ba_midi
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Re:What can Cubase do that X1 can't?
2010/12/29 13:25:20
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kubalibre Positively Charged I may have thought of something that Cubase can do that Sonar (any version) cannot. The Cubase Key Command (Steinberg's name for a Key Binding) "CTRL-ALT-S" saves your project but increments the number. So "Stanky Rok Tun.cpr" becomes "Stanky Rok Tun 01.cpr" ("CPR" is the suffix for a Cubase project file). Can anybody tell me if something similar is available in Sonar (any version)? "Save as" and typing is more like a little speed-bump in my workflow. EDIT: Does Sonar offer Batch Export and/or Batch Processing? Again, I don't know; just asking because these are features that Cubase does offer. Incremental saving.. Cubase has it but I am not sure if it´s there in Sonar... any Sonar experts here? As far as I know, no batch processing in Sonar. (But I use Wavelab for batch audio processing anyway..) There is a "versioning" feature in Sonar. I have mine set to keep the last 4. It doesn't do autoincrementing though.
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rainmaker1011
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Re:What can Cubase do that X1 can't?
2010/12/29 13:29:30
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Positively Charged I may have thought of something that Cubase can do that Sonar (any version) cannot. The Cubase Key Command (Steinberg's name for a Key Binding) "CTRL-ALT-S" saves your project but increments the number. So "Stanky Rok Tun.cpr" becomes "Stanky Rok Tun 01.cpr" ("CPR" is the suffix for a Cubase project file). Can anybody tell me if something similar is available in Sonar (any version)? "Save as" and typing is more like a little speed-bump in my workflow. EDIT: Does Sonar offer Batch Export and/or Batch Processing? Again, I don't know; just asking because these are features that Cubase does offer. There is Versioning feature in Sonar. Preferences/File/Advanced. I have never tried it but maybe that is what you are looking for. It numbers a defined number of versions until you reach the number then it rewrites them starting from number 1. If you set the number of versions to 2, then it should (i think) work like this: Project --- save Project 1 ---- save ----Project 2 ---- save -- Project is overwritten --- save ---- Project 1 is overwritten ---- save ----Project 2 is overwritten --- etc. :)
post edited by rainmaker1011 - 2010/12/29 13:32:11
Best Regards, Marek ------------------------ DAW: Sonar Platinum 64bit PE//C2D@3,0GHz//6GB 800MHz RAM//LCD 24'' Samsung //Focusrite Scarlett 8i6//Windows 10 Professional 64bit//Toontrack SD 2.4 x64//NI Scarbee Vintage Keys//NI Alicia's Keys//112db Redline Reverb//Voxengo plugins//EWQL Composer Cloud
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kubalibre
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Re:What can Cubase do that X1 can't?
2010/12/29 13:33:18
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Freddie H kubalibre Wow, that would need a long answer. But to mention a few, Cubase 5.5 has Arranger Track Professional Tempo Handling Notation VariAudio Scoring to Picture, frame accurate engine with 64 Bit wrapper + Quicktime support Articulation maps / VST Expression VST 3.0 plugin support Switch between musical and time linear base Project Logical editor Automation lanes Automation Master Control Window Mediabay handling all types of preset and audio formats + separate asset pool Better ASIO support!!!! (since they inventend ASIO) .... to name a few... AND.. it does not crash. more details here http://www.steinberg.net/en/products/cubase/cubase5_why_cubase.html I don't know what you talking about or what kind of strange X1 version you are using but this features are not available X1 VS Cubase 5 *Arranger Track (We have Matrix that are same as in Cubase 5 Arranger. I think Matrix are even more flexible and better then arranger) *Notation (We still have notation but Cubase 5 have a far more advance notation) *Articulation maps / VST Expression (In score editing check above) * VST 3.0 plugin support, yes that sucks! Vari Audio? You are joking right? X1 have countless of functions that Pitch, stretch, and tune audio. iZotope are far much better then VARI Audio. Well, the arranger track has a much different approach if you take a look at how it´s implemented. Notation.. come on, you know this is not comparable! VST Expression.. did you take a look at the video explaining VST Expression maps..? If that functionality is in Sonar I must have overlooked something. VST 3 - yes, it sucks that it´s not in SonarX1, and I can not understand why they left it out. Perhaps CW did not want to pay the licensing fee to Steinberg. The thing with iZotope and Sonar.. What I do not like that much is CW throwing in 3rd party plugins (Guitar Rig LE, TruePianos etc) stuff to make up for a serious inhouse developed features. Every company can throw in some 3d party plugins, but what really matters is well integrated functionality. Cubase VariAudio and grid manipulation work, and it´s part of the program, so this is the kind of integration I would like to see from Sonar in future incarnations. -->ProChannel is a step in the right direction! This level of integration needs to be done throughout the program.
