ProjectM
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 18:30:52
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Anderton Show of hands: How many have actually downloaded and tried the Mac version? I sure like it more than GarageBand...
I downloaded it and tried it and really liked it as far as I could tell. It won't work with any of my interfaces at the moment (motu and NI) but it seemed really stable just using the onboard audio. If it would load 3rd party plugins I could see me use it. However, with Logic on my macs I think I will reach for that first. But Sonar looked really good on the Mac I really appreciate that Cakewalk gave it a go. Too bad it didn't work out but that's life I guess. I didn't stop using Sonar in my personal studio because I don't like it. I just couldn't stand to work with Windows anymore and Sonar became a sore sacrifice when I switched to Macs.
(Sonar Platinum - Win10 x64) - iMac and 13" MacBook - Logic Pro X ++ - UA Apollo Twin DUO - NI Maschine MKII - NI Komplete Kontrol S61 - Novation Nocturne - KRK Rokit 6 SoundcloudNegative Vibe Records
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tlw
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 18:48:27
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Anderton Show of hands: How many have actually downloaded and tried the Mac version? I sure like it more than GarageBand...
Had the announcement been "here's a MacOS native release. So far it handles what Home Studio does, but we will be developing it further and are very interested in feedback about how it runs" then I'd have downloaded it immediately. But it's not that. It's a dead-end product that's far less capable than Logic Pro or Live, both of which I already have. If I want something basic I can use Garageband on iOS and transfer the results into Logic for further work. So I see little to zero point in installing it. Now, if Cakewalk were to do a Mac AU version of the Concrete Limiter as well as the CA-2A and at a sensible price, that I would buy. Especially if I didn't need the Cakewalk software manager occupying disk space - the Mac CA-2A didn't originally need it after all.
Sonar Platinum 64bit, Windows 8.1 Pro 64bit, I7 3770K Ivybridge, 16GB Ram, Gigabyte Z77-D3H m/board, ATI 7750 graphics+ 1GB RAM, 2xIntel 520 series 220GB SSDs, 1 TB Samsung F3 + 1 TB WD HDDs, Seasonic fanless 460W psu, RME Fireface UFX, Focusrite Octopre. Assorted real synths, guitars, mandolins, diatonic accordions, percussion, fx and other stuff.
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Brad Russell
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 18:55:29
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Anderton Show of hands: How many have actually downloaded and tried the Mac version? I sure like it more than GarageBand...
I downloaded it and looked around in it for a few minutes. I played the demo and opened a new project. It looks like it could be useful to record a few tracks of audio, but I need access to my plugin library to do any work.
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timidi
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 19:56:36
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Anderton Show of hands: How many have actually downloaded and tried the Mac version? I sure like it more than GarageBand...
What for?
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Anderton
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 20:45:30
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timidi
Anderton Show of hands: How many have actually downloaded and tried the Mac version? I sure like it more than GarageBand...
What for?
1. I have a MacBook Pro with a collection of songwriting tools. It travels with me a lot, and now that there's a Mac version of SONAR, I can start projects on the Mac when inspiration hits and then open them directly in my main computer when I get to the studio. I didn't have anywhere near the same "ease of transfer" with GarageBand. 2. To see how the emulation works compared to the native version on Windows, in order to determine if it's viable for someone's particular needs. My reaction was "much better than expected," so for the reason given in (1), I'll keep SONAR Mac on my MacBook Pro (or its successor) until the Mac OS changes to the point where SONAR doesn't run any more. I also wanted to see if the people commenting on how "emulation sucks" had actually tried it, or were just speculating.
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forkol
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 20:55:15
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Anderton
forkol
Anderton There were some comments about how using Codeweavers was misleading, but my understanding is that the concept of starting off with translation and then replacing parts of the code until the program is fully native is fairly common. (IIRC that's what's happening with FL Studio's Mac version.) I think it was misleading by omission. Saying that this was the 'real deal' 'Sonar running on a Mac' 'and not using any Bootcamp Trick' leads you to believe it's native. Well, if Cakewalk had continued down this path, eventually (accent on "eventually") it would have become more and more native. So calling it an emulation or calling it native would be equally incorrect.
