Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 15:58:08
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10Ten Brandon Ryan [Cakewalk ] Because it takes design, development and testing time. It doesn't take dev time to get what you already had. You had already gone 2 years without serious work on Sonar, why not do another paid fix, call it 9 and do a proper X1 in 2011? A 11/11/11 launch? That would have solved 99% of this. I don't understand what some of this means. 1) "Doesn't take dev time to get what you already had". What does this mean? 2) "...2 years w/o serious development of SONAR". This would certainly be news to the developers who work on SONAR every day.
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GAMBLE
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Re:X1 User interface looks cluttered!
2011/01/26 16:04:58
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I couldn't disagree more. 8.5 was massively cluttered with buttons and widgets everywhere. I can not for the life of me figure out why you would say something like that knowing it was customizable. Is that the point you guys are at now? Really? Is this what is has come down to?
post edited by GAMBLE - 2011/01/26 16:08:43
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Re:X1 User interface looks cluttered!
2011/01/26 16:06:27
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Brandon Ryan [Cakewalk ] 10Ten Brandon Ryan [Cakewalk ] Because it takes design, development and testing time. It doesn't take dev time to get what you already had. You had already gone 2 years without serious work on Sonar, why not do another paid fix, call it 9 and do a proper X1 in 2011? A 11/11/11 launch? That would have solved 99% of this. I don't understand what some of this means. 1) "Doesn't take dev time to get what you already had". What does this mean? 2) "...2 years w/o serious development of SONAR". This would certainly be news to the developers who work on SONAR every day. It means that Sonar already had those things and didn't need to be changed. The audio engine needed change, but I guess that's hard to sell. 2 years and we got a couple of plugs and a GUI. I know it takes time to do those things, but they shouldn't have come at the expense of putting Sonar further behind. In the end the only thing I risk is a few hundred dollars and having to learn another DAW you have a lot more to lose if you can't get this ship righted.
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 16:10:33
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UnderTow Oh come on Brandon. Making all the buttons and track heights etc smaller to start with does NOT use any more development resources. They are just pictures in the end. Nothing more. I don't know I think this is an oversimplification. I'd be willing to bet a developer would say otherwise. I mean perhaps you are more versed in software development code slanging than I am but every time i say something like this to a programmer they look at me and shake their head at my child-like ignorance. Because it takes design, development and testing time. No it doesn't. There is no way you are going to make me believe that shaving of a few pixels off everything has any bearing on how long it takes to design a GUI. On the other hand, getting things right from the start does save design, development and testing time along the line. Shaving off pixels after the fact does indeed take time to do as it affects the entire UI. But the more important fact is that you said "give the option" to make them smaller. That does take more deign and dev time. It's a fact. There is a difference between baking it one way and giving options. The more options, the more design, dev and testing time. I don't make the rules.  If it was so easy then why don't we just take the afternoon and do it? Stubborness? Ineptitude? Thi is something I've had to come to terms iwth while working for music technology companies over the years. We've been through this before. It's easy to throw an idea on the table and ask why it wasn't implemented. And you know we appreciate thoughtful good ideas. But as soon as you say "why not give the option" you are adding design, develpment and testing time to the product. Not in this case. The option is already there. Tracks can be resized. I just think they should start smaller.
I agree it would be nice to start smaller. I have good eyesight so I tend to like elements a bit smaller than many. But you have to factor in what information shows in the smallest state and have that state be usable and scalable to the larger state. And there are always other factors I can never dream of once you start digging into the actual code involved. It's almost never as simple as it seems. Granted, once in a while it is, but more often than not there are mitigating factors that limit what we'd all like to see. Now on the other hand if I suggested there was the ability to resize tracks to much smaller heights but to do this the track view would have to switch below a certain size to a view that removes all the widgets and track names... then you would have a point. (Pro Tools does that). I never meant to give the impression that I'm arguing against having the ability to have smaller tracks - that would be absurd. What I was saying is that the current lack of ability doesn't inherently make it a bad UI or outweigh the positive aspects of X1's interface. I was cautioning against putting too much emphasis on his particular aspect. It is important you know. UnderTow
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UnderTow
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Re:X1 User interface looks cluttered!
