X1 User interface looks cluttered!

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pbognar
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Re:X1 User interface looks cluttered! 2011/01/26 17:56:54 (permalink)
@twigman - every one has their own way of working.  But some would say that typically, speedy power users use keyboard short cuts more that mouse clicks.

An example would be <ctl> A to select all, <ctl> X or <ctl> C to cut or copy, and <ctl> V to paste - way faster than using the mouse to got to the Edit menu to select these functions.  And once you've mastered these, you gain incredible speed and efficiency through the repetitive motion.
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UnderTow
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Re:X1 User interface looks cluttered! 2011/01/26 18:01:19 (permalink)
Brandon Ryan [Cakewalk
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I hit C, make the change, and hit C agian to get it out of the way.
I agree that this is quick enough and makes the CB concept in itself a good improvement top Sonar.
FWIW: The module concept of the CB needs to be taken to the next level IMO.
Just to make sure it doesn't get missed, let me repeat my previous suggestion:

It would be great if the Control Bar had three modes. The Current mode as it exists in X1a, a Compact mode and a Button Mode.
The Compact Mode is similar to the current mode but everything is smaller and tighter. The Button Mode is just one (SMALL!) button height high with all the relevant and necessary buttons and maybe the most relevant text modules like Loop Points (side by side to save height) and of course the usual ability to select which modules are shown. And, as I have already suggested elsewhere, the ability to undock any module.

If this kind of approach is implemented I think it is really important that the buttons in the Button Mode are small for two reasons: It makes the overall height small and it allows more items horizontally. (Assuming the buttons are as large as they are tall of course). The least important of the three modes I suggest would be the compact mode. The combination of the Button Mode and the currently existing mode with quick showing/hiding through the C shortcut should cover most workflows.

I do think the current mode with it's largish size should be kept not least to add the functionality I proposed in my long suggestions list. I'll repost them here to keep them together with the above Control Bar suggestions:

Control Bar:
============
- All Control Bar Modules should be detachable.
- Modules don't need Module names. (Waste of Space).
- Enable/Disable menu should reflect order of modules in the Control Bar.

- Snap To Grid Module has room for a Snap_To/Snap_By toggle button. (Long clicking on the enable/disable button is too slow).
- When you have musical time selected, the other selector (Samples/Seconds/Frames) should show the actual value equivalent automatically calculated based on tempo. So if the tempo is 120 BPM and you have the Snap_To_Grid set to a 1/4 Note and you left the second selector on Seconds, it will show: 0.500 Secs. Wouldn't that be nifty? :-)

- Loop Module: The Format of each value should be easily selectable by right clicking. (When working to film, you might want to loop based on specific SMTP times rather than musical times for instance).
- Loop Module should show Loop Length underneath the start and end times. (There should be room once you remove the word "Loop").

- Selection Module should be called Selection Module in Enable/Disable Menu (Not Select).
- Selection Module should show Selection length. Format (Musical/Absolute/Samples/etc) should be easily changeable by clicking or right clicking.

- Event Inspector should also display info on Audio Clips. (Start Time, Length etc) Now as it is, it is wasting space when you select an Audio Clip. It should also have buttons to toggle the Lock state of clips, Toggle Groove-Clip-Looping, V-Vocal Enable, Mute/Unmute... Make use of all that space! (It would have some redundancy with the info in the Inspector but that doesn't mean it is not useful, Especially if one has the Inspector closed).

- Event Inspector should have a little icon that opens the clip Colour changer. (Yes it has to be that easily accessible).The ability to quickly change a MIDI/Audio CLip's colour makes for more organised and easier arrangement.

Well I could go on and on with ideas and suggestions but I risk being told that it is easier to come up with ideas than implementing them.

UnderTow

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Twigman
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Re:X1 User interface looks cluttered! 2011/01/26 18:02:03 (permalink)
pbognar


@twigman - every one has their own way of working.  But some would say that typically, speedy power users use keyboard short cuts more that mouse clicks.

An example would be <ctl> A to select all, <ctl> X or <ctl> C to cut or copy, and <ctl> V to paste - way faster than using the mouse to got to the Edit menu to select these functions.  And once you've mastered these, you gain incredible speed and efficiency through the repetitive motion.


Perhaps but I for one never use the keyboard but could work much much faster in earler versions of Sonar than I can in X1.
For me the X1 UI is a step backward....and we seem further from the ideal keyboard free touchscreen editing suite than ever!

