The X1c Info is here

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John
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Re:The X1c Info is here 2011/08/05 20:49:25 (permalink)
This is OT but let me say something here that may surprise some.

When CW embarked on the X program they had a wonderful opportunity to make the new GUI scalable in all its views. The PC issue of not showing all is modules on some displays is but one example.

A fully zoom-able GUI would have put X1 in a league all its own. It would have dealt with all the wishes users have had for years on this issue.  Instead CW used the same basic GUI model they had in all their other products all along. It could have simply been a matter of they knew how to use bitmaps and not vector maps for GUI objects.

None the less the time spent on the X1 GUI could have been spent on a scalable GUI that would present itself on any display with ease.

This was an opportunity I saw as a one time thing because the nature of how CW updates its programs. It was maybe 10 years that a new GUI was brought before from Pro Audio to the Sonar GUI. Now it will appear that another 10 years will elapse before a new opportunity will come.

Is this the worst thing that CW could have missed? No but it was too bad they didn't jump on this as a really new DAW or DAW 2.

That said I still like X1 very much and will support its continued improvement.

To see the beauty what I am talking about check out Melda Productions and look at how their VSTs all scale. Melda's web site.

As to patching old versions (Trying to get back OT) those asking for this may not understand that a fix in a new version may not work in an old version.  The code may have changed so much that its not an easy thing to do. I would then be a case of supporting an obsolete version. At what point would this be considered unproductive to the developer?
post edited by John - 2011/08/05 20:57:27

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Re:The X1c Info is here 2011/08/05 20:54:12 (permalink)
Media's web site  link doesn't work
post edited by sgotr - 2011/08/05 20:55:29
John
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Re:The X1c Info is here 2011/08/05 20:57:57 (permalink)
Fixed sorry.

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Re:The X1c Info is here 2011/08/05 21:01:23 (permalink)
John

The code may have changed so much that its not an easy thing to do. I would then be a case of supporting an obsolete version. At what point would this be considered unproductive to the developer?
No. They should have someone working on previous version getting things resolved for at least 2 ~ 3 years. The highest I've seen is 5.

I agree about the zoom-able VST's.

Windows 7 does this with Solitaire, Chess, Hearts, etc. It's VERY nice.


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John
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Re:The X1c Info is here 2011/08/05 21:03:43 (permalink)
I don't mean just VSTs Bub but the entire program in all its views.

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Re:The X1c Info is here 2011/08/05 21:09:08 (permalink)
BTW thats about all the dissension you'll get from me. So enjoy it while you can. LOL 
post edited by John - 2011/08/05 22:20:13

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Re:The X1c Info is here 2011/08/05 21:13:09 (permalink)
This is one of those threads where you can skim three of four pages and get the gist.

You know, I have freakin problems with everything I do. If I complained about it all that is all I would be doing... complaining. I think I will go make some buttermilk....

Recipe: 3 cups whole mike, 7oz buttermilk. Mix in a clean container, set in a warm corner for 24 hours.... now it is all buttermilk... I like buttermilk. Or of course you can get some raw milk and make butter and and up with buttermik too... but around here raw milk is 6 bucks a gallon...

Ohh, I'm sorry, did I get off topic, I am sorry.. I will enjoy my buttermilk and struggle through using X1 tomorrow...but frankly I think I will enjoy both!!! and I am looking forward to checking out Z3Ta+ 2. 

Cripes...

Julien
post edited by jbow - 2011/08/05 21:15:14

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Re:The X1c Info is here 2011/08/05 21:16:20 (permalink)
John


BTW thats about all the distention you'll get from me. So enjoy it while you can. LOL 

 
Are you sure you've got the right word there John
 

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Re:The X1c Info is here 2011/08/05 21:16:45 (permalink)
John

I don't mean just VSTs Bub but the entire program in all its views.
Ah, yes that would be sweet.


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Re:The X1c Info is here 2011/08/05 21:24:14 (permalink)
SteveStrummerUK


John


BTW thats about all the distention you'll get from me. So enjoy it while you can. LOL 

 
Are you sure you've got the right word there John


 
No.  John wouldn't be getting things blown out of proportion....

(or would he?)

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John
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Re:The X1c Info is here 2011/08/05 22:08:29 (permalink)
So a word is really so important but the idea expressed is not worth your time. Interesting.

Negative to the end.

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Re:The X1c Info is here 2011/08/06 04:36:42 (permalink)
Brandon Ryan [Cakewalk]

the QuickFix program and a concerted attempt to provide ever more timely and targeted updates has been something Cakewalk has planned to do for some time. We are now beginning to see the fruit in the X1 product cycle and should continue to see this type of thing in the future. I suspect that customers appreciate ever more timely updates as well. Is some of that not true?

