorgan
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Re: Sonar v/ Protools 2014/01/27 07:36:05 (permalink)
Sanderxpander
I just hope Sibelius is saved somehow.



I thought Steinberg bought Sibelius; yes/no?
 
Regards,


Mike

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#46
BJN
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Re: Sonar v/ Protools 2014/01/27 09:18:55 (permalink)
Avid might go bankrupt but Protools will survive.
Some company will get a bargain.
So too for their Audio Visual.
 
#47
trtzbass
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Re: Sonar v/ Protools 2014/01/27 09:53:49 (permalink)
I honestly, seriously, heartily, truly, madly, deeply hope that Apple won't buy it.

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#48
mettelus
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Re: Sonar v/ Protools 2014/01/27 10:04:05 (permalink)
Apple and Avid have the same "proprietary/our hardware" business model, so don't be shocked if they do.

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#49
LpMike75
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Re: Sonar v/ Protools 2014/01/27 11:21:35 (permalink)
Using both X3 and PT 11 HD, my opinion is, if you are writing or creating music, X3 wins.  With all the included plug ins, effects and synths, I would rather mix in X3.  However, if doing any kind of post production or audio editing, Pro Tools is on a different level than X3 and is almost a 'no brainer'.  So it all depends on what you are doing.


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#50
Sanderxpander
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Re: Sonar v/ Protools 2014/01/27 12:48:59 (permalink)
mmorgan
Sanderxpander
I just hope Sibelius is saved somehow.



I thought Steinberg bought Sibelius; yes/no?
 
Regards,

I just googled that and it seems that Steinberg acquired the Sibelius team, not the brand/product apparently. Not sure yet if that's good news for us Sonarites. At least the team survived in one piece, I guess.
#51
SubSonic
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Re: Sonar v/ Protools 2014/01/27 14:57:15 (permalink)
Your question was: Is it worth your consideration? The short answer is yes. PT is considered the industry standard by many, and having a legit and working install of it is a nice thing to be able to tell clients you have.
 
Is PT any better than SONAR? Not in my opinion. Please note, I said opinion. I've used PT very little (but I have used it several times over the years at other people's studios), and I've used SONAR a lot (in my own studio) - but I've never seen or used anything in PT that made me say "Man, I gotta have that", ever.
#52
stevec
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Re: Sonar v/ Protools 2014/01/27 15:05:33 (permalink)
trtzbass
On a side note, regarding AVID's financial situation:
 
(I can't post links yet, so...)  macroaxis.com/invest/ratio/AVID--Probability_Of_Bankruptcy
 
 
...that opens up a whole new interesting scenario...




Yikes.   I'm not a PT fan, but not a complete Avid hater either.   I only have a copy of PTLE 7.4 running on a Vista partition that I haven't booted up in over a year.  If the price were much lower I probably would upgrade to 11 since it looks to have improved a lot.   I do feel for the smaller PT users though - this has got be just a little scary... 
 

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#53
markyzno
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Re: Sonar v/ Protools 2014/01/27 15:35:19 (permalink)
Used PT today, got an OMF off a client who had exported it in Adobe Premiere, Sonar crashed when trying to open it....
 
Opened it in PT 10 no problem, then exported the OMF from PT and then imported it into Sonar, Sonar opened it no problem (naturally Sonar wouldnt export the OMF without crashing)
 
PT is essential for me for this purpose - Post Production compatibility file handling, its immense at this.

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#54
jscomposer
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Re: Sonar v/ Protools 2014/01/27 18:05:10 (permalink)
markyzno
Used PT today, got an OMF off a client who had exported it in Adobe Premiere, Sonar crashed when trying to open it....
 
Opened it in PT 10 no problem, then exported the OMF from PT and then imported it into Sonar, Sonar opened it no problem (naturally Sonar wouldnt export the OMF without crashing)
 
PT is essential for me for this purpose - Post Production compatibility file handling, its immense at this.




PT is a necessary evil for this reason (among others!).
 
It's really too bad the Bakers never catered to the fim composer sector...I was hoping X3 would lean stronger in that direction.
#55
Dave Modisette
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Re: Sonar v/ Protools 2014/01/27 18:21:46 (permalink)
I'm using Pro Tools 10 and 11 as well as SONAR when I need it.  I happen to like the PT interface better but I do miss some of my 64 bit VST plugins and VSTis.  