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The Maillard Reaction
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. 2011/01/26 18:07:33 (permalink)
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post edited by Splat Chat O'samplemashy - 2018/12/21 17:20:42


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UnderTow
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Re:X1 User interface looks cluttered! 2011/01/26 18:09:04 (permalink)
Twigman


IMO keystrokes are so pre-Windows - Windows was invented for mouse it's a GUI rather than being reliant on keystrokes like DOS Apps were.
This is rubbish. You can argue that you prefer doing everything with the mouse but you can not argue that using the keyboard is old fashioned. All pro's I know use keyboard shortcuts (including when using windows) and/or control surface dedicated buttons. Profuse use of keyboard shortcuts is pretty much the sign of a pro at work. Mousing will never be as fast as using shortcuts (where applicable).

If you like mousing, fine, but stop characterising shortcuts as old fashioned. They are not.

UnderTow

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pbognar
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Re:X1 User interface looks cluttered! 2011/01/26 18:09:08 (permalink)
Twigman


pbognar


@twigman - every one has their own way of working.  But some would say that typically, speedy power users use keyboard short cuts more that mouse clicks.

An example would be <ctl> A to select all, <ctl> X or <ctl> C to cut or copy, and <ctl> V to paste - way faster than using the mouse to got to the Edit menu to select these functions.  And once you've mastered these, you gain incredible speed and efficiency through the repetitive motion.


Perhaps but I for one never use the keyboard but could work much much faster in earler versions of Sonar than I can in X1.
For me the X1 UI is a step backward....and we seem further from the ideal keyboard free touchscreen editing suite than ever!
1) I respect that everyone has a unique way of working


2) I really have to watch my spelling...  I think I'm typing too fast 


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Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered! 2011/01/26 18:09:39 (permalink)
UnderTow


Brandon Ryan [Cakewalk
]

I hit C, make the change, and hit C agian to get it out of the way.
I agree that this is quick enough and makes the CB concept in itself a good improvement top Sonar.
FWIW: The module concept of the CB needs to be taken to the next level IMO.
Just to make sure it doesn't get missed, let me repeat my previous suggestion:

It would be great if the Control Bar had three modes. The Current mode as it exists in X1a, a Compact mode and a Button Mode.
The Compact Mode is similar to the current mode but everything is smaller and tighter. The Button Mode is just one (SMALL!) button height high with all the relevant and necessary buttons and maybe the most relevant text modules like Loop Points (side by side to save height) and of course the usual ability to select which modules are shown. And, as I have already suggested elsewhere, the ability to undock any module.

If this kind of approach is implemented I think it is really important that the buttons in the Button Mode are small for two reasons: It makes the overall height small and it allows more items horizontally. (Assuming the buttons are as large as they are tall of course). The least important of the three modes I suggest would be the compact mode. The combination of the Button Mode and the currently existing mode with quick showing/hiding through the C shortcut should cover most workflows.

I do think the current mode with it's largish size should be kept not least to add the functionality I proposed in my long suggestions list. I'll repost them here to keep them together with the above Control Bar suggestions:

Control Bar:
============
- All Control Bar Modules should be detachable.
- Modules don't need Module names. (Waste of Space).
- Enable/Disable menu should reflect order of modules in the Control Bar.

- Snap To Grid Module has room for a Snap_To/Snap_By toggle button. (Long clicking on the enable/disable button is too slow).
- When you have musical time selected, the other selector (Samples/Seconds/Frames) should show the actual value equivalent automatically calculated based on tempo. So if the tempo is 120 BPM and you have the Snap_To_Grid set to a 1/4 Note and you left the second selector on Seconds, it will show: 0.500 Secs. Wouldn't that be nifty? :-)

- Loop Module: The Format of each value should be easily selectable by right clicking. (When working to film, you might want to loop based on specific SMTP times rather than musical times for instance).
- Loop Module should show Loop Length underneath the start and end times. (There should be room once you remove the word "Loop").

- Selection Module should be called Selection Module in Enable/Disable Menu (Not Select).
- Selection Module should show Selection length. Format (Musical/Absolute/Samples/etc) should be easily changeable by clicking or right clicking.

- Event Inspector should also display info on Audio Clips. (Start Time, Length etc) Now as it is, it is wasting space when you select an Audio Clip. It should also have buttons to toggle the Lock state of clips, Toggle Groove-Clip-Looping, V-Vocal Enable, Mute/Unmute... Make use of all that space! (It would have some redundancy with the info in the Inspector but that doesn't mean it is not useful, Especially if one has the Inspector closed).