I'm not talking about what it WOULD have been called, it was what they were calling it THEN. Now you say many users won't care what it is called. That's probably true. However, it's a decision point for me whether it's an emulation, versus native run. Emulation to me usually means it takes a performance hit versus a native app (assuming like hardware is used for both). Anderton Kind of reminds me of Vista in a way. Microsoft kept doing updates to it and after a while, it essentially became Windows 7 even though it still said it was Vista.
The big difference here is that Vista is native to begin with, so it's much easier to 'tweak'. Anderton
forkolWhy would somebody want an emulation when they could have Sonar with Bootcamp that performs much better? To be able to access the Mac parts of the computer (files etc.). Bootcamp turns your Mac into a PC, so anything that's "pure Mac" doesn't exist. Also again if Cakewalk had pursued this, it would have become more native over time, whereas that wouldn't happen under bootcamp.
Ok, I guess that's a good reason, but tbh, it's pretty easy to transfer data/sound files between systems now, especially since things like cloud-based storage reduce platform dependence. Code/system files would have been different anyway and could not be shared regardless. Dedicated audio interface hardware is another good reason, but virtually all decent hardware manufacturers support both PC and MacOS, except of course, Apple. Also, I am not sure if it's really easily possible to have an emulated/native architecture co-exist and evolve it over time. FL Studio tried this, and they pretty much ran into the same roadblocks Cakewalk did. The decided to forge on and tackle the VSTnative conversions, learning valuable things that they used to start converting FLS, but they are still working on it at least 4 years later....
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Anderton
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 21:19:22
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forkol
Anderton There were some comments about how using Codeweavers was misleading, but my understanding is that the concept of starting off with translation and then replacing parts of the code until the program is fully native is fairly common. (IIRC that's what's happening with FL Studio's Mac version.) I think it was misleading by omission. Saying that this was the 'real deal' 'Sonar running on a Mac' 'and not using any Bootcamp Trick' leads you to believe it's native. According to Noel, both the PC and Mac versions run the same code, which is why the files are compatible. So if it's running the actual SONAR code, I can see why Cakewalk would consider it as SONAR running on a Mac. However, it's a decision point for me whether it's an emulation, versus native run. Emulation to me usually means it takes a performance hit versus a native app (assuming like hardware is used for both). Whether there's a performance hit is less important to me than whether the performance is usable for what I want to do, as noted in my previous post. Frankly, there probably aren't a lot of people in my situation with a MacBook Pro they haul around, a full-on Windows machine in the studio, a relatively heavy travel schedule, and a desire to write songs on the road which can transfer easily to a different OS. But for those who do, SONAR Mac could be a welcome addition.
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soens
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 21:25:13
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I'd go for an iPad version...
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forkol
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 21:32:06
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Anderton I also wanted to see if the people commenting on how "emulation sucks" had actually tried it, or were just speculating.
In my experience, there's only a few cases where emulation is worth it. One good example is when you have older hardware/systems are obsolete and you can build an emulator on a faster system (like the MAME arcade). Another case is when you have hardware that is expensive or exotic or radically different than what you own and you are trying to test or develop software on it and can live with a performance hit (like some Virtual Machine software). Otherwise, emulations generally do suck. If this works for folks, then have at it. I don't have a Mac, but for my use case, it's a waste of time to test it even if I had one. I run lots of VST's and effects in my music, and it's my opinion that I can buy much better PC hardware cheaper than the aged hardware Apple's pushing. Finally, it's a DOA product.
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C Hudson
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 22:19:13
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Anderton Well, if Cakewalk had continued down this path, eventually (accent on "eventually") it would have become more and more native. So calling it an emulation or calling it native would be equally incorrect. Kind of reminds me of Vista in a way. Microsoft kept doing updates to it and after a while, it essentially became Windows 7 even though it still said it was Vista. It's also important to note that this is not the same world as trying to emulate Windows Intel on a Mac PPC machine. The Intel-to-Intel element makes life easier.
