Paul G
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Re: Concerns about reliability and the subscription model
2015/06/01 09:26:34
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Anderton .....you might be shocked at how many companies in this industry exist, how many people have jobs, and how many products you've used are a direct result of my writing "Electronic Projects for Musicians." I am proud to say that I have changed the world in my own little way, and on balance, I think for the better.
That's got to be a good feeling! Wow!
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Grem
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Re: Concerns about reliability and the subscription model
2015/06/01 09:27:47
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Karyn What has Kevin got against nails? Is nail abuse in the CoC?
LOL!! : )
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Kylotan
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Re: Concerns about reliability and the subscription model
2015/06/01 09:44:45
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☄ Helpfulby Doktor Avalanche 2015/06/01 09:56:26
Noel Borthwick [Cakewalk] I'm sorry this is inaccurate on several counts. - Every prior release from X3 and earlier (as long as I've been at Cakewalk) always had a mix of both bug fixes AND incremental features. Only the first point release typically addressed emergency fixes. We're at a danger of quibbling over what a 'release' and a 'feature' is here, but take a look at these patch notes: http://www.cakewalk.com/Support/Knowledge-Base/20071226/SONAR-7-0-2-Update Sure, the things at the top of that list called "new features" are certainly features from a software development point of view; they add new functionality. But they're not new Features with a capital F. You wouldn't put those up on the packaging or on the What's New page. Most of them are small tweaks that are similar to bug fixes in that they take some suboptimal behaviour and optimise it. And below them, there is a much longer list of bug fixes. With the kind of fixes in a release like that, there is a very low chance of regressions occurring. With the new system, you obviously still want to fix bugs so that existing members will be happy and renew their membership, but you also have one eye on new customers, every month. New customers want new Features (capital F) and content, otherwise they would have joined already, right? That diverts some attention away from fixes and towards features because you need to deliver the latter every milestone. Adding new features doesn't necessarily impact other features or create bugs in other features. Its pretty rare when that happens. Obviously I can't judge how things get broken, but it's clear that they do, and given that all software companies have limited programming and testing resources, it stands to reason that some of the time spent on the drum replacer could have been spent on quality assurance. (I'm not saying that is what you should have done, but we both know there is a resources trade-off.) As for rarity... these breakages might be rare in the "numerically small" sense, but not in the "what proportion of the releases break something significant" sense. We have been actively working on improving drum maps, fixing several very longstanding issues that existed in X3 and earlier. You apparently haven't noticed any of those fixes but many others have. Drum maps worked perfectly for me with no visible bugs from about Sonar 5 onwards. Then they broke in 2 ways in the last 3 months. :) The first way had no workaround, the second thankfully does. I fail to see the reason for all the negativity and speculation in this thread based on an issue in *one* sub feature. So, if you break just one sub-feature every couple of months, that's ok? Are drum map users second-class citizens? The reason why you add extra features is because to some people, that 1 new feature, whatever it is, is going to be something they come to rely upon. Even ignoring that implication, it's not just one feature. There have been a few other areas that were really annoying, such as the Piano Roll view continually changing size in Alston, or the customisable Control Module not remembering edits in Cambridge. These were bugs found by the community within hours of release and which affected a lot of people, so it's hard to see why they made it out of the door. Here's a concrete suggestion for you: if you're finding it hard to catch bugs like this with the development and QA resources available to you, don't ship a new version at the weekend! Ship it on a Monday morning, so if there's a glaring bug that slipped through, you're already at work and can work on a hotfix. An arguably even better approach would be to do a soft launch where a small subset of users get a day or two to hammer on it before you announce the release. Here's another one: If it's the case that no part of your testing process involves anybody opening up a project with a drum map in it and playing it back, you might want to add that in. :)
Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
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bz2838
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Re: Concerns about reliability and the subscription model
2015/06/01 10:04:12
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Kylotan
Noel Borthwick [Cakewalk] I'm sorry this is inaccurate on several counts. - Every prior release from X3 and earlier (as long as I've been at Cakewalk) always had a mix of both bug fixes AND incremental features. Only the first point release typically addressed emergency fixes. We're at a danger of quibbling over what a 'release' and a 'feature' is here, but take a look at these patch notes: http://www.cakewalk.com/Support/Knowledge-Base/20071226/SONAR-7-0-2-Update Sure, the things at the top of that list called "new features" are certainly features from a software development point of view; they add new functionality. But they're not new Features with a capital F. You wouldn't put those up on the packaging or on the What's New page. Most of them are small tweaks that are similar to bug fixes in that they take some suboptimal behaviour and optimise it. And below them, there is a much longer list of bug fixes. With the kind of fixes in a release like that, there is a very low chance of regressions occurring. With the new system, you obviously still want to fix bugs so that existing members will be happy and renew their membership, but you also have one eye on new customers, every month. New customers want new Features (capital F) and content, otherwise they would have joined already, right? That diverts some attention away from fixes and towards features because you need to deliver the latter every milestone.