post edited by kubalibre - 2010/12/29 13:39:30
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Positively Charged
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Re:What can Cubase do that X1 can't?
2010/12/29 13:33:18
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The benefit is that auto incrementing has no limit, which is perfect for those of us who have a "just do what I say and don't make me fuss around with settings" type of attitude. I have one Cubase project that has 90+ increments. Now...eventually, one should do some housekeeping, but that's kind of like cleaning out the garage or the basement, and who wants to bother?
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rainmaker1011
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Re:What can Cubase do that X1 can't?
2010/12/29 13:33:19
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Best Regards, Marek ------------------------ DAW: Sonar Platinum 64bit PE//C2D@3,0GHz//6GB 800MHz RAM//LCD 24'' Samsung //Focusrite Scarlett 8i6//Windows 10 Professional 64bit//Toontrack SD 2.4 x64//NI Scarbee Vintage Keys//NI Alicia's Keys//112db Redline Reverb//Voxengo plugins//EWQL Composer Cloud
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kubalibre
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Re:What can Cubase do that X1 can't?
2010/12/29 13:33:28
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I forgot to mention my ALL TIME FAVOURITE pro-creativity / improvising feature... RETROACTIVE RECORDING!! Has been in Cubase forever.. requested for Sonar.. the last five years Dont know about you guys, but my takes sometimes get better when I am actually NOT recording. Or the artist does not see me recording...
post edited by kubalibre - 2010/12/29 13:56:31
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Rain
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Re:What can Cubase do that X1 can't?
2010/12/29 13:42:17
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kubalibre Nah... you have to view MediaBay differently. The MediaPool is already powerful, but its representing files which are actually associated with the project. MediaBay is something different. It is like Windows Explorer, but it is a sophisticated audio/preset/IR/plugin browser which offers meta tagging for all audio related files on your system, integration with plugin management etc. So if you are searching your HDs for material, synth presets etc., you would use MediaBay. From there any material is imported and shows then up in the Pool. There you set project specific behaviour. Thanks for the clarification. :) For my own taste, that is still too many windows though. I particularly like the way Logic handles this - one browser with tabs. Everything's available from there - explorer functionality, libraries, project pool, tracks templates and/or settings and files from other projects which can be imported in the current project, presets and fx chains... Again, that's just personal preference. I did not upgrade to X1, but I was expecting it to work in a similar fashion, more or less. What puzzled me more than the slight workflow difference is that you seem to have to use the pool to enable looping. Isn't there a way to do that directly in the arrange window (however it's called in Cubase)? Just curious - not meant to bash Cubase or any other...
TCB - Tea, Cats, Books...
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UnderTow
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Re:What can Cubase do that X1 can't?
2010/12/29 14:10:29
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Offline Processing of clips in Cubase is quite cool: It has a history and you can change or remove any of the steps in the history and Cubase will take care of re-rendering all the effects. UnderTow
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ba_midi
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Re:What can Cubase do that X1 can't?
2010/12/29 14:20:06
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kubalibre I forgot to mention my ALL TIME FAVOURITE pro-creativity / improvising feature... RETROACTIVE RECORDING!! Has been in Cubase forever.. requested for Sonar.. the last five years Dont know about you guys, but my takes sometimes get better when I am actually NOT recording. Or the artist does not see me recording... Live has something similar as well.