Each OS has their own nuances and tricks as far as optimizing code. The reason Cakewalk runs so good on Windows is that Noel and all know how to get the best performance and "tricks" to throw in the code . This is specific to each OS as each has different driver models, Kernal structuring etc. You can not take windows code and "convert" it to a different OS and expect it perform the same. A Mac OS app "ported" to Windows will never perform as well as a native Windows app developed by a team who knows Windows . The reciprocal is true. What would have had to happen is a team of separate developers within cake, start from scratch coding for Mac OS utilizing Core technologies such as core audio and audio units. Again, using developers who understanding Mac OS, as well as the bakers know Windows. Pumping windows code through a converter then fixing what broke in translation, is not, and will never be, the same. Noel is sort of right in that the code started out the same. Once it was "converted" though the code has more in common with Unix than C++. MS Word files can be opened on both platforms. The applications couldn't be more different. MS has separate developers for their office suites. MS knows you can't do what Cakewalk did. If it was the same, I could run Sonar platinum on Mac. Having compatible file formats is not a indication of the code that authored them. To say so is very naive and I know Noel is incredibly intelligent . Anyhow, this is all for naught as Sonar on Mac is dead. Gibson did not give them the resources to do it right. What they have put out will never be updated or expanded on according to the press release. Time to call it what it is and move on.
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brconflict
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 22:23:07
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Agreed that emulations aren't all that, but as Craig A said, this really was a work in progress, not a destiny of emulation. So, the idea was to make it native. Moot point now.
With that said, here's a few ways to view emulation. Software DSPs are intense. In order for your machine to perform the amount of DSP work that your projects probably will need, it needs to work as fast as it possibly can. But imagine trying to translate Windows software to Mac OS, like German to English at near-zero latency. Imagine having to make a VST plug-in work in AAX mode for PT with Bit-Bridging of sorts. Emulations are always taxing to a system, requiring more CPU and perhaps RAM because every process has to be translated. There's an additional layer of abstraction between the OS and the software. Any time that happens, there's a bottleneck in performance, and not much of a way to get around that.
ProTools had to use external DSP hardware modules for the encoding/decoding of the audio in earlier days, and still use this to handle incredibly large sessions. No way to emulate that. Even no native system could handle that much. Sonar couldn't really deal with AAX plug-ins because, for one, there's not really a need to, but even if it could, there has to be a translation. That translation slows things down. Bit-bridging from 32-Bit plug-ins to 64-Bit slows things down or intensifies CPU usage to try and keep up.
So, emulation does slow things down. You can buy a fast enough machine, but it will never out-perform the Windows Native environment. You can work, but on smaller sessions.
Brian Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
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Anderton
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 22:27:47
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C Hudson Anyhow, this is all for naught as Sonar on Mac is dead. Gibson did not give them the resources to do it right.
Given the low potential return on investment, the present instability of the Apple desktop market, Logic Pro X selling for $199, and the amount of resources and time required, IMHO (most definitely not speaking for Cakewalk or Gibson) I see no way Cakewalk could have made a convincing pitch to Gibson for the resources needed to pull this off.
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C Hudson
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 22:42:41
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brconflict Agreed that emulations aren't all that, but as Craig A said, this really was a work in progress, not a destiny of emulation. So, the idea was to make it native. Moot point now.
Hey Brian, My point was, if this is how they planned on making it "Native" they were doomed before they began. You don't start building a car motor with the muffler tip, you start with the block. crank, pistons , valve train etc. If the plan was to "convert" the code and then start fixing it, You end up with unoptimized, bolt on code that would only ever run at a percentage of efficiency of the native code. Wrong model. Obviously if they planned on building from the ground up, why convert the code? There are other DAWs on Mac, so the proof of concept has already been proven. In can be done, just not by Cakewalk.
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C Hudson
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/25 22:55:50
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Anderton .. the present instability of the Apple desktop market,
You keep mentioning this, but where are you pulling your data from? PC sales growth has once again shrunk and Mac has for the first time since 2001 shown decline. Thats hardly cause to label something unstable. If that is the case the PC/Windows market has been unstable for the last 10 years. As far as the Gibson pitch, I agree. That is a very hard sell. However, we would need to know how many people use Macs for audio creation as a possible market. Of which Cakewalk has 0% of that market. Then factor how much they might sway over. Mostly it would be a long game sell though similar to how Greg started Cakewalk . New users over a longer period. Just my 2 cents...
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Keni
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 00:44:24
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Anderton Show of hands: How many have actually downloaded and tried the Mac version? I sure like it more than GarageBand...