Adding new features doesn't necessarily impact other features or create bugs in other features. Its pretty rare when that happens. Obviously I can't judge how things get broken, but it's clear that they do, and given that all software companies have limited programming and testing resources, it stands to reason that some of the time spent on the drum replacer could have been spent on quality assurance. (I'm not saying that is what you should have done, but we both know there is a resources trade-off.) As for rarity... these breakages might be rare in the "numerically small" sense, but not in the "what proportion of the releases break something significant" sense.
We have been actively working on improving drum maps, fixing several very longstanding issues that existed in X3 and earlier. You apparently haven't noticed any of those fixes but many others have. Drum maps worked perfectly for me with no visible bugs from about Sonar 5 onwards. Then they broke in 2 ways in the last 3 months. :) The first way had no workaround, the second thankfully does.
I fail to see the reason for all the negativity and speculation in this thread based on an issue in *one* sub feature. So, if you break just one sub-feature every couple of months, that's ok? Are drum map users second-class citizens? The reason why you add extra features is because to some people, that 1 new feature, whatever it is, is going to be something they come to rely upon. Even ignoring that implication, it's not just one feature. There have been a few other areas that were really annoying, such as the Piano Roll view continually changing size in Alston, or the customisable Control Module not remembering edits in Cambridge. These were bugs found by the community within hours of release and which affected a lot of people, so it's hard to see why they made it out of the door. Here's a concrete suggestion for you: if you're finding it hard to catch bugs like this with the development and QA resources available to you, don't ship a new version at the weekend! Ship it on a Monday morning, so if there's a glaring bug that slipped through, you're already at work and can work on a hotfix. An arguably even better approach would be to do a soft launch where a small subset of users get a day or two to hammer on it before you announce the release. Here's another one: If it's the case that no part of your testing process involves anybody opening up a project with a drum map in it and playing it back, you might want to add that in. :)
I've been looking at your posts over the last several weeks, and I think if I had as many problems with any software as you seem to have with Sonar, I would find another DAW that suited my workflow and style, if such a program even existed, or better still, maybe you should just develop your own DAW. Personally, I find Splat to be very stable on my system.
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mettelus
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Re: Concerns about reliability and the subscription model
2015/06/01 10:18:31
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Kylotan Here's another one: If it's the case that no part of your testing process involves anybody opening up a project with a drum map in it and playing it back, you might want to add that in. :)
I couldn't help but chuckle at this one. Simple tests like this prevent every customer discovering it with a "wtf" moment. "A stitch in time saves nine." On a more serious note, the point of the OP was to bring to light issues related to regression testing (correct me if I am wrong please), and I have tried to keep up with the rest of the thread but do not (yet) see what I was hoping for. Rather than see a simple "Definitely agree, we are working on it," there seems a hard-core stance to "What is, is what will be." For me this all routes back to a concern voiced long ago of "lowering expectations." This is a serious concern, yet valid points are being heralded as "negativity." I think the disjunction mentioned above is what makes the rift wider. Being too close (or vested) into a situation often prevents people from stepping back and objectively considering the flip-side. Imagine taking your car to a mechanic, and each repair leads to another... how many times would a typical person endure this before a breaking point is reached? [stupid anecdote] - In these situations (in person), I will often let people voice their perspective for however long and when they stop simply say "In all you just said, I was listening for the one enabler for success, yet heard none. Consider this... putting a man on the moon had a million reasons why it couldn't be done, but all that mattered was one path to make it happen." (I am still listening for the "one enabler" TBH, er... negative!  ).
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Kamikaze
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Re: Concerns about reliability and the subscription model
2015/06/01 10:18:41
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bz2838 I've been looking at your posts over the last several weeks, and I think if I had as many problems with any software as you seem to have with Sonar, I would find another DAW that suited my workflow and style, if such a program even existed, or better still, maybe you should just develop your own DAW. Personally, I find Splat to be very stable on my system.