- Event Inspector should have a little icon that opens the clip Colour changer. (Yes it has to be that easily accessible).The ability to quickly change a MIDI/Audio CLip's colour makes for more organised and easier arrangement.

Well I could go on and on with ideas and suggestions but I risk being told that it is easier to come up with ideas than implementing them.

UnderTow


Thanks for re-posting and there's a lot of good stuff in here that I'll make sure the product management folks see. Interesting ideas on the CB. I agree with a lot of the space saving comments and in fact a lot of these probably are simple (sorry devs!).

But you know it's a lot easier to come up with ideas than...ooops sorry.

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pbognar
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Re:X1 User interface looks cluttered! 2011/01/26 18:18:41 (permalink)
mike_mccue


Personally, I like clutter... I'm one of those types that knows exactly where everything is.. it's in that pile over there... EXACTLY where I left it.

best regards,
mike

hmmm... I'm going to have to re-think why I like the X1 interface, because I too think spatially...  my desk  top at work is organized in piles, at home we've got bills spread out all over the dining room table, and I have my far share of clothes on chairs and floors...


Maybe icons are like pens, staplers, hangers, the check book, and procedures at work.  They have to be put away.
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Twigman
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Re:X1 User interface looks cluttered! 2011/01/26 18:21:18 (permalink)
UnderTow


but stop characterising shortcuts as old fashioned. They are not.



I hate the term old fashioned....

X1 forces users to use shortcuts if they wish to maintain the speed possible in previous versions of Sonar with the mouse alone.

This is not progress.

By all means use shortcuts if you wish. I have nothing against them but I prefer not to use them as I can't touch type and I can't even see my computer keyboard when I am using it. (Hence all my typos here)....but why take away the mouse friendly aspects of previous versions of Sonar?

I agree with Mike - having everything available to the mouse right where you need it ( or put it, or left it -  remember how customisable the UI used to be with regard to what was in your toolbar?) or being able to right click where the cursor is and Sonar give you choices there and then without moving the cursor of what you want to do next, is far better than having to select from the Edit Filter oe whatever as yo have to move the cursor away from where I need it to be and back again....

I have no intention of lighting my studio and have nowhere else to put my computer keyboard than on this shelf under my desk....I was rather hoping that i might be able to dispose of my mouse too and do everything (apart from inputting numbers via a numberpad) by touching the screen before too long.....sadly it looks like that's never gonna happen....8.5 was so close!!


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UnderTow
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Re:X1 User interface looks cluttered! 2011/01/26 18:37:24 (permalink)
Twigman


By all means use shortcuts if you wish. I have nothing against them
Then please don't attack them. Argue your point about using the mouse (which btw I agree with. Quick access to click-able functions is a good thing) but don't put down other workflows to promote yours.

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himalaya
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Re:X1 User interface looks cluttered! 2011/01/26 18:43:02 (permalink)
pbognar




I like the new UI, but if it could be size scaled to the display you are working with, that would be great.  I want to be able to work on an industry standard laptop AND a kick ass wide screen monitor.



Agree and it's what some here have been saying (in relation to scalability).



As far as icons, perhaps the option to create a custom, personalized floating icon set would satisfy some - similar to the effort going on in another thread.



I think Samplitude deals with the issue of too many/not anough icons/buttons with the most elegant and easy to use method: there are several memory locations, each able to hold a different toolset. Click  'Editing' and the toolbar gets filled in with buttons primed for editing. Click 'User', you get what you have chosen as your default User defined set. Click 'Mastering'....you get the picture, etc, etc. And this makes sense, as each task, recording, editing, mastering, etc. may need a different toolset. An easy, fast and elegant solution.
post edited by himalaya - 2011/01/26 18:47:15

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Re:X1 User interface looks cluttered! 2011/01/26 18:43:04 (permalink)
Can you access snap settings with your hardware controller? I really don't know so I am asking. Can you see when the snap settings change on you without warning? How would you set a loop? With the hotkey? How would you confirm what the loop start and end start times became? 3 questions.
Mike perhaps we need to define what we are doing before we ask questions about what one can do or not. In the pictures I showed the project is a demo one. One that would be ready for mixing. The questions to me wouldn't apply. If I were doing composing I would have a different setup and different pictures.