In a depressing sort of way. If your hand gets cut you'd rather have a bandage than not. But you'd really rather you hadn't been cut.

Wouldn't a better model be wider and more thorough QA coverage up-front, thus obviating the need for all these patch releases, "timely" as they may be?

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Re:The X1c Info is here 2011/08/06 05:08:40 (permalink)
John


So a word is really so important but the idea expressed is not worth your time. Interesting.

Negative to the end.

Wow, a classic example of how a good-natured leg-pull/amusing aside can cause someone to see malice or 'negativity' where none is intended.  It's easy to see how pointless rows break out on forums.
 
On a general note, this thread has been characterised by examples of bad manners and lack of humility.  I move it be closed.


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Re:The X1c Info is here 2011/08/06 05:33:25 (permalink)
lack of humility.


Not from me, I've shown more humility than the rest of you put together...

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Re:The X1c Info is here 2011/08/06 06:46:49 (permalink)
Bub


paulo

... plus you always strike me as a good guy being reasonably honest ( I say reasonably because I'm guessing that you can't always say what you might want to for various reasons) .
Careful now, last time I said something like this I had to shake an angry dog off my leg. I hope he had his rabies shots.




Bub


Jonbouy

I've said what I wanted to say and my intent was to highlight that the company can certainly look like it is saving face on occasion at the expense of openess in the light of the genuine customer concerns, and I do think it is an area you can do better at.  That's all.
Careful, last time I said something like this I had to shake an angry dog off my leg.




No point in continuing to beat a dead horse.  I've already made my point and it's there for everyone to read.  Sorry if you felt like I was picking on you specificly.

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Re:The X1c Info is here 2011/08/06 06:48:37 (permalink)
John


This is OT but let me say something here that may surprise some.

When CW embarked on the X program they had a wonderful opportunity to make the new GUI scalable in all its views. The PC issue of not showing all is modules on some displays is but one example.

A fully zoom-able GUI would have put X1 in a league all its own. It would have dealt with all the wishes users have had for years on this issue.  Instead CW used the same basic GUI model they had in all their other products all along. It could have simply been a matter of they knew how to use bitmaps and not vector maps for GUI objects.

None the less the time spent on the X1 GUI could have been spent on a scalable GUI that would present itself on any display with ease.

This was an opportunity I saw as a one time thing because the nature of how CW updates its programs. It was maybe 10 years that a new GUI was brought before from Pro Audio to the Sonar GUI. Now it will appear that another 10 years will elapse before a new opportunity will come.

Is this the worst thing that CW could have missed? No but it was too bad they didn't jump on this as a really new DAW or DAW 2.

That said I still like X1 very much and will support its continued improvement.

To see the beauty what I am talking about check out Melda Productions and look at how their VSTs all scale. Melda's web site.

As to patching old versions (Trying to get back OT) those asking for this may not understand that a fix in a new version may not work in an old version.  The code may have changed so much that its not an easy thing to do. I would then be a case of supporting an obsolete version. At what point would this be considered unproductive to the developer?


THAT would be oh so cool!  I've never seen Melda before this - thanks for the link.  those scalable and modular windows are awesome!

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DarinBad
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Re:The X1c Info is here 2011/08/06 08:44:21 (permalink)
John

None the less the time spent on the X1 GUI could have been spent on a scalable GUI that would present itself on any display with ease.
This is what finally convinced me that Cakewalk either doesn't 'Get it', or they intentionally released it that way. Either way, it's not in my best interest.
 
I wish Cakewalk the best, and hope to be back at some point in the future.

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Re:The X1c Info is here 2011/08/06 10:03:22 (permalink)
Tho The idea of a scalable GUI is interesting, I'm wondering if part of the reason has to do with DAW's need/ability to add numerous (unlimited?) tracks?

How would the scale deal with this? Would it keep squeezing all the tracks on screen or would there be some way to lock track numbers on screen as well as track heights?

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. 2011/08/06 10:29:04 (permalink)
.
post edited by The Maillard Reaction - 2019/01/09 03:15:00


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Re:The X1c Info is here 2011/08/06 10:55:29 (permalink)
John


So a word is really so important but the idea expressed is not worth your time. Interesting. 
Just bringing a little levity to the party John (and I fully understood what you meant).
 
 
 
Negative to the end.
No John, not negative at all - 'realistic' would be a better word.
 