A number of users with stable systems are complaining about drum maps in this release. I don't think it's fair to lay the blame with Kylotan. Seems to be putting his case quite well as far as I can tell.
post edited by Kamikaze - 2015/06/01 10:25:52
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Kylotan
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Re: Concerns about reliability and the subscription model
2015/06/01 10:30:28
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bz2838 I've been looking at your posts over the last several weeks, and I think if I had as many problems with any software as you seem to have with Sonar, I would find another DAW that suited my workflow and style, if such a program even existed, or better still, maybe you should just develop your own DAW. Personally, I find Splat to be very stable on my system. I find Sonar very frustrating from time to time, it's true. I considered moving to Cubase after 8.5 because I didn't like the look of X1/X2/X3, but went to X3 instead. Partly that was about price, but mostly it's because I have about fifteen years of Sonar files that I need to work with. Some are so old they still have the old .WRK file extensions. So starting anew in another DAW is not really an option right now. It would have to be a slow and progressive migration. Right now, it's not quite worth it. But I do use REAPER for editing multitrack drums (because Sonar is just not as effective for this) and I use FLStudio when I need a decent step sequencer and quick arrangement capability. Different tools for different jobs. (Though it won't stop me wishing Sonar did these things equally well itself.) My only major complaint about Sonar's workflow is when things I am used to stop working.
post edited by Kylotan - 2015/06/01 10:37:38
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Grem
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Re: Concerns about reliability and the subscription model
2015/06/01 10:35:21
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Kylotan, I understand your point. You have made it several times.
Dr. A, I understand and sympathize with your point too. I use DM everytime I use a drum synth. That's every song!!
But it's not as bad as it's being made out to be. Do what I did, roll back.
Given the choices I have, X1-3, Reaper, or Studio 1, I am sticking with SPlat. It's the most productive DAW I have ever had! The CW team is doing their best to provide us a great DAW. I believe they will work this out.
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Kamikaze
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Re: Concerns about reliability and the subscription model
2015/06/01 10:42:19
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WARNING: This post contains references to Staff View Bugs, deal with it. So I have been wondering about documentation. A friend of mine was a programmer for a company in the UK, and it was going tits up, they let loads of people go, but kept him on, to document the coding behind the program. Within a Notation thread it seems that cakewalk no longer have the knowledge to deal with the coding of Staff view. The primary complaint is Triplets. there have been a couple of fixes to staff view, but not tackling this. After the some fuss, to appease this part of the user base, I'd have thought this had been given some urgency, being a promary complaint http://forum.cakewalk.com...handling-m3152863.aspxhttp://forum.cakewalk.com...plet-bug-m3099917.aspxDid they not document the coding for Staff View? Is it a case that cakewalk staff have not been documenting what they are doing. Has the guy that developed drum maps left and left them with nothing to go on. Of course I have no idea and no idea if the processes, but this what I suspect.
post edited by Kamikaze - 2015/06/01 10:51:19
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Doktor Avalanche
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Re: Concerns about reliability and the subscription model
2015/06/01 10:48:19
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☄ Helpfulby rtucker55 2015/06/01 11:28:27
Well it's the standard yaa boo thing. A discussion about a problem will always be seen as negative. The person who discusses problems will end up being labelled by some people as the negative person. Which in itself is a pretty negative thing to do. Labels will be thrown at people - moaners, complainers and suchlike. The people who label the negative will do their best to make themselves look positive. The issue will be trivialized - it's only a little thing. Sloganism will endure... if you don't like it - then get out and use another DAW. There will always be bugs... blagh blagh. Lines will be drawn in the middle, and people will end unconsciously or consciously picking "side" they will be on. Yet it's not a football match it's a discussion, and with all discussions there are shades of grey. Ultimately a fairly complex argument will be whittled down to basics... Now this thread is 100% about drum maps, yet there was actually a point being discussed away from it. Opportunists at the end of it will wait for a specific comment they can respond to, so they can direct the discussion. People like me end up typing rubbish like this... Same old forums...