2011/01/26 16:10:45
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10Ten 2 years and we got a couple of plugs and a GUI. There are some very nice things in X1 but yes I agree that some very nice stuff was also lost... UnderTpw
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 16:16:47
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10Ten Brandon Ryan [Cakewalk ] 10Ten Brandon Ryan [Cakewalk ] Because it takes design, development and testing time. It doesn't take dev time to get what you already had. You had already gone 2 years without serious work on Sonar, why not do another paid fix, call it 9 and do a proper X1 in 2011? A 11/11/11 launch? That would have solved 99% of this. I don't understand what some of this means. 1) "Doesn't take dev time to get what you already had". What does this mean? 2) "...2 years w/o serious development of SONAR". This would certainly be news to the developers who work on SONAR every day. It means that Sonar already had those things and didn't need to be changed. The audio engine needed change, but I guess that's hard to sell. 2 years and we got a couple of plugs and a GUI. I know it takes time to do those things, but they shouldn't have come at the expense of putting Sonar further behind. In the end the only thing I risk is a few hundred dollars and having to learn another DAW you have a lot more to lose if you can't get this ship righted. Dare I ask what "things" do you speak of? Also, fine if you denigrate the user interface and the work done on X1 to "a GUI", but I and many others feel there's a lot wrapped up in those precious 3 letters. Not for you but for a lot of us there is a lot of work and improvement there. Regarding the ship being righted: SONAR X1 has been very successful for Cakewalk thus far. This doesn't mean we don't want to make it better and satisfy the users as much as possible (we do!), but repeatedly saying what a disaster it is doesn't actually make it a disaster. It's not Beetlejuice.
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Re:X1 User interface looks cluttered!
2011/01/26 16:25:22
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Brandon Ryan [Cakewalk ] 10Ten Brandon Ryan [Cakewalk ] 10Ten Brandon Ryan [Cakewalk ] Because it takes design, development and testing time. It doesn't take dev time to get what you already had. You had already gone 2 years without serious work on Sonar, why not do another paid fix, call it 9 and do a proper X1 in 2011? A 11/11/11 launch? That would have solved 99% of this. I don't understand what some of this means. 1) "Doesn't take dev time to get what you already had". What does this mean? 2) "...2 years w/o serious development of SONAR". This would certainly be news to the developers who work on SONAR every day. It means that Sonar already had those things and didn't need to be changed. The audio engine needed change, but I guess that's hard to sell. 2 years and we got a couple of plugs and a GUI. I know it takes time to do those things, but they shouldn't have come at the expense of putting Sonar further behind. In the end the only thing I risk is a few hundred dollars and having to learn another DAW you have a lot more to lose if you can't get this ship righted. Dare I ask what "things" do you speak of? Also, fine if you denigrate the user interface and the work done on X1 to "a GUI", but I and many others feel there's a lot wrapped up in those precious 3 letters. Not for you but for a lot of us there is a lot of work and improvement there. Regarding the ship being righted: SONAR X1 has been very successful for Cakewalk thus far. This doesn't mean we don't want to make it better and satisfy the users as much as possible (we do!), but repeatedly saying what a disaster it is doesn't actually make it a disaster. It's not Beetlejuice. All of the easy to access buttons we used to have. Correct me if I am wrong, but in the many years I have used Sonar I don't recall this much dissent with a version. Most of the problems here are due to making a change to what a lot of us considered to be non-essential before the essential things were done. If Sonar had a solid audio engine and very few generational bugs a new GUI would be little complain about. It's all those things together that cause a lot of us grief. If you want to make X1 better, make all of the GUI elements smaller and add the ability to see all the ones that 8.5 had. We need choices.
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 16:37:59
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10Ten All of the easy to access buttons we used to have. Correct me if I am wrong, but in the many years I have used Sonar I don't recall this much dissent with a version. Most of the problems here are due to making a change to what a lot of us considered to be non-essential before the essential things were done. If Sonar had a solid audio engine and very few generational bugs a new GUI would be little complain about. It's all those things together that cause a lot of us grief. If you want to make X1 better, make all of the GUI elements smaller and add the ability to see all the ones that 8.5 had. We need choices. I guess you could argue that we should allow the user to add more buttons if they wanted to. And I can understand that once you got used to a button for everything that it might have become comfortable. But for years, we've heard how SONAR has too many buttons, and really...it did. Menu items were all over the place and the UI needed streamlining. From our perspective far more agree iwth this than don't . Unfortunately you fall into the latter camp. That's not to say that we won't continue to build back in more choices over time. I think choice is good and we hear you when you say this, but we really needed to start from ground zero. Personally there are some things I thought should have been left in or some choice that should have stayed in tact. For varying reasons, it wasn't possible, but that doesn't mean things won't get better in that regard over time. There are plenty of examples of this with other applications throughout software history.
