Jose7822
Max Output Level: 0 dBFS
- Total Posts : 10031
- Joined: 2005/11/07 18:59:54
- Location: United States
- Status: offline
|
Fog
Max Output Level: 0 dBFS
- Total Posts : 12302
- Joined: 2008/02/27 21:53:35
- Location: UK
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 10:48:25
(permalink)
Jose , I'd rather they worked on bug fixing etc. the usual stuff.. rx2 being missing is also bizarre ask yourself this... the synths work via bit bridge fine (as you can tell I don't use 64 bit) ? so is it really that big an issue in the bigger picture. lets face it , the whole industry needs play catchup regarding it.. (a very big generalisation on my part .. but I can list a fair few things people are miffed about, whether it be software / drivers etc)
post edited by Fog - 2008/11/20 10:50:36
|
eratu
Max Output Level: -46.5 dBFS
- Total Posts : 2856
- Joined: 2007/01/27 22:08:32
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 11:58:12
(permalink)
I'm with ya, Jose! Count me in for the campaign. I'll submit a feature request as suggested... I've been wanting to transition to full x64 for a long time, as you know, but it always comes up short for me one way or another, each time I try. Anything that Cakewalk can do to continue to push the x64 barriers would be helpful, I believe. I'm hoping your transition goes better than my attempts... and BTW, congrats on your new system.... please keep us posted. I saw your numbers in the benchmark thread, and sadly they didn't look as good as they could be, as I'm sure you know. But they are good enough to crank out a far more complex production than what I recall from your previous system, right? So that's good. I'm sure Sonar 8 would help your system at lower latencies too. I've seen it even in x86 Win XP Pro. So on x64 Vista I'm sure you'll see a 30+% boost at low latencies.... or a lot more. To: Fog: I agree with you about important things needing attention, but I don't see why Cakewalk can't do both. They're already so far with x64, might as well go all the way. And BTW, working with BitBridge has numerous (and oft-mentioned) drawbacks that we don't need to mention yet again here, but if we can move to 100% pure x64 that would be ideal. I'd like to see Cakewalk pushing harder and harder in the whole industry, which has been dragging its feet more than many of us probably ever imagined. Anyway, hope things progress forward with Sonar 9 in this arena. By then, surely Cubase (which I also own) will have a fully-supported x64 version when Cubase 5 comes out, not just a preview version. And some of the other DAW and plugin developers are clearly working on all this. So perhaps in the timeframe of Sonar 9 and Windows 7 we might really start to see some action.
|
juca
Max Output Level: -63 dBFS
- Total Posts : 1376
- Joined: 2003/11/05 19:00:49
- Location: Itajai - Santa Catarina - Brazil
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 12:19:21
(permalink)
+1 with you Jose. If the 64 bits system is the future (I believe it already is the present) of the music production word, all the software manufacturers need make the implementation of full 64 bits programs/plugins/virtual instruments. Being Cakewalk one of the first companies which went to 64 bits support, is more than necessary it push the others for this scenario. And the translation of Sonar included instruments to a full 64 bits support is the way of make this. I'll submit a feature request as suggested. Greetings.
****** Juca Nascimento ****** Keyboards/Composer/Arranger
|
jlgrimes
Max Output Level: -59 dBFS
- Total Posts : 1639
- Joined: 2003/12/15 12:37:09
- Location: Atlanta, Ga, USA
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 12:32:03
(permalink)
I think most manufacturers are waiting for Windows to go 64 bit.
|
HGC
Max Output Level: -89 dBFS
- Total Posts : 59
- Joined: 2007/04/16 20:53:17
- Location: Boston, MA
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 13:07:37
(permalink)
ORIGINAL: jlgrimes I think most manufacturers are waiting for Windows to go 64 bit. I'm running 64 bit windows....
