Helpful ReplyX3...here it is..for real! Sept. 28th ship date? wow

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CareyLetendre
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 07:28:26 (permalink)
swamptooth
Sonar's midi editing is way way easier than cubase or reason for the simple idea that you can view multiple tracks at the same time in one prv screen.

 
Incorrect. Cubase can do this.
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icontakt
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 07:38:32 (permalink)
CareyLetendre
swamptooth
Sonar's midi editing is way way easier than cubase or reason for the simple idea that you can view multiple tracks at the same time in one prv screen.

 
Incorrect. Cubase can do this.


 
I believe swamp wanted to say in Sonar you can open multiple PRVs with different groups of instruments and lock the contents and dock the screens into the MultiDock, because even Studio One can also show multiple tracks at the same time in one PRV. 

Tak T.
 
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Bonjo
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 07:43:30 (permalink)
SvenArne
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A real tape sim...great!

As much as I hate to be a noob getting all excited about new plugins, that s pretty interesting!...but I'm still intrigued to see what the bakers have come up with!

+1
 
Hmm...something with the sound of Harrison Mixbus...nice.

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tvolhein
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 07:53:03 (permalink)
I stayed away from X2 because of what I heard of Take Lanes.  I am in the middle of a project now, so won't upgrade to X3 for a while.  That will give me a chance to hear/read about Take Lanes.  The Melodyne inclusion sounds good.

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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 08:51:06 (permalink) ☄ Helpfulby Shambler 2013/09/25 15:00:13

Daniel

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Noel Borthwick [Cakewalk]
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 09:01:45 (permalink) ☄ Helpfulby John T 2013/09/25 09:10:32
yevster
Thrilled about ARA! This is significant for the whole industry, as it's no longer a single-host format. Presonus&Celemony published the format some time ago, but only now does it look like a legitimate contender for broader adoption. Kudos, Noel and all.
 
As for VST3, this is definitely a step in the right direction (for one thing, Sonar users can now fully exploit sidechaining in Waves plugins, such as C1SC and C6). The real question is whether or not X3 includes the add-on features that VST3 enables. Listing and searching softsynth patches and presets in the browser? Multiple dynamic IO support on surround tracks (i.e. a VST3 plugin placed on a surround track would automatically process the right number of inputs and outputs)? Per-note automation for softsynths that support it? Expression maps? Ok, the last two are only applicable to Steinberg plugs and are clearly long shots. The rest are not.
 
It's interesting to note that sidechaining support is now ahead of Cubase. Sonar can now support sidechaining in Waves et al, but Cubase doesn't support sidechaining with VST2.x plugins, such as all of the NI/Softube compressors in Komplete Ultimate.




I would venture to say that the ARA implementation in SONAR goes even further. SONAR support true independent ARA regions - i.e you can make copies of ARA clips and edit them independently. Also the ARA editing and MIDI integration is very deep, with full drag and drop support, and integrated live preview and scrub inside the melodyne editor. Additionally we were careful to not make ARA support exclusive to Melodyne. Any plugin that supports the ARA spec will be available as a region based effect in SONAR, so the implementation is very open.  I worked very closely with the Celemony team all through this year and I have to say that they were a wonderful and committed team of people to work with. There have been many fixes and enhancements to ARA as a result of this collaboration, some of which were included in the last Melodyne update.
 
Regarding VST3, I will publish an article listing the features we implemented later. SONAR doesn't support the Steinberg specific features like expression maps, but our implementation is goes beyond what other non Steinberg VST3 hosts do today. We chose to implement all the more important and useful features. Sample accurate automation, silent buffer CPU savings, sidechaining, plugin resizing support, automatic VST2-3 migration, hierarchical parameter organization and plugin categorization are a few that that we did. The work in this area however goes well beyond just VST3. The entire VST engine was overhauled so many of these benefits apply to VST2 plugins as well. e.g. SONAR now fully supports mono sidechain plugins both in VST2 and VST3. There are some industry firsts with general plugin management as well. Plugin scanning is now transparent and automatic so you can launch the app and start working immediately in seconds, without waiting for a boring plugin scan operation to finish. Hardcore plugin addicts will be happy to know that there are no more limits to the counts of plugins listed in menus and the browser as well :) 
 
Talking about collaborations, Waves has worked closely with us through the cycle. I'm happy to say that we have jointly resolved *all* known interop issues with Waves plugins in SONAR. 
 