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Cactus Music
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Re: Concerns about reliability and the subscription model
2015/06/01 11:04:41
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Have been reading this thread each day. Ben your last 2 posts where excellent. I will say even though I don't use that feature, I follow what you are saying and I support your viewpoint. I have not bothered to download the last couple of updates. I think I'm still at B. The limited amount of time I have to get any recording done I'm not willing to waste on fussing with the software. And as everything I use is working smoothly why would I? New features? Some of us are to busy recording to have time to play with new toys. Anyhow, my point is Cakewalk has a huge variety of customers both old and new. I would hate to have to sit there and second guess what everyone would like to see next. But I would put STABILITY at the top of the list because I cannot think of one type of customer who would wish for otherwise.
post edited by Cactus Music - 2015/06/01 23:06:41
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BobF
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Re: Concerns about reliability and the subscription model
2015/06/01 11:08:48
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Doktor Avalanche Ultimately a fairly complex argument will be whittled down to basics... Now this thread is 100% about drum maps, yet there was actually a point being discussed away from it.
I see DM getting the focus because DM was presented as the shining example - the smoking gun of support for the case. I have seen/read agreement from a very large number of folks, Noel included, that they need to improve the process, ultimately leading to an improved user experience. Doktor Avalanche People like me end up typing rubbish like this... Same old Alex ... 
I fixed that last one for you Seriously, Noel opened his proverbial Kimono for all the world to see. WTF else does anybody expect to happen here? The OP made his point. Noel has the ball now.
Bob -- Angels are crying because truth has died ...Illegitimi non carborundum --Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64 Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s Waves Gold/IKM Max/Nomad Factory IS3/K11U
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Grem
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Re: Concerns about reliability and the subscription model
2015/06/01 11:19:38
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☄ Helpfulby rtucker55 2015/06/01 11:28:46
I think Dr.A made some good points. His last post was spot on. Except the last part, it wasn't rubbish.
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charlyg
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Re: Concerns about reliability and the subscription model
2015/06/01 11:23:20
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Well sirs, you have Cakewalk defending themselves thrown in with comments from satisfied customers like me. It is not all smoke and mirrors from folks with a dog in the "fight". I would be willing to bet happy gets more votes than, well, the other side of the coin.....What I don't approve of is assuming we(mostly CA, but all satisfied customers) must have something to gain for defending the company. You can always assume the worst, assume the best, or take it for what it is worth, a small problem in a world filled with many bigger ones.
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brundlefly
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Re: Concerns about reliability and the subscription model
2015/06/01 12:04:37
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Bristol_Jonesey
Kylotan
brundlefly
Kylotan WE CURRENTLY CANNOT USE THE DRUM MAPS AT ALL.
Shouting something does not make it true. If you reload the map, or reset the output of just one note number, the map will start working. It's only on initial load of a project with an existing map that they don't work. Yes, this makes switching projects frequently kind of a pain, but it's far from unusable.
So, you found a workaround, well done. This is hardly obvious and I wouldn't have found it myself. At the point where I posted, as far as I was concerned, this was true - the drum maps were not working, at all, in any project.
I'm afraid this isn't a workaround, at least it doesn't work for me. I've tried with 3 different projects so far with zero success. Sorry, I've been busy, and didn't have a chance to check back in. All I know is that when I saw the port/channel was blank at the bottom of the map, my first thought was to reset output ports, and I started by just doing one. When I saw port/channel was repopulated by doing that, I tested playback and found the whole map was working again. I tried one other project, and it worked there as well, so I'm not sure why it didn't work for you, but I would guess something else is going on in addition to the port assignment issue in your case. I didn't realize no one had yet posted any workaround at the time or I would have been more gentle in my response.
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cparmerlee
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Re: Concerns about reliability and the subscription model
2015/06/01 12:06:00
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☄ Helpfulby jatoth 2015/06/01 12:37:51
mudgel To those who are worried about monthly updates and stability and testing whatever. You could always stay with the version you're happy with.
I think the point of the OP was that there is no option to get fixes without introducing new features (the OP doesn't want or need), which may in turn break core functionality. Personally I would be very happy to see the new functions added only once every three months and have the other two months be 100% bug fixes. That way a person looking for stability instead of "gee whiz, isn't this way cool?" could wait until the 3rd month to update his system. To make that more clear, the calendar might look like January - major functions February - bug fixes only March - bug fixes only April - major functions etc. A person valuing stability could upgrade in March, June, September, and December.
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charlyg
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Re: Concerns about reliability and the subscription model
2015/06/01 12:18:50
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You have the ability to keep as much as you want in the red. If everyone valued stability to the nth degree, there would be no users finding bugs that the bakers didn't happen to catch. They can't predict every scenario.