|
Stevvy McMantooth
Max Output Level: -87 dBFS
- Total Posts : 182
- Joined: 2008/09/08 15:02:56
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 13:13:16
(permalink)
"YES WE CAN"
That's BullSh%T Stevvy... and you know it! stevvy - pronounced (St) + (hěv'ē) st-heavy
|
Mididreamer
Max Output Level: -82 dBFS
- Total Posts : 422
- Joined: 2003/11/20 14:32:14
- Location: More than a decade using Cake / The Netherlands
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 13:40:42
(permalink)
Please 64 bits Windows /Vista
My music: https://soundcloud.com/midimine Sonar, Reason, Live, Project5, Fruityloops, Cubase / maschine 2/ Komplete /Intel i7 3770/ Asus Maximus V /Oxygen 8 V2/ Oxygen 61/ Novation Zero SL /Windows 10 / 64 Komplete Audio 6
|
rumleymusic
Max Output Level: -60 dBFS
- Total Posts : 1533
- Joined: 2006/08/23 18:03:05
- Location: California
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 13:45:00
(permalink)
Sonar is not the problem, it's the 3rd party people who refuse to support 64 bit operation.
|
Elffin
Max Output Level: -67 dBFS
- Total Posts : 1196
- Joined: 2007/02/11 16:49:19
- Location: Wales
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 14:31:22
(permalink)
I wouldn't mind a a 64bit version of Perfect Space.... Voxengo's gone quiet the last month so lets hope he's working on a 64bit version of Pristine space ... so Cakewalk can hire Alexei for Perfect Space 2 (X64) just in time for Sonar 9 VC64 and SD2 would be nice as native 64bit.. But as Rumleymusic mentioned..... you need to contact the 3rd party plugins developers to encourage them to produce more..
|
Stevie B
Max Output Level: -85 dBFS
- Total Posts : 299
- Joined: 2007/12/12 21:01:58
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 14:35:34
(permalink)
Jose talked about this a year ago, all of your third party programs are the culprit. I wanted 64 bit so bad I E-mailed most of the important companies. There replys were we will provide and service all 32 bit systems first. THAT was that and here we are again still stuck in the 32 bit mode. Some things just never change until all moneys are exhausted from the 32 bit era.
|
bapu
Max Output Level: 0 dBFS
- Total Posts : 86000
- Joined: 2006/11/25 21:23:28
- Location: Thousand Oaks, CA
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 15:36:31
(permalink)
Slightly OT but who of my 3rd parties are 64-bit? IK Multimedia SampleTank 2.5 XL Amplitube2 Amplitube SVX Amplitube Jimi Hendrix T-RackS Classik Studio Reverb Miroslav Philharmonic Sample Tron Toontrak's EZDrummer Addictive Drums by XLN Rayzoon's Jamstix 2XL Studio 4Front's True Pianos SoundTrek's JammerPro 6 Celemony's Melodyne Plug-In (with fee upgrade to DNA) UAD Plugins (all) Wusik Station 4 Seems like I have a looooooong way to go before a 64-bit OS will help me if nealry all of these guys are 32-bit, no? That's eight vendors for me. I'm sure some of the others on this forum have well in exceess of what I have.