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jamescollins
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Re:What can Cubase do that X1 can't?
2010/12/29 20:02:04
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Well, thank you all once again, very helpful. I think i'll buy Cubase and use it for all surround projects, and see which features I love and try and implement them into my Sonar workflow for stereo projects too. Like VST Expression and its handling of tempo maps - looks amazing!
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DeveryH
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Re:What can Cubase do that X1 can't?
2010/12/29 21:56:57
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jamescollins Well, thank you all once again, very helpful. I think i'll buy Cubase and use it for all surround projects, and see which features I love and try and implement them into my Sonar workflow for stereo projects too. Like VST Expression and its handling of tempo maps - looks amazing! Honestly, who cares what all these people say? Why don't you just download the demo and see if you "get" the program or not. I sure as hell didn't......
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kubalibre
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Re:What can Cubase do that X1 can't?
2011/01/04 14:15:57
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spanky jamescollins Well, thank you all once again, very helpful. I think i'll buy Cubase and use it for all surround projects, and see which features I love and try and implement them into my Sonar workflow for stereo projects too. Like VST Expression and its handling of tempo maps - looks amazing! Why don't you just download the demo and see if you "get" the program or not. . But -- you´ll need an USB eLicenser for that.
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pcuser32
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Re:What can Cubase do that X1 can't?
2011/01/05 02:31:21
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@OP Just to weigh in, not sure what your doing here, bad form, But if your really serious and not just a trouble maker then you should compare press releases, and also visit the Steinberg forum, read about problems Cubase users are having verses Calkwalk users and determine what you can live with. In terms of industry, If you plan to collaborate with other professionals and the Windows platform is your only option, then I would broaden my choices for my primary DAW to include Pro Tools.
"sometimes the only way to win is not to play..."
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kubalibre
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Re:What can Cubase do that X1 can't?
2011/01/09 15:09:19
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pcuser32 then I would broaden my choices for my primary DAW to include Pro Tools. Now that is the reason we never get rid of PT.. it always gets recommended to newbies to be "pro", they therefore think owning the software will make them "pro" too. WRONG. I lost my last bti of faith in Pro Tools with the release of 9, sorry - no x64, still awkward MIDI editing. Only thing ProTools is really cool is recording and mixing if you own 20.0000+ USD worth the HD interfaces plus an Icon or at least Control24 (hardware is the only reason we keep PT onboard.) VSTi/MIDI/Sampler/Arranging work on PT9? unfortunately still crappy as ever. Also forget the whole collaboration thing, export OMF or stems of your arrangement from pretty much ANY host (Even Sonar can do that), then go to your PT studio if you must - finito, enjoy your collaboration.
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VigilantSound
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Re:What can Cubase do that X1 can't?
2011/01/09 20:46:35
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jamescollins Back to my previous question - how do you guys integrate 2 different DAWs? OMF files don't carry plugin info do they? And exporting each individual track and importing it into the other host is insane. So how do you guys get the best of both worlds? I use Pro Tools HD ans SONAR together in what I like to call a "Hard Rewire".... Basically I take the outs of my interface for SONAR which is a Motu 828mk3 and plug them into my HD system then sync them with Pro Tools Midi clock, then arm the tracks in Pro Tools, and then I have the best of both worlds, awesome composing tools from SONAR and solid Studio reliability of PRo Tools
ASUS P5BV-C, Intel Core 2 Quad 2.8 Ghz, Q9300, 4 gigs Ram, Win7-64 bit OSX 10.6 ADK 9000 I7, 6 gigs Ram, MacBookPro I7, 4 gigs Ram MOTU 828Mk3, MOTU microbookII SONAR PE X2A, Pro Tools 9.0.6, StudioOnePro 2.5.4 Ableton Live 9, Waves V.9, www.jesseahemmanuel.com
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John T
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Re:What can Cubase do that X1 can't?