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FastBikerBoy
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Re:X1 User interface looks cluttered!
2011/01/26 16:43:06
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mike_mccue Can you access snap settings with your hardware controller? I really don't know so I am asking. If I wanted to. I could program them to the MCU F keys. I personally don't I prefer to access them via the CB which pops up or down with a single keypress. Did I mention screensets? mike_mccue Can you see when the snap settings change on you without warning? I know when they are going to change. It's switching to the PRV that brings out that bug. I work round it by opening the PRV and then setting the snap-to. If you set the snap-to and then open the PRV it (the snap-to) will change to the PRV's snap-to setting. Of course if it's the same you won't notice anything. I do take your point though and would rather the bug was fixed. X1b? Have I mentioned Screensets? mike_mccue How would you set a loop? With the hotkey? How would you confirm what the loop start and end start times became? Loop times are easily set with an MCU. Press the loop mode key, M1 + RW key sets start, M1 + FF key sets end. Turn loop on. Very quick. I can't remember the last time I set a loop using the mouse/comp keyboard. A good control surface is worth it's weight in gold once it's been learnt. The BCF 2000 in Mackie mode is a great, cheap way of getting your feet wet...... Did I mention Screensets............. okay I've got my coat............
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Re:X1 User interface looks cluttered!
2011/01/26 16:46:45
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Brandon Ryan [Cakewalk ] 10Ten All of the easy to access buttons we used to have. Correct me if I am wrong, but in the many years I have used Sonar I don't recall this much dissent with a version. Most of the problems here are due to making a change to what a lot of us considered to be non-essential before the essential things were done. If Sonar had a solid audio engine and very few generational bugs a new GUI would be little complain about. It's all those things together that cause a lot of us grief. If you want to make X1 better, make all of the GUI elements smaller and add the ability to see all the ones that 8.5 had. We need choices. I guess you could argue that we should allow the user to add more buttons if they wanted to. And I can understand that once you got used to a button for everything that it might have become comfortable. But for years, we've heard how SONAR has too many buttons, and really...it did. Menu items were all over the place and the UI needed streamlining. From our perspective far more agree iwth this than don't . Unfortunately you fall into the latter camp. That's not to say that we won't continue to build back in more choices over time. I think choice is good and we hear you when you say this, but we really needed to start from ground zero. Personally there are some things I thought should have been left in or some choice that should have stayed in tact. For varying reasons, it wasn't possible, but that doesn't mean things won't get better in that regard over time. There are plenty of examples of this with other applications throughout software history. I agree that 8.5 had too many buttons, but I could get rid of most of them if I wanted. In X1 the control bar is huge and buttons are too big. If I want to see it, it takes up more room than all of the buttons 8.5 had. Less choice, more room. It just doesn't make sense.
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 16:47:23
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mike_mccue John Look I'll be the first to admit that I think the CB is a bit too big (that's only my personal opinion). The good part of this is that it can be instantly hidden most of the time and easily shown when needed. Either way this is something that will no doubt have work done on it as time goes by. One of the neat things in X1 is the support of a CS. You don't need the CB open at all with one if it is a Mackie Control or a V-700. That is one that will display time and position as well as tracks plus status. Can you access snap settings with your hardware controller? I really don't know so I am asking. Can you see when the snap settings change on you without warning? How would you set a loop? With the hotkey? How would you confirm what the loop start and end start times became? 3 questions. best regards, mike FWIW: You can set a loop by selecting a clip or an area in the timeline and pressing "SHIFT+L". That's new in X1.
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 16:49:44
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10Ten I agree that 8.5 had too many buttons, but I could get rid of most of them if I wanted. In X1 the control bar is huge and buttons are too big. If I want to see it, it takes up more room than all of the buttons 8.5 had. Less choice, more room. It just doesn't make sense. Yes you could get rid of them if you wanted to, but the fact is that many people never did and left this insane jumbled mess of stacked toolbars and buttons. And a lot of people saw all those buttons and ran for the hills. The out of box experience needed to be a lot better. But don't get me wrong: I agree that the Control Bar has a fair amount of room for improvement.
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andrewbrick
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Re:X1 User interface looks cluttered!