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Anderton
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Re: Concerns about reliability and the subscription model
2015/06/01 12:29:38
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All I try to do is inject comments concerning the reality of a situation, because I know more about how this company (and the industry) operates than the majority of the people who participate in these forums. My comments about these realities are based not just on my experiences with Cakewalk but also with Steinberg, Avid, Mixcraft, Magix, Sony, InMusic, Ableton, PreSonus, MOTU, and others. When Cakewalk works on SONAR, they face virtually all the same questions and considerations that other companies in this industry face. I try to communicate this data as accurately and completely as possible. People can make up their own minds as to the implications of the data. They can also choose to ignore it, which many do. However in the big picture, whether they accept it, reject it, or ignore it, that will not alter the constraints under which this industry operates. The only element that removes constraints for any company is additional resources. Unfortunately, the music software industry is very competitive, with thin margins and a small customer base. In my experience, the only factor that keeps the software flowing is that all (yes, ALL) these companies are populated by highly dedicated and motivated people who do not prioritize making a nice living over creating products of which they're proud. They're artists, not just "engineers." This is why I have little patience for those people who get upset that the tools they use aren't up to their subjective "standards" (and this is not just about Cakewalk by any means). The reality is that it's amazing these tools exist at all. Every time I boot up SONAR, Live, Reason, Studio One, Vegas, Wavelab, etc. I am truly grateful they exist because I know what goes into creating them, and the people who spend the long hours making them work. If something requires a workaround, that's a small price to pay for the incredible functionality these tools do offer us at what is an unrealistically low price. The only way these companies could meet the expectations of much of their user base is to double or triple the price of the software. How many customers are willing to support that? I would venture to say very few.
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Doktor Avalanche
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Re: Concerns about reliability and the subscription model
2015/06/01 12:34:58
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charlyg You have the ability to keep as much as you want in the red. If everyone valued stability to the nth degree, there would be no users finding bugs that the bakers didn't happen to catch. They can't predict every scenario.
At risk of sounding like a smartarse, I've done QA professionally for years. If I saw in the fix list something about drum maps templates being fixed during a save, the first thing I would have done is test the save/load functionality everywhere for drum maps. That's not to put down Cakewalk QA, they simply may not have been given the time to test it, although the bug would probably have been uncovered in less than an hour with basic tests.
post edited by Doktor Avalanche - 2015/06/01 12:44:12
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bitman
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Re: Concerns about reliability and the subscription model
2015/06/01 12:37:03
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Ya know, whenever a new fall version of Sonar dropped, It would take quite a while for me to master and get comfortable with what was new, and what was broke. At this breakneck rate of once a month it puts me in a perpetual state of the above. I'll try to get with it. :-)
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Anderton
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Re: Concerns about reliability and the subscription model
2015/06/01 12:38:24
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And in case anyone doesn't believe what I said in post #169, five of the largest music software companies in this industry - Digidesign, Sonic Foundry, Steinberg, Emagic, and Cakewalk - had to be acquired by a larger company to carry on.
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Kamikaze
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Re: Concerns about reliability and the subscription model
2015/06/01 12:40:27
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What are you talking about Craig!
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Anderton
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Re: Concerns about reliability and the subscription model
2015/06/01 12:42:43
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Post #169. Edited to fix. Posted immediately after posting #169 but there were already other comments posted.
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cparmerlee
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Re: Concerns about reliability and the subscription model
2015/06/01 12:43:33
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charlyg You have the ability to keep as much as you want in the red.
That is certainly true when new function appears as separately selectable components. But even in those releases, there is new function added to the core program, such as the ARA enhancements to support the drum replacer. I'm simply suggesting that while hobbyists may enjoy "playing with the cute new kittens" every month, people who are more serious about recording (and I'm not in that camp) would probably appreciate a separation of new function from bug fixes. The 3-month cycle I outlined would seem to be a compromise that meets the needs of both groups. The reality is that there really aren't many in that later camp (using Sonar for serious commercial production), so this becomes a self-fulfilling prophesy. The new gadget-of-the-month attracts hobbyists and is off-putting to the commercial users. In reality, that might be the right marketing decision. Gibson may have concluded that Sonar cannot really compete for the serious user and has a very loyal, enthusiastic base of hobbyists. Because I am not a commercial user (95% of the time,) I can do OK with the current model. I am simply pointing out that this model is biased toward hobbyists and experimenters. Nothing wrong with that. It really might be the best marketing niche for Sonar in a very crowded industry. === And I should add, a significant amount of the monthly content is in add-ons and scripts that clearly have no impact on the base product stability. There is no reason why these things couldn't continue to be added in the monthly cycle.