2011/01/09 20:51:20
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http://johntatlockaudio.com/Self-build PC // 16GB RAM // i7 3770k @ 3.5 Ghz // Nofan 0dB cooler // ASUS P8-Z77 V Pro motherboard // Intel x-25m SSD System Drive // Seagate RAID Array Audio Drive // Windows 10 64 bit // Sonar Platinum (64 bit) // Sonar VS-700 // M-Audio Keystation Pro 88 // KRK RP-6 Monitors // and a bunch of other stuff
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kubalibre
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Re:What can Cubase do that X1 can't?
2011/01/09 21:31:33
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VigilantSound jamescollins Back to my previous question - how do you guys integrate 2 different DAWs? OMF files don't carry plugin info do they? And exporting each individual track and importing it into the other host is insane. So how do you guys get the best of both worlds?
I use Pro Tools HD ans SONAR together in what I like to call a "Hard Rewire".... Basically I take the outs of my interface for SONAR which is a Motu 828mk3 and plug them into my HD system then sync them with Pro Tools Midi clock, then arm the tracks in Pro Tools, and then I have the best of both worlds, awesome composing tools from SONAR and solid Studio reliability of PRo Tools Right, and I think that is cool and professional way of doing things. I call it DAW marriage. Sometimes we also "plug" Cubase into PTHD, or Sonar... or hey, even Ableton Live joins in for some intimate moments with PT. No big thing.
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Katie_Katie
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Re:What can Cubase do that X1 can't?
2011/01/10 01:55:14
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kubalibre pcuser32 then I would broaden my choices for my primary DAW to include Pro Tools. Now that is the reason we never get rid of PT.. it always gets recommended to newbies to be "pro", they therefore think owning the software will make them "pro" too. WRONG. I lost my last bti of faith in Pro Tools with the release of 9, sorry - no x64, still awkward MIDI editing. Only thing ProTools is really cool is recording and mixing if you own 20.0000+ USD worth the HD interfaces plus an Icon or at least Control24 (hardware is the only reason we keep PT onboard.) VSTi/MIDI/Sampler/Arranging work on PT9? unfortunately still crappy as ever. Also forget the whole collaboration thing, export OMF or stems of your arrangement from pretty much ANY host (Even Sonar can do that), then go to your PT studio if you must - finito, enjoy your collaboration. There are so many things right about the above post - a good candid assessment. I have PT and I use it occasionally. I tried CB and never really "got it" as a DAW. The *main* reason I have PT is because I am expected to have PT. Folks will ask, "You use Pro Tools right?", and I say, "Of course". For an on the road DAW, Sonar is great and midi editing is far superior to PT - always been that way. Mobile PT is not for me, I just know I would loose that USB key or break it while plugged in.
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Positively Charged
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Re:What can Cubase do that X1 can't?
2011/01/10 02:08:25
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I was just thinking of this thread, but was not going to go dredge it up. Then Katie_Katie posted to it and it popped up to page one! I have found one thing that Sonar cannot do that Cubase can do, and that is to record from a VST Instrument to an audio track while the project is running. This is being discussed in this thread, and I am still trying to find a workaround in Sonar per that thread. But in the meantime, I really believe that this is a fairly large advantage that Cubase has for people who use VST instruments and want to dynamically comp along with them, recording any and all playback (and/or performance) audio to one or more tracks. It looks to me like Sonar could benefit from added flexibility when it comes to routing options.
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jamescollins
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Re:What can Cubase do that X1 can't?
2011/01/10 02:19:33
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I use Pro Tools HD ans SONAR together in what I like to call a "Hard Rewire".... Basically I take the outs of my interface for SONAR which is a Motu 828mk3 and plug them into my HD system then sync them with Pro Tools Midi clock, then arm the tracks in Pro Tools, and then I have the best of both worlds, awesome composing tools from SONAR and solid Studio reliability of PRo Tools Genius! This will certainly go some way to resolving a few issues...
post edited by jamescollins - 2011/01/10 02:20:48
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Jim Roseberry
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Re:What can Cubase do that X1 can't?