Yes... I have it running here. I'm not sure what I'll use it for S I prefer windows and already have my Platinum setup quite happy there. I was hoping it would be a way of g tying my hardcore Mac user friend's to consider what Sonar could do for them. Well, they can still get a little of the idea and bootcamp as do to run the real thing. For me I have a seamless system running win8.1 under bootcamp. Sonar loves it!
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Keni
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 00:49:57
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brconflict I downloaded and tried it, but it wouldn't run on my Mac. It errors out as damaged or incomplete.
I had that problem as well... Contact Lance (bakers) for a simple fix...
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Sir Les
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 01:12:20
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dantarbill
Sir Les Yes but, I was contemplating a LES PAUL Guitar in house one day. And I got the Omega , so no worries there! Are you reasoning it out?.....Lordy lord....Cash Cow....Lies and liars....Not withstanding much ...And where is Truth?. If it be, as is....And it is as I see it, and I do not think I Put error into my Builds...Yet they do err much. How is it?. Again Truths have funny ways of saying, or causing...If Lies be with it....then, it will never be completely stable, or bugless, or updated to its full potential....Because of that Error instilled into it by word, hexi, or other...Put to keep it being paid for. Now, Tech is always updating...and things pass away in time to a new thingy dingy...standard...or such. And here hear in the Word of communications......Some tease me with >>>>in other words<<<<Hate what is, is..... Enough Proof is witnessed as of.... And I do not find it worth the Words on the Box so far....Works with Windows....to my understandings Properly...as of yet...But then, I put the PC down for a while. I know a OS will run the x99 other than...MS OS> And so...if No sonar ever did work out properly as was noted....From my perspective of what You cannot see here....Is my word of my truth, you do not have, or know. So how can you,.....Understand....If I have words that Prove ;.....Money is a lie....and if it is put in front or behind or over....or for.....It does not work in Terms of Principles! I Know I read it somewhere , Once upon a time.....It taints it everything when put into the mix......Eh?...or was it uttered in the wind holding that mercy back for a while in time with Grace over put? Ah. Cheers
I thought people had finally quit taking those kinda drugs back in the 70's. (Do you share?)
THE WORD ...I give you everything....In terms means sharing...caring is in the intent to make Good all..or very Good use there of for the greater good of Life.... Now how is it, opposed?...Anti?...and or being polluted by...Buy and sell...? And words said would be done , for the life time of...Product, is assumed?...The Product has no life....So, it cannot be that. And if error is in Product, or other parts not part of the CW team...and they have no say over or for, Yet that Product relies on...others, and not all work well as vst plugs or add ons, always....As noted. Then to claim Life time Updates is...what? Now showing people a working cut version of the Product on another platform....Mac Pro laptop ..kind of working. Is that a update, or a down graded version? See the words used in terms, do not apply over totally the conceptual term of Updates for life. And if removing that development before even passing the go, and releasing something cut down....Is a backwards term of employment....They failed because they do not want to do it..not because they cannot do it... Might be too labour intensive? Might be they have no coders for? Might be because they needed more money, and had socked the PC user beyond 4 counts of upgrade states, to Platinum...Since 1x. And all paid to gain some working better, some not. So, again...If I bring a product to market not working properly...and sell it, then promise to fix over time....Law gives a time line on returns. Let those limitations run their course....No refund, no product, and no support....Means...it's life time is over for some. And some have left the group of support. That might mean more migrate to something else....If lies be put, or words twisted to save face...Sorry?...is it still occurring or going to occur the sale and use of bugs to employ more updates for platinum? Then, words used, continued development will be established. For is so is said....is it not done?...if not done....they lied about it. That said...nothing Prospers Lies or liars long! That truth, is always...cause and effect of Murphy's invoked spirit to raise more mayhem. But, they will not tell you, if they can get away with the crime of ...such accountings. That being said, it is not only with the Idol.....but the user of it, or asking for that brings in that oddity. If you dig deep enough into it....corruption is in all tied to that very thing engraved ...and or of a likeness put of living above, on or below....used and made more important than the truth...If Truth said not to do...and it is done....What comes?. So, yah not totally proper, not totally stable, not totally trust worthy...Not totally in any form of good standings with some, or others. As, you cannot serve both....As also said by the one saying His truths about what causes sin to manifest...and sin brings in....Death...as it is said also....and so death is because of.....And you can reason or solve for it. That said test it out. And so, some have fun trying it that way.,...and it really proves itself as the constant.... Is Caesar dead?....and they tax the land...and the house...and the food....oh sickness and suffering abound there of. How far back , or how deep you want to go seeking reason for error, to right the wrong, and put the Righteousness into all living?.... Lies only expose the Truth eventually...for the truth corrects it...not the other way around...although it is this way only for a short while learning. Once you and others solve the problems of the world by word of Truths given us....The universe awaits the Birth of Edens into it by Trustworthy and True acts of pure intent. Principles....I did give back to the lord some of, and some more, and some others..in likeness...So he could make more also. And it was given, not sold, or bought...I found..I grew, I touched, I studied...I gave some to all, and all in some gave back some friendship....And then...I did as the Lord asked I do...Give onto He who made all...So he gets it back without sin done. Now that is a bit of a tease...to try to understand....What is this Sir referring to?....LIFE! You know he makes the good ones better, and puts them in Eden eventually! Cheers! P.S I said in a post of ...I do not blame CW...And now you know why!