post edited by bapu - 2008/11/20 15:55:50
|
Jose7822
Max Output Level: 0 dBFS
- Total Posts : 10031
- Joined: 2005/11/07 18:59:54
- Location: United States
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 15:42:39
(permalink)
Awesome guys! Thanks for being so supportive. It is a shame that we're still stuck here where we are 3 years after the release of the first 64 bit DAW, Sonar 5. But if we don't do something about it then, who will? Most software companies are very comfortable capitalizing on old technology (or what should have been old by now) so they'll keep doing that until we, the consumers, do something about it. Believe me this is not the first attempt by a forum memeber at promoting a 64 bit transition. A few others have done the same before, but we still need to keep at it until we get it. Cakewalk has long shown interest in this new format so who better than them to keep pioneering on it. All we have to do is fill out a simple form that only takes 5 mins, if that, to fill up. How hard can that be? Fog: I understand your concerns, but like Eratu said, I don't see why Cakewalk couldn't do both things either. It's not their first time at it, so it shouldn't be that hard (I assume). And Bitbridge is not a solution, only a transition. Eratu: Thanks so much for your support. I know I can always count on you :-) The new system is doing good but not as good as I expected. It's much better than the old system, that's for sure. Juca: Again, thanks a lot. Hope we get there sooner than later. Jlgrimes: Windows 64 bit has been around since 2003 I believe, so that's definitely not it. HGC: Same here . Stevvy: Definitely! Mididreamer: That's what I used to say. But we have no other choice until Windows 7 comes out since XP64 is not officially supported by Cakewalk. Even then, it will take that OS some time to mature, so. Rumleymusic: I understand that too. But who listens better than Cakewalk? Not many, so at least it's a start (and a good one at that). Edath: Me either. It sure would be nice to have a 64 bit PS or VC-64. Stevie B: Yeah, it's sad how they keep ignoring us like that. But we will prevail, that's for sure.
|
Mr. Ease
Max Output Level: -71 dBFS
- Total Posts : 960
- Joined: 2003/11/24 18:44:01
- Location: West Sussex, UK
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 15:43:07
(permalink)
ORIGINAL: Edath I wouldn't mind a a 64bit version of Perfect Space.... Voxengo's gone quiet the last month so lets hope he's working on a 64bit version of Pristine space ... so Cakewalk can hire Alexei for Perfect Space 2 (X64) just in time for Sonar 9 VC64 and SD2 would be nice as native 64bit.. But as Rumleymusic mentioned..... you need to contact the 3rd party plugins developers to encourage them to produce more.. I think you have pointed out the biggest problem Cakewalk will have with this. Many of the included synths and effects are from other companies or no longer under development. As you said, Perfect Space is but one example but VC64 is also external (Kjaerhus). It is one thing to have an effect re-skinned (as with VC64) but it is a different ball game when it comes to getting them as 64 bit app's. I think it is fairly certain that none of the older includes will ever be updated so we will either get less Synths/Effects or we will have to wait for "new" synths that can replace them. We won't get these all at once as the included synth's/effects have built up over many years of deals by Cakewalk. All Cakewalk can do is make sure that all their internal stuff is 64 bit (which is virtually the case already), drop the older, unsupported stuff, and put whatever pressure (and possibly cash) they can to the external developers. This will inevitably reduce the number of includes unless we understand that many of our other effects are 32 bit and hence bitbridge will still be needed. In which case we might as well have the older 32 bit includes as well if they are already licensed (and quite possibly sitting in many of our older projects). Overall I think it is inevitable that this will be a slow process as so many different developers are involved and will have different agendas. Of course that does not mean that we cannot put on the pressure as end users!
post edited by Mr. Ease - 2008/11/20 15:47:01
|
Jose7822
Max Output Level: 0 dBFS
- Total Posts : 10031
- Joined: 2005/11/07 18:59:54
- Location: United States
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 15:57:32
(permalink)
Bapu, You're looking at it as "the glass is half empty" and I'm looking at it as "the glass is half full". Even if it's nowhere near "half full" we have to be optimistic. Like Mr.Ease rightly said, "...I think it is inevitable that this will be a slow process as so many different developers are involved and will have different agendas. Of course that does not mean that we cannot put on the pressure as end users!". It'll only get longer if we just keep waiting for it. Take care!
|
bapu
Max Output Level: 0 dBFS
- Total Posts : 86000
- Joined: 2006/11/25 21:23:28
- Location: Thousand Oaks, CA
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 16:31:49
(permalink)
Jose, Thanks for your observations.
|
bapu
Max Output Level: 0 dBFS
- Total Posts : 86000
- Joined: 2006/11/25 21:23:28
- Location: Thousand Oaks, CA
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 16:35:57
(permalink)
Jose, Maybe somone should compile a list of the top 100 3rd party vendors' links for feature requests where we all can just click and submit a "rash" of requests. That someone is not me, BTW. I did my part for SONAR and I may do that eight more times for my list of vendors.