2011/01/26 16:51:41
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Gotta agree with some of the rants in here -- X1 looks like the baby toy that is Cakewalk Music Creator. They seem to have taken the MS Office 2007 approach to GUIs, figuring we need oversized buttons all across the top for our commonly used tasks. You know where commonly used tasks belong? In keyboard shortcuts, not real-estate-hogging buttons. On screensets, mine all seem to disappear once I close and reload X1...but I figure I'm just dumb at this point and getting to know the software.
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Re:X1 User interface looks cluttered!
2011/01/26 16:51:50
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Brandon Ryan [Cakewalk ] 10Ten Brandon Ryan [Cakewalk ] 10Ten All of the easy to access buttons we used to have. Correct me if I am wrong, but in the many years I have used Sonar I don't recall this much dissent with a version. Most of the problems here are due to making a change to what a lot of us considered to be non-essential before the essential things were done. If Sonar had a solid audio engine and very few generational bugs a new GUI would be little complain about. It's all those things together that cause a lot of us grief. If you want to make X1 better, make all of the GUI elements smaller and add the ability to see all the ones that 8.5 had. We need choices. I guess you could argue that we should allow the user to add more buttons if they wanted to. And I can understand that once you got used to a button for everything that it might have become comfortable. But for years, we've heard how SONAR has too many buttons, and really...it did. Menu items were all over the place and the UI needed streamlining. From our perspective far more agree iwth this than don't . Unfortunately you fall into the latter camp. That's not to say that we won't continue to build back in more choices over time. I think choice is good and we hear you when you say this, but we really needed to start from ground zero. Personally there are some things I thought should have been left in or some choice that should have stayed in tact. For varying reasons, it wasn't possible, but that doesn't mean things won't get better in that regard over time. There are plenty of examples of this with other applications throughout software history. I agree that 8.5 had too many buttons, but I could get rid of most of them if I wanted. In X1 the control bar is huge and buttons are too big. If I want to see it, it takes up more room than all of the buttons 8.5 had. Less choice, more room. It just doesn't make sense. Yes you could get rid of them if you wanted to, but the fact is that many people never did and left this insane jumped mess of stacked toolbars. And a lot of people saw all those buttons and ran for the hills. The out of box experience needed to be a lot better. But don't get me wrong: I agree that the Control Bar has a fair amount of room for improvement. Like I said, I can see how a UI is easier to sell than a better audio engine, but to sacrifice the engine for the UI seems strange. IMHO I think cluttered is the wrong term. It just looks like Sonar for the blind to me.
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The Maillard Reaction
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post edited by Splat Chat O'samplemashy - 2018/12/21 17:19:13
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 17:05:04
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mike_mccue "FWIW: You can set a loop by selecting a clip or an area in the timeline and pressing "SHIFT+L". That's new in X1. " Yes, but without the Control Bar how would you know if your loop was, say for example, 1:01:000 to 8:01:000 or if it was 1:01:000 to 7:04:950+/-? It seems to me that you sort of have to have a Control Bar for many things. But I may be wrong and will welcome correction. best regards, mike You'd see it in the timeline. Generally you are not looping odd timed areas and are instead looping logical points where a definable beat is involved. This is easily set if your snap is set to say 1/16th or higher. Also looping based on clip selection automatically sets the loop point to that exact size of the clip. I guess, for me, I've rarely if ever needed to fine tune a loop point to ticks or samples.
post edited by Brandon Ryan [Cakewalk] - 2011/01/26 17:07:45
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 17:07:15
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10Ten Like I said, I can see how a UI is easier to sell than a better audio engine, but to sacrifice the engine for the UI seems strange. IMHO I think cluttered is the wrong term. It just looks like Sonar for the blind to me. Other than not being entirely gapless (another thread), what is this big oft-mentioned, audio engine problem you are having that is hindering things for you? I mean i use the application all the time...and in front of people in the hot seat...
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Re:X1 User interface looks cluttered!
2011/01/26 17:08:02
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Seth Perlstein [Cakewalk ] I couldn't disagree more. 8.5 was massively cluttered with buttons and widgets everywhere. X1 is much more organized and sleek looking. Try hiding the Control Bar by pressing 'C' if you want to go for a really minimal look. 8.5 wasn't that cluttered buttons and widgets everywhere IS GOOD!!!! It means you don't have to go searching for anything. It's always right there. 8.5 was a far more mouse friendly UI
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Re:X1 User interface looks cluttered!