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Re:X1 User interface looks cluttered! 2011/01/26 18:48:21 (permalink)
GAMBLE



I couldn't disagree more. 8.5 was massively cluttered with buttons and widgets everywhere. 
 




I can not for the life of me figure out why you would say something like that knowing it was customizable. 

Is that the point you guys are at now?  Really?  Is this what is has come down to?


Yes it was. And so is X1. What people forget is those buttons and widgets were for the most part the only way to get work done. Because they are not as important in X1 they are not as needed. You can't have it both ways that quick access with the old version while not allowing the quick access for making a point about screen space. Either they are there or you give up access. With X1 that is not the case.

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The Maillard Reaction
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. 2011/01/26 18:51:15 (permalink)
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post edited by Splat Chat O'samplemashy - 2018/12/21 17:20:56


Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered! 2011/01/26 18:53:17 (permalink)
himalaya


pbognar




I like the new UI, but if it could be size scaled to the display you are working with, that would be great.  I want to be able to work on an industry standard laptop AND a kick ass wide screen monitor.



Agree and it's what some here have been saying (in relation to scalability).



As far as icons, perhaps the option to create a custom, personalized floating icon set would satisfy some - similar to the effort going on in another thread.



I think Samplitude deals with the issue of too many/not anough icons/buttons with the most elegant and easy to use method: there are several memory locations, each able to hold a different toolset. Click  'Editing' and the toolbar gets filled in with buttons primed for editing. Click 'User', you get what you have chosen as your default User defined set. Click 'Mastering'....you get the picture, etc, etc. And this makes sense, as each task, recording, editing, mastering, etc. may need a different toolset. An easy, fast and elegant solution.


I disagree with this approach. You shouldn't need to think, "ok now I'm going to edit" and then have the interface change it's buttons and tools for that process only to revert back when it's time to record. Today, people tend to record, edit, mix and produce simultaneously the UI and it's tools, etc should adapt to that workflow IMHO. And I don't think you should need a different toolset for each task.

I know some won't agree and that's cool - this is just my own personal philosophy after a quarter century of using music software.

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Re:X1 User interface looks cluttered! 2011/01/26 18:56:32 (permalink)
@mike_mccue

I also answered your questions (as a MCU user) here's a repost



mike_mccue
Can you access snap settings with your hardware controller? I really don't know so I am asking.


If I wanted to. I could program them to the MCU F keys. I personally don't I prefer to access them via the CB which pops up or down with a single keypress. Did I mention screensets?  


mike_mccue
Can you see when the snap settings change on you without warning?


I know when they are going to change. It's switching to the PRV that brings out that bug. I work round it by opening the PRV and then setting the snap-to. If you set the snap-to and then open the PRV it (the snap-to) will change to the PRV's snap-to setting. Of course if it's the same you won't notice anything.

I do take your point though and would rather the bug was fixed. X1b? Have I mentioned Screensets? 


mike_mccue
How would you set a loop? With the hotkey? How would you confirm what the loop start and end start times became?


Loop times are easily set with an MCU. Press the loop mode key, M1 + RW key sets start, M1 + FF key sets end. Turn loop on. Very quick. I can't remember the last time I set a loop using the mouse/comp keyboard.

A good control surface is worth it's weight in gold once it's been learnt. The BCF 2000 in Mackie mode is a great, cheap way of getting your feet wet......

Did I mention Screensets............. okay I've got my coat............

Twigman
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Re:X1 User interface looks cluttered! 2011/01/26 18:59:40 (permalink)
Brandon Ryan [Cakewalk
]

You shouldn't need to think, "ok now I'm going to edit" and then have the interface change it's buttons and tools for that process only to revert back when it's time to record.

I agree which makes X1 all the more puzzling to me.
In previous versions of Sonar all those tools were available right there - the right click contextual menus gave choices right where the cursor is - the icons were all available in the toolbar....

In X1 you have to tell it Now I'm going to edit this envelope in the Edit Filter - before you could just grab an envelope node....
To me X1 feels far more 'Now let's tell Sonar what we want to do next' rather than just doing it.
Which makes your post surprising as X1 feels like a step towards the method and processes you are criticising!

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Re:X1 User interface looks cluttered! 2011/01/26 19:11:01 (permalink)
Something that should be pointed was that Sonar when it first appeared was trying to allow a one window approach to audio and MIDI editing. The track view was innovative in this aspect. CW could not get rid of all windows but they did get rid of the audio editing window. X1 is a furtherance of this basic idea. It is still not a one window app and I doubt it will ever be. But when you look at say Cubase where to edit an audio clip you have to do so in an audio editing windows Sonar X1 does this from the time line. Many other DAWs have adopted this approach but it was pioneered by Sonar. I think it is better implemented in X1 then in other version and for the most part better then in any other DAW.

