Sonar X1 Expanded

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dgrm44
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2011/09/14 22:44:01 (permalink)

Sonar X1 Expanded

Is this what the longtime users were hoping for as the next iteration of Sonar? Don't get me wrong, I like the features although I am never a big fan of a new version. "Production Suite" is now added to the list "Think Vista and Win7 in all the many varieties". Anyhow, did they address issues that everyone wanted? Should we try to be more positive and be happy with what they have put together for us to purchase?
 
I for one would like to see some troubleshooting feature so that we can figure out why X1 randomly crashes...regardless of the cause be it hardware or 3rd party software plugins. I would like to see more options with colors and customizing of the interface. I want to be positive but X1 is just not there for me 100 percent yet.
#1

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    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/14 22:47:54 (permalink)
    Hello dgrm44,

    X1 Expanded is an add-on to X1 Producer and cannot be used as a standalone product. As such, its not really the 'next version' of SONAR as X1 Producer must present on a system to install/ use it. 

    The Production Suite is simply a combination of X1 Producer, Expanded, the PC-4K Gate, and Z3ta+ 2, bundled into one box for new customers.

    (not sure what Vista/ Win7 have to do with any of this)

    SP
    #2
    vaultwit
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    Re:Sonar X1 Expanded 2011/09/14 22:58:40 (permalink)
    Seth Perlstein [Cakewalk
    ]

    Hello dgrm44,

    X1 Expanded is an add-on to X1 Producer and cannot be used as a standalone product. As such, its not really the 'next version' of SONAR as X1 Producer must present on a system to install/ use it. 

    The Production Suite is simply a combination of X1 Producer, Expanded, the PC-4K Gate, and Z3ta+ 2, bundled into one box for new customers.

    (not sure what Vista/ Win7 have to do with any of this)

    SP

    Seth, do you know if the Expanded fixes any bugs that were discovered after the X1c update? Or is it just purely add-on of features? My X1c still crashes randomly and, although I try to hit ctrl+s as after as I can, there are times when Sonar strategically crashes on me after doing some significant work to my project but before I can save.

    Sonar X1 Producer Expanded 64-bit
    Computer: Intel Core i7-3770 3.4Ghz, 8GB RAM, Windows 8 
    Interface: Focusrite Scarlett 2i2
    #3
    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/14 23:06:26 (permalink)
    vaultwit


    Seth Perlstein [Cakewalk
    ]

    Hello dgrm44,

    X1 Expanded is an add-on to X1 Producer and cannot be used as a standalone product. As such, its not really the 'next version' of SONAR as X1 Producer must present on a system to install/ use it. 

    The Production Suite is simply a combination of X1 Producer, Expanded, the PC-4K Gate, and Z3ta+ 2, bundled into one box for new customers.

    (not sure what Vista/ Win7 have to do with any of this)

    SP

    Seth, do you know if the Expanded fixes any bugs that were discovered after the X1c update? Or is it just purely add-on of features? My X1c still crashes randomly and, although I try to hit ctrl+s as after as I can, there are times when Sonar strategically crashes on me after doing some significant work to my project but before I can save.

    I'm fairly certain that there are bug fixes from SONAR in general, not just of new features in Expanded. We'll have more details about this as we reach release, though.


    SP
    #4
    vaultwit
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    Re:Sonar X1 Expanded 2011/09/14 23:26:06 (permalink)
    Seth Perlstein [Cakewalk
    ]

    vaultwit


    Seth Perlstein [Cakewalk
    ]

    Hello dgrm44,

    X1 Expanded is an add-on to X1 Producer and cannot be used as a standalone product. As such, its not really the 'next version' of SONAR as X1 Producer must present on a system to install/ use it. 

    The Production Suite is simply a combination of X1 Producer, Expanded, the PC-4K Gate, and Z3ta+ 2, bundled into one box for new customers.

    (not sure what Vista/ Win7 have to do with any of this)

    SP

    Seth, do you know if the Expanded fixes any bugs that were discovered after the X1c update? Or is it just purely add-on of features? My X1c still crashes randomly and, although I try to hit ctrl+s as after as I can, there are times when Sonar strategically crashes on me after doing some significant work to my project but before I can save.

    I'm fairly certain that there are bug fixes from SONAR in general, not just of new features in Expanded. We'll have more details about this as we reach release, though.


    SP

    That's great to hear. Because honestly, as I'm sure you would expect, new features are good and all but not if the underlying software is unstable. I'm liking Sonar X1 minus to crashes and hoping that this new X1 Expanded helps with the bugs!