There will be more detailed video's and tech articles on all of these topics once the product has shipped. And Celemony will also be contributing more information on ARA in SONAR on their website soon.

Noel Borthwick
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Ham N Egz
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 09:14:12 (permalink)
For those of us who already own full blown versions of  the Nomad and Strum and Lounge Lizard  and Melodyne already, will we have to be careful about installing or not installing them to prevent blowing up the exisitnf full registered versions?
 
I remember those of us who owned NIs GR and the lite version that came bundled with sonar  broke the full version.
 
Maybe you cannot speak on this at this time
 

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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 09:16:35 (permalink)
You've been a busy boy, Noel! Way to go! And here we were beginning to think you didn't like us 'cause you hardly ever come around anymore. Now we know why.
 


All else is in doubt, so this is the truth I cling to. 

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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 09:47:59 (permalink)
Noel Borthwick [Cakewalk]
Waves has worked closely with us through the cycle. I'm happy to say that we have jointly resolved *all* known interop issues with Waves plugins


SQUEAL!!

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Noel Borthwick [Cakewalk]
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 09:52:07 (permalink) ☄ Helpfulby Seth Kellogg [Cakewalk] 2013/09/25 12:30:13
musicman100
For those of us who already own full blown versions of  the Nomad and Strum and Lounge Lizard  and Melodyne already, will we have to be careful about installing or not installing them to prevent blowing up the exisitnf full registered versions?
 
I remember those of us who owned NIs GR and the lite version that came bundled with sonar  broke the full version.
 
Maybe you cannot speak on this at this time
 



Melodyne has a universal installer so as long if you have a preexisting license for editor the installation will simply upgrade your existing version to the latest version if you dont have it already.
I believe the other versions are discrete VST dll's so they shouldn't impact existing installations. However I will have to check on this since I'm not aware of the details on those myself. 

Noel Borthwick
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sadicus
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 10:43:58 (permalink)
please post a link, where is all the X3 info?

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jscomposer
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 10:48:02 (permalink)
tvolhein
I stayed away from X2 because of what I heard of Take Lanes.  I am in the middle of a project now, so won't upgrade to X3 for a while.  That will give me a chance to hear/read about Take Lanes.  The Melodyne inclusion sounds good.


 What's wrong with the Take Lanes?? I use them all the time in X2a, they work great!
vlab
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 10:51:45 (permalink)
Hi Noel, 
 
My main issues with Sonar are all related to bitbridge... 
 
Bitbridge adds un-noticed latency on instruments, it's not compatible with so many instruments/FX. 
 
And makes Sonar go white-screen several times a day, it's really your DAW achille's heel (if I can say that), 
I wish I could go all the way 64 bit, but there are so many little 32bit plugins I just can't let go ... ;) 
 
So is bitbridge still in ? or has it been revised?
 
If ever you can share that info, that would make the difference between a X3 upgrade for me, or not. 
 
Cheers ! 
 
V

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BluerecordingStudios
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 10:54:00 (permalink)
jscomposer
tvolhein
I stayed away from X2 because of what I heard of Take Lanes.  I am in the middle of a project now, so won't upgrade to X3 for a while.  That will give me a chance to hear/read about Take Lanes.  The Melodyne inclusion sounds good.


What's wrong with the Take Lanes?? I use them all the time in X2a, they work great!




So you probably work with one clip in one track method. If not, you must missing rebuild function
Dave Modisette
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:10:01 (permalink)
Good to see Noel add some insight to the improvements under the hood, so to speak. This is the kind of stuff that makes my socks run up and down my legs   and makes me reconsider my sit back and wait strategy.  I only run a part-time studio but I'm dead serious about my tools and their ability to help me make a client sound good and do that as quickly as possible.

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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:14:57 (permalink)
Cheers everyone,
 
I'm with SvenArne ... was just browsing through to see what all the rumblings are about. I've been running along quite well with X2, but now, I'm getting all excited about X3, and don't know why! 