1. Intel 5960x 3.5mhz , ASUS x99 deluxe u3.1, Asus Thunderbolt ex II, G skills f4 3000 Memory 32GB , ADATA ssd 250GB Main Drive, Lots of WD Red 7200 Mechanical Drives with Black Drives, 14x multi optical Drive, LG Multi Blu Drive, 2X Extern WD Mybooks usb 3.0, AMD r7 270 video card, Motu 828x TB , Motu Midi XT. 2. USING MAC PRO, as win 10 has damaged 2 x99 systems 8.1 is also to blame for the final burnout trying to roll back! 3. Something Wonderful: https://1drv.ms/f/s!AlHkRy9cXBbYpQNvVBCt8r7fQ5PS
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kevinwal
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 01:39:12
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I may be completely wrong about this, but I don't think what Cakewalk was doing on the Mac port was, strictly speaking, emulation, at least not entirely. To my mind an emulator is a virtual machine along the lines of VMWare or HyperV or even Android emulators. I suspect a good deal of the core functionality in Sonar on Mac is running completely native, with OS calls (UI, devices, etc) going through the code weaver layer, and for many types of those calls I wouldn't be surprised to see minimal overhead. To some this may be splitting hairs, but to me that's a great place to start to establish a presence on a new OS. A code base represents far more than just how it interacts with an OS, and one as mature as Sonar represents years of learning what works and what doesn't. Smart software companies almost never start from scratch for a new platform unless they absolutely have to, and in that case the return on investment really has to be spectacular.
Kevin Walsh My latest tunes are at Reverbnation, please give a listen! EVGA X58 Classified III, 24GB Kingston RAM, i7/970 6 core256GB SSD, 2TB HDWindows 10 Build 10586, Sonar Platinum, 2016.03MOTU 8Pre Interface
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tlw
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 01:43:58
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Anderton Given the low potential return on investment, the present instability of the Apple desktop market, Logic Pro X selling for $199
I've thought all along that's the big hurdle, fly in the ointment, whatever you want to call the obstacle. Competing with Logic on price for an equivalently comprehensive, stable and refined DAW package probably can't be done. Competing with Logic in terms of quality I reckon can be done, but it would almost certainly mean releasing a solid, very well-specced DAW with a bunch of excellent plugins thrown in. Full native Mac Sonar Platinum basically. To be followed by a period of years getting the investment back before profit would be in sight, if ever. I was pleased at the Sonar4Mac announcement, but also rather surprised. I've a few thoughts on the Apple desktop uncertainty you've mentioned a few times now, but I'll save them for later, or maybe never. Need to think and read a bit. Out of curiosity, do you have any idea as to the DAW market share occupied by commercial studios versus home/project/amateur/musicians recording their own stuff side of the market?
Sonar Platinum 64bit, Windows 8.1 Pro 64bit, I7 3770K Ivybridge, 16GB Ram, Gigabyte Z77-D3H m/board, ATI 7750 graphics+ 1GB RAM, 2xIntel 520 series 220GB SSDs, 1 TB Samsung F3 + 1 TB WD HDDs, Seasonic fanless 460W psu, RME Fireface UFX, Focusrite Octopre. Assorted real synths, guitars, mandolins, diatonic accordions, percussion, fx and other stuff.