    Sonar X1 Producer Expanded 64-bit
    Computer: Intel Core i7-3770 3.4Ghz, 8GB RAM, Windows 8 
    Interface: Focusrite Scarlett 2i2
    #5
    mumpcake
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    Re:Sonar X1 Expanded 2011/09/14 23:26:36 (permalink)
    Will this add on be supported in new versions of Sonar or is this a new product track?

    In other words, if I buy this pack, when X2 comes out, am I going to have to upgrade to X2 Producer Expanded instead of just X2 Producer?
    #6
    dgrm44
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    Re:Sonar X1 Expanded 2011/09/15 00:06:18 (permalink)
    Seth Perlstein [Cakewalk
    ]

    Hello dgrm44,

    X1 Expanded is an add-on to X1 Producer and cannot be used as a standalone product. As such, its not really the 'next version' of SONAR as X1 Producer must present on a system to install/ use it. 

    The Production Suite is simply a combination of X1 Producer, Expanded, the PC-4K Gate, and Z3ta+ 2, bundled into one box for new customers.

    (not sure what Vista/ Win7 have to do with any of this)

    SP

    Seth, Im sorry that you don't understand what I mean. I think a lot of your users do understand....maybe that is a core issue Cakewalk is now having. Your not "in tune" with us as you once were. But maybe this can be corrected moving forward. I don't know, but I do hope so.
    post edited by dgrm44 - 2011/09/15 00:09:00
    #7
    Bub
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    Re:Sonar X1 Expanded 2011/09/15 00:58:58 (permalink)
    dgrm44
    Seth Perlstein [Cakewalk ]

    Hello dgrm44,

    (not sure what Vista/ Win7 have to do with any of this)

    SP
    Seth, Im sorry that you don't understand what I mean. I think a lot of your users do understand....maybe that is a core issue Cakewalk is now having. Your not "in tune" with us as you once were. But maybe this can be corrected moving forward. I don't know, but I do hope so.
    I understood exactly what you meant dgrm44.

    The biggest concern I have right now is if X1c is no longer going to receive bug fixes and are we going to be forced to upgrade to receive anymore fixes?

    IMO, to release fixes for an existing version of software that's not even a year old in a new add-on pack you have to purchase isn't right ...
    post edited by Bub - 2011/09/15 01:00:11

    "I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
    #8
    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/15 01:03:20 (permalink)
    Bub


    dgrm44
    Seth Perlstein [Cakewalk ]

    Hello dgrm44,

    (not sure what Vista/ Win7 have to do with any of this)

    SP
    Seth, Im sorry that you don't understand what I mean. I think a lot of your users do understand....maybe that is a core issue Cakewalk is now having. Your not "in tune" with us as you once were. But maybe this can be corrected moving forward. I don't know, but I do hope so.
    I understood exactly what you meant dgrm44.

    The biggest concern I have right now is if X1c is no longer going to receive bug fixes and are we going to be forced to upgrade to receive anymore fixes?

    IMO, to release fixes for an existing version of software that's not even a year old in a new add-on pack you have to purchase isn't right ...

    Dgrm,


    Your phrasing was confusing to me so I didn't understand what you meant, nothing to do with Cakewalk being 'in tune' or anything, just one person not understanding another's phrasing.


    Bub put it a little more clearly, so to answer ... AFAIK there will be more free updates to X1, its just that the features in X1 Expanded won't be available to you unless you purchase Expanded.


    Hope that makes sense.


    SP
    #9
    MUSE
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    Re:Sonar X1 Expanded 2011/09/15 03:45:44 (permalink)
    It will be very annoying if Studio owners are locked out of some of the basic enhancements to the browser in particular that should have been in their all along (especially as "drag and drop everything" is what was advertised)
    #10
    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/15 04:11:38 (permalink)
    MUSE


    It will be very annoying if Studio owners are locked out of some of the basic enhancements to the browser in particular that should have been in their all along (especially as "drag and drop everything" is what was advertised)

    Studio owners will definitely not be, 'locked out'. You're upgrade price to Expanded will be slightly higher, though, as you need to have Producer to run Expanded. Essentially, you would be upgrading to Producer and Expanded. There will be an upgrade path, I'm just not sure of the pricing off the top of my head right now.


    SP
    #11
    ampfixer
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    Re:Sonar X1 Expanded 2011/09/15 04:27:03 (permalink)
    With the overhaul of the Pro Channel it looks like you get an open door to a future stream of 3p modules. When you add in the other improvements it looks like this is more of an X1.9

    For $50 it's impossible to say no. You just lose too much in terms of future upgrades, i.e, 3p PC modules.