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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:24:46 (permalink) ☄ Helpfulby Seth Kellogg [Cakewalk] 2013/09/25 12:30:26
sharke
With regard VST3 and Waves, I'm not sure what that means. Does it mean reinstalling all of my existing Waves plugs? If so, does that mean I'll lose all of my Waves plug settings in projects? I'm also curious as to how Waves plugs will work in Sonar X3 in general, particularly with regard to some of the glitchy GUI operation. I really hope that is all fixed. 


Using the VST3 versions of Waves plugins should be completely transparent. If you have the VST3 versions installed, SONAR will scan them automatically. Additionally, there is full compatibility with projects using VST2 versions of Waves plugins. By default when you load older projects containing Waves VST2 plugins, SONAR will automatically migrate these to their VST3 equivalents, if available and all the plugin settings will be retained. We worked with the waves devs to ensure that this migration mechanism is seamless. Automatic migration is optional however so if you don't want to do this there is an option to disable it in preferences.
 
Regarding the glitchy UI, that issue is also resolved. There was a parameter feedback loop with some of the plugins causing that. 
BTW talking about UI, there is another nice improvement. Resizing plugin windows in SONAR now doesn't flicker like it did before.

Noel Borthwick
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:31:41 (permalink) ☄ Helpfulby Seth Kellogg [Cakewalk] 2013/09/25 12:30:59
vlab
Hi Noel, 
 
My main issues with Sonar are all related to bitbridge... 
 
Bitbridge adds un-noticed latency on instruments, it's not compatible with so many instruments/FX. 
 
And makes Sonar go white-screen several times a day, it's really your DAW achille's heel (if I can say that), 
I wish I could go all the way 64 bit, but there are so many little 32bit plugins I just can't let go ... ;) 
 
So is bitbridge still in ? or has it been revised?
 
If ever you can share that info, that would make the difference between a X3 upgrade for me, or not. 
 
Cheers ! 
 
V



Bitbridge is still there for handling legacy 32 bit plugins. Regarding the latency there is no way around that - its the nature of the beast to handle the 32-64 interprocess bridging technology so to speak. With VST3 there is even less of a reason to bridge except for old legacy unsupported plugins. The good news is that we now own the bitbridge source code (it was licensed earlier) so in future updates we will address some of the remaining issues.

Noel Borthwick
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cryophonik
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:41:58 (permalink)
Noel Borthwick [Cakewalk]
Regarding VST3, I will publish an article listing the features we implemented later. SONAR doesn't support the Steinberg specific features like expression maps, but our implementation is goes beyond what other non Steinberg VST3 hosts do today. We chose to implement all the more important and useful features. Sample accurate automation, silent buffer CPU savings, sidechaining, plugin resizing support, automatic VST2-3 migration, hierarchical parameter organization and plugin categorization are a few that that we did. The work in this area however goes well beyond just VST3. The entire VST engine was overhauled so many of these benefits apply to VST2 plugins as well. e.g. SONAR now fully supports mono sidechain plugins both in VST2 and VST3. There are some industry firsts with general plugin management as well. Plugin scanning is now transparent and automatic so you can launch the app and start working immediately in seconds, without waiting for a boring plugin scan operation to finish. Hardcore plugin addicts will be happy to know that there are no more limits to the counts of plugins listed in menus and the browser as well :) 
 



Wow, lots of exciting information in that paragraph!

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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:44:27 (permalink)
Noel Borthwick [Cakewalk]
 
its the nature of the beast to handle the 32-64 interprocess bridging technology so to speak.

 
It's wierd, I don't have this issue with FLstudio 11 (which also can wrap 64bit plugins in a x32 DAW, maybe their situation is different)
 
I have not much problem with the fact that there "is" a small latency (it's only about 500 samples), but I do have an issue when I bounce those tracks in place, and that this latency is not compensated. I'm sure this can be resolved, especially since you guys own the code (which is indeed a very good news!)
 
Noel Borthwick [Cakewalk]
With VST3 there is even less of a reason to bridge except for old legacy unsupported plugins. 

 
Are you saying that a VST3 DAW can natively run most 32 bit plugins ? 
Can you elaborate or point me where I can find more info about this? 
 
Also, I'm sure some of us doing music to picture would like details about the new video player enhancements ..;)
 
Thanks again! Congratulations, you just sold me an X3 update!
 