2011/01/10 11:47:19
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What are some other areas where Cubase is behind Sonar, and vice-versa? FWIW, Most folks can work effectively in either Cubase or Sonar. You can make a nice bullet list of features that each have and lack compared to the other. - If you work with multi-channel sample libraries in Kontakt, Sonar handles this a lot more gracefully than Cubase.
ie: Jet-City uses 8-channel audio outputs in Kontakt (for individual mic channels). Cubase assumes that all multi-channel outputs are surround, it only supports 6 surround channels, and it won't let you freely route the output channels. In Sonar, you can route any multi-channel VSTi output to any track (for playback/mixing. You have complete free routing. - When playing back a dense passage using Jet-City (8-channels of 24Bit/96k audio for each hit), Sonar v8.53 and X1 can sustain loads at a 64-sample ASIO buffer size (glitch-free) that simply choke Cubase 5.
I bought a copy of Cubase 5 to both test and make templates for Jet-City. After working with it... and comparing the performance to Sonar, I sold my copy of Cubase 5. I don't want to make it sound like Cubase 5 is somehow useless. It's working well for many folks... and it has some features that Sonar lacks. After working with it for a bit... it was clear that Cubase 5 was simply not a good choice for me.
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The Maillard Reaction
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Re:What can Cubase do that X1 can't?
2011/01/10 11:56:55
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Maybe after reading Jim's post, people will realize why I want to stick it out with SONAR rather than take the advice to pack my bags and leave. :-) I type to fast... edited typo
post edited by mike_mccue - 2011/01/10 11:58:08
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Freddie H
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Re:What can Cubase do that X1 can't?
2011/01/10 12:10:40
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I have Cubase too never use it today... * In Cubase --->No Icons no color customizations this fu--kin grey and white color of the arranger background and Blue grey on everything else..  5 is better then 4 now you can change the skin color of all borders. * More AUDIO functions in CUBASE, (that you often never use) then SONAR. I like it but can be easily replaced by SOUND FORGE working with SONAR. * Smart MIDI Ch 1,2,3,4,5,6, when open MULTI VST:s. That function should been added to SONAR. In SONAR all "MIDI Ch" get the same channel "No CH" or "Ch1" on all Midi channels? All this is taken care off in Cubase automatic. *Snap "LOCK" Audio clips inside one Clip Event like a MAP. Great feature in Cubase. Doesn't excist in SONAR. *Control ROOM in Cubase not in SONAR? Does we need it? Perhaps or perhaps not?... *Great score in Cubase. Simple score in SONAR. I never use Score in Cubase nor in SONAR so I don't care about this. Its a DAW not Score program. If I want to do Score i use Finale or esle... *Video much better in Cubase and Nuendo. I would like SONAR X1 add the same features. Many of us professional working sometimes with film projects too. *MIDI. Much better in SONAR and tighter then Cubase too, even though Cubase's MIDI are great too. *VST streaming and x64bit. SONAR, if you want to use the best and use the latest technology SONAR. * EQ, Pro Channel in SONAR X1. Light years ahead other else DAWs... * Audio engine. SONAR are the leader of all audio engines out there. Next after that Steinberg with there x32bit engine that are really great. Then the rest of all DAWs Pro Tools HD and LOGIC.
post edited by Freddie H - 2011/01/10 12:17:40
-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
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cubic13
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Re:What can Cubase do that X1 can't?