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Rain
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 02:20:28
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Anderton Show of hands: How many have actually downloaded and tried the Mac version? I sure like it more than GarageBand...
Seems to work fine on my old MacBook Pro with built-in audio - I have yet to try it with the "old" Focusrite that I use for my secondary machine. It will be useful to finally access old Cakewalk projects - especially a few projects saved as cakewalk bundle files. I can't thank Cakewalk enough for that. As for actually using it to create new music, it seems counterintuitive to me to invest time and energy on a product which has no future.
TCB - Tea, Cats, Books...
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Brad Russell
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 02:42:50
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Oh well. Thanks for the attempt, Cakewalk. That effort alone shows you've been listening. I still love your products, just not Windows. Maybe someday things will align in a new way.
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Sir Les
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 03:52:15
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Keni
brconflict I downloaded and tried it, but it wouldn't run on my Mac. It errors out as damaged or incomplete.
I had that problem as well...
Contact Lance (bakers) for a simple fix...
See, constant fixes for what is offered.....Ah?...That means a honest heart is there! And so...We wait more!.....Because I know it will help many sing when it is done baking! And some offer because they support the ideal idea....eventually comes for the one, and the one is many Kinds waiting to do, on all Eli! "Forgive them, they know not what they do" I heard in a echo loud and clear from the clouds....Is sorry needing necessity of life for some, Then...Give it,...not before showing what they say becomes, or..They are doing to promote a working state....That is to come...If so updates are still being given a fix...So, still development is now showing for.....GOOD! And that is what I see as a extra mile put forth....Ah... Show some are trying...Yet have not solved for the bug or the error...because it is in part tied to something, they ask for in exchange.... If it be, as I said to them...and it is in world also using...It is in that use ....And it brings in Jinn....And so, that is what is manifesting into World...using....Err...or chaos, or lies, and it turns to ...Ruin. But, if it be a honest act of....Sorry is to give a repentance for...if so it is made better, or still trying to fix or make, Then Grace..... See?.... Honour might side for a time to see.
1. Intel 5960x 3.5mhz , ASUS x99 deluxe u3.1, Asus Thunderbolt ex II, G skills f4 3000 Memory 32GB , ADATA ssd 250GB Main Drive, Lots of WD Red 7200 Mechanical Drives with Black Drives, 14x multi optical Drive, LG Multi Blu Drive, 2X Extern WD Mybooks usb 3.0, AMD r7 270 video card, Motu 828x TB , Motu Midi XT. 2. USING MAC PRO, as win 10 has damaged 2 x99 systems 8.1 is also to blame for the final burnout trying to roll back! 3. Something Wonderful: https://1drv.ms/f/s!AlHkRy9cXBbYpQNvVBCt8r7fQ5PS
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Sir Les
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 04:43:57
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Sir Lance..Rings a bell.....sounds liken a "round table of knighted knights" is just around the corner?...Arther....King or crown?....And Robbin hood ? Arrow, might come out of the forest, with maid Marrie, an host of men made ready to perform?....With little John?...One washed clean in the waters, many, and lost his head...etc. Well Imagine if it happened, Just liken that , Gibson of A wood worker's spirit has?....instead of Babble of Babylon..lol. Now that would be a story told in terms of..History lost or time forgotten...? The Round table is hard to get to....Prudence is a testament for...Truth to be born, is truth put in or upon that table always!....Righteousness comes to help, helpers are made by...The one! ...And in that...Nothing is lost! Some say yeh! Cheers!
1. Intel 5960x 3.5mhz , ASUS x99 deluxe u3.1, Asus Thunderbolt ex II, G skills f4 3000 Memory 32GB , ADATA ssd 250GB Main Drive, Lots of WD Red 7200 Mechanical Drives with Black Drives, 14x multi optical Drive, LG Multi Blu Drive, 2X Extern WD Mybooks usb 3.0, AMD r7 270 video card, Motu 828x TB , Motu Midi XT. 2. USING MAC PRO, as win 10 has damaged 2 x99 systems 8.1 is also to blame for the final burnout trying to roll back! 3. Something Wonderful: https://1drv.ms/f/s!AlHkRy9cXBbYpQNvVBCt8r7fQ5PS
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lfm
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 07:02:28
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C Hudson You keep mentioning this, but where are you pulling your data from? PC sales growth has once again shrunk and Mac has for the first time since 2001 shown decline. Thats hardly cause to label something unstable. If that is the case the PC/Windows market has been unstable for the last 10 years.