My view of X1 is that it's a good idea with some great features, but it was essentially released far too early. I like the program and I find myself using it all the time now. Now I've got a handle on where all the bits and bobs are, I don't find myself going back to 8.5.3 at all. I mean, what's the point - they're not going to change everything back in X2 so if I'm going to stick with Cakewalk, I have to learn the new ways of doing things. That's realistic.
 
It's well documented that X1 has had problems with bugs etc, and yes, Cakewalk have made it a priority to put those right - but stating that fact isn't being negative, again, it's being realistic.
 
Let's be honest, if Cakewalk sent you a box of horse manure and called it X2 you'd be on here in minutes defending it to the hilt.
 
 
 
 
 
 
No horses were harmed in the making of this post.
 

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Re:The X1c Info is here 2011/08/06 12:31:59 (permalink)
Ok....I know there is an angry mob in here and I certainly don't want to jump in the fray but I've been watching this rather entrenched discussion and 2 others like it for a few days now and I can't help feeling like I could use some clarification.

First, if I may, I'd like to frame my question:  I am a commercial pilot/flight instructor.  Every aircraft ever produced has certain issues; some may call them bugs, I call them design limitations.  For example, no aircraft lives up to it's published performance specs unless you are a test pilot in a brand-new aircraft on a perfect day at sea level.  Each new succession in a particular aircraft line (hopefully) addresses some of the issues raised by its predecessor.  The issues are fixed in a new version but they are not updated in the older one.  To make things more complicated, we have the FAA which monitors safety and performance and occasionally issues something called an "Airworthiness Directive" which basically says, "Over time your aircraft has been found to have these design flaws and is no longer considered airworthy."  It is up to the operator to pay to fix it if they want to keep flying.

Back to audio:  A while back, I purchased a Focusrite LiquidMix.  I LOVE my LiquidMix but, unfortunately the drivers are absolutely horrible.  It has some serious stability issues and weird little quirks, it doesn't work with Sonar64 at all.  More unfortunately, Focusrite has stopped supporting it.  Not only will they not make my old one work, they've dropped the product so I can't even buy a new one that DOES work.  This is now a useless, outdated product unlike Sonar which at least keeps changing with the times.

More to the point:  I use Sonar X1 every day at a commercial level.  There are certainly bugs, for example yesterday I discovered that the trim tool still trims the clip while in envelope mode instead of creating nodes like it's supposed to.  And I have seen it do a couple of wiggy things.  But, I bought a piece of software that was supposed to provide me an environment and certain tools to create music.  I am consistently able to use X1 to turn product at a high quality and fast pace.

Finally, my question: What is so dysfunctional about X1 as to cause you all to be on here railing about it instead of working on music?  I know there are annoying little quirks and it's worthwhile to bring them to everyone's attention but are they really all-out stopping your workflow?  To the point of abandoning Cakewalk altogether?

I ask, not to be argumentative, I just want to understand.  There are some very passionate people on here and I would just like to understand how their X1 experience is so different from mine.  Thanks!
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Re:The X1c Info is here 2011/08/06 12:47:57 (permalink)
Beagle
Bub
paulo

... plus you always strike me as a good guy being reasonably honest ( I say reasonably because I'm guessing that you can't always say what you might want to for various reasons) .
Careful now, last time I said something like this I had to shake an angry dog off my leg. I hope he had his rabies shots.


Bub
Jonbouy

I've said what I wanted to say and my intent was to highlight that the company can certainly look like it is saving face on occasion at the expense of openess in the light of the genuine customer concerns, and I do think it is an area you can do better at.  That's all.
Careful, last time I said something like this I had to shake an angry dog off my leg.


No point in continuing to beat a dead horse.  I've already made my point and it's there for everyone to read.  Sorry if you felt like I was picking on you specificly.


No, I didn't feel like you were picking on me at all, but it is funny that Jonbouy and Paulo get a free ride.

Man, I'm really taking a beating here. HEHE!



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Re:The X1c Info is here 2011/08/06 13:07:50 (permalink)
mike_mccue


I just bought this book about Sputnik At a store yesterday during a mid day break.:



Software developers work in a rarefied place... a place that is so much easier to get things done than out in the REAL WORLD.

Software development culture (as in this is way bigger than Cakewalk) makes excuses for it's inability to meet the standards we expect of all other vocations. The apologists that excuse the lack of ethics seem to imply that software development is way more complicated than other practices.

very best,
mike



Hi Mike...

I just thought I'd like to add some things here. what you say has a lot of truth to it, but you may be making too light of the real center of the issue and similarity...

The V2 was the leading edge of it's kind, but far from perfect.... It still isn't and they don't re-use the old ones to make the new...