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#56
jscomposer
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Re: Sonar v/ Protools 2014/01/27 23:21:38 (permalink)
Just run VEPro, then you can you use all your favorite VI's...both 32 and 64bit.
#57
Anderton
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Re: Sonar v/ Protools 2014/01/28 00:59:24 (permalink)
vladasyn
I was asking if PrpTools is any better in recording sound quality. Many believe that not only hardware but software itself play a role in recording quality. And that this is why major releases sound better because they recorded with ProTools.

 
There have been great releases recorded in all DAWs. Whether "something sounds better" is all about the engineering and production, not the software.
 
I have been accused of being slow by my partner- he uses the keyboard shortcuts, I use graphical interface and the mouse for everything. He says- it takes me forever to do things in Sonar and I am not sure if it is me, my using of the mouse or Sonar workflow to blame. Certain things are frustrating in Sonar, such as no "Undo/Redo button.

 
Your partner is right! Use the keyboard shortcuts.That's true for any program/DAW.
 
Also- to start recording we need to insert new track, then set MIDI or Audio Inputs/Outputs. In Logic, for example you can do it by double- clicking on the empty space- it inserts new track already wired.

 
Sonar's track presets are even more convenient because not only is the track already wired, it contains what you want wired.
 
If you ever want to enter any number value in Sinar, such as the level of Resonance inside of the plugin and you type "345", suddenly whole Sonar view changes, plugins getting closed, and measures getting zooned out. It is frustrating.

 
Click the "give keystrokes to plug-in" button.
 
Have you tried to use plugins menu going up? You click on them 2 times, on 3rd time it does "Minimize" and resizes Sonar Windows and plugins menu closes. So I was wondering if Protools is better in that sense.

 
Type the first letter of the plug-in you want, and the plug-in menu jumps to that. Or use the plug-in manager, which is awesome.
 
Now, here's what really great about Pro Tools: You can have someone send you a Pro Tools project, load it, bounce all the existing tracks to WAV files (which doesn't take days anymore, now that Pro Tools can do non-real-time bouncing), then do the editing and mixing in Sonar
 
Had a classical music studio call me tonight. They are so over Pro Tools. The owner is a Mac fanboi but he's heard so much good stuff about Sonar X3 he's seriously considering getting a Windows machine. Hmmm....

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#58
Anderton
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Re: Sonar v/ Protools 2014/01/28 01:04:18 (permalink)
LpMike75
Using both X3 and PT 11 HD, my opinion is, if you are writing or creating music, X3 wins.  With all the included plug ins, effects and synths, I would rather mix in X3.  However, if doing any kind of post production or audio editing, Pro Tools is on a different level than X3 and is almost a 'no brainer'.  So it all depends on what you are doing.



I agree with your post for one big reason - format compatibility. But if I was spotting for TV and audio-for-video was my bread and butter, these days I'd choose DP over PT.
 
But you're right...I'd still create music in Sonar

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#59
wmb
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Re: Sonar v/ Protools 2014/01/28 04:53:03 (permalink)
I've just recently added PT 10/11 to my system. I just installed the main application and none of the other stuff. I do 99% acoustically recorded music (mic's on instruments). I don't know how big the install is but it's not very big.
 
PT11 only uses AAX plugins or something like that. Many companies haven't even converted their plugs to this format yet. There are VST wrappers to make them work in PT11. The bundled plugins are alright.
 
The whole application is sort of cryptic and completely fueled by keyboard key and mouse combinations. There are plenty of things you can do inadvertently or incorrectly and pressing CTRL+Z won't undo it. You have to go through another process to delete or reverse the action.
 
There seems to be very little to nothing you can do in the editor/tracks window with regard to accessing a plugin or making mix changes other than envelope editing.
 
Unless you are getting the HD version there are track limits at high sample rates that could be an issue if you record lots of tracks. 48 tracks at 88/96. Ridiculous!
 
With all of those seemingly negative things one would think I don't really care for it. It's clunky at first but I actually like the mixing window very much. It's plain and simple to work with. I was able to put together basic mixes very quickly and I like them despite feeling very handicapped with the lack of agility in the workflow. I can see how someone could become super fast with it.
 
I've used Cakewalk Pro Audio from 8 up through X3. I'm very fluent and efficient with it. Pro Tools is a legit application that has a very contentious reputation from the perspective of how the company chooses to market their product. For the most part I would say it is a valid investment if you think you might be working with other studios or with people who are bringing in works started in other studios.

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