2011/01/26 17:13:26
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Brandon Ryan [Cakewalk ] 10Ten Like I said, I can see how a UI is easier to sell than a better audio engine, but to sacrifice the engine for the UI seems strange. IMHO I think cluttered is the wrong term. It just looks like Sonar for the blind to me. Other than not being entirely gapless (another thread), what is this big oft-mentioned, audio engine problem you are having that is hindering things for you? I mean i use the application all the time...and in front of people in the hot seat... It not even being close to gapless is the big audio engine problem that is hindering, well just aggravating me and others. Can I get stuff done with the constant starts and stops sure, but it sure would be more pleasant without them.
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 17:29:50
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Twigman Seth Perlstein [Cakewalk ] I couldn't disagree more. 8.5 was massively cluttered with buttons and widgets everywhere. X1 is much more organized and sleek looking. Try hiding the Control Bar by pressing 'C' if you want to go for a really minimal look. 8.5 wasn't that cluttered buttons and widgets everywhere IS GOOD!!!! It means you don't have to go searching for anything. It's always right there. 8.5 was a far more mouse friendly UI So by this logic if I just take all my clothes and lay them out on the floor rather than putting them in drawers...or if I put all the kitchen utensils out on the counter it's Good? (welcome back by the way)
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The Maillard Reaction
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post edited by Splat Chat O'samplemashy - 2018/12/21 17:19:50
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 17:31:55
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10Ten Brandon Ryan [Cakewalk ] 10Ten Like I said, I can see how a UI is easier to sell than a better audio engine, but to sacrifice the engine for the UI seems strange. IMHO I think cluttered is the wrong term. It just looks like Sonar for the blind to me. Other than not being entirely gapless (another thread), what is this big oft-mentioned, audio engine problem you are having that is hindering things for you? I mean i use the application all the time...and in front of people in the hot seat... It not even being close to gapless is the big audio engine problem that is hindering, well just aggravating me and others. Can I get stuff done with the constant starts and stops sure, but it sure would be more pleasant without them. I agree it would be more pleasant. Luckily Noel, our CTO, is on another dedicated thread collecting information about this very issue.
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 17:35:25
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mike_mccue Brandon Ryan [Cakewalk ] mike_mccue "FWIW: You can set a loop by selecting a clip or an area in the timeline and pressing "SHIFT+L". That's new in X1. " Yes, but without the Control Bar how would you know if your loop was, say for example, 1:01:000 to 8:01:000 or if it was 1:01:000 to 7:04:950+/-? It seems to me that you sort of have to have a Control Bar for many things. But I may be wrong and will welcome correction. best regards, mike You'd see it in the timeline. Generally you are not looping odd timed areas and are instead looping logical points where a definable beat is involved. This is easily set if your snap is set to say 1/16th or higher. Also looping based on clip selection automatically sets the loop point to that exact size of the clip. I guess, for me, I've rarely if ever needed to fine tune a loop point to ticks or samples. I'll present two clear reasons you NEED to see a true readout. 1) Select a clip that you think is 8:01:000 measures long that is actually 7:04:900+/- and use the "shift-L" command..... how are you going to see that on the timeline? You could make a habit of zooming in every single time you do that or learn to read the exact times in the control bar. 2) Do you remember my video with the loop bug that occurs after a Set Measure/Beat Now video? The one where I sleected the clip and used the "shift-L" command and the loop became -0.4946234896524543675etc to 8:01:000? Reading the eact times in the control bar is also vital at that point. I contend that you can not really get rid of the Control Bar. I am also wondering how you view your snap settings without a Control Bar... and I'm hoping I am merely overlooking some other easy option like floating a snap module dialog or something like that. best regards, mike Of course there are exceptions - and I never said you could wholesale get rid of the Control Bar entirely...just that you don't need it all the time. I keep it hidden fairly often. And yes Snap is a good example where you must have the CB module visible to really make any changes. I hit C, make the change, and hit C agian to get it out of the way. FWIW: The module concept of the CB needs to be taken to the next level IMO.
"The sky above the port was the color of television, tuned to a dead channel." WG SONAR Platinum | VS-700 | A-800 PRO | PCAL i7 with SSD running Windows 8 x64 | Samsung 27" LCD @ 1920x1080 | Blue Sky monitors with BMC | All kinds of other stuff
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pbognar
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Re:X1 User interface looks cluttered!