One area that is very impressive is the MIDI track editing enhancements. For many things the PRV is not needed at all. Yet I think many are so use to using it that they find it hard to use what X1 has to offer. At least it seems that not much is said about this new ability. The snap to grid issue would not be an issue if this were how most MIDI editing were done. Why because the snap to grid would have to be as it is set in the TV because that is where you are working.

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Re:X1 User interface looks cluttered! 2011/01/26 19:11:13 (permalink)
Twigman


Brandon Ryan [Cakewalk
]

You shouldn't need to think, "ok now I'm going to edit" and then have the interface change it's buttons and tools for that process only to revert back when it's time to record.

I agree which makes X1 all the more puzzling to me.
In previous versions of Sonar all those tools were available right there - the right click contextual menus gave choices right where the cursor is - the icons were all available in the toolbar....

In X1 you have to tell it Now I'm going to edit this envelope in the Edit Filter - before you could just grab an envelope node....
To me X1 feels far more 'Now let's tell Sonar what we want to do next' rather than just doing it.
Which makes your post surprising as X1 feels like a step towards the method and processes you are criticising!


Yeah I totally disagree. So you would just go grabbing envelopes in 8.5 w/o switching to the envelope tool so you woudln't accidentally move clips? If so, then I comend your dexterity and bravery. In X1 a quick shift-click and you're ready to go. You don't have to change toolsets or views. And you can leave your edit filters for the types of edits you want to do on tracks and move seemlessly between them again with no changes needed. The tools, if you need them, are available right where your mouse is with a simple middle-click.

So I do fact see X1 as a step forward and away from the methods I'm criticizing. Maybe you and I are using it differently, but for me it is less "now let's tell it I want to do this and that" than ever.

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Re:X1 User interface looks cluttered! 2011/01/26 19:14:12 (permalink)
Brandon Ryan [Cakewalk
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a quick shift-click


that involves using the keyboard........:rolleyes:

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Re:X1 User interface looks cluttered! 2011/01/26 19:17:04 (permalink)
How many DAWs have an editable buss track? That was first incorporated in Sonar.  Please don't mention ones that came out after Sonar. They took the idea from it.

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John
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Re:X1 User interface looks cluttered! 2011/01/26 19:19:37 (permalink)
that involves using the keyboard........:rolleyes:
I think you again misunderstand. Using the keyboard is only one way. The middle mouse button will engage the HUD which allows you to click on the tool you want. You need to read the manual.

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John
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Re:X1 User interface looks cluttered! 2011/01/26 19:26:32 (permalink)
John



that involves using the keyboard........:rolleyes:
I think you again misunderstand. Using the keyboard is only one way. The middle mouse button will engage the HUD which allows you to click on the tool you want. You need to read the manual.


but you have to select in the edit filter what you want to edit..........I know about clicking the mose wheel...

the edit filter is like I want to do this now...in older versions of Sonar you could just do it.

Brandon mentions dexterity and bravery...??? perhaps I am just accurate with my mouse after relying on it 100% ....I could always grab an envelope node just by pointing and clicking......the extra step of telling Sonar what I want to do next bugs me....

Don't get me wrong - the smart tool is an improvement but the whole lack of mouse position context lets it down.

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Re:X1 User interface looks cluttered! 2011/01/26 19:26:50 (permalink)
Brandon Ryan [Cakewalk
]

I disagree with this approach. You shouldn't need to think, "ok now I'm going to edit" and then have the interface change it's buttons and tools for that process only to revert back when it's time to record. Today, people tend to record, edit, mix and produce simultaneously the UI and it's tools, etc should adapt to that workflow IMHO. And I don't think you should need a different toolset for each task.
You don't. The key phrase in himalaya's post was probably: "Click 'User', you get what you have chosen as your default User defined set.". It is a very powerful system and fully configurable. On of the default settings is "Power User" which shows all icons and toolbars. Another of the the default settings is "Easy" which, as the name implies, is easy to use. ;)