2011/01/10 13:14:33
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I already said it, but well... Here is what Sonar is lacking, IMO, and keeps me using Cubase, after having payed more than 400 euros for Sonar PE 8.5. Let's see if someone in the CW crew will answer : - the ability to quickly fix a general tempo to an improvisation : musical/linear timestamp switch in Cubase, - A Cubase 'Input transformer' equivalent which allows you to shift MIDI incoming data in real time, - A free routing which allows you, among others, to route a VSTi output to an audio track input, - A decent score implementation : Cubase has it with a lot of customization available, - A 'Retrospective record' feature which allows you to put in a track what you played without recording : up to 10000 events can be retrieved and it's a huge feature to retrieve something that you played and would lost without it. It also works in audio, but on a more limited range, - A full audio editing implementation which is, IMO, better than a buggy audiosnap, - A better MIDI plug-in management. I won't talk about Control room, Variaudio... that I don't use much, but they are also here and efficient. And, sorry Freddie, but MIDI in Sonar is not better than Cubase. This without talking of the external instruments control which is more efficient in it. Still waiting for Sonar to implement at least some of these : I tried to switch to Sonar 8.5 with its dockable views which are much better than Cubase and for the better VST 2.x compatibility, but there are too much lacks, presently, and there is no improvement in X1, it seems...
post edited by cubic13 - 2011/01/10 13:30:30
i7-870, Asus P7P55D-E, 8 Gb DDR3-1600 RAM, 2 x 1 Tb WD Black Caviar SATA2 (64 Mb cache), Windows 7 Pro 64/E-Mu 1616m PCIe+ADA-8000 Cubase 5.5.1 (32)/Sonar PE 8.5.3/Emulator X3/ivory II/GSi VB3 & MrRay MkII/Sylenth1/Alchemy/Arturia MMV/Loomer StringVST/Jamstix/Ariesverb... Studiologic VMK-188+/Akai MPD32/Yamaha TX-802/Roland D-110/Korg 05R-W/Zoom G9.2tt board
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pcuser32
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Re:What can Cubase do that X1 can't?
2011/01/10 16:56:15
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kubalibre pcuser32 then I would broaden my choices for my primary DAW to include Pro Tools. Now that is the reason we never get rid of PT.. it always gets recommended to newbies to be "pro", they therefore think owning the software will make them "pro" too. WRONG. I lost my last bti of faith in Pro Tools with the release of 9, sorry - no x64, still awkward MIDI editing. Only thing ProTools is really cool is recording and mixing if you own 20.0000+ USD worth the HD interfaces plus an Icon or at least Control24 (hardware is the only reason we keep PT onboard.) VSTi/MIDI/Sampler/Arranging work on PT9? unfortunately still crappy as ever. Also forget the whole collaboration thing, export OMF or stems of your arrangement from pretty much ANY host (Even Sonar can do that), then go to your PT studio if you must - finito, enjoy your collaboration. @ kubalibre Please don't include me in your delusion, or pretend you know whats in my mind. I never suggested that owning pro tools software makes you a "pro" you did that on your own. For me a professional is anyone gets paid for there services PERIOD! My inference was more about what's needed to be among the top earners in your industry. If you want to place limits on your own skill sets and then try to influence others to do the same thats your business. but in future, please leave me out of it. DAW software is just a tool for me not a religion, so I do not have a need to defend any DAW. IMO no DAW is prefect, all ahve limitations based on what you are able bring to it. In my world its about user ability and the software functionality. (does it work as expected, and is it stable in my enviorment) My comment was also about Industry Standards, what are the tools of the trade. "Forget the collaboration thing..." I dont know what markets you work in, but when I'm called in to engineer a session. I need to know more than how to export stems. I am required to know the tools of the industry. and here's a hint its not Sonar or Cubse. Its mostly Pro tools & Nuendo, Reason rewired and Ableton for live performances where backing & click tracks are used. @OP IMO to only consider Sonar or Cubase is to sell yourself way short.
post edited by pcuser32 - 2011/01/10 17:15:33
"sometimes the only way to win is not to play..."
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pcuser32
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Re:What can Cubase do that X1 can't?