Larger number of households probably do well with just some smartphones and a tablet or something. Don't know about educations and schools yet switch over, but daycare centers certainly do. I asked my bank, Forex, if they would make a Windows Phone app - but there is no demand for it - so no. I mean Forex is an international bank. So iOS and Android is what goes these days. And creative tools for music have started to evolve on these new platforms as well. Don't know if good enough to finalize a production yet, but might be good enough for larger part certain genres doing all ITB anyway. Looked at stationary machines now started doing video, if to take it up a notch - and it's not cheap by any means to raise from what I bought 2010 - prices are not going down. So Google and Apple own us all very soon.....
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azslow3
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 07:47:21
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kevinwal I may be completely wrong about this, but I don't think what Cakewalk was doing on the Mac port was, strictly speaking, emulation, at least not entirely. To my mind an emulator is a virtual machine along the lines of VMWare or HyperV or even Android emulators. I suspect a good deal of the core functionality in Sonar on Mac is running completely native, with OS calls (UI, devices, etc) going through the code weaver layer, and for many types of those calls I wouldn't be surprised to see minimal overhead.
As I have written before, you are right. Anyone interested how it works can check there: https://www.winehq.org/ Wine (originally an acronym for "Wine Is Not an Emulator")
I have X2 and X3 running that way (under Linux). Command Center runs and install Platinum, but Platinum exists immediately when started, without giving a hint what is wrong. Other then that, with some tweaks, things are running fine. Soft Synth (Z3TA, TruePiano) when running under Linux hosts (also throw Wine) are usable and have low latency. Sonar adds quite some latency, but the system on which I was using it is archaic (Centrino based). I could not test yet on i7 (using ASIO mode in Sonar requires careful tuning and compatible versions of intermediate layers, I have not found time to set that up).
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
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komposer
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 13:08:06
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brconflict
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 14:39:13
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azslow3
kevinwal I may be completely wrong about this, but I don't think what Cakewalk was doing on the Mac port was, strictly speaking, emulation, at least not entirely. To my mind an emulator is a virtual machine along the lines of VMWare or HyperV or even Android emulators. I suspect a good deal of the core functionality in Sonar on Mac is running completely native, with OS calls (UI, devices, etc) going through the code weaver layer, and for many types of those calls I wouldn't be surprised to see minimal overhead.
As I have written before, you are right. Anyone interested how it works can check there: https://www.winehq.org/
Wine (originally an acronym for "Wine Is Not an Emulator")
I have X2 and X3 running that way (under Linux). Command Center runs and install Platinum, but Platinum exists immediately when started, without giving a hint what is wrong. Other then that, with some tweaks, things are running fine. Soft Synth (Z3TA, TruePiano) when running under Linux hosts (also throw Wine) are usable and have low latency. Sonar adds quite some latency, but the system on which I was using it is archaic (Centrino based). I could not test yet on i7 (using ASIO mode in Sonar requires careful tuning and compatible versions of intermediate layers, I have not found time to set that up).
Under WINE, can you run a project of 56 tracks, each with at minimum 4 Take Lanes per track, and 3 emulation Waves plug-ins per track at default buffer settings without audio frequent drop-outs? WINE isn't really an emulator, correct. It's a translator. I'm actually an Ubuntu fan, and Linux OS's are by far some of the most reliable and speediest OS's on the planet, relied upon by the savviest of businesses. My company uses Linux machines in physical and AWS cloud-based form to much success. This is why WINE could potentially be pretty fast. The OS underneath is stripped down of nearly everything else that's intensive. Windows and Mac OS can't easily be so stripped down, unfortunately.
Brian Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
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RSMCGUITAR
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 14:46:39
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☄ Helpfulby bapu 2017/04/26 15:22:02
PCs and a Windows phone are not the same thing.