    Regards, John 
     I want to make it clear that I am an Eedjit. I have no direct, or indirect, knowledge of business, the music industry, forum threads or the meaning of life. I know about amps.
    WIN 10 Pro X64, I7-3770k 16 gigs, ASUS Z77 pro, AMD 7950 3 gig,  Steinberg UR44, A-Pro 500, Sonar Platinum, KRK Rokit 6 
    #12
    MUSE
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    Re:Sonar X1 Expanded 2011/09/15 04:28:28 (permalink)
    It's a basic feature that should have been in it all along (in fact we were told it would be) - no way am I upgrading to Producer and then Expanded, when I do not need all the other things, just for this
    #13
    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/15 04:37:21 (permalink)
    ampfixer


    With the overhaul of the Pro Channel it looks like you get an open door to a future stream of 3p modules. When you add in the other improvements it looks like this is more of an X1.9

    For $50 it's impossible to say no. You just lose too much in terms of future upgrades, i.e, 3p PC modules.

    Ya, the ProChannel is totally open and modular now with Expanded, so the future could indeed be interesting. Who knows what's in store, but I'm sure whatever it is, its going to be pretty cool.

    (nice avatar btw ... Star Wars on Blu-ray in t-minus two days!!!)


    SP
    #14
    audiyo
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    Re:Sonar X1 Expanded 2011/09/15 04:38:25 (permalink)
    I gotta agree with MUSE on that one. The updated browser functionality doesn't seem like it should be Producer exclusive when you consider that the browser (Unlike the Pro Channel) is implemented in all versions of X1.

    Sonar X2a Producer (64 bit), Win 8 Pro (64 bit), Intel Core i7 920@2.67Ghz, Asus P6T, 6GB DDR3 Ram, Komplete Audio 6, Fender BT Jazzmaster, AKAI MPK Mini
    #15
    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/15 04:41:47 (permalink)
    MUSE


    It's a basic feature that should have been in it all along (in fact we were told it would be) - no way am I upgrading to Producer and then Expanded, when I do not need all the other things, just for this
    Muse,



    I understand how you feel in that you want to stay with Studio, but just have an expanded version for Studio. I think its a great idea, but I don't know if its going to happen being that the ProChannel is tied to Producer and that the ProChannel is such a big part of Expanded.


    I'm not sure how the other, Studio friendly features of Expanded, would make it into Studio and/ or Essential, but I imagine some of them will eventually. I'm also not sure where we promised that the Browser would be able to have files dropped into it, but I could be wrong.


    If that's the only feature of Expanded that you;re interested, maybe its best to wait and see what happens? If you put all the features together, though, its a pretty good deal, IMHO.


    SP




    #16
    Chregg
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    Re:Sonar X1 Expanded 2011/09/15 04:45:58 (permalink)
    sorry but am not impressed at all, this should be part of an update or something, £35 for a minor upgrade, which this is all its is !!!
    #17
    Chregg
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    Re:Sonar X1 Expanded 2011/09/15 04:49:07 (permalink)
    kinda hoping you have addressed alot of the other issues in sonar, i still find the pro channel at bit buggy but not consistant enuff, i dont want more plug-ins want more stability, more functionality, i really wonder how much is taken into consideration from feature requests, wonder if i'll ever see mine implemented ??
    #18
    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/15 04:52:17 (permalink)
    Chregg


    sorry but am not impressed at all, this should be part of an update or something, £35 for a minor upgrade, which this is all its is !!!

    Chregg,


    We certainly value your opinion. However, this is a little different than normal updates. Typical free updates, like X1a, X1b, etc. are maintanence releases which contain 90-99% bug fixes with sometimes small featurettes added here and there. 


    X1 Expanded, on the other hand, contains major enhancements to existing features like a completely overhauled ProChannel, new ProChannel modules, a complete overhaul of FX Chains, etc.

    However, Expanded isn't quite up to the magnitude of a full, new version release, and we wanted to stay committed to continue development of X1 before moving on to the next version of SONAR. That's why we priced Expanded the way we did at $49US/ 35GBP, A typical, full version upgrade price is two to three times that amount.

    SP
    #19
    Chregg
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    Re:Sonar X1 Expanded 2011/09/15 04:53:54 (permalink)
    extra modules for an extra price from cakewalk and third parties, right then, no bother, im not one for really ****ing on here, but this isnt the direction i was hoping for !!!
    #20
    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/15 04:54:29 (permalink)
    Chregg


    kinda hoping you have addressed alot of the other issues in sonar, i still find the pro channel at bit buggy but not consistant enuff, i dont want more plug-ins want more stability, more functionality, i really wonder how much is taken into consideration from feature requests, wonder if i'll ever see mine implemented ??

    There are bug fixes included in Expanded, including many in the ProChannel. We do indeed listen to customer requests both here on the forums and through our feature request page. We actually have an internal database where we track these requests and we absolutely take them into account when designing SONAR.