2011/01/26 17:40:34
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I am not a Sonar fanboy (not yet anyway - I'm still waiting to upgrade to X1 based on what I see in X1b), but it sure is nice to see Brandon, Seth and others stop by, especially during this time of uncertainty. It give you a glimpse into what Cakewalk is thinking. I like the new UI, but if it could be size scaled to the display you are working with, that would be great. I want to be able to work on an industry standard laptop AND a kick ass wide screen monitor. As far as icons, perhaps the option to create a custom, personalized floating icon set would satisfy some - similar to the effort going on in another thread.
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pbognar
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Re:X1 User interface looks cluttered!
2011/01/26 17:44:11
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Brandon Ryan [Cakewalk ] Twigman Seth Perlstein [Cakewalk ] I couldn't disagree more. 8.5 was massively cluttered with buttons and widgets everywhere. X1 is much more organized and sleek looking. Try hiding the Control Bar by pressing 'C' if you want to go for a really minimal look. 8.5 wasn't that cluttered buttons and widgets everywhere IS GOOD!!!! It means you don't have to go searching for anything. It's always right there. 8.5 was a far more mouse friendly UI So by this logic if I just take all my clothes and lay them out on the floor rather than putting them in drawers...or if I put all the kitchen utensils out on the counter it's Good? (welcome back by the way) I thought that most men do consider the floor their drawers  (though I am not of fan of all the icons in Sonar Classic)
post edited by pbognar - 2011/01/26 17:45:38
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UnderTow
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Re:X1 User interface looks cluttered!
2011/01/26 17:44:28
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Brandon Ryan [Cakewalk ] FWIW: You can set a loop by selecting a clip or an area in the timeline and pressing "SHIFT+L". That's new in X1. Actually no it isn't. You can bind SHIFT-L to "Set Snap Points To Selection" in previous versions of Sonar. UnderTow
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The Maillard Reaction
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post edited by Splat Chat O'samplemashy - 2018/12/21 17:20:14
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FastBikerBoy
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Twigman
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Re:X1 User interface looks cluttered!
2011/01/26 17:46:47
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Brandon Ryan [Cakewalk ] Twigman Seth Perlstein [Cakewalk ] I couldn't disagree more. 8.5 was massively cluttered with buttons and widgets everywhere. X1 is much more organized and sleek looking. Try hiding the Control Bar by pressing 'C' if you want to go for a really minimal look. 8.5 wasn't that cluttered buttons and widgets everywhere IS GOOD!!!! It means you don't have to go searching for anything. It's always right there. 8.5 was a far more mouse friendly UI So by this logic if I just take all my clothes and lay them out on the floor rather than putting them in drawers...or if I put all the kitchen utensils out on the counter it's Good? (welcome back by the way) thanks for the welcome. As I've explained before (and it appears I'm unique perhaps) I try to never topuch my keyboard in the studio. My studio is dark, very dark. My computer keyboard lives on a shelf under my main work area which needs to be pulled out to use it. I use a mouse and a numberpad and try to nevber use the keyboard. IMO keystrokes are so pre-Windows - Windows was invented for mouse it's a GUI rather than being reliant on keystrokes like DOS Apps were. The next evolution will be (is?) Touchscreen.....so why the backward step to become more reliant on keystrokes to get things done quickly rather than having all the tools available a click away........I concede most things can still be done with a mouse but with more clicks and 'hidden away' rather than just there on your desktop right where you need them whenever you need them In X1 there are fewer 'right click' contextual menus too meaning you have to move away from where you are working to find the function you wish to use and then move back to where you were previously working. The Smart Tool is an improvement once you get used to clicking the mouse wheel - I do love that enhancement - I just miss having all my icons lined up right where I need them.
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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered!
2011/01/26 17:55:51
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UnderTow Brandon Ryan [Cakewalk ] FWIW: You can set a loop by selecting a clip or an area in the timeline and pressing "SHIFT+L". That's new in X1. Actually no it isn't. You can bind SHIFT-L to "Set Snap Points To Selection" in previous versions of Sonar. UnderTow OK I guess I should have added that this is new default behavior that doesn't require active key binding on the part of the user after installation.
"The sky above the port was the color of television, tuned to a dead channel." WG SONAR Platinum | VS-700 | A-800 PRO | PCAL i7 with SSD running Windows 8 x64 | Samsung 27" LCD @ 1920x1080 | Blue Sky monitors with BMC | All kinds of other stuff
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