I know some won't agree and that's cool - this is just my own personal philosophy after a quarter century of using music software.
Just as ideas are easier to come up with than to implement, the elegance and use of a well implemented system is hard to convey in a short forum post. I think you would really enjoy the flexibility that this particular feature in Samplitude offers. If you watch the first minute of the Mouse Modes video on this page you will get an idea of how it works: http://www.samplitude.com...ideos/general.330.html

UnderTow


post edited by UnderTow - 2011/01/26 19:52:13
himalaya
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Re:X1 User interface looks cluttered! 2011/01/26 19:31:58 (permalink)
Brandon, are you saying that when you are recording a live band you also do indepth editing at the same time, or do mastering? You don't watch the peaks or concentrate on the session, you start editing, right?  I mean, when you record, do you really need to see the CD burning buttons? I don't think so. When you record, do you need to see the PRV
buttons, the automation buttons, tempo...etc. I don't think so.

Sonar does have an option to show various toolbars by using Views>Tollbars, but when I try to add a new toolbar to my custom one, then another, they are stacked up - taking more valuable screen space - they are not placed in the same line.


You shouldn't need to think, "ok now I'm going to edit"


So why are there specilised editing programes with a focus on editing? Surely, we don't need programs like Wavelab, Soundforge, Sequoia then.
When I do sample editing in Sonar, I deal with a well chosen set of tools, so yes, there are tasks which need a focused UI.

I suppose, Sonar does have what Samplitude has, however, the behaviour of the toolbars after selection needs to be more inteligent. The toolbars should fill next available space, and not be stacked up.





http://www.electric-himalaya.com
VSTi and hardware synth patches
UnderTow
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Re:X1 User interface looks cluttered! 2011/01/26 19:43:51 (permalink)
John


How many DAWs have an editable buss track? That was first incorporated in Sonar.
An editable bus track? What do you mean?
Please don't mention ones that came out after Sonar. They took the idea from it.
I am pretty sure there are developers out there that are hardly aware of Sonar and have probably never opened it. (Especially in Europe).

UnderTow
John
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Re:X1 User interface looks cluttered! 2011/01/26 19:53:20 (permalink)
UnderTow


John


How many DAWs have an editable buss track? That was first incorporated in Sonar.
An editable bus track? What do you mean?
Please don't mention ones that came out after Sonar. They took the idea from it.
I am pretty sure there are developers out there that are hardly aware of Sonar and have probably never opened it. (Especially in Europe).

UnderTow
If you don't know what I'm talking about I don't know how to explain it to you. Buss track in the TV you know the thing that has a track next to a buss.



Best
John
A1MixMan
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Re:X1 User interface looks cluttered! 2011/01/26 19:54:48 (permalink)
allenheresy


I want to take and rephrase what the OP said.
The interface is beautiful and clean, however it is not well managed or organized. In S8PE I have access to all the icons and tools I need, and the I dont feel cramped for workspace. In X1, I dont have any tools that I need and I am already running low on workspace. I really liked X1 for the day I had it installed... but it was not friendly for midi-work.

So, not cluttered, just bulky. If I could change anything on the program however, it would be to regain the functionality of 8PE with the beauty of X1. Just my $0.02.

What size monitor are you using and at what resolution?
 
I went from 2 19" monitors at 1200 x 768 (or whatever it was) and it looked bulky and I couldn't see the Pro Channel all the way, and now I have 2 23" monitors at 1920 x 1200 and it looks fantastic. I really like the new look and the way it works and I can't wait for X1b.

A1
Brandon Ryan [Roland]
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Re:X1 User interface looks cluttered! 2011/01/26 20:20:30 (permalink)
Twigman


Brandon Ryan [Cakewalk
]

a quick shift-click


that involves using the keyboard........:rolleyes:


Might I suggest a back-lit keyboard? I too like a dimly lit studio...so I got one of these:

http://www.amazon.com/Sai...d-PK02AU/dp/B000H6AY6M

Best of both worlds.

"The sky above the port was the color of television, tuned to a dead channel." WG

SONAR Platinum | VS-700 | A-800 PRO | PCAL i7 with SSD running Windows 8 x64 | Samsung 27" LCD @ 1920x1080 | Blue Sky monitors with BMC | All kinds of other stuff
...wicked
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Re:X1 User interface looks cluttered! 2011/01/26 20:38:44 (permalink)
I skipped a few pages in here but in regards to the OP I find the interface to be actually WAYYYY sparse. There's a lot of padding and whitespace, and far fewer controls visible at any time than there used to be. So in regards to that point I'd say it's actually completely the opposite.


===========
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===========

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