    Not to derail this thread, but out of curiosity, what feature did you request?
    SP
    #21
    Chregg
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    Re:Sonar X1 Expanded 2011/09/15 04:57:53 (permalink)
    However, Expanded isn't quite up to the magnitude of a full, new version release, and we wanted to stay committed to continue development of X1 before moving on to the next version of SONAR. That's why we priced Expanded the way we did at $49US/ 35GBP, A typical, full version upgrade price is two to three times that amount. i can appreciate that, but i would rather wait for the full whack in 1-2 years time, , like i said the prochannel still has its is issues and adding all that on to that, before sorting it , is that not gonna possibly bring more problems ??
    #22
    John
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    Re:Sonar X1 Expanded 2011/09/15 05:01:23 (permalink)
    Chregg your point about PC is not a bad one but we will need to see how it all works out. Bug fixes are part of the upgrade so its possible that PC will be bug free.

    Best
    John
    #23
    Chregg
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    Re:Sonar X1 Expanded 2011/09/15 05:03:00 (permalink)
    i requsted that when you draw in automation, the nodes snap to grid, i also asked for true stereo inputs coming from reason ( as 3/4 mix, 5/6 mix) better support for automating reason devices in sonar, i can only ever get automating the first instance of a reason device, like the cut off on the subtractor, you load a thor in, even on the fist instance , set it up in sonar to automate, and it wont automate any parameters, and any instace after that, and wholistcally just keep on improving on the stability and engine of the app
    #24
    Chregg
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    Re:Sonar X1 Expanded 2011/09/15 05:04:24 (permalink)
    Chregg your point about PC is not a bad one but we will need to see how it all works out. Bug fixes are part of the upgrade so its possible that PC will be bug free........................ jon am a bit shell shocked with this " upgrade" wasnt expecting this lol
    #25
    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/15 05:08:05 (permalink)
    Chregg


    However, Expanded isn't quite up to the magnitude of a full, new version release, and we wanted to stay committed to continue development of X1 before moving on to the next version of SONAR. That's why we priced Expanded the way we did at $49US/ 35GBP, A typical, full version upgrade price is two to three times that amount. i can appreciate that, but i would rather wait for the full whack in 1-2 years time, , like i said the prochannel still has its is issues and adding all that on to that, before sorting it , is that not gonna possibly bring more problems ??

    Chregg,


    I totally understand where you're coming from. However, there are bug fixes in Expanded and many bugs were fixed in the ProChannel as we've developed it through Expanded. We're focusing heavily on stability and bug fixes, and that's part of why we decided to make Expanded and not just change everything in a hurry and call it X2. We decided to take a slower approach to fully flesh out and 'expand' some of the cool things we put into X1. 


    SP
    #26
    Seth Perlstein [Cakewalk]
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    Re:Sonar X1 Expanded 2011/09/15 05:10:06 (permalink)
    Chregg


    i requsted that when you draw in automation, the nodes snap to grid, i also asked for true stereo inputs coming from reason ( as 3/4 mix, 5/6 mix) better support for automating reason devices in sonar, i can only ever get automating the first instance of a reason device, like the cut off on the subtractor, you load a thor in, even on the fist instance , set it up in sonar to automate, and it wont automate any parameters, and any instace after that, and wholistcally just keep on improving on the stability and engine of the app

    Gotcha, I wasn't aware of those issues as I am not a Reason user, so I just don't have inside info on that stuff. My guess is that when Re-Wire becomes x64 then maybe we can look at cleaning some of that stuff up.

    Stability and audio engine, however, are things we're always working on. 


    SP

    #27
    Chregg
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    Re:Sonar X1 Expanded 2011/09/15 05:11:36 (permalink)
    well am gonna take a breather on this, dont like ****ing about **** on here, but have to collect my thoughts on this, DAW's, they are such a touchy subject !!
    #28
    John
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    Re:Sonar X1 Expanded 2011/09/15 05:12:08 (permalink)
    Chregg


    Chregg your point about PC is not a bad one but we will need to see how it all works out. Bug fixes are part of the upgrade so its possible that PC will be bug free........................ jon am a bit shell shocked with this " upgrade" wasnt expecting this lol


    I don't think anyone was Chregg. Its nice though. What is in it so far is for me great. I really like the PC upgrade but I also like the replace synth ability. I will be one of the first to upgrade if all goes well. But we do need to see all the facts.

    Best
    John
    #29
    Chregg
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    Re:Sonar X1 Expanded 2011/09/15 05:17:28 (permalink)
    no doubt ill upgrade as well, its like a carrot on a string as it is, maybe am expecting too much, tbh i thought they were going to ditch the prochannel and make it a vst plug-in to load lol now its went all modular, coffee time, cheers jon lol
    #30
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