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Anderton
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 14:58:01
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C Hudson
Anderton .. the present instability of the Apple desktop market,
You keep mentioning this, but where are you pulling your data from? PC sales growth has once again shrunk and Mac has for the first time since 2001 shown decline. Thats hardly cause to label something unstable. If that is the case the PC/Windows market has been unstable for the last 10 years. From Netmarketshare, Mac OS X market share: 2017 2.94% 2016 3.74% 2015 3.92% 2014 3.68% 2013 6.25% 2012 5.83% Some of the older Mac OS versions may be part of the single-digit “other” category, but the above gives you a good idea of market share OS. However I was referring primarily to the concern from professionals in the "creative" fields (video, music, publishing, etc.) about Apple's apparent lack of interest in markets beyond mobile. The reality is creative types who need to get a computer now can either buy a Windows machine with state of the art hardware, or a Mac that costs more with hardware that's 2-3 generations behind, designed four years ago, and has limited expandability. In another thread someone claimed they hadn't heard about dissatisfaction with Apple from professionals; I included a bunch of links but don't feel like taking the time to find the links again. Here's one of many. Furthermore, there's also no guarantee that Apple won't bundle Logic Pro X with new desktops to help sell hardware, which after all, is where Apple makes its bucks (remember, the price of Logic dropped from $999 to $199 - you can do those kind of things when you have billions of dollars in the bank from smart phones). As far as the Gibson pitch, I agree. That is a very hard sell. However, we would need to know how many people use Macs for audio creation as a possible market. Estimates for Mac market share of the music market are between 45% and 55%, depending on who you ask. But the DAW market is pretty much flat (i.e., there's no big influx of new users), so the only way to gain market share is to convince existing users to switch. How many people who've invested heavily in Pro Tools, or how many Logic users, would switch to SONAR? I doubt very many.
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C Hudson
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Re: The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers
2017/04/26 15:34:12
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Anderton
C Hudson
Anderton .. the present instability of the Apple desktop market,
You keep mentioning this, but where are you pulling your data from? PC sales growth has once again shrunk and Mac has for the first time since 2001 shown decline. Thats hardly cause to label something unstable. If that is the case the PC/Windows market has been unstable for the last 10 years. From Netmarketshare, Mac OS X market share: 2017 2.94% 2016 3.74% 2015 3.92% 2014 3.68% 2013 6.25% 2012 5.83% Some of the older Mac OS versions may be part of the single-digit “other” category, but the above gives you a good idea of market share OS. However I was referring primarily to the concern from professionals in the "creative" fields (video, music, publishing, etc.) about Apple's apparent lack of interest in markets beyond mobile. The reality is creative types who need to get a computer now can either buy a Windows machine with state of the art hardware, or a Mac that costs more with hardware that's 2-3 generations behind, designed four years ago, and has limited expandability. In another thread someone claimed they hadn't heard about dissatisfaction with Apple from professionals; I included a bunch of links but don't feel like taking the time to find the links again. Here's one of many. Furthermore, there's also no guarantee that Apple won't bundle Logic Pro X with new desktops to help sell hardware, which after all, is where Apple makes its bucks (remember, the price of Logic dropped from $999 to $199 - you can do those kind of things when you have billions of dollars in the bank from smart phones).
As far as the Gibson pitch, I agree. That is a very hard sell. However, we would need to know how many people use Macs for audio creation as a possible market. Estimates for Mac market share of the music market are between 45% and 55%, depending on who you ask. But the DAW market is pretty much flat (i.e., there's no big influx of new users), so the only way to gain market share is to convince existing users to switch. How many people who've invested heavily in Pro Tools, or how many Logic users, would switch to SONAR? I doubt very many.
Thanks, but I think your data is a bit flawed as OS penetration is not an accurate indication of hardware sold. Check here: https://www.statista.com/statistics/263444/sales-of-apple-mac-computers-since-first-quarter-2006/That's a chart based on hardware sold, not OS penetration. Also of note, Windows penetration is now below 90 %, does that mean crisis for that camp too? I'm not too concerned :) As for switching, I agree, not much movement there, but to say the only users buying new systems are those upgrading and not new users is a stretch. The real issue is how to entice new users to opt for something other than $199 logic or full on Pro Tools rig. That's a real challenge.
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