|
Fog
Max Output Level: 0 dBFS
- Total Posts : 12302
- Joined: 2008/02/27 21:53:35
- Location: UK
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 16:37:17
(permalink)
I guess the saying goes.. they aren't all singing from the same hymn sheet . with regards to makers, when it REALLY impacts their sales / pockets they'd be a rush on. (sticking with 32 bit saved the few remaining strands of hair I do have.hehe)
|
inmazevo
Max Output Level: -42.5 dBFS
- Total Posts : 3276
- Joined: 2006/01/03 18:30:38
- Location: Pacific Northwest
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 17:06:10
(permalink)
Well, I'm obviously squarely in the full, top-to-bottom, 64bit camp. And, in fact, I only buy new software that's both: - Mac/Windows (Sonar and Logic Pro are the exceptions) - 64bit That said, I don't buy much software anymore. Unfortunately, the reality is simple: As long as people CAN code for 32bit, they will. It's old, it's mature, its familiar... which means... it's cheaper. That puts it squarely on... the OS providers... Apple and Microsoft. If they don't close the door, no one else will. Apple has made a concerted effort to transition. They'll close the door within 18 months for all but the edge cases. MS... well, they're MS. An effort, but tempered by their business need, which is probably 90% 32bit, and will be for a while. If I were them, I might do the same thing, which means keeping 32bit around for the billions of dollars I make off keeping it around. 2010, my friend... 2010... on Mac. At the earliest. I'll petition, but... 2010, it is. 2011 or 2012 for Windows. At the earliest. - zevo
post edited by inmazevo - 2008/11/20 17:10:44
|
Jose7822
Max Output Level: 0 dBFS
- Total Posts : 10031
- Joined: 2005/11/07 18:59:54
- Location: United States
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 17:10:31
(permalink)
|
Freddie H
Max Output Level: -39 dBFS
- Total Posts : 3617
- Joined: 2007/09/21 06:07:40
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 17:19:48
(permalink)
ORIGINAL: Jose7822 Hey guys! This thread is all about petitioning for a full 64 bit Sonar 9. I'm not talking about the audio engine and stuff, I'm talking about those synths/plugins that come bundle in Sonar which have yet to make the transition to the 64 bit world. A lot of people are making the transition to a 64 bit system, including myself, and I think it's about time Cakewalk delivered a full fledge 64 bit pacakge. All you have to do is fill out this simple form here: http://www.cakewalk.com/support/featurerequest.asp Thanks in advanced for those taking part in this. It's about time we make the transition and what better way than for Cakewalk to once again set the example. Take care! Out standing Jose!!!!!! hear hear!!!!!!!!!!! Best Regards Freddie
|
inmazevo
Max Output Level: -42.5 dBFS
- Total Posts : 3276
- Joined: 2006/01/03 18:30:38
- Location: Pacific Northwest
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 17:21:29
(permalink)
Given that it's billed as a 64bit DAW, all of it really should be 64bit, or removed. - zevo
|
Freddie H
Max Output Level: -39 dBFS
- Total Posts : 3617
- Joined: 2007/09/21 06:07:40
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 17:31:38
(permalink)
ORIGINAL: eratu Anyway, hope things progress forward with Sonar 9 in this arena. By then, surely Cubase (which I also own) will have a fully-supported x64 version when Cubase 5 comes out, not just a preview version. Hi Eratu! Long time no seen! I'm using SONAR 8 Producer 64bit version....now instead! I can guarantee you that that will not happen! ;) They don't even have VISTA 64bit drivers to there new hardware.....the morans! Just hopes...no joy! The best thing I have ever done (except when i switch to Logic), swithcing to SONAR 8 Producer 64bit version. I haven't looked back for sure.... Best Regards Freddie
post edited by Freddie H - 2008/11/20 17:37:50
|
Zonno
Max Output Level: -71 dBFS
- Total Posts : 999
- Joined: 2007/04/11 16:37:33
- Location: The Netherlands
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 17:41:49
(permalink)
Great idea, i want 64bit ReWire for Reason. Propellerheads ReWire is not 64 bit. Even Cakewalk depends on it for rewiring P5 into SONAR. There's a feature request forum at propellerheads. http://www.propellerheads.se/forum/forumdisplay.php?f=7
post edited by Zonno - 2008/11/20 17:43:40
Cakewalk, Reason 10, KOMPLETE 11, BIAB 2018, Roland OctaCapture, Finale 26, PCR-300, HP ZBook, Guitars __________________ Any text above is a random collection of characters which bear no meaning whatsoever. The reader will be held liable for any damage due to interpretation of these characters.