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sharke
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:48:13 (permalink)
Noel Borthwick [Cakewalk]
sharke
With regard VST3 and Waves, I'm not sure what that means. Does it mean reinstalling all of my existing Waves plugs? If so, does that mean I'll lose all of my Waves plug settings in projects? I'm also curious as to how Waves plugs will work in Sonar X3 in general, particularly with regard to some of the glitchy GUI operation. I really hope that is all fixed. 


Using the VST3 versions of Waves plugins should be completely transparent. If you have the VST3 versions installed, SONAR will scan them automatically. Additionally, there is full compatibility with projects using VST2 versions of Waves plugins. By default when you load older projects containing Waves VST2 plugins, SONAR will automatically migrate these to their VST3 equivalents, if available and all the plugin settings will be retained. We worked with the waves devs to ensure that this migration mechanism is seamless. Automatic migration is optional however so if you don't want to do this there is an option to disable it in preferences.
 
Regarding the glitchy UI, that issue is also resolved. There was a parameter feedback loop with some of the plugins causing that. 
BTW talking about UI, there is another nice improvement. Resizing plugin windows in SONAR now doesn't flicker like it did before.




Thanks, that's all good to know. 

James
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:49:43 (permalink)
Okay, I'm drowning in a puddle of my own drool over here. Hurry up and release it please!!!!!
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:50:31 (permalink)
NO. I just got X2 Studio last week. I won't be upgrading (haven't read the posts so I this is a hoax...) for prolly 4yrs.

 
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:52:03 (permalink)
jscomposer
tvolhein
I stayed away from X2 because of what I heard of Take Lanes.  I am in the middle of a project now, so won't upgrade to X3 for a while.  That will give me a chance to hear/read about Take Lanes.  The Melodyne inclusion sounds good.


What's wrong with the Take Lanes?? I use them all the time in X2a, they work great!


+1 i haven't any problems with take lanes........

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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:55:39 (permalink)
Jackdied
Wohoo!! X3 has everything I need.!!! Just a question. What about 64bit QT video support?


I was under the impression that this was a Quick Time issue and not a Sonar issue.
 
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:57:31 (permalink)
Oh No, I hope they do not do away with V-Vocal. I have melodyne pro and V-vocal has so much more flexibility greatly due to the pencil tool. Melodyne is very ridgid with limited control. it shift & slants waves where you don't want them. It was $300 down the drain for me. KEEP VVocal
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 11:58:47 (permalink)
I agree.
 
I have many older projects which contain unbounced V-Vocal clips.
 
If I lose that lot I will go mental!!!

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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 12:00:48 (permalink)
V-Vocal is still on according to Sweetwaters listing.
Loptec
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 12:00:57 (permalink)
Skarda
Oh No, I hope they do not do away with V-Vocal. I have melodyne pro and V-vocal has so much more flexibility greatly due to the pencil tool. Melodyne is very ridgid with limited control. it shift & slants waves where you don't want them. It was $300 down the drain for me. KEEP VVocal



you'll still be able to use v-vocal with x3 if you have an earlier version of Sonar installed in which v-vocal was included. I'm not sure exactly in what thread I read this and who said it, but it was cake-staff, so you've got nothing to worry about :)

SAMUEL LIDSTRÖM

DAW: Sonar Platinum (64bit) with Melodyne Studio - Controllers: Roland VS-700C, Cakewalk A-500 Pro, Yamaha P90
Desktop Audio Interface: RME HDSPe RayDAT - Laptop Audio Interface: RME Babyface Pro

Geo524
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Re: X3...here it is..for real! Sept. 28th ship date? wow 2013/09/25 12:17:46 (permalink)
Wow!! Fantastic Bakers!  Sonar has always been rock solid and worked very well for me. X3 and all the new goodies are AMAZING! Full version of Addictive Drums? Is this true? My money's on the table just waiting to be spent! Thanks Cake and Co... 

Win 10 x 64; CbB; SPlat; MixCraft 8 Pro; AMD FX4130, 3.8 GHz; DDR3 32 GB Ram; Focusrite Scarlett 18i20; SSD 1TB, 2 x 1TB and 1 x 640 GB HDD; Mackie HR624 Monitors, KRK G2 Rockit 5's, Dual HP S2331 23" Monitors
Music and SFX 
http://www.radiosparx.com/georgeandmarguerite

 
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