post edited by cparmerlee - 2015/06/01 12:53:14
DAW: SONAR Platinum Audio I/F: Focusrite Scarlett 18i20 gen2 OS: Windows 10 64-bit CPU: Haswell 4790 4.0 GHz, 4 core, 8 thread Memory: 16 GB Video: GTX-760Ti Storage: Sandisk SSD 500GB for active projects. ReadyNAS 20 TB for long-term storagesonocrafters.com
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bitman
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Re: Concerns about reliability and the subscription model
2015/06/01 12:46:23
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☄ Helpfulby bapu 2015/06/06 16:20:15
OT: I had an uncle Everett. Meanie.
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Kamikaze
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Re: Concerns about reliability and the subscription model
2015/06/01 12:46:56
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Anderton Post #169. Edited to fix. Posted immediately after posting #169 but there were already other comments posted.
Still lost, no one is bashing Gibson here!
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John T
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Re: Concerns about reliability and the subscription model
2015/06/01 12:50:22
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cparmerlee The new gadget-of-the-month attracts hobbyists and is off-putting to the commercial users. Not at all. Some of those gadgets-of-the-month are extremely appealing to commercial users. I used drum replacer (to deal with a poorly-tracked kick drum) yesterday on two mixes that have been signed off by the band today. I was hoping it would go that smoothly, but if it hadn't, I'd have rolled back the update, and took a different approach. Honestly, I think the ability to roll back has completely solved this issue. I used to only do updates when there was a couple of days downtime between large-ish projects. Now I can do them whenever I feel like, and if a problem arises, I can roll back.
http://johntatlockaudio.com/Self-build PC // 16GB RAM // i7 3770k @ 3.5 Ghz // Nofan 0dB cooler // ASUS P8-Z77 V Pro motherboard // Intel x-25m SSD System Drive // Seagate RAID Array Audio Drive // Windows 10 64 bit // Sonar Platinum (64 bit) // Sonar VS-700 // M-Audio Keystation Pro 88 // KRK RP-6 Monitors // and a bunch of other stuff
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Doktor Avalanche
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Re: Concerns about reliability and the subscription model
2015/06/01 12:51:26
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Kamikaze No one is bashing Gibson here!
+1 here. There is no doubt it's been a change for the better, just needs to be even better (yup I know we are a demanding bunch).
Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.6,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),2 x 1TB SSD (Samsung EVO 850),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5. Rap Pro,Maschine Studio+Komplete 9 Ultimate+Kontrol Z1,Addictive Keys,Waves Silver,Izotope Nectar elements,Overloud Bundle,Geist,Acronis True Image 2015.
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cparmerlee
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Re: Concerns about reliability and the subscription model
2015/06/01 13:03:36
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John T Honestly, I think the ability to roll back has completely solved this issue.
How do you do that? On my system the command center gets chopped off on the right and there is no way I can stretch the window to see the whole thing. Just another of those bugs that I would rather have fixed than to get new function. :) Is there a rollback command somewhere on the right side of that screen? What else am I missing?
DAW: SONAR Platinum Audio I/F: Focusrite Scarlett 18i20 gen2 OS: Windows 10 64-bit CPU: Haswell 4790 4.0 GHz, 4 core, 8 thread Memory: 16 GB Video: GTX-760Ti Storage: Sandisk SSD 500GB for active projects. ReadyNAS 20 TB for long-term storagesonocrafters.com
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John T
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Re: Concerns about reliability and the subscription model
2015/06/01 13:08:30
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If you right-click on the items in the connected products list, then anything that has a previous version will have a "rollback" option in the drop down list. You can even select which version, not just the previous one.
http://johntatlockaudio.com/Self-build PC // 16GB RAM // i7 3770k @ 3.5 Ghz // Nofan 0dB cooler // ASUS P8-Z77 V Pro motherboard // Intel x-25m SSD System Drive // Seagate RAID Array Audio Drive // Windows 10 64 bit // Sonar Platinum (64 bit) // Sonar VS-700 // M-Audio Keystation Pro 88 // KRK RP-6 Monitors // and a bunch of other stuff
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