Software development is also new by most human time scales... And it is more difficulty to simulate real that to do real things.... Point in hand.... Every medium strives to be life-like whether it's film or realistic painting.... When I program drums, it takes far more detailed/constant editing to make it perform as intricately as a live performance...

Discovering all the issues and the myriads of ways things inter-react is an ongoing topic of everything... Science... and here we are in one of the newest fields... That of simulating real life in a little box...

I do think it amazing how far we've come and how fast things advance even tho it's not as fast as I'd like! ;-)

So while I understand and agree (in principle) with you thoughts, even cancer cures cannot be guaranteed to work (sadly) as the detail of the real world is far more complex than we've yet learned to understand let alone control...

Who love's ya'? ;-)

Keni





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Re:The X1c Info is here 2011/08/06 13:13:08 (permalink)
To see the beauty what I am talking about check out Melda Productions and look at how their VSTs all scale. Melda's web site.
Wow. Hadn't seen that Melda video before. Nor really looked at their range of plug-ins. Features and scope of the plug-ins look awesome. If their sound quality is that good... I'm ready to get the MTotalBundle! Price is not off the scale, either. Impressed.
 
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Re:The X1c Info is here 2011/08/06 13:40:24 (permalink)
An oldie but goodie - Music X where did it go
http://www.soundonsound.c.../sep95/amiganotes.html
digressed some back on topic
post edited by sgotr - 2011/08/06 13:43:09
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Re:The X1c Info is here 2011/08/06 14:18:05 (permalink)
in day out stuff for a real engineer.
mike_mccue



I just bought this book about Sputnik At a store yesterday during a mid day break.:




I read some of it.



In the early chapters it describes the end of WWII when Wernher Von Braun and his team of rocket scientists surrendered to the USA forces.

The rocket scientists commandeered 3 trains with 100+ cars full of documents and parts and attempted to escape across Germany to the west.

The V2 rocket alone was described by 510,000 hand drawn mechanical drawings.

OK, using, a V2 rocket is a really bad example because of the history of that horrible device... it just happens that I read about it yesterday and thought about how those numbers apply to a topic such as being discussed here.

Software developers work in a rarefied place... a place that is so much easier to get things done than out in the REAL WORLD.

Software development culture (as in this is way bigger than Cakewalk) makes excuses for it's inability to meet the standards we expect of all other vocations. The apologists that excuse the lack of ethics seem to imply that software development is way more complicated than other practices.

I think the apologists either don't know what actually goes on out in the real world... or they are trying to make fools of us. I guess an optimist will assume the former... that's what I think is going on.

I think the popular use software industry is, as a matter of circumstance, often staffed by people that didn't come up in operations that make complex physical objects... and so, perhaps, it is natural to assume that physical objects are some how simple compared to "big ideas" like software.

Heck, it's math... every school boy knows that one of the pleasures of math is that you can actually arrive at an answer using math... which makes it a lot simpler to get a 100% on the test than with so many other studies.



A real life example: Back in 1945 510,000 hand drawn documents... each stuffed with info and calculations were required to make real life objects out of billions of atoms and molecules; a rocket that actually flew as intended.

That is day in day out stuff for a real engineer.



If a team sitting in a HVAC office in nice comfortable chairs can't nail down the details of a software product they are developing... it is not because their vocation is more complicated than all the other vocations. It's because they operate to a standard that isn't the norm out in the physical world.




Furthermore... the software vendors haven't fully appreciated the disconnect between the culture of excuse making and the needs of a retail outlet.

Retail outlets don't make a practice of selling products that often times cause the customer dismay.

It's a gamble to sell a customer a piece of software.

Retail outlets are especially reluctant to represent products that are not represented by a 100% satisfaction full refund return policy. In many states it's not legal to refuse a refund for a poorly functional product. When an international corporation declines to back up the retail outlet with a 100% satisfaction full refund policy... then the products are seldom stocked.

For example; my local Guitar Center is only going to *eat* a few refunds in the software section before it simply forgets to order more stock.

For example; my local mom and pop stores don't even consider stocking products from vendors that don't back up the satisfaction with a warranty. That's retail suicide.



It seems like software vendors feel they have somehow redefined the rules of the marketplace... yet are struggling to realize why they are so very poorly represented in the retail stores... which is a large portion of the marketplace.

It seems like software vendors can become distracted with dramatic attempts to seem pertinent in an effort to get on retail store display shelf while ignoring this most basic component required by the retail outlets.


A software vendor may get a buyer from some big box operation to place an order for some unprecedented number of pre season unit sales, but success in retail distribution will ultimately be measured unit by unit at the sales and service of individual units.