|
gtgarner
Max Output Level: -73 dBFS
- Total Posts : 895
- Joined: 2005/07/21 14:36:13
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 18:45:29
(permalink)
ORIGINAL: rumleymusic Sonar is not the problem, it's the 3rd party people who refuse to support 64 bit operation. Exactly!!!! Who cares if the DAW is 64bit, if the pluggins arent? Sure you could rewind/FF faster and possibly open screens faster, but if the DAW has to convert 32 bit information to 64 bit information on a consistant basis.....then won't that defeat the purpose as far as CPU power is concerned?
|
Jose7822
Max Output Level: 0 dBFS
- Total Posts : 10031
- Joined: 2005/11/07 18:59:54
- Location: United States
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 19:06:27
(permalink)
Propellerheads added to the list.
|
elle
Max Output Level: -88 dBFS
- Total Posts : 139
- Joined: 2003/11/14 18:22:34
- Location: Berlin
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 20:16:30
(permalink)
|
Fog
Max Output Level: 0 dBFS
- Total Posts : 12302
- Joined: 2008/02/27 21:53:35
- Location: UK
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 20:19:38
(permalink)
ORIGINAL: Zonno Great idea, i want 64bit ReWire for Reason. Propellerheads ReWire is not 64 bit. Even Cakewalk depends on it for rewiring P5 into SONAR. There's a feature request forum at propellerheads. http://www.propellerheads.se/forum/forumdisplay.php?f=7 add to my post on their forum (my user name is different from here.. just an extra character added on the front) .. in the user area.. and anyone else who is a reason user for that matter. Sylenth1 is now also 64 bit vst plug http://www.lennardigital.com/modules/home/
post edited by Fog - 2008/11/20 20:20:59
|
eratu
Max Output Level: -46.5 dBFS
- Total Posts : 2856
- Joined: 2007/01/27 22:08:32
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 20:21:58
(permalink)
|
eratu
Max Output Level: -46.5 dBFS
- Total Posts : 2856
- Joined: 2007/01/27 22:08:32
- Status: offline
RE: !!!!THE 64 BIT CAMPAIGN!!!!
2008/11/20 20:25:11
(permalink)
ORIGINAL: Jose7822 Now, before you guys go ahead filling these up, just wanted to let you know that Toontrack is working on a 64 bit version of Superior Drummer 2. IK Multimedia is also working on a 64 bit version of Kontakt 3. Good luck with Waves (it's worth a shot though). Great job with creating a list like this, Jose.... this could really become a spectacular thread. May I humbly suggest placing all this great info you are amassing in the OP? BTW: IK is not Kontakt's developer, it's NI. And yes, they've been working on x64 stuff, supposedly. I think a couple of them are in beta already, but I haven't been following it. And I wouldn't know a reliable way to get in touch with them either. I've NEVER had any luck getting any response out of them, EVER, and I've been an NI customer for years and years. :( But one can just hope that the rumors of x64 are accurate.
post edited by eratu - 2008/11/20 20:30:55
|