2011/01/10 17:05:50
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Katie_Katie kubalibre pcuser32 then I would broaden my choices for my primary DAW to include Pro Tools. Now that is the reason we never get rid of PT.. it always gets recommended to newbies to be "pro", they therefore think owning the software will make them "pro" too. WRONG. I lost my last bti of faith in Pro Tools with the release of 9, sorry - no x64, still awkward MIDI editing. Only thing ProTools is really cool is recording and mixing if you own 20.0000+ USD worth the HD interfaces plus an Icon or at least Control24 (hardware is the only reason we keep PT onboard.) VSTi/MIDI/Sampler/Arranging work on PT9? unfortunately still crappy as ever. Also forget the whole collaboration thing, export OMF or stems of your arrangement from pretty much ANY host (Even Sonar can do that), then go to your PT studio if you must - finito, enjoy your collaboration. There are so many things right about the above post - a good candid assessment. I have PT and I use it occasionally. I tried CB and never really "got it" as a DAW. The *main* reason I have PT is because I am expected to have PT. Folks will ask, "You use Pro Tools right?", and I say, "Of course". For an on the road DAW, Sonar is great and midi editing is far superior to PT - always been that way. Mobile PT is not for me, I just know I would loose that USB key or break it while plugged in. Thanks for your Comment Katie Were from the same planet I wish I had read your post earlier I would not have commented further..
"sometimes the only way to win is not to play..."
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Katie_Katie
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Re:What can Cubase do that X1 can't?
2011/01/10 17:17:32
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You are quite welcome. "Were from the same planet" As long as your planet considers 7506's and the title cut from Aja an acceptable way to tweak a cold board. Later
post edited by Katie_Katie - 2011/01/10 17:18:43
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Jose7822
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Re:What can Cubase do that X1 can't?
2011/01/10 17:36:38
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mike_mccue Maybe after reading Jim's post, people will realize why I want to stick it out with SONAR rather than take the advice to pack my bags and leave. :-) I type to fast... edited typo Fair enough (though I did clearly specify you didn't have to pack your bags). Just in case it was even remotely directed at me :-)
Intel Q9400 2.66 GHz 8 GB of RAM @ 800 Mhz ATI Radeon HD 3650 Windows 7 Professional (SP1) x64 Cubase 6.03 x64 Sonar PE 8.5.3 x64 RME FireFace 400 Frontier Design Alpha Track Studio Logic VMK-188 Plus http://www.youtube.com/user/SonarHD
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Jose7822
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Re:What can Cubase do that X1 can't?
2011/01/10 17:44:08
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cubic13 - the ability to quickly fix a general tempo to an improvisation : musical/linear timestamp switch in Cubase, You can with Audio Snap or the Fit Improvisation process, just not quickly. - A Cubase 'Input transformer' equivalent which allows you to shift MIDI incoming data in real time, - A free routing which allows you, among others, to route a VSTi output to an audio track input, - A decent score implementation : Cubase has it with a lot of customization available, - A 'Retrospective record' feature which allows you to put in a track what you played without recording : up to 10000 events can be retrieved and it's a huge feature to retrieve something that you played and would lost without it. It also works in audio, but on a more limited range, Nope. You cannot do any of these in SONAR. - A full audio editing implementation which is, IMO, better than a buggy audiosnap, - A better MIDI plug-in management. Not sure what you mean by these, but that's most likely because I don't know how Cubase handles them. Could you elaborate? I won't talk about Control room, Variaudio... that I don't use much, but they are also here and efficient. Nope, still not in SONAR. Variaudio in particular would be very cool to have. Take care!
Intel Q9400 2.66 GHz 8 GB of RAM @ 800 Mhz ATI Radeon HD 3650 Windows 7 Professional (SP1) x64 Cubase 6.03 x64 Sonar PE 8.5.3 x64 RME FireFace 400 Frontier Design Alpha Track Studio Logic VMK-188 Plus http://www.youtube.com/user/SonarHD
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The Maillard Reaction
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Re:What can Cubase do that X1 can't?
2011/01/10 17:50:49
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Jose7822 mike_mccue Maybe after reading Jim's post, people will realize why I want to stick it out with SONAR rather than take the advice to pack my bags and leave. :-) I type to fast... edited typo Fair enough (though I did clearly specify you didn't have to pack your bags). Just in case it was even remotely directed at me :-) Not even in the remotest sense... no way bro... we're good like that!!!
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