A product that engenders confidence with the store front retailer will have an easier time being successful... because it is more likely to sell through when the retailer chooses to promote the product rather than hide it on the shelf. The idea that a corporate big box may force feed more units than ever to it's retail outlets is only half a story... the actual retail outfit has to be confident that they can provide customers with satisfaction. If the face to face, store front sales force doesn't feel good about the situation the display product gets buried behind stuff that is easier and more fun to sell.

I buy my upgrade direct from Cakewalk... I'm just pointing this retail stuff out because it seems like Cakewalk is working real hard to be *popular* and seems to think that it is stuffing SONAR with all the features required to get a wholesale buyers attention in an effort to get achieve greater representation on the sales floor.



Here's a question:

Which of these two questions do you think most retail customers prioritize when standing at a retail display of music software?

1) Does this thing have ProChannel?
or
2) What am I going to do if this doesn't work well when I get home? 






Brandon.... you have my highest respects. Your guidance and moderation here at the thread is noble, noteworthy and very much appreciated.

I can imagine how you feel at the moment... so no need to muster a reply...  it's important to me that I send my respects to you and all the Cakewalk individuals hard at work.

Maybe we can have some fun when we meet on the other side of this.

very best,
mike






editing spelling




Heck, it's math... every school boy knows that one of the pleasures of math is that you can actually arrive at an answer using math... which makes it a lot simpler to get a 100% on the test than with so many other studies.



When its quite obvious that you have no idea how a software engineer does his jobs or how much work goes into a project the size of a typical DAW these days. If the world had a single platform, standardized audio, graphics, network, midi devices maybe software would be much more stable & bug free.

When you have to factor in thousands of devices using all kinds of different communications subsystems & configurations it's not hard to see where even with testing its impossible to find every single possible bug in a system. 

+ The days of physical software bought in stores are numbered, if your buying music software you need to download a demo and test it before making a purchase, if you brand new at music recording and sequencing you probably shouldn't be using X1. 




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Re:The X1c Info is here 2011/08/06 16:17:22 (permalink)
mattox82
When its quite obvious that you have no idea how a software engineer does his jobs or how much work goes into a project the size of a typical DAW these days. If the world had a single platform, standardized audio, graphics, network, midi devices maybe software would be much more stable & bug free.

When you have to factor in thousands of devices using all kinds of different communications subsystems & configurations it's not hard to see where even with testing its impossible to find every single possible bug in a system. 

+ The days of physical software bought in stores are numbered, if your buying music software you need to download a demo and test it before making a purchase, if you brand new at music recording and sequencing you probably shouldn't be using X1. 


It's also obvious that he's making a fundamentally flawed assumption. The term "bug" originated in software, therefore software has bugs and other products don't. Or other products have less bugs than software. Which is complete nonsense. Take automobiles. How can they not get it right? An automobile manufacturer builds an assembly platform and that serves as the basis for building car models. Once the platform is in place it is barely changed. The car I drive, Mini Cooper has had hardly a feature added in the 10 years since it entered production. Does it have bugs? I've had the turn signal stick crack off in my hand twice. There are problems with the power windows and mirrors. The hatch doesn't close properly. Overall, look at all the recalls in the auto industry, even by industry leader Toyota - for essential functions like brakes and accelerator, which if not working properly, will kill customers - and have. the software industry has asked customers to lower their expectations? I don't think so.




John
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Re:The X1c Info is here 2011/08/06 17:12:01 (permalink)
I remember the days of our attempts to launch our own first satellite.  It was impressive for an explosion on the launch pad.  It lifted off a few feet and fell back. The whole world saw it. It was televised.

One thing Mike is forgetting is with software the developers are trying to go where no one has been before with each version they create.

Also old code has to be fully understood even if the one working on it didn't write it.

It takes time and an lot of hard work to pull it off.

Best
John
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Re:The X1c Info is here 2011/08/06 21:57:54 (permalink)
sgotr


An oldie but goodie - Music X where did it go
http://www.soundonsound.c.../sep95/amiganotes.html
digressed some back on topic


Ah yes, Music X was my first real sequencer on the Amiga.  Good days indeed.

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Re:The X1c Info is here 2011/08/06 22:08:14 (permalink)
Here's an espresso machine that costs $1000.

http://amzn.to/q1YeBb

I don't know about you but I think that's kind of a lot of money for an espresso machine. Note the review distribution: seven 5 star reviews and six 1-2 star reviews. Not too good for a top of the line product. Several of the reviewers say the product was dead out of the box.


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